|
d1bf23d7
|
2020-06-23T16:57:05
|
|
Restrict member types for StructuredBuffer
Std140 storage layout has some rules for uniform block, must
pad StructuredBuffer element type explicitly to match std140
layout rules when translating std140 uniform block to
StructuredBuffer. In this CL, restrict member types which are
not needed to add paddings according std140 layout rules.
Bug: angleproject:4783
Change-Id: I50130da64ad6865083849bf55b76525f3d2835a8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2259226
Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
|
|
8ea72e86
|
2020-06-29T23:42:42
|
|
Skip failing test on NVIDIA Shield
Bug: chromium:1100613
Change-Id: I1e05b2b7829ee790f878bf99976310c8a697faa2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2274520
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
06462add
|
2020-06-04T16:14:18
|
|
Add a test for copying from one mip to another
Bug: angleproject:2914
Change-Id: Ib39f8599a613cbb85688c230cf8a72e23d8e1c1c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231618
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
bdf91e5f
|
2020-06-29T13:47:13
|
|
Refactor frame_capture_utils.h to frame_capture_test_utils.h
frame_capture_utils.h is only used in tests so changing the name to be
frame_capture_test_utils.h is more appropriate. Also
frame_capture_utils.h will now be a file in libANGLE_with_capture
library where serialization code is stored.
Bug: angleproject:4806
Change-Id: I7482693a75b2d0edda7e84ae9b777fd3f46f1855
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2273917
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b31a1939
|
2020-06-25T08:13:20
|
|
Vulkan: Implement invalidate for color buffers
This will set the color buffer load_op to DONT_CARE if the application
has invalidated the color buffers prior to drawing.
Will also set load_op to DONT_CARE for depth & stencil, though this
isn't likely a common use case.
Tests:
angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_fbo_invalidate_* --use-angle=vulkan
angle_end2end_tests --use-angle=vulkan --gtest_filter=StateChangeRenderTestES3.InvalidateNonCurrentFramebuffer/ES3_Vulkan
Bug: b/150458520
Bug: angleproject:4444
Change-Id: I6ce3d20fc1e9f4ab7ba3af9755c5ddc544f58ddd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267057
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
7538f91e
|
2020-06-29T10:17:09
|
|
Vulkan: Skip *functional.attribute_location.bind* tests
Bug: angleproject:4249
Change-Id: I980054c374f43596050a3387d1d6c3e71b5efed9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2273697
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
e5839678
|
2020-06-29T09:49:15
|
|
Vulkan: Remove suppression of fixed dEQP tests
Bug: angleproject:4675
Change-Id: I543f1d3872c89a78c377a309048d1f5df8c67395
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2272863
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6b49449d
|
2020-06-25T12:25:33
|
|
Vulkan: Fix mipmap generation and level redefinition
When generating mipmaps, the non-base levels are redefined to be
compatible. mRedefinedLevels was not updated to take this into account,
resulting in invalid copies to the image.
Additionally, noted a few spots where ImageDesc is used to respecify the
image, but those are not up-to-date when the backend functions are
called. Changed those to directly get the necessary information from
the allocated image.
Bug: chromium:1094644
Bug: chromium:1094599
Change-Id: I2afc9e5a53f24ef56836c5d7eec2e3e11df0ef61
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267423
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5046324e
|
2020-06-26T14:16:56
|
|
Skip MultithreadingTest.MultiCreateContext on Ozone
On Linux this test is supported with GLX but not EGL, so Ozone (which
uses EGL) fails. Update the test suppression to avoid Linux Ozone.
TBR=geofflang@chromium.org
Bug: angleproject:4725
Change-Id: I9e85b51a01ab5b25c6cbbdbcdbbfb4b21b7a6152
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2270021
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
769b5eac
|
2020-06-26T14:05:28
|
|
Suppress dEQP GLES3 attribute aliasing on Vulkan
Newly added spirv-val validation is triggered by these test cases.
Suppress failing tests to let the roll go through and investigate later.
TBR=jmadill@chromium.org
Bug: angleproject:4790
Change-Id: I3cbb2fb13889e83caea9ff69272b615cec47041f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2270019
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
c81da1c8
|
2020-06-19T22:05:38
|
|
Vulkan: Avoid double-copy when generating mipmap
If the image needs to be redefined with mips, level 0 was copied to a
buffer which was then copied to the new image. This change instead
stages the old image directly for copy to the new image.
Bug: angleproject:4551
Change-Id: I7625f140ddadde0a2b439c5e91c519ad49ae2fd7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257264
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
69a78e6d
|
2020-06-22T13:52:54
|
|
CGL: Add basic multithreading support
Adds first step to allowing multithreaded contexts: letting multiple
threads use ANGLE as long as only one thread has a current context at
a time.
Bug: angleproject:4724
Bug: angleproject:4725
Bug: chromium:1087084
Change-Id: Ia6ca48c5fa838b93e49fc9ea259d626029439ca3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257273
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4eb2f6dc
|
2020-06-11T11:30:14
|
|
Add basic multithreading support to GLX
The first step for true multithreading support is allowing multiple
threads to use ANGLE as long as only one thread has a current context
at a time.
Added a test to MultithreadingTests to reproduce this behavior and
implemented it in GLX.
Bug: angleproject:4724
Bug: angleproject:4725
Bug: chromium:1087084
Change-Id: I908d3f02f34a681f1c9d0919dd17aee1a489173c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241616
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
259221d5
|
2020-06-25T11:15:04
|
|
Suppress EGLFeatureControlTest on Linux AMD
TBR=geofflang@chromium.org
Bug: chromium:1097750
Change-Id: I69b6bc5ac920d839507f94097fa169d458275b38
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2264421
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
d6293293
|
2020-06-25T10:54:16
|
|
Suppress MipmapTest failure on NVIDIA Shield.
MipmapTestES3.GenerateMipmapPreservesOutOfRangeMips/ES3_OpenGLES started
failing on NVIDIA Shield right after it was introduced.
TBR=syoussefi@chromium.org
Bug: angleproject:4551
Bug: angleproject:4786
Change-Id: Id6b258a09d33783faf34f867523da31995cee4e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2264102
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
86ae16b6
|
2020-06-23T01:03:00
|
|
Vulkan: Fix CPU path copy of 2D array textures
Bug: angleproject:4744
Change-Id: I88d997c39a7d5f8fa9609c43c2cd192b237611e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2259202
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6ef0387d
|
2020-06-16T23:32:47
|
|
Vulkan: Fix mipmap generation discarding levels above max
Bug: angleproject:4551
Change-Id: I1f65e41049b8cc8065ff988bb708cb44acfdb98b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257263
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
70e706f4
|
2020-06-22T18:14:44
|
|
Vulkan: Fix glBlitFramebuffer() for pre-rotation
This involves cases of blitting to/from a rotated default framebuffer,
potentially with scaling in one or both dimensions. Various
adjustments are needed at different times in the stack, including in
the custom BlitResolve fragment shaders. Various tests are affected,
including the following:
Test: angle_end2end_tests --gtest_filter=*EGLPreRotationLargeSurfaceTest.OrientedWindowWithBlitFramebuffer
Test: angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_fbo_invalidate_\*
Bug: b/158337857
Change-Id: Ibb176e4215784e85c0f34e6e1c22ba662517fed2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2242359
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
89001914
|
2020-06-24T14:56:15
|
|
Suppress TextureTest failure on NVIDIA Shield.
Texture2DTestES3.IncompatibleMipsButNoMipmapFiltering/ES3_OpenGL started
failing on NVIDIA Shield right after it was introduced.
TBR=syoussefi@chromium.org
Bug: angleproject:4786
Change-Id: I9805e4d22a01395a8b0eb47243b07fbf2abd6f4a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2264092
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
cf11beed
|
2020-06-22T15:51:51
|
|
Add mip-related corner-case tests
Bug: angleproject:4780
Bug: angleproject:4781
Change-Id: Iaf8e1df576c3676249751413a646244da41a0eaf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2258476
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ea15439b
|
2020-06-23T00:17:52
|
|
Add mipmap generation perf test for emulated formats
Add a variation to mipmap generation perf test to measure performance
when given a format that requires emulation in the Vulkan backend, in
this case GL_RGB.
Bug: angleproject:4551
Change-Id: I4c533d13e35279fec9e007691fb64353735040d7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2259199
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a7587fcf
|
2020-06-22T14:59:30
|
|
Vulkan: Skip Texture2DArrayCopy.SnormFormats on Mali GPU.
Bug: angleproject:4744
Change-Id: I911b184daffde616d874af8cd698f1f796a9cfcc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257120
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
47ad6801
|
2020-06-22T14:27:28
|
|
Suppress TransformFeedbackTest failure on Mac AMD.
TBR=jmadill@chromium.org
Bug: angleproject:4775
Change-Id: I22e8c0c42e48c4c2d0527b39ec740497083656c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2256208
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
b772a955
|
2020-06-16T23:32:47
|
|
Vulkan: Make texture syncState aware of upcoming generateMipmap
By letting TextureVk::syncState know it's being called for
generateMipmap, it can make a better decision to initialize the image:
- Staged updates to mips that are going to be overwritten are dropped
- The image is created with full mipchain to avoid a redefine in the
following generateMipmap() call.
Bug: angleproject:4551
Change-Id: Ic70ee6c0a0b29c7bd62beaff612b2f2d5276defb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249340
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
34ca1ac7
|
2020-06-16T12:05:12
|
|
Vulkan: Fix FramebufferVk cache
Migrate Serial from Image to ImageView.
Imageviews are what are utimately used in FramebufferVk, so move
the Serials into the ImageViewHelper class. Since that class also
knows the level/layer of the imageView, we can revert to using a
single Serial per ImageView instead of the AttachmentSerial that
included the layer and level.
ImageViewHelper caches Serials per layer/level combo.
Bug: angleproject:4651
Change-Id: I3741d7d03523eada84295cb712c1cc1e6e3c3867
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248203
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fe902f4b
|
2020-06-19T14:28:36
|
|
Test Runner: Stub histogram writer.
The Android tests require a valid output for the perf test
results. The smallest valid output is an empty array.
Bug: angleproject:3162
Change-Id: I1bf7602b02358d634347d587b406c0c2d7c838a2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2254088
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brian Sheedy <bsheedy@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
b11af52f
|
2020-06-19T14:39:29
|
|
Suppress failing XFB tests on Intel/Win/Vulkan.
Bug: angleproject:4533
Bug: angleproject:4767
Change-Id: I34973d4160df993f2b1ed4d97d5d9f3871ecb9f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2254090
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brian Sheedy <bsheedy@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9dee8e3f
|
2020-06-15T10:59:18
|
|
Automate testing of capture_replay
automation script will:
1. compile all tests in angle_end2end with framecapture enabled
2. run each test with frame capture
3. compile CaptureReplayTest with cpp trace files
4. Run CaptureReplayTest
Test: run_tests_with_framecapture.py
Bug: angleproject:4749
Change-Id: Ieb21c6137653632d73beedea48712e46fc15a0f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246321
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
|
|
c028fc73
|
2020-06-19T09:06:03
|
|
Tests: Update traces to include draw surface width/height
The traces now contain the original resolution they ran with,
so we can set that based on testID.
This fixes correctness problems on Android, where only a fraction
of the screen could be seen during replay.
Bug: b/159238311
Test: angle_perftests --gtest_filter="*Trace*"
Change-Id: I47b92ee31681998260bad059cde0856a25ae0fc6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2250863
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e474cc9e
|
2020-06-18T16:03:30
|
|
Download restricted trace data
To ensure that things are built we need to update the modification time
on the files we download. This adds a script to download the requested
files and then touch everything that was downloaded in the traces
folders.
Bug: chromium:1096577
Change-Id: Idce6abb6100e7c662429a9db71b1a44a78dd88a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2252544
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
3589d9a0
|
2020-06-16T15:32:18
|
|
Add a test for generateMipmap after modify
To make sure TextureVk::syncState is called before generateMipmap.
Bug: angleproject:4551
Change-Id: Ibce0738b72fc81270e07617f04ffee57f1c8ed20
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248209
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
6cb8345f
|
2020-06-17T23:22:57
|
|
Vulkan: Non-zero memory initialization for all images
This was only implemented for single-level, single-layer, single-sample
color images. This change implements clear for all images.
Additionally, the move to VMA broke the initialization of the staging
buffer, so even for the supported case, the image was being initialized
with uninitialized data.
Bug: angleproject:4092
Bug: angleproject:4551
Change-Id: Ic2eee3f8454a93f1bcf3ca725afabcdc693047e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249376
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e7ae237e
|
2020-06-12T23:52:09
|
|
Vulkan: ANGLE_copy_texture_3d support
Bug: angleproject:4748
Test: CopyTexImage*Vulkan:Texture3DCopy*Vulkan:Texture2DArrayCopy*Vulkan
Test: dEQP.KHR_GLES3/copy_tex_image_conversions_required_cubemap*cubemap*
Change-Id: Ifdc3d455ca8c9e732d0adf4afa9e2809d780ae18
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246320
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c81f0b7b
|
2020-06-18T15:32:48
|
|
Tests: Update trace timestamps
Move all timestamps forward to get CQ working again.
TBR=courtneygo@google.com,jmadill@chromium.org
Test: angle_perftests --gtest_filter="*Trace*"
Bug: angleproject:4762
Change-Id: I1aff31a705d9a014d4ec3463d3d7b4bf6f3208a2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2252542
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
24945828
|
2020-06-18T10:00:33
|
|
Disable ES3 perf tests on Nvidia/windows7/Vulkan
Notry: true
Bug: chromium:1096510
Change-Id: I488d572f448d48402138e38b42fbf46c940a8b97
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2252118
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d44da6e9
|
2020-06-17T23:55:02
|
|
Fix restricted_traces/.gitignore
Use a pattern to exclude all compressed and uncompressed test files
instead of relying on them being manually entered.
Bug: None
Change-Id: I76a3117ebeb22f25c46059e84457afffa5ef6757
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2251319
Reviewed-by: Manh Nguyen <nguyenmh@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
fa3d64bf
|
2020-06-17T15:14:02
|
|
Minor edits to top of EGLPreRotationTest.cpp
Bug: b/158337857
Change-Id: Id415496fbf38b63975b29834cd93c3b3c56defcb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2250940
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
6f568b08
|
2020-06-16T11:55:39
|
|
Split/refactor the pre-rotation BlitFramebuffer tests
Making several, smaller, more-focused tests will aid in debugging
problems.
Bug: b/158337857
Change-Id: I3d1efd93a5ad7cd20352174a07f3547175eb2bb5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248201
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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13816d2d
|
2020-06-16T14:27:04
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Move vulkan_headers/entry_points to common/vulkan
This will allow us to move common headers, such as extension headers, to
common/vulkan.
Bug: b/159027603
Bug: b/154620295
Change-Id: I1ff73dc5b7ee8f7dfb3ac0c5f30bd4b3a8183aeb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248205
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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de4611c9
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2020-06-04T13:44:17
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Vulkan: Update eglDupNativeFenceFDANDROID() implementation.
When exporting vkfence FD with vkGetFenceFdKHR() in SYNC_FD
semantic, vkfence could be reset. Dup and store the SYNC_FD created
vkfence's FD in SyncHelperNativeFence by exporting FD during
initializeWithFd() meanwhile make the eglDupNativeFenceFDANDROID()
only dup the mNativeFenceFd in SyncHelperNativeFence.
Test: angle_end2end_tests
--gtest_filter=EGLSyncTest.AndroidNativeFence_*
Bug: angleproject:2517
Change-Id: I354185d26d0fda72baeb61702c879ed5665db6ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230062
Reviewed-by: Jeff Vigil <j.vigil@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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340da145
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2020-06-16T10:58:47
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Vulkan: Disable 1xMSAA on integer formats too
This was pending swiftshader support for 4xMSAA support for integer
formats, which is long done.
Bug: angleproject:4197
Change-Id: I843a9674e20a48b5387bd67b8c0efc8617841382
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248198
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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51487e1e
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2020-06-15T23:35:39
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Add mipmap generation perftest
Bug: angleproject:4551
Change-Id: Iae205674029888447d070e0df30b65828b6fa6eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246732
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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68fcfea3
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2020-05-29T12:34:08
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Vulkan: support format aliasing in texture images
glBindImageTexture specifies the format which should be used to
interpret the texture data and this format is independent from the
texture's own internal format. This change allows the VkImage's format
to be mutable to handle glBindImageTexture calls with different
formats.
Bug: angleproject:3885
Test: dEQP-GLES31.functional.image_load_store.*.format_reinterpret.*
Change-Id: Ia1ad762b4ccae0f510c8b4918781234fcf51c5f1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222610
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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959037e0
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2020-05-25T15:40:38
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Vulkan: Preserve RPs on XFB changes when possible.
Instead of unconditonally ending the RenderPass we keep a set of
active XFB buffers in the ContextVk. This lets us re-use RPs when
we don't write to the same buffer repeatedly.
Reduces the RenderPass count in our Manhattan capture from 29->23.
Bug: angleproject:4622
Change-Id: I28c2d4d3db1490e5d07be3c48d21fd2cc6ff85d6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2196957
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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d2d8282a
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2020-06-14T04:50:22
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Refactor 3D/2DArray copy texture tests
The test methods were duplicated between 3d and 2d array tests. This
change creates common methods that can be called by the two test sets.
Additionally:
- Input colors are symbolized as they are repeated multiple times.
- The color used for unmultiply-alpha test is slightly tweaked to avoid
generating exactly x.5 values with undefined rounding.
Bug: None
Change-Id: If0cf694017724a72976d3d5cb0f54f8c49a0502a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246319
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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7005248b
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2020-06-11T16:00:23
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Vulkan: Fix glCopyTextureCHROMIUM if source is swizzled
A no-swizzle view is added for this use-case.
Bug: angleproject:4004
Change-Id: Id654af9a4f520357c91bf2b06501c9e1ea169f11
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241623
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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e6124500
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2020-06-02T12:02:55
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Fix baseVertex and baseInstance with streaming attributes
baseInstance: Fixed by adding the intial offset to each copy for
streaming attributes
baseVertex: make sure mShaderConstants.onFirstVertexChange takes
in correct firstVertex value for dynamic attribs (where firstVertex
passed to StateManager11::updateState already include baseVertex)
Bug: chromium:1078330, angleproject:3402
Change-Id: I289c4e3733fdf6f78af8c3adee84112c05a5abce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227022
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
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20dbfdd9
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2020-06-15T11:29:05
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Vulkan: Addition of ImageRespecificationTest
There is a bug in the way the Vulkan backend handles
image respecification. Add 2 tests that expose this bug -
1. When texture format is swizzled it needs to destroy
only the read image views
2. When texture is respecified using external images the
FramebufferVk cache has a bug where it doesn't invalidate
the object with the orphaned attachment
Bug: angleproject:4651
Test: angle_end2end_tests.exe --gtest_filter=ImageRespecificationTest*
Change-Id: Id564a700ea44eb4f804694613f597320ea811c07
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246532
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0bd0a913
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2020-06-12T15:24:55
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Skip FramebufferTest_ES3. TextureAttachmentMipLevelsReadBack on Mac ASAN.
Reporting out-of-range accesses in the OpenGL driver.
Bug: angleproject:4737
Tbr: syoussefi@chromium.org
Change-Id: Ib2598ba569c395ec39687fd1395149be5110f37f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243757
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
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4e6f6545
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2020-04-16T16:31:24
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GLX: Support X11 pixmaps
Add support for creating EGL pixmaps from X11 pixmaps using GLX.
Pixmaps are needed for various external APIs such as VAAPI.
Add support for EGL_NOK_texture_from_pixmap to allow binding
pixmaps to textures.
BUG=angleproject:4560
Change-Id: I4a6d3ad7e87151ff5317bbdaaf093ac1b46daf5f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2153805
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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11e26fa0
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2020-06-11T13:32:10
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Allow running Samples against native GL.
Useful for perf testing/comparison.
Bug: angleproject:4729
Change-Id: Ic46424570dcef0a30d506962f546910ba7440595
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241620
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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12ed3b6e
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2020-06-11T14:16:25
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Vulkan: Create a pre-rotation BlitFramebuffer test
This test creates a predictable 256x256 pattern in an FBO (i.e. x-axis
is red and y-axis is green), and then uses glBlitFramebuffer() to blit
all or different halves of that FBO to the default framebuffer
(i.e. the Vulkan swapchain). When run on a rotated Android device,
the predictable pattern helps to determine if/how anything is wrong.
Bug: b/158337857
Change-Id: I858964fcb34b8ee5fbdbeade0e1dacaafaea7fa3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2236994
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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ff2ebce4
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2020-06-10T22:46:17
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Vulkan: allow texture copies from one mip to another
As a first implementation, this makes the copy go through the staging
buffer. Once anglebug.com/4719 is implemented, this can be optimized to
perform the copy directly.
Bug: angleproject:2914
Bug: angleproject:4274
Change-Id: I2c9863381f54c3467ca939d049336960c21f60b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240671
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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ac44f8c5
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2020-06-05T23:30:53
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Vulkan: Apply SPIR-V optimization to internal shaders
Shaves about 40KB from binary size.
Bug: angleproject:2022
Bug: angleproject:3432
Change-Id: I008c18e0040b1bafe022087113681e2ace6eb7b8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1616963
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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15cff312
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2020-06-10T22:44:22
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Move lod-sampling shaders to shader utils
Will be reused in a test in a following change.
Bug: angleproject:2914
Change-Id: I4e255d5c762f2a6c064b06c558519d82ec6ead5f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2239085
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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000a79f1
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2020-06-04T23:06:58
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Vulkan: Better handling of texture level redefinition
If a texture level is being redefined, there are two scenarios to
consider:
1. The level is outside the base/max level, for which the image was
allocated.
2. The level is within the base/max level, but it's being redefined to a
different size or format.
In the former case, we simply don't need to release the image.
The latter case itself has two possibilities:
2.1. There is only one level in the image.
2.2. There are multiple levels in the image.
In case 2.1, the whole image is being redefined (as it has only a single
level), so the image can (and should) be released. Prior to this
change, this behavior was adopted for all cases. This change retains
this behavior for this case only.
In case 2.2, the texture is becoming incomplete. However, the image
shouldn't yet be released because another one of its mips may be bound
to a framebuffer. In such cases as glCopyTexImage2D(), that framebuffer
may in fact be the source of the copy operation (which would be
destroyed if the image is released). If the base/max level of the
texture doesn't change, redefining the level and making the texture
incomplete doesn't make the framebuffer incomplete; this is achieved at
the same time by not releasing the image.
This change ensures that updates to the redefined level are staged in
cases 1 and 2.2.
Bug: angleproject:4274
Change-Id: I3fac3203c2fbbc16e8e4a35b1334b767120b2dcf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230853
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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aad69df9
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2020-06-11T13:27:52
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Run TracePerfTests in WGL configs.
Uses the "native" naming pattern.
Bug: angleproject:4728
Change-Id: I28cafcdb8c5c1fb48bba51adeca641e88bfe3446
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241619
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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c39d25ae
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2020-06-01T12:42:33
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Update State to check mExecutable
A user may be using Program Pipelines, rather than monolithic Programs,
so State should check if mExecutable is valid, rather than mProgram,
since that indicates the presence of either a PPO or a Program.
Exercising these paths requires additional tests:
SimpleStateChangeTestComputeES31PPO::DeleteImageTextureInUse()
Texture2DTestES31PPO::TexStorage()
Texture2DTestES31PPO::SingleTextureMultipleSamplers()
These new tests exposed bugs in the PPO implementation where updates to
the active Program's ProgramExecutable were not being propagated to the
Executables of the PPO's containing that Program. In these particular
cases, updates to the active samplers/images/textures were not being
copied to the PPO's Executable.
Bug: angleproject:3570
Test: end2end tests listed above
Change-Id: I297cac2d0367f180dd7fa01a1ee7ba53996867c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225417
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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53c3ea8f
|
2020-06-05T17:21:44
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|
Perf: Add a trace of Angry Birds 2
Test: angle_perftests --gtest_filter="*Trace*"
Bug: b/157672184
Change-Id: If4885398aff73ce774987fbeefb63d140f7fab1d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233367
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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3d2de99e
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2020-06-09T01:14:42
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Vulkan: Fix RTs attached to textures with non-0 mip
Cleared confusion between GL level indices and VK level indices by
adding the corresponding suffix to variables and function arguments. A
handful of places that sent one index and expected the other are fixed.
The conversion between the two is given by:
levelIndexGL = levelIndexVk + baseLevel;
Bug: angleproject:4695
Change-Id: I84ecbaf867d00a40fb39b6db7ad79658016f4d9a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235362
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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5abc0c56
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2020-06-09T14:32:28
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Fix failures that alpha channel is not correct
Previously, the alpha channel was not set which resulted the intended
swapchain buffer format is B8G8R8X8_UNORM. It means that the format
supports 8 bits for each color channel and 8 bits unused. However, in
our test case, we expect to compare the alpha channel. So we should
set alpha channel explicitly.
Bug: angleproject:4575
Bug: angleproject:4576
Change-Id: Ic26ee81a6a34dc44d0ae32e3dc463e9afa16e05c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2237189
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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dbb18b53
|
2020-06-05T15:23:17
|
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Add texture base-level related tests
Bug: angleproject:4695
Bug: angleproject:4696
Bug: angleproject:4698
Bug: angleproject:4699
Bug: angleproject:4701
Change-Id: Ia49e2100851c029b1ae05bc1398528170d71c3cb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233402
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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5d7014e4
|
2020-06-05T15:38:47
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Unmap buffers targeted by glBufferData
When glBufferData is called on a mapped buffer, per the OpenGL ES 3.0
spec it is implicitly unmapped. Later calls to glMapBufferRange should
not throw an error.
This CL unmaps the buffer in BufferData if it is already mapped.
Also adds a new test that verfies the behavior.
Test: angle_end2end_tests --gtest_filter=BufferDataTestES3.BufferDataUnmap/*
Test: Angry Birds 2 MEC
Bug: angleproject:4599
Bug: b/157672184
Change-Id: I1a1e458aa5f50da4dfde9f6847f71cd5b6f6c08a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233365
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Manh Nguyen <nguyenmh@google.com>
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4360c6b9
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2020-06-04T16:58:16
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Perf: Ensure last frame is replayed for traces
This is now required for upcoming buffer mapping resets.
Test: Angry Birds 2 MEC
Bug: b/157672184
Change-Id: I6358acf42ca9b92bfff621f12f207be7c3655e52
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231801
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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111a4d97
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2020-06-05T16:56:45
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Fix copy texture to sRGB in ANGLE/VK
Like the GL backend, use the CPU copy path rather than the draw path
when the target is sRGB.
Fixes the following WebGL tests:
conformance2/textures/canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html
conformance2/textures/canvas/tex-2d-srgb8-rgb-unsigned_byte.html
conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html
conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8-rgb-unsigned_byte.html
Re-enable CopyTextureTestES3.ES3UnormFormats for Vulkan as they now pass
with this change.
Bug: b/157934810
Bug: angleproject:4092
Change-Id: I6b76e5f4345d204a084f5483e206c5bb4ff2f139
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233405
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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336e8915
|
2020-05-29T16:09:47
|
|
Workaround broken copyTexImage2D on iOS
Use BlitGL to reimplement copyTex[Sub]Image2D on iOS.
Bug: angleproject:4674
Change-Id: Ie3018d6d33da57797162922410f76557124df4b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222718
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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e9a0cb87
|
2020-05-18T17:45:52
|
|
Fix assertion when running tests without suffix on Windows
On Windows, we may omit suffix ".exe" when running an executable.
However, this will trigger an assertion failure in current code and this
CL is to fix this issue.
Bug: angleproject:4640
Change-Id: I7edfdc0b4a7c590c874817530b19a812018b9288
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2206425
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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6fad384b
|
2020-06-04T15:36:17
|
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Vulkan: Add test for RT created from mip-incomplete texture
The Vulkan backend creates an image with 3 mips, while it should only
create one with a single mip.
Bug: angleproject:4686
Change-Id: Ide7f9612c9440bfb9d9650637f6a1ad42be61208
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230797
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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9fa671d5
|
2020-06-05T14:19:18
|
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Make GLES 1 tests use ANGLE EGL headers.
This will allow us to more easily support a different test target
topology for the standalone test harness that uses an intermediate
source_set. Also it's better in the long run to only have to worry
about one set of EGL headers.
Bug: angleproject:3162
Change-Id: I738dbb68df1abc0c0569748e18d6826914d90a52
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233399
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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925d1e7b
|
2020-06-05T14:37:03
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Skip MultisampledBGRAToRGBA, MultisampledRGBAToBGRA tests on Vulkan
VVL report VUID-vkCmdResolveImage-srcImage-01386 in these two.
Bug: angleproject:4694
Change-Id: I4a4af598cfa77af18ccf6e322cde92749cb9ad70
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233401
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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57f7b690
|
2020-06-05T00:45:01
|
|
Vulkan: Enable passing tests
Bug: angleproject:3950
Change-Id: I091d99951772479ef2fbdb2ac51e5bf52a263da7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231983
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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da958a59
|
2020-06-04T13:56:47
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Vulkan: Fix clear of non-zero-base-level images
The staged resource updates adjusted their level to take base level into
account, but clear updates used a cached unadjusted value.
Bug: angleproject:3148
Change-Id: I9a49d5341083b2f870baa1ee6053e54baef35086
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230786
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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|
0df92012
|
2020-06-03T17:08:43
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|
Rename Platform.h to PlatformMethods.h.
"platform.h" is too common a name and causes headers to be
included incorrectly. Disambiguate the header using a more
specific name.
Solves a problem that came up with the GLES 1 tests and the
standalone test harness.
Bug: angleproject:3162
Change-Id: I88229a2c9407e0db57f5beee44daa11a4075f700
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229065
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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|
0117ba26
|
2020-06-03T17:44:39
|
|
Re-enable ShouldClearOpaqueFdRGBA8 on Pixel2 Vulkan
Bug: angleproject:4630
Change-Id: Ib1e7ecd9bedf6841489f7fb5bba9cae8881aa33e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229067
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
989c790d
|
2020-06-03T14:32:43
|
|
Remove workaround for fixed compiler bug
Bug: chromium:951458
Change-Id: If55b10fb2db12fe37b9475d78266b7e6b92fcca7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227816
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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fabecfa7
|
2020-06-03T14:29:07
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|
Update and de-duplicate expectations file format comment
Bug: angleproject:4675
Change-Id: Ieff7a4eae22a6d802c1fca6010cb74627d6e5777
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227815
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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98865915
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2020-06-02T14:56:24
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No-op incomplete framebuffer invalidation.
It's always legal in GL to no-op framebuffer invalidation. When the
FBO is incomplete we can't pull RTs safely so no-oping incomplete
invalidate calls saves us from fuzzer bugs and crashes.
Bug: angleproject:3971
Change-Id: Ide550a22e6c17a28e5042165831dd684567d81fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227038
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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f2d4abb2
|
2020-05-25T16:10:07
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|
Vulkan: Correct the viewport before intersecting it with the scissor.
Eliminate the potential for integer overflow when clippling a large
viewport rectangle by first limiting it to the Vulkan viewport size
limits.
BUG=chromium:1078378
Change-Id: I2648c6136d2d27d67a3fc5dae2de821279d70d81
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215308
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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6c158164
|
2020-05-28T15:19:51
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|
Vulkan: Fix XFB invalid accesses in buffer OOM.
This uses the "null" buffer in the Renderer to bind an empty
buffer handle so ANGLE can maintain a consistent state.
Bug: chromium:1086532
Change-Id: I1912a1d1cb64433a285fcfced80a675619690a0b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219140
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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3c4d7ab0
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2020-06-01T17:14:28
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|
Fix copy subtexture to GL_RGB9_E5 in ANGLE/VK
When copying via glTexSubImage2D to a non-renderable format, GL_RGB9_E5,
ANGLE's TextureVk::copySubTextureImpl will use the read-back and copy
method. This path was ignoring the source offset in the source area
computation.
Fixes the following WebGL tests:
conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-float.html
conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-half_float.html
Bug: b/157744725
Change-Id: I714f8d3b8f1490edab5e7578445e9623215ce229
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225611
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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fcd3140a
|
2020-06-02T14:52:34
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Roll third_party/VK-GL-CTS/src/ 60972ed7f..80dc8399b (67 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS/+log/60972ed7fa8f..80dc8399b063
$ git log 60972ed7f..80dc8399b --date=short --no-merges --format='%ad %ae %s'
2018-03-16 capn Add texture specification test for GL_OES_texture_half_float.
2020-06-01 alexander.galazin Update KC CTS
2020-05-15 rgarcia Add SampleMask write tests
2020-05-29 ynovikov Fix Windows build
2019-03-08 lionel.g.landwerlin Add drm format modifiers tests
2020-05-21 piotr.byszewski Correct few pipeline_barrier tests
2020-05-22 slawomir.cygan Do not use 2D array d/s attachment created from 3D texture
2019-04-03 mika.vainola Update Android API levels and grant permissions
2020-05-18 basni Fix overflow in VK_EXT_subgroup_size_control tests.
2019-11-21 courtneygo Fix uninitialized index array
2020-02-24 jdrouan Add conformance tests for new buffer offset rules
2020-03-03 tomek.bury Improve Wayland protocol version selection.
2020-04-30 tarceri Fix broken layout binding tests
2020-05-06 gleese Remove non-compute variants of common function tests
2020-04-17 Kyle.Griffiths Allow RTZ rounding in spv_assembly*writes_two_buffers* tests
2020-05-04 alexander.galazin Update glslang
2020-05-24 alexander.galazin Force Popen to text mode
2020-05-07 alexander.galazin Ensure alphabetical order of xml attributes
2020-05-24 alexander.galazin Force Popen to text mode
2020-05-06 james.glanville Limit dimensionality of arrays-of-arrays in random SSBO tests
2020-05-07 alexander.galazin Fix Fedora 32 gcc/clang warnings
2020-05-07 alexander.galazin Fix Fedora 32 gcc/clang warnings
2019-11-18 mike.byrne Split spirv_assembly tests workload
2020-05-12 rgarcia Add --deqp-print-validation-errors cmd line option
2020-04-29 rgarcia Test using ViewportIndex from frag shaders only
2020-05-07 ari.suonpaa Test OpArrayLength with stride larger than element size
2020-05-08 bwatling Add an Amber test which uses textureOffset()
2020-05-09 ari.suonpaa Test negative value conversion to b10g11r11 float format.
2020-05-03 tarceri Fix some egl robustness tests
2020-04-28 aleksy.sokolowski Fix epsilon calculation for RGB10_A2 pixel format
2020-05-14 piotr.byszewski Fix warnings found by compiling with MS VC++ 2019
2020-05-13 piotr.byszewski Correct few tests from indirect_dispatch group
2020-05-12 piotr.byszewski Correct sparse_image_format_properties2 tests
2020-05-12 piotr.byszewski Clarify integer formats conversions in blit_image tests
2020-05-11 piotr.byszewski Correct external_memory_host tests
2020-05-11 piotr.byszewski Correct opatomic_storage_buffer_volatile tests
2020-05-15 alexander.galazin Update Vulkan headers
2020-05-13 alexander.galazin Whitelist Vulkan CTS 1.2.2.1
2020-05-07 slawomir.cygan Add missing barrier to HOST in memory_barrier test
2020-05-04 quic_mnetsch Fix wide line rasterization tests
2019-12-04 courtneygo GLES 3.1 negative framebuffer texture2D test fails
2019-12-17 courtneygo OpenGL ES: Use shader storage alignment
2019-07-31 courtneygo Remove illegal parameter use in fbo.completeness
2019-09-11 courtneygo Fix use of invalid HALF_FLOAT enum
2018-08-28 james.hauxwell Fix invalid combinations for texture/copy on ES2 driver
2019-08-28 timvp Use unsized internal format in KHR-GLES2.texture_3d.[copy_sub_image|framebuffer_texture].rgba8
2019-07-30 courtneygo Fix invalid parameter for GLES 2.0
2018-07-13 james.hauxwell Fix invalid combinations for texture/copy on ES2 driver
2019-12-20 courtneygo Migrate deRoundUp32 to deInt32.h
2020-04-22 alex.walters Non-strict line interpolation and rasterization
2020-05-01 zzyiwei Suppress -Werror=array-bounds for latest GCC
2020-03-13 rosen.zhelev Extend Android Hardware Buffer external memory format tests
2020-05-07 alexander.galazin Ensure alphabetical order of xml attributes
2020-05-07 alexander.galazin Ensure alphabetical order of xml attributes
2020-05-04 cwabbott0 fix input dependency for renderpass depth/stencil format tests
2020-04-27 slawomir.cygan Avoid exceeding maxPerStageResources in descriptor_indexing tests
2020-04-27 ari.suonpaa Split subgroupBroadcast tests
2020-04-03 rgarcia Test variableMultisampleRate with non-empty framebuffer
2020-04-29 ari.suonpaa Added a fourth batch of coverage tests found by GraphicsFuzz
2020-04-17 joshua Make ImageSamplingInstance loop over pNexts
2020-02-26 yevhenii.kolesnikov Add tests for usage of pixel storage modes
2020-04-29 luwang Fix of a build failure on QNX
2020-05-05 alexander.galazin Update SPIR-V Tools
2019-08-28 quic_mnetsch Adds geometry shader check for test
2020-04-17 james.glanville Stop 10bit formats requiring GL_SRGB encoding
2017-12-21 mnetsch Fixes pixelformat utils for RGB10_A2
2018-08-31 yabin.zheng Add specific RGB10A2 data for BlendHSLHue and BlendHSLSaturation
Created with:
roll-dep third_party/VK-GL-CTS/src
Bug: angleproject:4675
Change-Id: Id9b92e3ce400bf2c4669be845d3f6b5a12b5886f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227039
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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957a2359
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2020-06-02T11:09:18
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Skip VulkanBarriersPerfBenchmark on NV/Win.
This test is failing because our out-of-date Windows 7 NV bots
can't create a GLES 3.0 context. Skip this test until the machines
are updated.
Also updates our wrapper classes to check for an empty handle
before calling delete. Prevents a crash trying to call null functions.
Bug: chromium:1090139
Change-Id: I0bb58f8bd167691cd241fb0df30cdf4b2f6adf5b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225447
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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1e9097f5
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2020-05-29T11:58:10
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Enable CopyTextureVariationsTest.CopyTexture on VK
These do not fail on SwiftShaderVK. Root problem was fixed at some point
so we can re-enable these.
Bug: angleproject:4092
Change-Id: I8a0e03eaf438b61d31a2c6461e581445d0378645
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2221424
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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5e13757b
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2020-05-11T00:50:00
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Metal: Fix array of structs containing array of samplers bug.
Previously ProgramMtl could try to bind fixed slots to samplers based on
layout (set=..., binding=...). However, GLSL layout model is different
from Metal slots assignment. For example, The following is valid layout
in GLSL:
- array samplers A[2] is bound to index 0.
- array samplers B[2] is bound to index 1.
It is invalid to do so in Metal, since A occupies 2 slots, thus samplers
B[2] must be bound to slots starting from 2.
New binding method: let spirv-cross auto assigns the texture slots and
retrieve them after compilation.
Incomplete textures moved to ContextMtl using IncompleteTextureSet.
New test added: GLSLTest.ArrayOfStructContainingArrayOfSamplers.
Bug: angleproject:2634
Change-Id: Ib0edaaf8b20512e1272c37c1d4b16a88a5b35e75
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193193
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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b3693762
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2020-05-22T14:44:48
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Vulkan: Enhance VulkanBarriersPerfBenchmark
1. Request a GLES3.0 context
2. Create 2 uniform buffers to be used in the new test case
3. Increase the size of the viewport
4. Add a new test case where we issue draw and buffer
copy commands. The expectation is that the draw to
FBO and the copy between the 2 buffers happen in
parallel.
Bug: angleproject:4633
Test: angle_perftest --gtest_filter=VulkanBarriersPerfBenchmark.Run/vulkan_buffer_copy
Change-Id: I3c5d287c05451f77053962371a96e2de6a8ea00d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215139
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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48102b2b
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2020-05-29T10:28:18
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Perf: Add Candy Crush trace
TBR: jmadill@chromium.org,nguyenmh@google.com,tobine@google.com
Test: angle_perftest --gtest_filter="*candy*"
Bug: b/150458396
Change-Id: I79c86b8d111ef55528da2ec5f0ac3a39428a1667
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2223658
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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b59db10a
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2020-05-28T16:24:11
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Perf: Add Subway Surfer trace
TBR: jmadill@chromium.org,nguyenmh@google.com,tobine@google.com
Test: angle_perftests --gtest_filter="*Trace*"
Bug: b/150458446
Change-Id: Ie47dfa7208db0fb1f2449b758df9d2b73bbfe974
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2220766
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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3e1e1087
|
2020-05-11T00:50:00
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|
Metal: Use 2d array for caching index conversion's pipeline state.
For index conversion utils, use 2d array for caching compute pipeline
state based on DrawElementsType & source offset is aligned or not,
instead of using std::map as previously.
Also moved default shader's initialization to DisplayMtl.
New test added: IndexBufferOffsetTest.DrawAtDifferentOffsetAlignments
Bug: angleproject:2634
Change-Id: I1bd77aca88e03229ef8053e32add66733e33b06e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2192569
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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9905f7f5
|
2020-05-29T11:25:33
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|
Fix CopyTextureTestES3.ES3FloatFormats for VK
When enabled, this would crash in debug because mFormat would be nullptr
on the target VkTexture, and the ASSERT would access mFormat via
getAspectFlags(). Fixed this by only calling getAspectFlags() if mFormat
is valid. I'm not sure this was the original reason this test was
disabled, but they pass now on SwiftShader.
Bug: angleproject:4092
Change-Id: I9b04bbc61dde14f722d3a510f3d38776f4f6c7ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2221420
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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56a4cc12
|
2020-05-21T13:17:21
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|
Rename DisplayOzone to DisplayGbm.
DisplayOzone doesn't really have anything related to Ozone.
Instead, it's the gbm platform that is used there. Thus,
rename it to DisplayGbm.
Bug: chromium:1084458
Change-Id: I4d974f6afbf0daa28fc3e83943b35814dca203fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211763
Reviewed-by: Michael Spang <spang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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9bb7dd8a
|
2020-05-28T14:55:06
|
|
Create a pre-rotation test for dFdx() & dFdy()
This end2end test makes it easier to create/debug pre-rotation
support for dFdx() & dFdy().
Bug: b/157476241
Change-Id: I6e6cc3a86c84d252a326a776d6b589662b08d1ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2220311
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
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98496cab
|
2020-05-28T15:02:43
|
|
Fix float to int copy in VK backend
This fixes WebGL tests on Vulkan (e.g. SwiftShaderVK) that copy from the
canvas (GL_RGBA8) to an integer format target texture, such as:
conformance2/textures/canvas_sub_rectangle/tex-2d-rg8ui-rg_integer-unsigned_byte.html
The sampled normalized value needs to be scaled up by 255.
Also fixes angle_end2end test CopyTextureTestES3.ES3UintFormats on
Vulkan.
Bug: b/156399229
Bug: angleproject:4092
Change-Id: I18d46bc4453fdc500caca96ca3a12fe93290b10c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219142
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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29bb612e
|
2020-05-28T10:32:26
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|
Add egl::ShareGroup class to abstract the share context group
Vulkan backend has a barrier tracker that tracks memory barrier needs of
all shared resources. Because the buffer/texture objects are shared
resources within a shared group, the tracker can not live in a context.
Putting it in a device/renderer requires locks. It fits perfectly in a
shareGroup object. The work is already done at API level to handle the
mutex lock for shared context access so that no extra lock needs to be
taken in the backend. This CL adds egl::ShareGroup class that represents
the object that are shared among all share context group. At the front
end this usually will include all the shared resource managers (not done
in this CL). The ShareGroup object is accessible from gl::State object.
This CL also adds ability for backend driver to allocate implementation
specific ShareGroupImpl object. Vulkan backend will then use it to keeps
the barrier tracker and other things that naturally fits the share group
concept.
Bug: angleproject:4664
Change-Id: Ifcd975cbdf5130022e21c41397894afc28f572e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2217252
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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f5dace0f
|
2020-05-22T19:02:49
|
|
Vulkan: Increase GLES support to 3.1
Update getMaxConformantESVersion() to support GLES 3.1.
This requires skipping some tests on Nvidia due to XFB failures.
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.*
dEQP-GLES3.functional.transform_feedback.array_element.separate.*
dEQP-GLES3.functional.transform_feedback.array.interleaved.*
dEQP-GLES3.functional.transform_feedback.array.separate.*
dEQP-GLES3.functional.transform_feedback.random.*
Bug: angleproject:3520
Test: CQ
Change-Id: I3de0e8f7a9e9c6e800be9eb2c04e713e1f88fc08
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2213810
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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eadc387c
|
2020-04-01T16:53:31
|
|
GL: Support GL_OES_texture_cube_map_array in shader translator
GL_OES_texture_cube_map_array is core in 3.2. This CL adds support
for this extension in the shader translator.
Now passes dEQP.KHR_GLES31/core_texture_cube_map_array.*,
dEQP.GLES31/functional_fbo_color_texcubearray_*, and
dEQP.GLES31/functional_opaque_type_indexing*samplercubearray* with GL backend.
Bug: angleproject:3584
Change-Id: I1a8485c7d9d3fffb9b5109d292b35b0c56a3c665
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2133086
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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3d5f0c82
|
2020-05-19T20:05:57
|
|
Use surface texture offset for clears and blits
https://chromium-review.googlesource.com/c/angle/angle/+/2186176 added
surface texture offset attributes for D3D11 pbuffer surfaces, but the
implementation didn't apply the offset to blits or clears. This CL fixes
that and includes a unit test for blit, clear, and draw.
Also renames textureOffset to surfaceTextureOffset throughout since it's
clearer, and fixes the dcomp surface test to specify the update offset
returned by dcomp BeginDraw().
Bug: angleproject:2997
Change-Id: I9298ccf55cbb2d04c3b8f78e12f9d07dc8fa54b5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210967
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
6de7ee52
|
2020-05-25T17:00:01
|
|
Clean up overlay RenderPass count reporting.
This fixes the trace perf test to accurately report how many
RPs in each frame. Instead of counting the RPs on a flush we now
count only on a swap call. This won't work for offscreen surfaces
which is fine - the overlay doesn't really have the same use for
offscreen rendering. Also ignores the first frame in graph data so
we can ignore the first setup frame in the trace tests.
Also skips the redundant extra "flush" call that would generate an
empty space in the RP graph.
Gives a cleaner measurement for optimizing the XFB RP count.
Bug: angleproject:4622
Change-Id: I5762c500cdb216700247095984ae62b4f8741602
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215309
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
6820f77a
|
2020-05-22T17:50:03
|
|
Fix issue where last 8 bits of D24X8 influence depth calculation.
Bug: angleproject:4573
Change-Id: If33737cf6ae660b8df58c06a08df32dade472540
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211768
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
8add7dbf
|
2020-05-20T15:00:09
|
|
Tests: Add trace of Egypt to TracePerfTest
Test: angle_perftest --gtest_filter="*Trace*egypt*"
Bug: b/157158456
Change-Id: I9c076f247cb8a2743beae8377830c15269794f9d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2209689
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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585e3555
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2020-05-14T10:49:48
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Vulkan: Remove GL_BGRX8_ANGLEX from configurations
It doesn't need to expose an emulated RGB format any
longer. Skip ClearTestRGB.DefaultFramebufferRGB test
if GPUs don't support RGB format back buffer.
Bug: angleproject:4631
Change-Id: Ifa2d2ed6f863dcb698f7eea3e752a8cd5d5e0ced
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2198888
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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