|
137032d9
|
2017-07-13T10:11:12
|
|
Validate ANGLE_multiview end-points
The patch adds validation for the ANGLE_multiview end-points
and propagates the calls to the unimplemented stubs in Context.
The patch also removes the
glFramebufferTextureMultiviewSideBySideRobustANGLE end-point
because the size of the viewport offsets buffer can trivially
be computed from the number of views.
BUG=angleproject:2062
Change-Id: I9a10bc00c19825e586d3df2750fabea4daf5ef8f
Reviewed-on: https://chromium-review.googlesource.com/573861
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
191381fd
|
2017-04-11T13:59:04
|
|
ES31: Add glGetProgramResourceLocation API
Add API entry and validation checks(GLES 3.1 section 7.3).
Add the first 2 interfaces(PROGRAM_INPUT and PROGRAM_OUTPUT) implementation.
BUG=angleproject:1920
TEST=angle_end2end_tests:ProgramInterfaceTestES31.*
Change-Id: I5128cda43b0d9176c910b036cdc76bf37757670e
Reviewed-on: https://chromium-review.googlesource.com/474212
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
cf42a7e8
|
2017-07-12T16:49:58
|
|
Add ANGLE_multiview end-points and tokens
The patch adds the new end-points and tokens introduced
by ANGLE_multiview without implementing them.
BUG=angleproject:2062
Change-Id: I9be175263ab54b4f6d7537f05505b87ad763ee2d
Reviewed-on: https://chromium-review.googlesource.com/570051
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
c43be720
|
2017-07-13T16:22:14
|
|
Implement ANGLE_program_cache_control extensions.
This will give the browsers the ability to control the cache size,
query and populate the contents, and trim cache contents on memory
pressure.
BUG=angleproject:1897
Change-Id: I6edaa7d307b890223db98792d5b074e4a7fdfaa4
Reviewed-on: https://chromium-review.googlesource.com/563606
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
315ecd20
|
2017-07-11T13:51:04
|
|
Add entry points for EGL_ANGLE_program_cache_control.
This instruments the plumbing for the extension without adding any
functionality or exposing the extensions string.
The extension text is also updated to reflect the new entry point
design and naming. Also this corrects a few mistakes.
This will be followed up by the tests (which won't run) and then
the extension functionality in ANGLE.
BUG=angleproject:1897
Change-Id: I5b009e23bc27da06b067375525bd6fc574027702
|
|
ffe00c03
|
2017-06-27T16:26:55
|
|
Add program cache transform feedback workaround.
On Qualcomm devices, they don't seem to correctly save transform
feedback info. Work around this by disabling caching on these devices.
This mirrors a Chromium workaround.
BUG=angleproject:2088
Change-Id: I6496d2fb6a03788379a6968bcd5eb3a9cb9d15d4
Reviewed-on: https://chromium-review.googlesource.com/549981
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
65ec0b2e
|
2017-03-28T16:10:52
|
|
ES31: Add support for bindImageTexture on GL backend
This patch refers to https://chromium-review.googlesource.com/c/380636/
BUG=angleproject:1987
Change-Id: If621eed6ecaa7298214843a2a133801ca1487b03
Reviewed-on: https://chromium-review.googlesource.com/462088
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
4928b7ca
|
2017-06-20T12:57:39
|
|
Proliferate gl::Context everywhere.
This gives the D3D back-end access to the GL state almost anywhere.
This uses the onDestroy hook for Textures to push errors up from
destructors, although they still don't quite make it to the Context.
There are places, such as in EGL object (Context/Surface) destruction,
where we end up calling through to GL implementation internals without
having access to a gl::Context. We handle this via a proxy Context
to a Display, basically a null context, that has access to impl-side
state like the Renderer pointer if necessary. It does not have access
to the normal GL state.
Also Pass gl::Context to RefCountObject::release(). Since we're using
destroy() methods now, we should not ever call the destructor directly.
BUG=angleproject:1156
Change-Id: Ie4c32ad6bf6caaff0289901f30b5c6bafa2ce259
Reviewed-on: https://chromium-review.googlesource.com/529707
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
fe54834f
|
2017-06-19T11:13:24
|
|
Proliferate gl::Context.
This enables a few small things: it will enable making the platform
a property of the Display rather than a global. The same goes for the
global logging annotator. Also it ensures all back-end implementations
have access to the GL / EGL state when available.
Also introduces a smart pointer helper class to angleutils for objects
that prefer to be destroyed with a context (gl::Context/egl::Display)
parameter. We were using std::unique_ptr in a few places that would
not work well with these objects.
BUG=angleproject:1156
Change-Id: I59e288a3d6f766ff8a0f4b48ff3a1fbf7489daba
Reviewed-on: https://chromium-review.googlesource.com/529706
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
61e16b44
|
2017-06-19T11:13:23
|
|
Context: Bind current display/surface.
Looking at the EGL spec, it says for eglGetCurrentDisplay:
"The display for the current context in the calling thread, for the
current rendering API, is returned."
This implies that MakeCurrent binds a display to a Context. There's
also pretty clear language for the read/draw Surface as well, that
they can only be bound to one Context/thread at a time. Hence we
don't need to duplicate this storage in the egl::Thread structure,
merely storing a pointer to the current Context, which has access
to the read/draw Surface and current Display.
BUG=angleproject:1156
Change-Id: Ia3b99d50b3591012c43e851834c1af02ff62a33f
Reviewed-on: https://chromium-review.googlesource.com/538865
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
d04908bc
|
2017-06-09T14:15:35
|
|
Refactor ProgramBinary entry points.
These will need to set dirty bits for the program, and this is best
done via the Context.
BUG=angleproject:747
Change-Id: I1379d2d4be0e94206c0aa7cb1546aa1a591f23ff
Reviewed-on: https://chromium-review.googlesource.com/529767
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
165361ca
|
2017-06-07T14:56:57
|
|
Entry point refactoring
Refactor texStorage2D and texStorage3D.
BUG=angleproject:747
Change-Id: Id5ab6bbff5ce6debc84318e28b12683bf8b106b1
Reviewed-on: https://chromium-review.googlesource.com/526371
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c4d18aac
|
2017-03-09T18:45:02
|
|
Use ErrorStream everywhere
Eliminates one more usage of FormatString and its static initializer.
Add more ErrorStream types
and replace gl::Error and egl::Error with them.
BUG=angleproject:1644
Change-Id: Ib498d0ae4b81a332ec71aed7cf709993b154e6bb
Reviewed-on: https://chromium-review.googlesource.com/505429
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
bd044ed8
|
2017-06-05T12:59:21
|
|
Defer shader compiles when possible.
When using the program binary memory cache inside ANGLE, this will
give a potential fast path. If the user doesn't query the shader
compile status or info log before calling LinkProgram, then we can
check the program cache before translating the program, and if it
finds a hit, we don't even need to call the translator.
To preserve the shader settings at compile time, a reference to the
current shader translator is kept in a binding pointer on the call
to compile. This mirrors a similar implementation in Chromium's
command buffer. Also the compile options and source are cached at
compile to preserve the correct shader state.
BUG=angleproject:1897
Change-Id: I3c046d7ac8c3b5c8cc169c4802ffe47f95537212
Reviewed-on: https://chromium-review.googlesource.com/517379
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
948bbe51
|
2017-06-01T13:10:42
|
|
Redesign robust resource init as a display extension.
Also correct the enum allocation to values that are available to ANGLE.
BUG=angleproject:1635
Change-Id: I443f5654aa6a5049b4a1ae4c253cd6473b4e446e
Reviewed-on: https://chromium-review.googlesource.com/520002
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
cae72d6a
|
2017-06-01T11:53:45
|
|
Call GetGlobalContext instead of GetValidGlobalContext for gl::GetError
If the context is lost due to an OUT_OF_MEMORY error, it was
impossible to check the error.
BUG=angleproject:1309
Change-Id: I50fbd46b139d44774dde804445f12b8d34d73e29
Reviewed-on: https://chromium-review.googlesource.com/521203
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
6811a316
|
2017-05-24T16:50:06
|
|
Use GetPlatformDisplay instead of GetPlatformDisplayEXT.
This will allow us to use EGLAttrib and pass pointers as Display
init parameters if necessary.
BUG=angleproject:2042
Change-Id: Ib0f85d71bc9d3dff2db9453012f40303f3c3bd7c
Reviewed-on: https://chromium-review.googlesource.com/513518
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
231c7f56
|
2017-04-26T13:45:37
|
|
Apply clang-format to many files.
This cleans up the formatting in many places.
BUG=None
Change-Id: I6c6652ebc042f1f0ffecced53582d09d66b4f384
Reviewed-on: https://chromium-review.googlesource.com/487884
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
53d3841c
|
2017-04-20T11:33:00
|
|
Refactor entry point gen slightly.
This makes the entry points a bit smaller and avoids redundant return
statements.
BUG=angleproject:1309
Change-Id: I895c26d4235900578f5acc0eb94a7deef67b946b
Reviewed-on: https://chromium-review.googlesource.com/483428
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ee769dd2
|
2017-05-04T11:38:30
|
|
GLES2: Auto-generate entry points file.
BUG=angleproject:1309
Change-Id: I7817444c3ea56f932fe769a860f4a70b29262019
Reviewed-on: https://chromium-review.googlesource.com/483427
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
be849e4f
|
2017-05-02T15:49:00
|
|
GLES2: Clean up entry points for auto-gen.
This cleans up a few things:
* refactors a few remaining missed EPs
* removes unnecessary includes
* rename one Context entry point
* moves some ES2 EP validation to validationES2
The last item makes for a significant diff, but this is a refactor
change only, with no functionality change.
BUG=angleproject:747
Change-Id: I7860cc4b6260b6c22faa5f2885297333c0cdb4ed
Reviewed-on: https://chromium-review.googlesource.com/483426
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
8562b773
|
2017-04-26T13:39:12
|
|
GLES2: Apply clang-format to entry points.
This will make the diff for the auto-gen patch easier to review.
BUG=angleproject:1309
Change-Id: I58526a29b7f538b45409c6ab48b75b41b3521321
Reviewed-on: https://chromium-review.googlesource.com/487883
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
2e16d96d
|
2017-04-19T14:06:36
|
|
GLES2: Use codegen for the entry point header.
This is a first step towards auto-generating more entry point files.
BUG=angleproject:1309
Change-Id: Ic75a627feb91c19b6bb398a6f9f1a37b603dea14
Reviewed-on: https://chromium-review.googlesource.com/483425
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
ffa4e611
|
2017-04-27T12:37:52
|
|
GLES2: Reformat entry point header.
This should simplify the diff with the auto-gen patch.
BUG=angleproject:1309
Change-Id: Ibea503f236e7dc07d0862e20f77e866d6ec1f316
Reviewed-on: https://chromium-review.googlesource.com/489081
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
876429b7
|
2017-04-20T15:46:24
|
|
Update gl2.h and update entry points.
Some method signatures were updated. Types like GLclampf and GLvoid
were replaced with other equivalents.
BUG=angleproject:1309
Change-Id: I05e8e2072c5a063d87ad96a855b907424661e680
Reviewed-on: https://chromium-review.googlesource.com/475011
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
9c9b40ac
|
2017-04-26T16:31:57
|
|
Use parameter cache to skip passing IndexRange.
For DrawElements et al., we can use a simple design to store
entry point parameters and compute index ranges lazily. This allows
us to compute the index range outside of the validation layer.
Fixing this will let us implement a few things, such as the no error
extension. It will also allow auto-generation of the entry points,
since we won't have to have special cases for certain entry
points. It will also help fix the syncState layering problem. Now the
cached parameter helper (which is owned by the Context) can make the
impl layer calls, instead of the validation layer calling the impl
directly.
We use a small array in Context to gather parameters in a generic
way without reallocation on call. We also check type safety by storing
a type info struct which can handle inheritance between type classes.
Optional variables for the cache determine when to re-compute values.
The intent with gatherParams is to call this in every entry point, and
have in most cases be a no-op. In some cases like for IndexRange, we
store some parameters for later use. The inheritance scheme enables
auto-generation of the entry points by keeping signatures similar.
BUG=angleproject:747
Change-Id: I871e99e1334cf6e61ef8da62fde3ced094903f8a
Reviewed-on: https://chromium-review.googlesource.com/474119
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f81ce4a3
|
2017-04-24T10:49:17
|
|
Refactoring: replace NULL by nullptr for pointers (3rd CL).
This CL mainly handles passing/returning NULL to/from a function.
BUG=angleproject:2001
Change-Id: I34802f792e710e3d7ff697cbe4701dc1bf5ab009
Reviewed-on: https://chromium-review.googlesource.com/485060
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
4f285443
|
2017-04-21T12:15:49
|
|
Refactoring: replace NULL by nullptr for pointers (2nd CL).
This CL mainly handles the pointer comparisons (== or !=).
BUG=angleproject:2001
Change-Id: I25ac3b61032e7ad91459a1c6541cadc87cf9b160
Reviewed-on: https://chromium-review.googlesource.com/483935
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
b2931601
|
2017-04-11T15:58:57
|
|
Add robust entry point for CompressedTex(Sub)Image
BUG=angleproject:1354
Change-Id: I925db827c4ccf4e6f037a058f8f6b960a56047e1
Reviewed-on: https://chromium-review.googlesource.com/474964
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
33151a53
|
2017-04-13T09:58:17
|
|
Code refactoring: remove unneeded variables
BUG=angleproject:1996
Change-Id: If635bf836251f90ec40d791b5f80d43f751aad9b
Reviewed-on: https://chromium-review.googlesource.com/476079
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c1d770e8
|
2017-04-13T17:31:24
|
|
Refactor remaining GLES 2.0 entry points.
This will pave the way for several features, like auto-generation.
BUG=angleproject:747
Change-Id: Ic390ac412f4e6b61346629093f185a4c07ea0284
Reviewed-on: https://chromium-review.googlesource.com/474118
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
2b39659d
|
2017-03-29T15:36:04
|
|
ES31: Implement glDispatchCompute for OpenGL backend
This patch refers to https://chromium-review.googlesource.com/c/380639/
BUG=angleproject:1955
TESTCASE=angle_end2end_tests
Change-Id: Iafd7a6ba2d71c0b332d9267a1260d9dbd9800c02
Reviewed-on: https://chromium-review.googlesource.com/462089
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
38f2cfb8
|
2017-04-11T15:23:08
|
|
Refactor validation of glGetSynciv.
BUG=angleproject:1985
Change-Id: Idf1057e6d8d8c850643e3b2a22be5a881c8a2301
Reviewed-on: https://chromium-review.googlesource.com/474550
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
dd43e6cd
|
2017-03-24T14:18:49
|
|
Pass Context to VertexArray and Framebuffer syncstate.
This will enable more Vulkan-friendly idioms like clearing the
vulkan pipeline caches correctly on GL state changes immediately
because we have access to the ContextVk.
BUG=angleproject:1898
Change-Id: I16c848d8abdde8e26a38d384e565cec8548a66d0
Reviewed-on: https://chromium-review.googlesource.com/459079
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e93dabaa
|
2017-03-30T13:54:40
|
|
Output the number of columns and rows written for robust ReadPixels.
BUG=angleproject:1354
Change-Id: Ib78f74d7b1a449468e2c477955f6795dc5dbc811
Reviewed-on: https://chromium-review.googlesource.com/463786
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
fd7c3b52
|
2017-03-21T15:36:03
|
|
ES31: Add glGetProgramResourceName API
Add API entry and validation checks(GLES 3.1 section 7.3).
Add the first 2 interfaces(PROGRAM_INPUT and PROGRAM_OUTPUT) implementation.
BUG=angleproject:1920
Change-Id: Ide7d5ad40a611a091c3dffab47fd31da57b69f1d
Reviewed-on: https://chromium-review.googlesource.com/457523
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
80957d99
|
2017-02-20T21:25:59
|
|
ES31: Implement Vertex Attrib Binding entry points
This patch intends to implement all entry points related to Vertex
Attrib Binding.
(1) Add entry points and validation code on following APIs:
- VertexAttribFormat
- VertexAttribIFormat
- VertexAttribBinding
- BindVertexBuffer
- VertexBindingDivisor
(2) Add queries on following parameters:
- VERTEX_ATTRIB_BINDING
- VERTEX_ATTRIB_RELATIVE_OFFSET
- VERTEX_BINDING_DIVISOR
- VERTEX_BINDING_OFFSET
- VERTEX_BINDING_STRIDE
- VERTEX_BINDING_BUFFER
BUG=angleproject:1593
TEST=angle_end2end_tests
TEST=angle_unittests
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_relative_offset_*
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_bindings_*
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_stride_*
TEST=dEQP-GLES31.functional.state_query.vertex_attribute_binding.*
TEST=dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_pointer
TEST=dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_format
TEST=dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_i_format
Change-Id: I4b477a82df6aad89b89b088580a06d66963e6666
Reviewed-on: https://chromium-review.googlesource.com/446124
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
fc72a073
|
2017-03-24T14:52:39
|
|
Update CHROMIUM_copy_texture entry points to the ES3 versions.
BUG=angleproject:1932
Change-Id: Ia45f8522320af1d747fbfb57468e8b881b033543
Reviewed-on: https://chromium-review.googlesource.com/459101
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ee218f27
|
2017-03-22T15:39:13
|
|
Re-land eglGetSyncValuesCHROMIUM extension.
This reverts commit 20c97cac2a15144b61ceec7404a9e6249c40f50a
and adds a few trivial changes to make it build with the current version
of ANGLE code.
Please see https://bugs.chromium.org/p/chromium/issues/detail?id=614147
for more details on how this extension will be used.
Original description:
This change adds implementation of eglGetSyncValuesCHROMIUM extension
on D3D11 with Direct Composition. This should work on Windows 8.1 and
above.
The implementation is based on IDXGISwapChain::GetFrameStatistics.
Extension documentation:
https://chromium.googlesource.com/chromium/src/gpu/+/master/GLES2/extensions/CHROMIUM/EGL_CHROMIUM_get_sync_values.txt
BUG=angleproject:1402
Change-Id: I4b77899f31a4c4cf1fa7f20ab12de5a02ccf74d8
Reviewed-on: https://chromium-review.googlesource.com/459217
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
aa086d68
|
2017-03-23T16:47:21
|
|
Refactor glVertexAttribIPointer validation.
BUG=angleproject:1523
BUG=chromium:668223
Change-Id: I51eca98ad14d8be6f5009149ed6c0daecf569178
Reviewed-on: https://chromium-review.googlesource.com/458106
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
15015f7f
|
2017-03-16T13:54:21
|
|
ES31: Add glGetProgramResourceIndex API
Add API entry and validation checks(GLES 3.1 section 7.3).
Add the first 2 interfaces(PROGRAM_INPUT and PROGRAM_OUTPUT) implementation.
BUG=angleproject:1920
Change-Id: Ib2dedded9fd79b315e9f38de7c27a5e4ec4c6066
Reviewed-on: https://chromium-review.googlesource.com/453085
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
010e4dbd
|
2017-03-03T14:22:06
|
|
Code refactoring for getters and setters.
The entry point should call into Context at first for getters and setters.
BUG=angleproject:1922
Change-Id: Ibc8f726298cf334a6dafd6402e39c4dcd7e6d333
Reviewed-on: https://chromium-review.googlesource.com/450028
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
09e7c0a4
|
2017-03-01T16:38:32
|
|
Avoid redundant INSERT_PROC_ADDRESS calls
PVS-Studio pointed out that seven GL functions were being initialized
twice. This isn't critical but is slightly inefficient.
R=jmadill@chromium.org
BUG=697659
Change-Id: I199bd06ae1136bc3b8efd519787d89f4447f326d
Reviewed-on: https://chromium-review.googlesource.com/448639
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
6eafb04c
|
2016-12-27T17:04:07
|
|
ES31: Add GL_ATOMIC_COUNTER_BUFFER_BINDING binding point
BUG=angleproject:1729
TEST=dEQP-GLES31.functional.state_query.integer.atomic_counter*
dEQP-GLES31.functional.state_query.indexed.atomic_counter*
angle_end2end_tests:AtomicCounterBufferTest
Change-Id: I059c4e22e04cedec9134ec9f631de33f77b1fbe2
Reviewed-on: https://chromium-review.googlesource.com/430959
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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e18e6394
|
2017-02-20T10:32:23
|
|
ES3.1: Move FramebufferParameteri and GetFramebufferParameteriv to context.
Follow-up of the cl, implementing fmamebuffer parameters api
(https://chromium-review.googlesource.com/c/412126/). Moving entry point
function FramebufferParameteri and GetFramebufferParameteriv to context
according to Jamie's commemts.
BUG=angleproject:1594
TEST=dEQP-GLES31.functional.state_query.framebuffer_default.framebuffer_default*
Change-Id: Ib8a286afe97716576cf5d0a5338eee6588a4e25c
Reviewed-on: https://chromium-review.googlesource.com/444283
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4e0e6f8a
|
2017-02-17T11:06:03
|
|
WebGL Compat: Add DEPTH_STENCIL renderbuffers.
This special internal format was defined in the WebGL 1 spec as a
special unsized format with at least 16 bits of depth and at least
8 bits of stencil. Intenally ANGLE will translate this to packed
24/8 depth/stencil.
The new test is adapted from the WebGL test:
conformance/renderbuffers/framebuffer-object-attachment
BUG=angleproject:1708
Change-Id: I44b03e41889eed02481f603b8d52c530dcfed5ce
Reviewed-on: https://chromium-review.googlesource.com/442094
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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2597fb64
|
2016-12-09T16:38:02
|
|
ES31: Refactor VertexArray for Vertex Attrib Binding
OpenGL ES3.1 feature Vertex Attrib Binding requires vertex arrays should
be split into two arrays:
1. an array of vertex buffer binding points, each of which specifies:
- a bound buffer object,
- a starting offset for vertex attribute data in that buffer object,
- a stride used by all attributes using that binding point,
- a frequency divisor used by all attributes using that binding point.
2. an array of generic vertex attribute format information records, each
of which specifies:
- a reference to one of the new buffer binding points above,
- a component count and format, and a normalization flag for the
attribute data,
- the offset of the attribute data relative to the base offset of each
vertex found at the associated binding point.
Current ANGLE implementation simply uses a struct to represent a vertex
attribute object, which does not meet the requirements above.
This patch aims to be the the basis of the implementation of all ES3.1
Vertex Attrib Binding APIs by refactoring the struct VertexAttribute and
the class VertexArray to fit the new data layout and ensuring all current
functionality is retained.
BUG=angleproject:1593
TEST=angle_unittests, angle_end2end_tests, gpu_unittests
Change-Id: Ieb41f1bf503f815fd0476d2ea045dcb863465254
Reviewed-on: https://chromium-review.googlesource.com/418880
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f7bbc8a3
|
2016-11-16T09:57:22
|
|
ES3.1: Implement framebuffer parameters api for opengl part.
Add new framebuffer parameters that can be set with glFramebufferParameteri
and queried with glGetFramebufferParameteriv.
GL_FRAMEBUFFER DEFAULT WIDTH
GL_FRAMEBUFFER_DEFAULT_HEIGHT
GL_FRAMEBUFFER_DEFAULT_SAMPLES
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
BUG=angleproject:1594
TEST=angle_unittests
TEST=angle_end2end_tests
TEST=dEQP-GLES31.functional.state_query.framebuffer_default.framebuffer_default*
Change-Id: I425e73a6b798fc7c73841ab98d7c8aabc381133d
Reviewed-on: https://chromium-review.googlesource.com/412126
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
6c1f671b
|
2017-02-14T19:08:04
|
|
Add destroy hooks for several GL objects.
These hooks allow the back-end renderer to free object resources
without having to store pointers to shared device handles for
each and every object. This will allow us to save memory on
back-ends that really care about memory overhead.
There is a downside in that there is more boilerplate in passing
gl::Context handles around everywhere.
BUG=angleproject:1684
Change-Id: I89463bba8d23f92920e8956650cb73c7fc6d66b7
Reviewed-on: https://chromium-review.googlesource.com/426401
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
abf38572
|
2017-02-14T16:47:59
|
|
Remove old C++ ANGLE platform.
Now that the new platform is in place, we can remove the old methods.
Must be landed after https://codereview.chromium.org/2697463003/
BUG=angleproject:1892
BUG=chromium:678870
Change-Id: Ia29a3b120cf3521fc0409019c2e64e4dbc6f460d
Reviewed-on: https://chromium-review.googlesource.com/441274
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
e8fb640d
|
2017-02-14T17:56:40
|
|
Update RenderbufferStorage EPs to new style.
This will facilitate changes for WebGL compatibility.
BUG=angleproject:747
BUG=angleproject:1708
Change-Id: I62e5d684ca10a843b5e958afe9954c1065bfeb19
Reviewed-on: https://chromium-review.googlesource.com/442093
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
6137ddc5
|
2017-02-10T18:55:07
|
|
WebGL validation for depthRange.
Generate INVALID_OPERATION for depthRange(zNear, zFar) if zNear > zFar.
Add corresponding test.
BUG=angleproject:1816
Change-Id: I28b5876a74c9765c0eef1e0f6e5e96d0380586d0
Reviewed-on: https://chromium-review.googlesource.com/441207
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b1eeba1f
|
2017-02-13T16:36:40
|
|
Use a C API for the ANGLE platform.
The main purpose of this change is to fix a fuzzer bug where we would
trigger undefined behaviour calling between Chrome and ANGLE. It's
not specced how virtual function calls work if the shared objects are
not directly linked together, and ANGLE and Chrome are not linked.
Replace the old class-style API with a C dispatch table.
Follow-up work will make the Platform owned by the Display instead of
using global variables, but fixing this is a bit tricky.
BUG=angleproject:1892
BUG=chromium:678870
Change-Id: Iad188bc2e50f2b5e4a03ce0de233d686f569c705
Reviewed-on: https://chromium-review.googlesource.com/441273
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
8897afa1
|
2017-02-06T17:17:23
|
|
Pass Context around to Texture::copyImage.
Passing this through the chain will allow us to have access to the
platform methods, as well as be useful in the future for Vulkan.
BUG=angleproject:1660
Change-Id: I819984fceeb5a2a299aa54e59ef3b428f5f9c91f
Reviewed-on: https://chromium-review.googlesource.com/438684
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
70ee0f61
|
2017-02-06T16:04:20
|
|
Add destroy handler to SurfaceImpl.
This allows the Vulkan back-end to avoid storing a reference to
the VkDevice. This will extend to all the Vulkan object handle wrapper
types.
BUG=angleproject:1684
Change-Id: I3a98e94bc171ca27f225ce57996c3fdf9581e6e1
Reviewed-on: https://chromium-review.googlesource.com/424229
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
c295e516
|
2017-01-27T17:47:50
|
|
Implement EGL_KHR_surfaceless_context
BUG=angleproject:1651
Change-Id: I710df14c2bfa55db2fb9b9715001756d1c1a8f1b
Reviewed-on: https://chromium-review.googlesource.com/434763
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
a98a647e
|
2017-02-02T21:38:32
|
|
Add uniform1iv validation functions.
Add two new validation functions: ValidateUniform1iv() and
ValidateProgramUniform1iv().
No functional change, just hooks for additional sampler uniform validation
that will come later.
This also lets us skip the sampler test in the more generic
ValidateUniformValue() function.
BUG=angleproject:1711
Change-Id: Ia6b7b45c22c2cf4b49a55fac62410ca4c91d09f4
Reviewed-on: https://chromium-review.googlesource.com/436884
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
8ecf7f9b
|
2017-01-13T17:29:52
|
|
Vulkan: Implement shader compilation.
This hooks up the Vulkan GLSL, decorated with locations, to glslang,
and then pipes the SPIRV back to the Program implementation for later
use when making pipelines to run draw calls.
The program compilation tests work now, but don't really test
anything other than not generating Vulkan validation layer errors
during compilation and shader object generation.
BUG=angleproject:1576
Change-Id: I625e42219f4b4d1433dd3109b94e1a2f666ba4bd
Reviewed-on: https://chromium-review.googlesource.com/408519
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
d73f852f
|
2017-01-13T17:48:57
|
|
Reland "Replace gl::trace logging with Chromium style logging"
Removing one usage of FormatString() and its static buffer.
And preparation for Platform logging.
Fix incorrect enabling of ERR() calls in UNIMPLEMENTED() and
UNREACHABLE(), resulting in increased code size and
<iostream> adding 5 static initializers to chrome because of
cerr referenced in statically linked translator.
BUG=angleproject:1660
Change-Id: I7caa18036118d532e0544f75278602559172ae04
Reviewed-on: https://chromium-review.googlesource.com/431457
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
65603eb8
|
2017-01-12T16:48:03
|
|
Refactor EGL config entry points to to separate validation.
BUG=angleproject:1707
BUG=angleproject:798
Change-Id: I34fefa9f9bbd42ef05f222c8caf856a22cf206a3
Reviewed-on: https://chromium-review.googlesource.com/428293
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e70413c7
|
2017-01-12T16:35:17
|
|
Roll EGL headers.
Update CGL backend to use new EGL types.
BUG=angleproject:1707
Change-Id: I165e81a758cad0a8036aef68c44a57bcc61e982d
Reviewed-on: https://chromium-review.googlesource.com/428292
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
bddc46b4
|
2016-12-09T09:50:51
|
|
ES31: Implement multisampled Textures.
Implement TexStorage2DMultisample and getMultisamplefv entry point.
Also modify sample state for Textures and Framebuffers.
BUG=angleproject:1590
TEST=angle_unittests
TEST=angle_end2end_tests
TEST=dEQP-GLES31.functional.texture.multisample.samples_*.sample_position
TEST=dEQP-GLES31.functional.texture.multisample.samples_*.use_texture_color_2d
TEST=dEQP-GLES31.functional.texture.multisample.samples_*.use_texture_depth_2d
TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_sample_count_tex_tex
TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_sample_count_tex_rbo
TEST=dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_non_zero_level
TEST=dEQP-GLES31.functional.texture.multisample.negative.texture_high_sample_count
TEST=dEQP-GLES31.functional.texture.multisample.negative.texture_zero_sample_count
TEST=dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_2d
TEST=dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_4_texture_2d
Change-Id: I8fa7bd4e73b95745858a3e16b1b92004b4a18712
Reviewed-on: https://chromium-review.googlesource.com/414309
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
11b038be
|
2016-11-22T21:24:04
|
|
ES31: Implement glGetTexLevelParameter{i|f}v entry point
BUG=angleproject:1679
TEST=dEQP-GLES31.functional.state_query.texture_level.*
Change-Id: I36cc7406199fc0c3c1585ad48f010d7dba5fe9e4
Reviewed-on: https://chromium-review.googlesource.com/414250
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
6a6b09c9
|
2017-01-12T21:52:29
|
|
Revert "Replace gl::trace logging with Chromium style logging"
Failing Chromium static initializers check:
FAILED linux-release-64/sizes/chrome-si/initializers: actual 8, expected 7, better lower
Possibly due to the static initializer for std::array for
the log severity types. We should change it to POD.
BUG=angleproject:1660
This reverts commit afcc41cee4ff63e7f6c9e60e55fc061adbba7dd4.
Change-Id: Ifb362a4af78542608397c7a0b19e6afe076f2cf3
Reviewed-on: https://chromium-review.googlesource.com/427235
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
afcc41ce
|
2016-12-13T12:59:39
|
|
Replace gl::trace logging with Chromium style logging
Removing one usage of FormatString() and its static buffer.
And preparation for Platform logging.
BUG=angleproject:1660
Change-Id: I58192988ad16196706fe48d0c0ab0fd1a10c0210
Reviewed-on: https://chromium-review.googlesource.com/424173
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
fd456445
|
2016-12-21T17:57:00
|
|
Add tests for the OOB checks for vertex buffers
BUG=angleproject:1523
Change-Id: I9ec9fefc635d0338285b430152586fdd39f227c5
Reviewed-on: https://chromium-review.googlesource.com/422964
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e09bd5d3
|
2016-11-29T16:20:35
|
|
Vulkan: Add display creation, test and extension.
With this CL we have the ability to create Vulkan test configs and run
basic tests, although the only thing that works is creating a Vulkan
Renderer using the extension.
BUG=angleproject:1319
Change-Id: I8ad17bba01241334be7da16e68fea38762ca6a20
Reviewed-on: https://chromium-review.googlesource.com/367750
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
0c7baf1b
|
2016-12-19T15:43:10
|
|
Implement the WebGL VertexAttribPointer restrictions
BUG=angleproject:1523
BUG=chromium:668223
Change-Id: Ic89c476a6c95824069772e22ede596ba85ac8859
Reviewed-on: https://chromium-review.googlesource.com/422347
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
675fe718
|
2016-12-19T13:07:54
|
|
Don't return Error from Context draw methods.
The Error should be consumed in the Context call.
BUG=angleproject:747
Change-Id: I5daae602e8f6c7feed89573c6c9387c295ba9a32
Reviewed-on: https://chromium-review.googlesource.com/421258
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
95401dbb
|
2016-12-15T11:27:48
|
|
Surface: Pass DisplayImpl to initialize and swap.
In new back-ends (Vulkan) this will allow us to avoid storing a ref
to the Renderer in the Surface class.
BUG=angleproject:1319
Change-Id: I3b3f50893070d2993e4e91dd82ee539a083b3727
Reviewed-on: https://chromium-review.googlesource.com/419837
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d9671226
|
2016-11-29T16:30:31
|
|
Implement ES3.1 glDraw*Indirect entry points for OpenGL
BUG=angleproject:1595
TEST=dEQP-GLES31.functional.draw_indirect.*
Change-Id: I82f5d0864e70d6e7abdccf5f10330ddfa099ec62
Reviewed-on: https://chromium-review.googlesource.com/417250
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
bd0c08e2
|
2016-12-13T12:38:56
|
|
Use proper export label for RequestExtension.
These should be using ANGLE_EXPORT, not GL_APICALL.
BUG=angleproject:1523
Change-Id: Ic262656c634209c14ac1e13203f8125c0c65cee5
Reviewed-on: https://chromium-review.googlesource.com/419133
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
a2c74985
|
2016-12-12T11:20:42
|
|
Don't load binaries across client versions.
BUG=angleproject:523
Change-Id: Id54033dce15f01a0f2891533172acd8b99896e12
Reviewed-on: https://chromium-review.googlesource.com/418240
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
47c48080
|
2016-12-07T15:38:13
|
|
Validate that line width is not NaN.
BUG=668223
Change-Id: I2f38b358dd4a6b9327562704dacce37f2b16acaa
Reviewed-on: https://chromium-review.googlesource.com/417192
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
9f09037b
|
2016-12-02T10:20:43
|
|
Change dEQP ES 3.1 expectations from FAIL to SKIP.
UNIMPLEMENTED debug spam was causing the tests time time out. We can mark them
as FAIL again once the dEQP test setup/tear down code doesn't emmit so many
messages.
Implement a couple validation cases for ES 3.1 to greatly reduce the spam.
BUG=angleproject:1647
BUG=angleproject:1442
Change-Id: Ie7b4ac8737a2df1c0ada6ad53154ddf2f37d9c3c
Reviewed-on: https://chromium-review.googlesource.com/415520
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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c339c4e5
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2016-11-29T10:37:36
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Split WebGL compatibility into two extensions.
The mechanism for requesting extensions is now a separate extension.
Added a way to query the extensions that support enabling.
BUG=angleproject:1523
Change-Id: I2efaa9f6d67b12ecae325f455404e34ba04d0e7c
Reviewed-on: https://chromium-review.googlesource.com/414529
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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ee9f08c0
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2016-11-16T10:06:10
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Implement ES3.1 glProgramUniform* entry points
BUG=angleproject:1589
TEST=dEQP-GLES31.functional.program_uniform.*
Change-Id: I27fffa755fd277ed918746259cac88ab9e349c41
Reviewed-on: https://chromium-review.googlesource.com/412193
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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3b573612
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2016-10-31T14:08:10
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Add enough ES 3.1 enums to support initializing the dEQP ES 3.1 tests.
BUG=angleproject:1442
Change-Id: Iece3efb272fdcbe004d4136129ba7bfe74ba5265
Reviewed-on: https://chromium-review.googlesource.com/405530
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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64598b53
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2016-11-11T08:25:44
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Add the ANGLEPlatform entry points to eglGetProcAddress
Reland with a Windows build fix.
We want to move the Chromium initialization of the ANGLE platform from
being Windows-specific to being EGL-specific. Because the mechanisms by
which the ANGLE library is loaded are OS-specific, it is inconvenient to
use dlsym and friends to get the ANGLEPlatform entry points. Instead
we expose the through eglGetProcAddress which is readily available in the
EGL-specific part of Chromium.
BUG=angleproject:1621
Change-Id: I022a39493756a3b5d1ed626fd05e74af3f043211
Reviewed-on: https://chromium-review.googlesource.com/410066
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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8a9e4bcf
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2016-11-13T20:02:12
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Refactor GLES2 Blend entry points.
BUG=angleproject:747
Change-Id: I775265a7494aedd19ca4f18019e3b3181bfb12e9
Reviewed-on: https://chromium-review.googlesource.com/410135
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f58585cb
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2016-11-11T21:20:24
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Revert "Add the ANGLEPlatform entry points to eglGetProcAddress"
Produces a build warning in standalone, might require build file updates:
> locally defined symbol ANGLEPlatformInitialize imported in function <snip>
At least in GYP, libEGL does not have LIBANGLE_IMPLEMENTATION defined, so it defines this API with __declspec(dllimport), which is incorrect, since the function is local to the module. We should fix the layering and/or export defs.
BUG=angleproject:1621
This reverts commit 0504fcc17a173b1c1a3305931c159f519bbff97b.
Change-Id: Ida67db69eb64e4a8f2c13dcf129d40b332f2da9d
Reviewed-on: https://chromium-review.googlesource.com/410065
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0504fcc1
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2016-11-11T08:25:44
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Add the ANGLEPlatform entry points to eglGetProcAddress
We want to move the Chromium initialization of the ANGLE platform from
being Windows-specific to being EGL-specific. Because the mechanisms by
which the ANGLE library is loaded are OS-specific, it is inconvenient to
use dlsym and friends to get the ANGLEPlatform entry points. Instead
we expose the through eglGetProcAddress which is readily available in the
EGL-specific part of Chromium.
BUG=angleproject:1621
Change-Id: I7adbea003103d0331ec9eece7b881e27bd6b1a5d
Reviewed-on: https://chromium-review.googlesource.com/410063
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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619c833b
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2016-11-09T11:11:41
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Add default compiler options to WebGL shaders.
Enforces default compiler options when compiling WebGL compatible shaders.
BUG=angleproject:1616
Change-Id: I18490db68b29981fab4817bdd61727752cf50997
Reviewed-on: https://chromium-review.googlesource.com/409016
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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7b8f3c9b
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2016-11-10T10:42:48
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Encapsulate the thread local storage into an egl::Thread class.
Instead of having separate GetGlobal* functions, interact with the global
objects through a single Thread object. This reduces the number of TLS
lookups in many EGL functions and allows the Thread object to be passed
down to other objects if needed.
BUG=angleproject:1618
Change-Id: I1f9a89e8899d637633f4e91fda0e38ac308dd020
Reviewed-on: https://chromium-review.googlesource.com/409637
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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20c97cac
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2016-11-04T18:27:56
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Squashed commit of the following:
commit 0146dfeefa47b520e71f0e74230abd7dac163a79
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:43:03 2016 -0700
Revert "Implementation of eglGetSyncValuesCHROMIUM extension."
This reverts commit 5d9f5df01ac5a384d9b7cbb49d9f98a76b62c7ad.
commit 0d920fe27bd8e73d831a9002548bde00fea78709
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:23:11 2016 -0700
Revert "Fix EGLSyncControlTest.SyncValuesTest timeout on Windowse Server 2012 R2"
This reverts commit d258ca045f31eb43ec01b5501c84e9afd8e82cd6.
commit bde8defe53741855bb71fbf27bcb0a91cfafbd01
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:22:58 2016 -0700
Revert "Disabling EGLSyncControlTest.SyncValuesTest"
This reverts commit a74183613955bd891f56f6a979a5391c16c64138.
commit f78e4b7e97b9d1259878f6902bb6ddeb0aeded87
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:22:36 2016 -0700
Revert "Fix and re-enable EGLSyncControlTest.SyncValuesTest"
This reverts commit 138ec92f52da7c0fc8e6df08ac4e4e572bbf6b39.
commit f3933e6a04bd23473077d2fd74616023db3c9601
Author: Stanislav Chiknavaryan <stanisc@chromium.org>
Date: Fri Nov 4 17:20:26 2016 -0700
Revert "Handle nullptr mSwapChain in SwapChain11::getSyncValues"
This reverts commit af7f301f6ba9e5f31d1511142a936a9ba84169d0.
BUG=angleproject:1402
Change-Id: I99969e906e316574e9f739141de0e360d1edebd9
Reviewed-on: https://chromium-review.googlesource.com/408752
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Stanislav Chiknavaryan <stanisc@chromium.org>
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01a80eeb
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2016-11-07T12:06:18
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Refactor all the Bind* GLES 2.0 entry points.
This requires storing a reference the the Context's Framebuffer map
in the ValidationContext. Likely we'll need to do this as well for
the other non-shared object types.
BUG=angleproject:747
Change-Id: I73ee8b0be3c3b9e54b7e48e49d6f738cf1d926dd
Reviewed-on: https://chromium-review.googlesource.com/407843
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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b0817d17
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2016-11-01T15:48:31
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Refactor CopyBufferSubData entry point.
This brings it in line with the new style.
BUG=angleproject:747
Change-Id: Ie4b223d018999be18c3b19fae9cc825a78de09a9
Reviewed-on: https://chromium-review.googlesource.com/405815
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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2018c0ba
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2015-12-08T11:48:51
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Add a EGL_ANGLE_d3d_texture_client_buffer extension.
Allows creation of pbuffers from D3D texture objects.
BUG=540829
BUG=angleproject:1144
Change-Id: If8ea717ef011608cd01357c217837133d726d3ea
Reviewed-on: https://chromium-review.googlesource.com/316804
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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a284f2ff
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2015-08-07T16:49:07
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Add stubs for EGL_EXT_swap_buffers_with_damage.
BUG=512090
Change-Id: I9413d6f5c13b9ea59ab9c923dc6c5d157f344166
Reviewed-on: https://chromium-review.googlesource.com/291652
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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cf255eac
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2016-10-20T11:39:09
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Implement robust the GetIntegeri_v entry point.
BUG=angleproject:1354
Change-Id: I408d0e78064aa4e493d6ca66565384ac585040e1
Reviewed-on: https://chromium-review.googlesource.com/401400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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496c02df
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2016-10-20T11:38:11
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Implement robust the GetBufferPointerv entry point.
BUG=angleproject:1354
Change-Id: Id7dd8438224adb1e2729bcdc18a306e5dfc83a3b
Reviewed-on: https://chromium-review.googlesource.com/401399
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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0a9661f2
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2016-10-20T10:59:20
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Implement robust the GetInternalFormativ entry point.
BUG=angleproject:1354
Change-Id: Ib25fe4905fdd6c532c67de1d4ca1ba37932f8e0b
Reviewed-on: https://chromium-review.googlesource.com/401149
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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ebebe1c7
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2016-10-14T12:01:31
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Implement robust GetBufferParameter entry points.
BUG=angleproject:1354
Change-Id: I979c8768975380dba7f0b256b2729b2147ff7984
Reviewed-on: https://chromium-review.googlesource.com/399042
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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6899b87f
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2016-10-14T11:30:13
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Implement the robust GetActiveUniformBlockiv entry point.
BUG=angleproject:1354
Change-Id: I2e8051910f50dc040f6be4922142364d36788c4e
Reviewed-on: https://chromium-review.googlesource.com/399041
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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c52f6f1a
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2016-10-14T10:18:00
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Implement remaining robust TexImage entry points.
BUG=angleproject:1354
Change-Id: Ied04fa28387f3bef9f2bead7b60878b1a353c8bd
Reviewed-on: https://chromium-review.googlesource.com/399039
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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2186c385
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2016-10-14T10:54:54
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Implement robust GetQuery entry points.
BUG=angleproject:1354
Change-Id: Ic1aaab56d2313a19fb0362f280dbfbf804fb3fcc
Reviewed-on: https://chromium-review.googlesource.com/399040
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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e9e573bd
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2016-10-14T17:08:57
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Fix typo EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE vs EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE
Change-Id: I192c4223e3fdefb7cecf96b50bc70529519ca650
Reviewed-on: https://chromium-review.googlesource.com/399678
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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2e43dbb7
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2016-10-14T12:27:35
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Implement remaining robust Get entry points.
BUG=angleproject:1354
Change-Id: I204962a7178d47a43034d0213c81b82d8f6a25be
Reviewed-on: https://chromium-review.googlesource.com/399043
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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0b031061
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2016-10-13T14:30:04
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Implement robust GetVertexAttrib entry points.
BUG=angleproject:1354
Change-Id: Ic71392555ae4212c4144bc67d7c5e53874af4d53
Reviewed-on: https://chromium-review.googlesource.com/398198
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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c1984ed4
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2016-10-07T12:41:00
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Implement robust TexParameter and SamplerParameter entry points.
BUG=angleproject:1354
Change-Id: I3aa2dcb8603a839f9c07cd9dd41cb695d2e699f2
Reviewed-on: https://chromium-review.googlesource.com/395529
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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