|
d193d51b
|
2024-06-17T22:46:08
|
|
Replace issue ids post migration to new issue tracker
This change replaces anglebug.com/NNNN links.
Bug: None
Change-Id: I8ac3aec8d2a8a844b3d7b99fc0a6b2be8da31761
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637912
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b3ab67d3
|
2024-03-14T15:06:02
|
|
tests: Remove unnecessary .get() from RAII objects
Bug: chromium:40942995
Change-Id: I82509869bce3ad8f51811188fe04267f2de04786
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5370904
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
89e38b57
|
2022-06-22T15:04:08
|
|
Refactor to use ANGLETest vs ANGLETestWithParam
Bug: angleproject:6747
Change-Id: I72ad52d0268eae0e1a401f12f3e94cc5efa402f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3719002
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
a11bf0ed
|
2022-03-31T17:28:18
|
|
Fix Max Atomic Counter Conformance Test Failure on Pixel6
ARM does not support the VkPhysicalDeviceFeature
vertexPipelineStoresAndAtomics.
According to vulkan specs: we should disable the usage
of atomic buffers in vertex, tessellation, and geomotry shader stages.
Set maxShaderAtomicCounters to zero for all these shader stages
if vertexPipelineStoresAndAtomics is not supported.
Create two angle_end2end_test to check atomic buffer usage in
tessellation control shader and tessellation evaluation shader.
Bug: angleproject:6918
Change-Id: I566562f99672d50cfb3d75def81a18a613b26ca0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3563501
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
f3d5dac3
|
2021-08-23T17:25:15
|
|
Vulkan: SPIR-V Gen: Drop dependency to glslang
The SPIR-V gen path is now made default. Compilation through glslang is
still supported for debugging, and is enabled on the GLSL* end2end tests
for smoke testing. On release builds, glslang is not supported.
To test with glslang, add the following gn arg (only necessary if dcheck
is disabled):
angle_enable_spirv_gen_through_glslang = true
Then enable the generateSPIRVThroughGlslang feature. This can be done
by setting an environment variable:
ANGLE_FEATURE_OVERRIDES_ENABLED=generateSPIRVThroughGlslang ./angle_deqp_gles2_tests
Binary size saving:
- 1.3MB on Linux (SPIR-V gen itself: 240KB)
- 730KB on Android (SPIR-V gen itself: 140KB)
Perf tests:
- LinkProgramBenchmark.Run/vulkan_compile_single_thread
* Through glslang:
truncated mean: 1287033.36
* Direct SPIR-V Gen:
truncated mean: 244495.91 (~80% reduction)
- LinkProgramBenchmark.Run/vulkan_compile_multi_thread
* Through glslang:
truncated mean: 4565894.83
* Direct SPIR-V Gen:
truncated mean: 1158164.10 (~75% reduction)
Bug: angleproject:4889
Bug: angleproject:6210
Change-Id: I486342702977c8114e90073b97183aba115a8b2d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3115140
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
e28fb127
|
2021-08-05T14:32:16
|
|
Vulkan: Propagate BufferData changes to atomic counter binding
This CL adds context to the observer list of atomic counter buffer
so that it gets notified when BufferData is called on atomic counter
buffer and set dirty bit accordingly.
Bug: b/195678877
Change-Id: I924cf12ef54b5986d5c56b9e3b71584039490206
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076170
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
52aae056
|
2021-08-05T14:22:26
|
|
Vulkan: Test for buffer storage propagate to AtomicCounter properly
When BufferData call result in storage change, it should propagate the
change to atomic counter buffer binding properly. This CL adds a test to
call BufferData on the same buffer while the previous usage of buffer is
still pending (thus may trigger reallocation of buffer storage) and see
if shader reads correct atomic counter buffer data.
Bug: b/195678877
Change-Id: Iac94c3bd0a73573da0bfc814d33b5cd43475772d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076819
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
153240b2
|
2021-06-11T16:36:32
|
|
Vulkan: SPIR-V Gen: Support loops
Loops are similar to if-else in that they generate a number of blocks
where the first block specifies divergence (OpLoopMerge) and the merge
block. Differently from if-else, there is a block where the condition
is evaluated and a block which `continue;` leads to (this last block is
the only one allowed to back-jump to the beginning of the loop).
Bug: angleproject:4889
Change-Id: Ic59f4bf3e05fbf93cb5af85acd3bc4b0da8412af
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2957809
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
6746e5dd
|
2021-06-01T22:48:14
|
|
Vulkan: SPIR-V Gen: Basic support for compute shaders
This change enables direct SPIR-V generation for compute shaders and
enables a few tests. A handful of built-in functions are translated to
support said tests.
Bug: angleproject:4889
Change-Id: I8fd6dc50ff31559a738ba680a993fb197e29fcf9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2939330
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
778a4ed9
|
2021-06-01T22:51:24
|
|
Re-enable atomic counter tests on Vulkan/Windows
Since --bot-mode, the situation that prevented these tests from working
is no longer possible.
Bug: angleproject:3738
Change-Id: I9ef8af8ebd204cb490e3907ca621eb30bb829532
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2931757
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a6b16d29
|
2021-03-02T19:04:57
|
|
Suppress UNINSTANTIATED_PARAMETERIZED_TEST failures on Ozone
We only support ES2 on Ozone, so tests that depend on ES3 or ES31
support are not instantiated there.
Bug: chromium:1183147
Change-Id: Id58bcd9b44a5b9a70b5ae8115e27c44f5dc81226
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2726550
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
186fe990
|
2021-01-15T15:49:30
|
|
Vulkan: Redo RewriteAtomicCounters
With MonomorphizeUnsupportedFunctionsInVulkanGLSL and
RewriteArrayOfArrayOfOpaqueUniforms transformations run, it is no longer
possible to encounter array of array of atomic counters, or have any
passed to functions. As a result, RewriteAtomicCounters is greatly
simplified. Additionally, it is no longer necessary to pass
binding/offset information for atomic counters around and they can use
constants. This change removes dependency on the
shaderStorageBufferArrayDynamicIndexing Vulkan feature.
Bug: angleproject:3726
Bug: angleproject:3881
Change-Id: Ia43092a668f60d009eccbbceeed5deaf105a5895
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2633687
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
f98f18f6
|
2020-11-17T18:42:35
|
|
Remove Nexus 6P expectations
Bot decommissioned in crrev.com/c/2541579
Bug: chromium:1148989, angleproject:5280, angleproject:3726
Bug: angleproject:2641, angleproject:3264, angleproject:2114
Bug: angleproject:3464, angleproject:4991, angleproject:1415
Bug: angleproject:2407, angleproject:1427, angleproject:4215
Bug: angleproject:1429, angleproject:5069, chromium:998503
Change-Id: I1b268fdbcf6465aef447e90e470c1a011c7b3747
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2545892
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
e815afbf
|
2020-09-07T22:09:22
|
|
First pass at increasing inclusivity
Link to the inclusivity rules
https://source.android.com/setup/contribute/respectful-code
Bug: b/162834212
Bug: chromium:1097198
Change-Id: Ied5a9e3879d72bff3f77ea6fcda9b82f30c32c2f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2396737
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Trevor Black <vantablack@google.com>
|
|
a3bf9092
|
2020-09-09T12:16:54
|
|
Suppress AtomicCounterBufferRangeRead failure on Nexus6P
TBR=syoussefi@chromium.org
Bug: angleproject:3726
Change-Id: I8e4eb420ef43ee50b7e4df563148ed296f260adb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2401545
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
41c93c55
|
2020-09-01T11:34:32
|
|
Vulkan: Bug fix in atomic counter buffer count calculation
When binding a new atomic counter buffer to a slot it is
necessary to take into account the previous binding of that
slot. This rectifies a bug introduced in f7b607c63c
Bug: angleproject:3566
Test: angle_unittests.exe --gtest_filter=AtomicCounterBufferTest31.AtomicCounterBuffer*
Change-Id: If78954d27c3345e8620294a84e839058d7dd7b9a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2388431
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a2f9ad39
|
2020-03-09T14:28:39
|
|
Vulkan: Remove unused atomic counter builtins
Atomic counters are not supported by Vulkan. Most are
already converted by the RewriteAtomicCounters traversal,
but that is only invoked when atomic counters are active.
This CL introduces another pass that removes any atomic
counter builtin that was not handled by the previous pass.
It also will assert if it sees any atomic counters active,
thus ensuring it is only used when needed.
Test: KHR-GLES31.core.compute_shader.shared-struct
Test: angle_end2end_tests.exe --gtest_filter="*AtomicCounter*"
Bug: angleproject:4189
Bug: b:150310216
Change-Id: I61d10e954886dc94fede8b344f5a0ede3b689adb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2095688
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c3f0352d
|
2019-12-04T12:13:00
|
|
Re-enable atomic counter tests on !windows
There is a bug that prevents us from running these tests on the windows
bots. This change enables them on other platforms so we don't lose
coverage.
Bug: angleproject:3738
Change-Id: I9b546c3223499af88b347f8a01be8edb245c19a7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1950654
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
99bd10b7
|
2019-11-18T15:18:30
|
|
Vulkan:Disable AtomicCounterBuffer tests on Vulkan
These tests were incorrectly turned on for Vulkan during the recent
test macro refactor.
Bug: angleproject:4125
Change-Id: I36940209e4223182e4810c30b0d0098d4abf0222
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1922591
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
1a01b4b3
|
2019-11-11T16:41:07
|
|
Refactor end2end test macros
This is a foundational CL to enabling the end2end tests on swiftshader.
Refactored infrastructure with new ANGLE_INSTANTIATE_TEST_ES*
macros that will run tests over all various combinations of all
platforms for different ES versions.
Just skipping failing tests initially to get the refactor landed.
Bug: angleproject:4081
Bug: angleproject:4092
Change-Id: I017f6c3267179e49b6ae08cc7488096b423dcdb5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1904635
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
d53944cc
|
2019-08-09T12:09:32
|
|
Disable AtomicCounterBuffer tests on Vulkan
If a shard executes a Vulkan test first, it sets the window's pixel
format to something that the gl backend doesn't agree with. This causes
subsequent OpenGL tests to all fail, and eventually leads to a crash.
This disables AtomicCounterBuffer tests on Vulkan so that every shard
starts with some OpenGL test first (note that AtomicCounterBuffer is
alphabetically the first test suite).
Bug: angleproject:3738
Change-Id: Ifc32e7884e53ec2a10eb939cf23e5db7fa66f8b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745359
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c9ba782a
|
2019-08-05T16:14:22
|
|
Vulkan: Support atomic counter array of arrays
Previously, it was assumed that a function argument is either AC or
AC[i], and it was converted to AC or AC+i respectively. The code is
changed to support any number of dimensions and subscripts, using
array size information from AC's type. If AC is an array of array
(atomic_uint AC[N][M][R]), the following index calculations are done.
AC -> AC.arrayIndex
AC[i] -> AC.arrayIndex + i*M*R
AC[i][j] -> AC.arrayIndex + i*M*R + j*R
AC[i][j][k] -> AC.arrayIndex + i*M*R + j*R + k
A test is added to exercise these various forms of indexing:
AtomicCounterBufferTest31.AtomicCounterArrayOfArray
Bug: angleproject:3566
Change-Id: I1e181a7363463d1d0ee4916f35006ed7c58e0f7c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1739488
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
c13ca2af
|
2019-07-17T15:46:29
|
|
Vulkan: Allow more than one atomic counter buffer binding
dEQP assumes there are more than one atomic counter buffers available.
This is technically not a requirement by the standard, but nevertheless
could be what applications expect as well.
This change adds support for multiple atomic counter buffer bindings.
This is done by declaring an array of storage buffers for the atomic
counter buffers (instead of declaring only one) and passing the
(binding, offset) pair around to functions instead of just the offset.
The atomic counter is found by indexing `binding` into the storage
buffer array first before indexing `offset` into its `uint[]`.
ProgramVk's default uniform collection is also fixed not to include
atomic counter uniforms.
A remaining issue is that atomic counter buffer offsets don't have
alignment requirements in GLES, but Vulkan does for storage buffers.
Similar to emulated transform feedback buffer offsets, these should be
sent to the shader through uniform values. This will be done in a
follow up change.
Bug: angleproject:3566
Change-Id: I5600225c24c38f1a8ecf5c64388073055733197d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1707931
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a0d010ab
|
2019-08-01T11:05:21
|
|
Disable atomic counter buffer tests on AMD/Windows/GL
Second attempt at fixing this bot:
https://ci.chromium.org/p/chromium/builders/ci/Win10%20FYI%20x64%20Release%20%28AMD%20RX%20550%29
Bug: angleproject:3738
Change-Id: I8e8626cc911df9dae82c542b2dde8696f10e49bc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1731130
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
eb06814d
|
2019-07-03T17:17:45
|
|
Correct barriers of glMemoryBarrier in test cases
Some test cases use wrong barriers when calling glMemoryBarrier.
Bug: angleproject:2280
Change-Id: I0750c1eba84ed8af32091f7ecd5bdbd2b32fd397
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687591
Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
|
|
557e3853
|
2019-07-24T18:16:18
|
|
Vulkan: Disable atomic counter buffer tests on AMD/Windows
A likely driver bug is causing the subsequent OpenGL test to fail.
Bug: angleproject:3738
Change-Id: I6ee5e9e7298a2adb3069a6e14ac83453fa34b50f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1716056
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b82d8633
|
2019-07-15T11:23:08
|
|
Vulkan: Atomic counter buffer support
Vulkan doesn't treat atomic counters especially, and they are emulated
with atomic access to storage buffers.
A single atomic counter buffer binding per pipeline is supported. All
the atomic counters identify an offset within this buffer. The shader
is modified to include a storage buffer definition with
`uint counters[];` as the only field.
A compiler pass replaces atomic counter definitions with variables that
hold the corresponding offset parameter, as well as changing atomic_uint
types to just uint (as the offset). Where an atomic counter variable is
used, it is replaced with the offset variable (plus the array index, if
array). At the same time, built-in `atomicCounter*` functions are
replaced with a corresponding `atomic*` function and
`memoryBarrierAtomicCounter` is replaced with `memoryBarrierBuffer`.
Bug: angleproject:3566
Change-Id: Iefb3d47de6a5cb3072bfa0cb94a46ac6a886d369
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704635
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
c1c9fb1b
|
2018-10-18T11:41:50
|
|
ES31: Add atomic counter buffer support to D3D11 renderer
Adds support for atomic counters to the D3D11 renderer using UAV.
Bug: angleproject:1729
Test: angle_end2end_tests
Change-Id: I2904ba62644685b7d91f7475bd80a81ae414993b
Reviewed-on: https://chromium-review.googlesource.com/c/1451259
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
35cd7332
|
2018-12-02T12:03:33
|
|
Refactor test shader style.
This change enforces a lot more consistency. We pass const char * to
the Compile functions instead of std::string. Also fixes the
indentation of C++11 block comments to be more consistent.
Bug: angleproject:2995
Change-Id: Id6e5ea94055d8cbd420df4ea2e81b2d96cb5ce78
Reviewed-on: https://chromium-review.googlesource.com/c/1357103
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
b980c563
|
2018-11-27T11:34:27
|
|
Reformat all cpp and h files.
This applies git cl format --full to all ANGLE sources.
Bug: angleproject:2986
Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f
Reviewed-on: https://chromium-review.googlesource.com/c/1351367
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4a22f4b0
|
2018-10-23T14:36:47
|
|
ES31: Add atomic_uint support to HLSL translator
This is the first commit in a series to enable atomic counter buffers.
Adds support for atomic counters to the GLSL->HLSL translator using
RWByteAddressBuffer.
Bug: angleproject:1729
Test: angle_end2end_tests
Change-Id: I3b7e08f9256dc9bdbcc02ad8910040f2bc14aeac
Reviewed-on: https://chromium-review.googlesource.com/c/1291329
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
5804dc8e
|
2018-04-13T14:11:46
|
|
Refactor GL tests to use a shader library
Instead of having the same simple shaders repeated over and over in
the test code, reuse a single shader library.
BUG=angleproject:2474
TEST=angle_end2end_tests
Change-Id: I13f8ca8c0125e6d30f1761639bf8c3f69e0e77d2
Reviewed-on: https://chromium-review.googlesource.com/1012078
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
05c31dae
|
2017-07-18T16:11:39
|
|
ES31: Enable atomic counter for GL backend
This simply translates the offset qualifier and synchronizes
the buffer binding state for GL translator and renderer.
BUG=angleproject:1729
TEST=angle_end2end_tests:AtomicCounterBufferTest31
Change-Id: Ib8424918478ae4c47049d5856ea20ef022f12913
Reviewed-on: https://chromium-review.googlesource.com/575913
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
eaef1e5e
|
2017-06-13T10:44:11
|
|
Link atomic counters to buffers
Gather counters from each shader and group them according the
layout qualifier 'binding' into each buffer.
BUG=angleproject:1729
TEST=angle_end2end_tests:AtomicCounterBufferTest
Change-Id: I8d0cd0d2bf65be37c035b0e1540481c8bee0bae4
|
|
6eafb04c
|
2016-12-27T17:04:07
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ES31: Add GL_ATOMIC_COUNTER_BUFFER_BINDING binding point
BUG=angleproject:1729
TEST=dEQP-GLES31.functional.state_query.integer.atomic_counter*
dEQP-GLES31.functional.state_query.indexed.atomic_counter*
angle_end2end_tests:AtomicCounterBufferTest
Change-Id: I059c4e22e04cedec9134ec9f631de33f77b1fbe2
Reviewed-on: https://chromium-review.googlesource.com/430959
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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