|
56cf9af2
|
2015-02-17T10:16:49
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|
Add a FunctionsGL class for loading GL entry points.
BUG=angle:879
Change-Id: I35384f078d2ed86a6c72cc243753b56bc58617b0
Reviewed-on: https://chromium-review.googlesource.com/250390
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
12892c91
|
2015-02-13T11:13:13
|
|
Remove the dependency on OpenGL32.lib by loading all WGL functions.
BUG=angle:879
Change-Id: I1a10a86b710cb0c76be1907136345bcac078da4d
Reviewed-on: https://chromium-review.googlesource.com/249740
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
398d8e6e
|
2015-01-22T13:33:56
|
|
Add a basic WGL implementation.
BUG=angle:890
Change-Id: I5202086990b4f4fbf455fd73c3e29e5e3e1f6160
Reviewed-on: https://chromium-review.googlesource.com/240092
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f9a6f084
|
2015-01-22T13:32:49
|
|
Add GL and WGL renderer stubs.
BUG=angle:890
Change-Id: I64f2a72b4a350f95acc2ca7080fea1a308422ca4
Reviewed-on: https://chromium-review.googlesource.com/242573
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
74ba76c4
|
2015-02-09T10:31:23
|
|
Move rx::MemoryBuffer to common library.
This class is not D3D-specific so can be shared among other
back-ends, or other parts of the ANGLE codebase.
Change-Id: Ie00760eb5dae4db52e465ee7a2f97789bae8c0b0
Reviewed-on: https://chromium-review.googlesource.com/246500
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
811b6352
|
2015-02-09T10:17:09
|
|
Add a script to generate a new Renderer.
Also refactor our current Impl headers slightly to facilitate
parsing by the generation script.
BUG=angle:905
Change-Id: Ib86cff71d18e7f911cf526b27b8a82757bacd738
Reviewed-on: https://chromium-review.googlesource.com/245497
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
dd43fccc
|
2015-01-19T15:44:17
|
|
Add EGL validation helper files and move some validation to them.
BUG=angle:658
Change-Id: Id560268a280f2fa7d75a7d0727dac830fe8de9f1
Reviewed-on: https://chromium-review.googlesource.com/242034
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
051dbc79
|
2015-01-05T15:48:58
|
|
Create a formatutilsD3D and move some functions from formatutils.
BUG=angle:681
Change-Id: I694073c50dccd05c3117761e446eba0d15c03293
Reviewed-on: https://chromium-review.googlesource.com/238480
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
41ebb808
|
2015-01-05T15:11:18
|
|
Move imageformats to the d3d folder.
BUG=angle:681
Change-Id: I83f0e5aaca4aaa84e5868afcde4f27eba011d5f1
Reviewed-on: https://chromium-review.googlesource.com/238479
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
c2ca196e
|
2015-01-05T15:02:18
|
|
Move loadimage to the d3d folder.
BUG=angle:681
Change-Id: Id901d9ae66207ac5e7d2844b8cd1f6a58c4492f6
Reviewed-on: https://chromium-review.googlesource.com/238478
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
04185ac7
|
2015-01-05T14:58:09
|
|
Move GenerateMip to the D3D folder.
BUG=angle:681
Change-Id: Icdffe7eb8f975ee0966e9fb241835ac541eb39f0
Reviewed-on: https://chromium-review.googlesource.com/238477
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
34cc136a
|
2015-01-05T14:55:44
|
|
Move copyvertex to the d3d11 folder.
BUG=angle:681
Change-Id: Id37ed1ca617f1d2b6c1bd4a86fc8fcd28b933e8f
Reviewed-on: https://chromium-review.googlesource.com/238476
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
59c4debe
|
2015-01-05T14:49:56
|
|
Move copyimage to the D3D folder.
BUG=angle:681
Change-Id: I2ce237281cc75fdae11b5ddb4eca52058c395e7a
Reviewed-on: https://chromium-review.googlesource.com/238475
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6f5dc074
|
2015-01-05T14:46:20
|
|
Move vertexconversion.h to the d3d9 folder.
BUG=angle:681
Change-Id: I87ef6856040978a9a6045d1df20fe3117def35a3
Reviewed-on: https://chromium-review.googlesource.com/238474
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
359ef269
|
2015-01-05T14:42:29
|
|
Rename ShaderExecutable to ShaderExecutableD3D and move it to the D3D folder.
BUG=angle:681
Change-Id: I097d6591be4e873c9a6f210cc91e3f4eb60f036b
Reviewed-on: https://chromium-review.googlesource.com/238473
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2dc4639f
|
2015-01-05T14:33:58
|
|
Rename SwapChain to SwapChainD3D and move it to the D3D folder.
BUG=angle:681
Change-Id: Idcf24556e590e07cc0b6cf640d4701353a0cda5e
Reviewed-on: https://chromium-review.googlesource.com/238472
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
c2e75afa
|
2015-01-05T14:26:24
|
|
Rename RenderTarget to RenderTargetD3D and move it into the d3d folder.
BUG=angle:681
Change-Id: I1946e01ce09d99405c318723c254fe300cc5ac53
Reviewed-on: https://chromium-review.googlesource.com/238471
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b4dedf3e
|
2015-01-05T14:08:53
|
|
Merge the Image class into ImageD3D.
BUG=angle:681
Change-Id: I0c0d41fb3ff9592b08ede58a8c2ec2bd2d94a0b2
Reviewed-on: https://chromium-review.googlesource.com/238470
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
562e81bb
|
2015-01-14T14:31:02
|
|
Fix Linux build, and update BUILD.gn.
Re-re-land with fixes for Linux and Android.
We were getting multiply defined symbol errors on Linux for some
stuff in the common sources. Switch to using a static lib target
for the common sources, and also sync BUILD.gn with the latest gyp.
BUG=angle:773
Change-Id: Ia2d52978a167c532e5e76cb711de589855eff44e
Reviewed-on: https://chromium-review.googlesource.com/240553
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
433c85d3
|
2015-01-13T22:52:17
|
|
Revert "Fix Linux build, and update BUILD.gn."
Still more build failures, different ones this time.
This reverts commit 9f8a57c6419f64965fd97fcc0df8e138677febaf.
Change-Id: I7bea8e24403d92ca4ecb2ee0f24f9e065db5366d
Reviewed-on: https://chromium-review.googlesource.com/240550
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
9f8a57c6
|
2015-01-13T11:13:56
|
|
Fix Linux build, and update BUILD.gn.
Re-land with fixes for Android.
We were getting multiply defined symbol errors on Linux for some
stuff in the common sources. Switch to using a static lib target
for the common sources, and also sync BUILD.gn with the latest gyp.
BUG=angle:773
Change-Id: Id3edecc633b1c4be205558137c91baf87f256156
Reviewed-on: https://chromium-review.googlesource.com/240145
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
9e0478f6
|
2015-01-13T11:13:54
|
|
Move the block layout code to translator.
This code is easily accessible from the translator, with the proper
export calls. This facilitates adding a common static library, since
this code calls some methods in translator.
BUG=angle:773
Change-Id: I0c50098ec3f67c2df7749b3c2518be0a9fd939e2
Reviewed-on: https://chromium-review.googlesource.com/240093
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
04184fb0
|
2015-01-09T16:51:16
|
|
Revert "Fix Linux build, and update BUILD.gn."
This reverts commit ed409f938b4fd8db89d8551d2bf7fc6a6b9ad9b7.
Change-Id: I208a2c43c73e99ae95988c6d81ed64691bd8a99f
Reviewed-on: https://chromium-review.googlesource.com/239900
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
ed409f93
|
2015-01-07T13:22:02
|
|
Fix Linux build, and update BUILD.gn.
We were getting multiply defined symbol errors on Linux for some
stuff in the common sources. Switch to using a static lib target
for the common sources, and also sync BUILD.gn with the latest gyp.
BUG=angle:773
Change-Id: I212284cfa90cd117a784a5f17057f47dd08900d1
Reviewed-on: https://chromium-review.googlesource.com/239193
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4ed1c450
|
2014-12-12T10:44:33
|
|
Link libANGLE against translator_static.
If there are multiple users of translator.dll then one could ShFinalize
and destroy the memory of all the others. libANGLE needs it's own copies
of the global pool allocator to make sure this doesn't happen.
There should be no functional changes for non-component builds.
BUG=angle:823
Change-Id: Id6f7d50e86d8950834399b16a7ab14e6e3198d12
Reviewed-on: https://chromium-review.googlesource.com/234594
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
492a7e43
|
2014-11-05T13:27:06
|
|
Encapulate the ESSL compiler into a GL object that is per-context.
* Allows for multiple contexts have to have different client versions, caps
and extensions without causing shader compilation failures.
BUG=angle:823
Change-Id: I523679e90be031b0b7fa385d46d6839b1cf3029f
Reviewed-on: https://chromium-review.googlesource.com/227710
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
babd8caf
|
2014-12-05T11:36:40
|
|
Have libGLESv2 compile tls.cpp.
BUG=angle:733
Change-Id: Ief3ddabdc441eb7e46581337a511cec2a90ede48
Reviewed-on: https://chromium-review.googlesource.com/233431
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
e7c6e43c
|
2014-12-03T14:48:07
|
|
Implement all entry points in libGLES and have libEGL act as a shim.
This allows libANGLE to only be included in libGLESv2 and moves all TLS
data to libGLESv2.dll.
BUG=angle:733
Change-Id: I34f0b47987a5efbe906c290d3ca656142e69ea9a
Reviewed-on: https://chromium-review.googlesource.com/232962
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
05a49f68
|
2014-12-04T13:48:47
|
|
Fix doubly defined variables in libANGLE and libGLESv2.
We can get by with only including these in libANGLE, since libGLESv2
pulls in libANGLE.
BUG=angle:773
Change-Id: Iccbdb968b3c55528e2a7e1dd55f4f1280a70bfe9
Reviewed-on: https://chromium-review.googlesource.com/232967
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
3011c25b
|
2014-12-04T13:48:46
|
|
Fix event tracer linking on Linux.
We were including the cpp in multiple targets, which was causing a
multiply defined error.
BUG=angle:773
Change-Id: I1e31756faee2d7734f1fc6cfb086d0e7ec6519bc
Reviewed-on: https://chromium-review.googlesource.com/232966
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
9d9132df
|
2014-12-03T14:46:48
|
|
Remove support for compiling libANGLE as a dynamic library.
BUG=angle:733
Change-Id: Iacef45b89f234091eb5df505437adabece1e564b
Reviewed-on: https://chromium-review.googlesource.com/232961
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2212b3d5
|
2014-12-03T10:59:00
|
|
Only generate shader debug info on Windows.
This was messing up the Linux build with some recent changes.
BUG=angle:773
Change-Id: I9ca201f08ddde0a36224872b2c78d1d666cf458d
Reviewed-on: https://chromium-review.googlesource.com/232792
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
0540e5d5
|
2014-12-03T10:58:58
|
|
Move the SystemInfo helpers to Win32 only.
BUG=angle:773
Change-Id: I53938837d925b14d8fc86c94a38d23bb86d82de5
Reviewed-on: https://chromium-review.googlesource.com/232699
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
2347de1a
|
2014-12-03T10:58:57
|
|
Remove src/libANGLE from default includes.
This is unnecessary, and was breaking Linux builds because of
a conflict with features.h.
BUG=angle:773
Change-Id: Ic704ac24a0e8f5781f67cadca396bef779495efe
Reviewed-on: https://chromium-review.googlesource.com/232698
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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|
870352a1
|
2014-12-01T11:01:17
|
|
MANGLE egl::Display.
BUG=angle:794
Change-Id: Id131f3119100030d6ee630e357a8d28396a6a813
Reviewed-on: https://chromium-review.googlesource.com/231852
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
7dd2e10d
|
2014-11-10T15:19:26
|
|
Merge the ProgramBinary class into Program.
BUG=angle:731
Change-Id: I2ee97155841dc62f04bb71c1f2035d210fd3883c
Reviewed-on: https://chromium-review.googlesource.com/232694
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
21329414
|
2014-12-02T20:50:30
|
|
Revert "Merge the ProgramBinary class into Program."
Issues appeared on the FYI waterfall, content_gl_tests hangs.
This reverts commit 2195a6d6032883ed05468d5ecd019e7cb9a27bce.
Change-Id: I9fe1a53cf40887ae5a98fd77b4872f41085fcea7
Reviewed-on: https://chromium-review.googlesource.com/232386
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2195a6d6
|
2014-11-10T15:19:26
|
|
Merge the ProgramBinary class into Program.
BUG=angle:731
Change-Id: Ia0a356c0684f3a3576c71dfd04b00874318dd084
Reviewed-on: https://chromium-review.googlesource.com/228701
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
da88adda
|
2014-12-01T10:22:01
|
|
Create stubs for the FramebufferImpl class.
BUG=angle:841
Change-Id: I089409981604abe9c65c3019765d8d9eeffe38f5
Reviewed-on: https://chromium-review.googlesource.com/232381
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
8bc361e1
|
2014-11-20T16:23:31
|
|
Support compiling libANGLE as a static or shared library.
BUG=angle:733
Change-Id: If27d3330534bce0f5b691010ea7d97bcb7579122
Reviewed-on: https://chromium-review.googlesource.com/231052
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
fb0580a6
|
2014-11-27T14:03:52
|
|
MANGLE egl::Surface.
This class has its fingers in a lot of other classes. In particular,
we will likely need to revisit the context lost handling methods when
we implement the robustness extensions on top of desktop GL. For now,
we can leave them tied pretty tightly to the D3D implementation.
BUG=angle:795
Change-Id: I9b3ac90dfd393f52c5b49bc2bd6b97fb5536ed91
Reviewed-on: https://chromium-review.googlesource.com/228916
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
53a1f4a0
|
2014-11-19T16:35:45
|
|
Remove the libGLESv2_static target.
BUG=angle:733
Change-Id: Ia33a67d8422c6c31a1f07f2a8778537e023b2dd2
Reviewed-on: https://chromium-review.googlesource.com/230781
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2207213b
|
2014-11-20T15:15:01
|
|
Move as many files as possible from common to libANGLE.
BUG=angle:733
Change-Id: If01c91cd52ac5c2102276a9fdc4b68ebc13e47f9
Reviewed-on: https://chromium-review.googlesource.com/231850
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
4349ab85
|
2014-11-25T15:53:34
|
|
Revert "Move as many files as possible from common to libANGLE."
Chromium directly includes our common/version.h and couldn't build after this change.
This reverts commit f0a2c7727f9863c38a435a16a69d513c481fbbdd.
Change-Id: Iafc41b1a3973f609518fe3588fdb64cecc285332
Reviewed-on: https://chromium-review.googlesource.com/231840
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f0a2c772
|
2014-11-20T15:15:01
|
|
Move as many files as possible from common to libANGLE.
BUG=angle:733
Change-Id: I40cee6e2e305ac493acbc8649f858785c0569aed
Reviewed-on: https://chromium-review.googlesource.com/231051
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2b5420c0
|
2014-11-19T14:20:15
|
|
Merge libGLESv2 and libEGL classes into libANGLE.
BUG=angle:733
Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df
Reviewed-on: https://chromium-review.googlesource.com/230830
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6a1e6b97
|
2014-11-06T10:42:45
|
|
Create a DefaultAttachment type and an implementation for it.
This allows for dynamically sized default attachments instead of calling
Context::makeCurrent each time the surface changes size.
BUG=angle:824
Change-Id: Ic39c0d7dc4269db53a34c01c4d915cb1a3cfbd08
Reviewed-on: https://chromium-review.googlesource.com/228180
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
7e81c9d5
|
2014-11-15T02:23:08
|
|
Revert "Revert "Switch to 8.1 SDK and d3dcompiler_47.dll""
This reverts commit 3cbdc34d4e90f6b51d5612e6f1d3ae632da47234.
This reverts back to using 8.1 and d3dcompiler_47, as chrome is now rolled forward.
Change-Id: I7ef4ebdbc32146b9ba6f551e376ac03ac71131ba
Reviewed-on: https://chromium-review.googlesource.com/229990
Reviewed-by: John Abd-El-Malek <jam@chromium.org>
Reviewed-by: Scott Graham <scottmg@chromium.org>
Commit-Queue: Scott Graham <scottmg@chromium.org>
Tested-by: Scott Graham <scottmg@chromium.org>
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3cbdc34d
|
2014-11-14T18:25:26
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|
Revert "Switch to 8.1 SDK and d3dcompiler_47.dll"
This reverts commit e1425d95ba0ab095c5d64536bbeb3f78adcbf79f.
This is to keep the GPU fyi bots green until the chrome side is landed. Chrome will be rolling to e1425d95...
Change-Id: Iff1c60eeb7143fb72afa8525b31f8f0de9385897
Reviewed-on: https://chromium-review.googlesource.com/229497
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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e1425d95
|
2014-11-13T11:28:30
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|
Switch to 8.1 SDK and d3dcompiler_47.dll
Change-Id: If43c7861ab7f47448fd726fd0b5c35f3a6eeb362
Reviewed-on: https://chromium-review.googlesource.com/229616
Commit-Queue: Scott Graham <scottmg@chromium.org>
Tested-by: Scott Graham <scottmg@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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e9bdeb25
|
2014-11-04T16:49:40
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Added Trim support for Windows Store application certification requirement
Change-Id: Iff58863bf4af756d77521aadb1ccbaa977f0b78a
Reviewed-on: https://chromium-review.googlesource.com/227530
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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ad65a13c
|
2014-11-06T15:27:23
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|
Add RendererD3D as a layer between GL and Renderer9/11.
BUG=angle:789
Change-Id: I6107e6cbdeb5e3466f96a4bdf98181b8e5a25467
Reviewed-on: https://chromium-review.googlesource.com/225471
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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1e9ae079
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2014-11-06T15:27:21
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Add a base for GL essential data.
The data holds the GL state, caps, extensions, texture caps, and
current client version.
BUG=angle:789
Change-Id: Icd15d806e14490f39041dea663ab2461a6a76090
Reviewed-on: https://chromium-review.googlesource.com/226060
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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e2632d24
|
2014-10-17T13:08:51
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Changes gl::RenderbufferStorage to rx::RenderbufferImpl
BUG=angle:782
Also eliminates Colorbuffer/DepthStencilBuffer and related friends
and adds the RenderbufferD3D implementation of RenderbufferImpl.
This version fixes problems with the prior CL's handling of
render target serial issuance.
Change-Id: I7ddfbec1097723d7ea6ce93a9c034f941349108a
Reviewed-on: https://chromium-review.googlesource.com/227195
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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980eb8f3
|
2014-10-22T07:42:59
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Added ISwapChainPanel support
Change-Id: I26faa32804ee47cb6ad8458c90abeb93a01dfbdf
Reviewed-on: https://chromium-review.googlesource.com/224991
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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f108df24
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2014-10-30T18:53:29
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Revert "Changes gl::RenderbufferStorage to rx::RenderbufferImpl"
This reverts commit 9fc51d90176dcf4273cd6689968e1ca5d1c9fe16.
Change-Id: I4134ebe5ef6b8f509f4cc5cc22a2d526ec43ef6d
Reviewed-on: https://chromium-review.googlesource.com/226374
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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091540d3
|
2014-10-29T11:32:04
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Changed feature macros to reduce accidental enabling/disabling
Change-Id: Ieb1a0c55f412f2a1bb858522b2dfaa7a60aa7ddb
Reviewed-on: https://chromium-review.googlesource.com/226304
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
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9fc51d90
|
2014-10-17T13:08:51
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Changes gl::RenderbufferStorage to rx::RenderbufferImpl
BUG=angle:782
Also eliminates Colorbuffer/DepthStencilBuffer and related friends
and adds the RenderbufferD3D implementation of RenderbufferImpl.
Change-Id: Ibe72c9589b3c238b952744e7cfd70d97ec898eb9
Reviewed-on: https://chromium-review.googlesource.com/222925
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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922a9fb3
|
2014-10-21T14:26:33
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Use D3D11 Debug Annotations when D3D9 is unavailable
Change-Id: I37ac5fe7f0b2fe5e71bd7f0afca55e9894f3463c
Reviewed-on: https://chromium-review.googlesource.com/224512
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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1a8a7e3b
|
2014-10-01T12:49:30
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Moving Uniform handling into ProgramD3D.
Moves the last references to HLSLBlockEncoder out of ProgramBinary. Only one reference to ShaderD3D remains.
BUG=angle:731
Change-Id: Ie23e24e09fbed4c8c5fab3bab814b7092a383c7f
Reviewed-on: https://chromium-review.googlesource.com/220940
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
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570e83cf
|
2014-10-20T14:13:58
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Rename ANGLE_ENABLE_PERF -> ANGLE_ENABLE_DEBUG_ANNOTATIONS
Change-Id: I701cd5ee749797428171e9c58a46fce626b9a969
Reviewed-on: https://chromium-review.googlesource.com/223590
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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e2fecdd3
|
2014-10-22T11:58:37
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Fixed some configuration data not being added to 64-bit builds.
The Debug and Release configurations are 32-bit only. The Debug_Base and
Release_Base configurations should be used in these cases.
In the future we should not rely on defines being placed in these
configurations because if ANGLE is included in another project, they may
not have the same configuration names and the defines will not be added.
To combat this, always make sure that there are appropriate #ifdef's in
the headers and don't add defines that would result in poor performance if
they do not exist.
BUG=angle:772
Change-Id: I2b26ffb934f8b3d5e6e556a1e87c1c5ee209c430
Reviewed-on: https://chromium-review.googlesource.com/225051
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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88d3b8cb
|
2014-10-08T10:41:56
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Added IInspectable EGLNativeWindowType and ICoreWindow support
Change-Id: I6dd7fef72a73572d4a3deda7ce36a11da3a75c81
Reviewed-on: https://chromium-review.googlesource.com/224366
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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e020bed5
|
2014-10-20T16:16:46
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Revert "Added IInspectable EGLNativeWindowType and ICoreWindow support"
Causing regressions in the build: http://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Mac%20Builder/builds/20182
This reverts commit 756aebfc7afa6d0de14e96637ef396dd7b290c2d.
Change-Id: I2f4bdb5aeb429c9bbc5e655a1761704f33737841
Reviewed-on: https://chromium-review.googlesource.com/224221
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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756aebfc
|
2014-10-08T10:41:56
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Added IInspectable EGLNativeWindowType and ICoreWindow support
Change-Id: I34e443b1e194800460e441ac6cee42cf68430564
Reviewed-on: https://chromium-review.googlesource.com/224302
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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8858cf0a
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2014-10-17T20:53:32
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Revert "Added IInspectable EGLNativeWindowType and ICoreWindow support" due to build failures on Chromium FYI bots.
This reverts commit 406a3be91cc8175df95bd390425e35830778f2d5.
Change-Id: Ica2abd2e557a4fd9852d85b7fc018e3d272b6edf
Reviewed-on: https://chromium-review.googlesource.com/224051
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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406a3be9
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2014-10-08T10:41:56
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Added IInspectable EGLNativeWindowType and ICoreWindow support
Change-Id: I9ad82b7819bcca1c05e7aa60dc2baec4a7bc403c
Reviewed-on: https://chromium-review.googlesource.com/222360
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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97049c6a
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2014-10-06T21:39:16
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Enhance shader debug output
glGetTranslatedShaderSourceANGLE() returns the glsl code, the initial translated hlsl code,
the final translated hlsl code and the disassembly of the generated binary with the compiler configuration.
This enhancement is only available if the define ANGLE_GENERATE_SHADER_DEBUG_INFO exists.
This define is set in the debug configurations for the Windows platform.
BUG=angle:751
Change-Id: I8b15e8b25fbb0c0575a73cc876bf8f1fa7ed142a
Reviewed-on: https://chromium-review.googlesource.com/221059
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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1ce845d7
|
2014-10-06T16:10:36
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Refactor libGLESv2.gypi to allow libANGLE to be built on all platforms.
Required pulling angle_enable_d3d{9,11} into angle.gypi and definition
of angle_libangle_win_sources. Pull in those sources in BUILD.gn.
Tested with local GYP build on Windows. Did not test GN build yet.
BUG=angleproject:773
Change-Id: Ia3703fe4fa2bc8a1682c1fa1667ca36268b36cc7
Reviewed-on: https://chromium-review.googlesource.com/221785
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Kenneth Russell <kbr@chromium.org>
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a5521de2
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2014-10-01T17:23:46
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Fixed mingw compilation.
Change-Id: I8ae33c752feb19e291e4a3b128d21a0ced883c90
Reviewed-on: https://chromium-review.googlesource.com/220761
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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7acae0a1
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2014-09-24T17:10:51
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Add a centralized workarounds module.
This is a temporary home for the various workarounds we use
for performance or to solve driver issues. Eventually we will
want a standalone library we can use as part of Chromium or
in ANGLE standalone.
Re-land with member variable initialized.
BUG=angle:729
Change-Id: If7f8f9596a39b2855366d9a67caebf6dd4197b55
Reviewed-on: https://chromium-review.googlesource.com/219868
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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57f20894
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2014-09-29T23:05:36
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Revert "Add a centralized workarounds module."
Was missing an initialization in Renderer.cpp.
This reverts commit 815a1dc3710c48ecc84539b7ffb15860f6738f6c.
Change-Id: Ia4666911c2ff58660e0ab5c7cec4431b1c30a1e1
Reviewed-on: https://chromium-review.googlesource.com/220420
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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815a1dc3
|
2014-09-24T17:10:51
|
|
Add a centralized workarounds module.
This is a temporary home for the various workarounds we use
for performance or to solve driver issues. Eventually we will
want a standalone library we can use as part of Chromium or
in ANGLE standalone.
BUG=angle:729
Change-Id: Ib0254262cad9f8fb779886dacb967be646ea96ae
Reviewed-on: https://chromium-review.googlesource.com/219838
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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eeb1f537
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2014-09-23T10:25:02
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|
Added SurfaceHost to enable additional hosts and abstract access for EGLNativeWindowType.
Change-Id: I590b52925c6b9127d08eaf0e5ba2a0bde30505c3
Reviewed-on: https://chromium-review.googlesource.com/219488
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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feda4d29
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2014-09-17T13:03:29
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Accept ImageIndex in TextureD3D::subImage and getImage.
This paves the way for setting data on the TextureStorage directly
instead of working through the Image objects.
BUG=angle:741
Change-Id: I3be3d5f9b2e45707c1630b74ad3f4789e034c3fd
Reviewed-on: https://chromium-review.googlesource.com/218311
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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c9610c51
|
2014-08-25T17:02:59
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|
Starting refactor of ProgramBinary
This is gonna take a while...
BUG=angle:731
Change-Id: Ief72c3361b6429f3f6e0bc2d2ea0810d523ff178
Reviewed-on: https://chromium-review.googlesource.com/215661
Tested-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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b33b4777
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2014-09-04T10:48:28
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|
Declare commit_id a gyp 'hard_dependency'.
Hard dependencies are marked for static library targets, unlike
normal soft dependencies which the static libraries ignore. This
change ensures we run the commit_id script before compiling any
static libraries that depend on it.
Change-Id: Ic29652012883273810c2863132d6f49bd6ada4b8
Reviewed-on: https://chromium-review.googlesource.com/216461
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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04994ec4
|
2014-08-28T11:31:36
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|
Use libANGLE to reduce duplicated ANGLE source compiles.
libGLESv2_static and libGLESv2 can re-use the same object files.
BUG=angle:733
Change-Id: I894f4b5b6fbc1fc47812609d9e996691daf9f318
Reviewed-on: https://chromium-review.googlesource.com/214188
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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0b7eef7c
|
2014-06-12T14:10:47
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|
Removed common_includes.h reordered includes.
Since we are not using precompiled headers anymore, remove common_includes.h
so that fewer files are included in cpp files.
Reordered includes to be in the following order:
1) Local ANGLE project headers, ordered by directory in descending depth
2) GL headers
3) STL headers
This helps enforce the include-what-you-use principal by reducing the
number of STL headers unexpectedly shared between files.
This include order conflicts with some of the Google c++ style guide
which states that STL includes should be first but this helps us catch
more issues.
Change-Id: I8f7785f4ad574e253dd3c7b4fb1e54d3ce3b99fc
Reviewed-on: https://chromium-review.googlesource.com/214850
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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d8d72434
|
2014-08-22T15:11:23
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|
Moved DynamicHLSL into renderer/d3d
Obviously D3D-only class is obvious. :)
BUG=angle:731
Change-Id: Ide54e76a8b9bacb9b6834e2cb0a801140eecfe46
Reviewed-on: https://chromium-review.googlesource.com/213862
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
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ea24759f
|
2014-08-28T10:37:08
|
|
Remove remnants of old PCH code.
Remove the precompiled.cpp file which was producing a build warning,
and rename the header to make it clear we no longer support PCH.
BUG=angle:
Change-Id: I944081ae477b1478ca9c18924fb02bb920d420a7
Reviewed-on: https://chromium-review.googlesource.com/214187
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f05cdee4
|
2014-08-27T15:24:07
|
|
Refactoring Shader objects (Take 2)
This change refactors shaders to no longer be dependent on D3D-only concepts.
BUG=angle:731
Change-Id: I1006112f1d31b7e41bd14bd3225ea157b7d6c6c9
Reviewed-on: https://chromium-review.googlesource.com/214467
Tested-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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e54be46a
|
2014-08-27T22:21:45
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|
Revert "Refactoring Shader objects"
This reverts commit 537dfde52a33d621ab1198c949a81b09a1269b2e.
Change-Id: I5eb8923ac8f78877e6e77a8cd897021e56ee004a
Reviewed-on: https://chromium-review.googlesource.com/214466
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
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537dfde5
|
2014-08-20T14:04:59
|
|
Refactoring Shader objects
This change refactors shaders to no longer be dependent on D3D-only concepts.
BUG=angle:731
Change-Id: I4fc1efeba9df4f873b3d7c8ba6f67f00b6532b9c
Reviewed-on: https://chromium-review.googlesource.com/213803
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
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db8ae16b
|
2014-08-25T19:02:35
|
|
Refactored TransformFeedback for multi-platform ANGLE and added tests.
Added angle_implementation_unit_tests target designed for testing the
cross-platform code in libGLESv2, and libGLESv2_static target as a
dependency. The goal is to incorporate these tests into Chromium's
angle_unittests target on all platforms; however, more work is needed
to make libGLESv2's common code compile on non-Windows platforms, so
this is an intermediate step.
BUG=angle:719
Change-Id: Ifc44a779352294e857d6e913d9b997a60674c443
Reviewed-on: https://chromium-review.googlesource.com/214105
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Kenneth Russell <kbr@chromium.org>
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|
268b6bcd
|
2014-07-09T16:22:55
|
|
Clean up copyimage.h
Change-Id: Ie4b81bb37dbbe6a9584dfc6a6c92670a9b73cda5
Reviewed-on: https://chromium-review.googlesource.com/207374
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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45965b10
|
2014-07-09T15:54:46
|
|
Clean up copyvertex.h
* Move "private" functions into copyvertex.inl.
* Capitalize global function names give them more descriptive names.
* Use size_t for all dimensions.
* Use uint8_t pointers instead of unsigned char pointers.
Change-Id: I408cf7ebb28655c5811ad18979a20f4273d278cd
Reviewed-on: https://chromium-review.googlesource.com/207373
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
da5777cf
|
2014-07-11T09:52:58
|
|
Create an Error object to represent GL errors.
BUG=angle:520
Change-Id: I1a54e6f308b5b0f310c725a7771af737a77ecd42
Reviewed-on: https://chromium-review.googlesource.com/209619
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
a2ad4e8a
|
2014-07-17T14:16:32
|
|
Export shader variables from the translator DLL.
This will allow us to use these methods when compiling the translator
as a DLL.
BUG=angle:466,697
Change-Id: Ic9169fb7c69fe0bf5f98addfc128a30ee6b2159d
Reviewed-on: https://chromium-review.googlesource.com/208752
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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13cfd276
|
2014-07-17T14:16:28
|
|
Move shader variables header to include folder.
This allows the API to query for clear type introspection into the
parsed GL types from the translator. The returned types are not
expanded and have properly nested fields.
This patch uses the types from ShaderVars.h to return GL type
information. The app must include this header to get access to
the types structs.
BUG=angle:466
Change-Id: I28ad0d6f11a964804dd234ef0d00651f665d1ae3
Reviewed-on: https://chromium-review.googlesource.com/208751
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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|
6a72979f
|
2014-07-18T10:33:14
|
|
Move shadervars constructors to cpp files.
This avoid unnecessary binary bloat from STL default constructors
and assignment operators.
BUG=angle:466,697
Change-Id: I679e524d3e3dbd0d3866fc30a5a01967d8769249
Reviewed-on: https://chromium-review.googlesource.com/208356
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: bratell at Opera <bratell@opera.com>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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|
07d49ef5
|
2014-07-25T11:52:38
|
|
Fix Clang warning with preloaded D3DCompiler string.
Clang was complaining that we were casting a char* to a wchar_t*.
BUG=angle:707
Change-Id: I063165e9add4e9b57d131181da30c05e5abbc1c2
Reviewed-on: https://chromium-review.googlesource.com/209618
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
5063f55a
|
2014-07-23T16:27:31
|
|
Add a MemoryBuffer type to safely allocate large user data buffers.
MemoryBuffer has a similar interface to std::vector but returns a bool on
resize to do error checking.
BUG=angle:700
Change-Id: Ib201eeb91b07f5b7f970e153f5d1e110f9b2fa55
Reviewed-on: https://chromium-review.googlesource.com/209612
Reviewed-by: Nico Weber <thakis@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
04bac60c
|
2014-07-16T14:19:18
|
|
Explicitly list files for the build.
Removes shelling out to enumerate_files for the main targets (tests
and examples are currently unchanged) in favor of explicitly listing
out the files in the build.
There are a number of reasons. My immediate reason is that doing this
allows the file lists to be shared with the GN build so the GYP and GN
builds of angle should mostly automatically stay in sync now. In
addition, I don't think we should be enumerating files in GYP. No
other Chrome sub-projects do this, and Chrome engineers expect files
to be listed in .gyp* files. It's also slower to shell out a bunch of
times to get the file lists (this matters more in the GN build which
runs very quickly).
Updates the GN build to share these file lists. This unbreaks the
Windows GN Angle build.
BUG=angle:698
Change-Id: Iab8829628aeb7232bb64f4c247c35c6485bba3ee
Reviewed-on: https://chromium-review.googlesource.com/208461
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Brett Wilson <brettw@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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86846e24
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2014-06-03T15:48:54
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Clean up the functions in loadimage.h/cpp.
* Capitalize the function names to fit the style guide.
* Use explicit sizes in the function names to avoid any confusion about
input or output sizes.
* Use explicit sized types in the functions to avoid potential issues on
new platforms since a lot of bit-twiddling is used.
* Use size_t for all sizes.
* Use uint8_t for all binary data for input and output data so that pointer
arithmetic is much easier.
* Move templated function definitions into an .inl file so that
loadimage.h looks as clean as possible.
BUG=angle:665
Change-Id: Id7173ed66d9e1b7ee3261eea11e77d838cbd2951
Reviewed-on: https://chromium-review.googlesource.com/202590
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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c7a41049
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2014-06-23T12:03:25
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Moved D3D specific files and folders under the D3D folder.
Change-Id: I8afd67e08ee558fe94532c377d079673357a7192
Reviewed-on: https://chromium-review.googlesource.com/205229
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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d7e7d735
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2014-05-27T16:10:46
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Move the GL_APICALL and similar defines to the project level.
BUG=angle:658
Change-Id: Ib4fa10bb89a6658efbc20d5a763d8ec9c3a5506f
Reviewed-on: https://chromium-review.googlesource.com/201465
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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fc2521e1
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2014-05-16T16:21:57
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Fix build on Windows 8.1 SDK.
The Windows 8.1 SDK includes a new DLL compiler DLL, and is useful
to test against, so we should fix the few deprecated functions and
warnings.
BUG=angle:649
Change-Id: I28bcf49564f3f7d7403d939d61dd78d3972281ba
Reviewed-on: https://chromium-review.googlesource.com/199341
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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876dc724
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2014-05-01T17:10:24
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Fix 64-bit build failures.
Update the BufferStorage classes to use size_t for all sizes and offsets.
BufferStorage9 now uses a std::vector to manage its memory.
BUG=angle:631
Change-Id: Iea4e7b33ede59a5b9c6a1245690c4b7865096fc3
Reviewed-on: https://chromium-review.googlesource.com/197819
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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655fe36e
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2014-04-11T13:12:34
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Use shader optimization level 3 selectively.
Default to HLSL compiler optimization level 1 and work around a compiler bug with break in nested loops by using optimization level 3.
BUG=angle:603
Change-Id: I4f7985a5648f1b5f54d80554c21aced7fc1777c2
Reviewed-on: https://chromium-review.googlesource.com/194129
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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