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6ee1e786
|
2015-05-29T17:05:37
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|
Implement GL_EXT_debug_marker in D3D9/D3D11 renderers
BUG=angleproject:1043
Change-Id: I7f3bfb35050662520b901828d0478719fa8d11b3
Reviewed-on: https://chromium-review.googlesource.com/274054
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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8c25cdec
|
2015-04-01T16:37:48
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|
Only check dynamic type in Impl casting helpers.
We can use the Impl casting helper methods to clean up dynamic type
casting.
Change-Id: I5706da74eedd9f3cdc5a728420074a91ad7c95cb
Reviewed-on: https://chromium-review.googlesource.com/263520
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6c7a80d8
|
2015-04-02T13:00:32
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|
Detect RTTI properly on Clang.
This was giving a compile error on OSX. Also update the logic
slightly.
BUG=angleproject:963
Change-Id: I1ac64aa0908a58d9780054084d5c205c61848763
Reviewed-on: https://chromium-review.googlesource.com/263730
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f0d10f89
|
2015-03-31T12:56:52
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|
Replace non-copyable macro with a helper class.
This class provides a simpler scheme for blocking default copy
and assignment operators. It also reduces the amount of code
needed since it's inherited to child classes. This also fixes
the conflict between our macro and the same-named macro in
Chromium code.
BUG=angleproject:956
Change-Id: If0dc72aa3f63fbc7b8fa34907418821c64c39e2f
Reviewed-on: https://chromium-review.googlesource.com/263257
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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d4475816
|
2015-03-18T10:53:05
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|
Always use static_assert for compile-time assertions and remove META_ASSERT.
BUG=468139
Change-Id: I696ef307f2faa54bb72df66784bc79a055499987
Reviewed-on: https://chromium-review.googlesource.com/260776
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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2c7c625a
|
2015-03-12T14:15:38
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|
Refactor D3D Debug Annotations code.
This encapsultates the different implementations and allows us to
compile debug.cpp in the common libraries without link errors.
BUG=angleproject:513
Change-Id: I16dc4c666fb4266ee5146d64d77eb9925c7584a8
Reviewed-on: https://chromium-review.googlesource.com/256450
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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fd67b1bf
|
2015-03-10T16:13:24
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|
Move implementation unit tests to angle_unittests.
Now that libANGLE is cross-platform, this should work on OSX/Linux
and Android. Includes a warning fixes for test comparisons, and fix
to our META_ASSERT wrapper macro for clang.
BUG=angleproject:773
Change-Id: I6b88a85c62a2e07734ae81fb8276c28c5f8f9f47
Reviewed-on: https://chromium-review.googlesource.com/258300
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
14aa40f0
|
2015-01-07T15:12:47
|
|
Print ERR() errors to the debug output on Windows.
We can switch this on for Debug only. This will help developers
catch bugs more easily, and will only show up for internal
errors and major performance caveats. Currently it's far too easy
to miss these messages - it requires manually modifying debug.h,
looking at a text file and potentially also running Chromium with
an special flag.
BUG=angle:663
Change-Id: I75b3bd05fbc75d21607b9957134db8e8990c77b1
Reviewed-on: https://chromium-review.googlesource.com/239191
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
922a9fb3
|
2014-10-21T14:26:33
|
|
Use D3D11 Debug Annotations when D3D9 is unavailable
Change-Id: I37ac5fe7f0b2fe5e71bd7f0afca55e9894f3463c
Reviewed-on: https://chromium-review.googlesource.com/224512
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
fe14d455
|
2014-10-20T14:36:18
|
|
Add ANGLE_ENABLE_DEBUG_TRACE_TO_DEBUGGER, to output trace to debugger window
Change-Id: I7be71c41b0ec3a77f508c90c2de3331c9522a11b
Reviewed-on: https://chromium-review.googlesource.com/223592
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f0360c60
|
2014-10-20T14:26:13
|
|
Rename ANGLE_ENABLE_TRACE -> ANGLE_ENABLE_DEBUG_TRACE
Change-Id: Ib70c456c8d01161e370b9165ff4daa2f0f90c840
Reviewed-on: https://chromium-review.googlesource.com/223591
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
570e83cf
|
2014-10-20T14:13:58
|
|
Rename ANGLE_ENABLE_PERF -> ANGLE_ENABLE_DEBUG_ANNOTATIONS
Change-Id: I701cd5ee749797428171e9c58a46fce626b9a969
Reviewed-on: https://chromium-review.googlesource.com/223590
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
a5521de2
|
2014-10-01T17:23:46
|
|
Fixed mingw compilation.
Change-Id: I8ae33c752feb19e291e4a3b128d21a0ced883c90
Reviewed-on: https://chromium-review.googlesource.com/220761
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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|
950cb606
|
2014-09-18T10:01:56
|
|
Create test configuration include guards
BUG=angle:501
Change-Id: I0281cf6de4fbf8ddd142b7af4ea2917f0a0a1569
Reviewed-on: https://chromium-review.googlesource.com/218840
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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|
c1cc4c46
|
2014-07-02T13:09:07
|
|
Support building angle with clang-cl
This works around http://llvm.org/PR20013.
Change-Id: Ibbd8ab4678cf1caf39b329ea304bdbdc21075ddf
Reviewed-on: https://chromium-review.googlesource.com/206481
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: <ehsan@mozilla.com>
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|
bae30a00
|
2014-06-17T10:45:02
|
|
Add a macro for unused trace variables.
This fixes the standalone 64-bit Debug build.
Change-Id: I348b71a96ada435867367e565bc84b570d2bfb67
Reviewed-on: https://chromium-review.googlesource.com/204292
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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|
9cd1915c
|
2014-05-28T15:54:34
|
|
Fix warnings about unreferenced local variables.
BUG=skia:2272
Change-Id: Ibf03efedc662fea2a389ad2dc5af5b7b014181a8
Reviewed-on: https://chromium-review.googlesource.com/201900
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
4f267868
|
2014-04-17T15:53:37
|
|
Fix Linux build.
We were missing several header includes necessary for GCC. Also our
static assert macro had a bug, preventing us from using the same
assert in multiple places.
BUG=angle:568
Change-Id: I01bcdef033a9380f436cbf4bd2a9f11b1553887c
Reviewed-on: https://chromium-review.googlesource.com/195471
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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|
f5713124
|
2013-10-07T17:06:30
|
|
Rework tracing and perf defines.
Changed ANGLE_DISABLE_* to ANGLE_ENABLE_* for perf and tracing defines so
they are disabled by default. Updated the gyp files to only turn on perf
by default for windows debug builds.
Change-Id: I71706674e6d12fbf4208acc8f100d963b82c7674
Reviewed-on: https://chromium-review.googlesource.com/183250
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
8690da8b
|
2013-10-08T10:57:09
|
|
Merge 49cbc5768c15d930d5d8751f5263e9546a07d037 from master.
Fix a typo introduced in "GCC Compiler Fixes".
ANGLEBUG=478
BUG=
R=shannonwoods@chromium.org
Review URL: https://codereview.appspot.com/14155043
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d0f8e82b
|
2013-09-30T15:21:53
|
|
Implement META_ASSERT with static_assert if the compiler supports it.
TRAC #23948
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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|
eafb069c
|
2013-05-30T00:20:44
|
|
Allow ANGLE developers to toggle unimplemented assertion failures with preprocessor define.
TRAC #23089
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2406 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
8b400b1e
|
2013-01-30T21:53:40
|
|
Do not use dynamic_cast if RTTI is disabled.
Review URL: https://codereview.appspot.com/7250043
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1808 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
1825d8e5
|
2012-08-27T16:25:29
|
|
Fixed preprocessors errors on GCC
- Preprocessor variables need to be separated from string constants to be separated token
- Use ##__VA_ARGS__ GCC extension to support empry __VA_ARGS__ (should be no-op on MSVC). See:
http://www.delorie.com/gnu/docs/gcc/gcc_44.html
for details.
The following series fixes compilation on GCC (from mingw-w64) and allows cross compiling the source on Linux. It was tested in Mozilla tree since ANGLE has no support for GCC in its build system.
Issue=358
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1259 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
3d8115ff
|
2011-03-09T15:07:33
|
|
Improve debug log formatting.
TRAC #15791
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@568 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
0f4cefe9
|
2011-01-26T19:30:57
|
|
Map D3D calls and HLSL shaders back to GLES2 calls and GLSL ES shaders in PIX.
This makes debugging and profiling using PIX a lot more convenient. The top level of events are the GLES calls with their arguments. Those can be expanded to see the D3D calls that were issued for a particular GLES call.
When PIX is attached, the shaders are saved out to temporary files and referenced from the translated HLSL shaders via #line directives. This enabled source level debugging of the original GLSL from PIX for pixel and vertex shaders. The HLSL is also saved to a temporary file so that intrinsic functions like texture2D can be stepped into.
It also avoids creating a text file in the current working directory, which has continued to be an issue.
I made the dependency on d3d9.dll static again so it can be accessed by GetModuleHandle witihin DllMain.
I added an EVENT macro that issues D3DPERF_BeginEvent and D3DPERF_EndEvent around a C++ block. I replaced TRACE with EVENT for all the entry points.
I removed the tracing of shader source since the source is visible in PIX.
The means by which the filename of the temporary shader file is passed into the shader compiler is a little clunky. I did it that way to avoid changing the function signatures and breaking folks using the translator.
I plan to make the compiler respect #pragma optimize so that optimization can be disabled for debugging purposes. For now it just disables shader optimization in debug builds of ANGLE.
Review URL: http://codereview.appspot.com/3945043
git-svn-id: https://angleproject.googlecode.com/svn/trunk@541 736b8ea6-26fd-11df-bfd4-992fa37f6226
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|
71557745
|
2011-01-06T21:46:29
|
|
Added a compile flag so that writing to the debug log file can be turned off.
Review URL: http://codereview.appspot.com/3733043/
git-svn-id: https://angleproject.googlecode.com/svn/trunk@524 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7664e55a
|
2010-05-07T14:33:36
|
|
Making glsl-translator cross-platform. Removed unnecessary inclusion of windows.h.
Review URL: http://codereview.appspot.com/1136042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@249 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d37dec85
|
2010-03-24T09:44:05
|
|
The trace parameter is better termed 'message' instead of 'argument'
Trac #11526
Signed-off-by: Shannon Woods
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@66 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ea0e1af4
|
2010-03-22T19:33:14
|
|
Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work.
1. Added include/GLSLANG which includes compiler API
2. Deleted src/include and moved the header files to the same directory as the corresponding source files
3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from.
I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend.
Review URL: http://codereview.appspot.com/662042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226
|