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5c1e58d0
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2014-08-04T10:47:58
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Add missing cache clears to D3D buffer classes.
BUG=angle:709
Change-Id: I93f92b916a0da26975cd459399cc2873cb4ab9f0
Reviewed-on: https://chromium-review.googlesource.com/210642
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
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048c4fe7
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2014-07-23T15:28:33
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Fix buffer tests.
The names of the tests were not properly capitalized, and the huge
buffer test could fail unexpectedly when it was run after several
prior tests which allocated large amounts of memory.
Change-Id: Ied5d1b6f56354e748f0df9d52658d14de9a559ac
Reviewed-on: https://chromium-review.googlesource.com/209611
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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e09f1c82
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2014-06-12T11:10:12
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Fix crash on zero size but non-NULL bufferData.
Could cause a crash when running the WebGL CTS with Firefox.
BUG=angle:675
Change-Id: I58bf9eed622660d4702b775f368ff9cbd693197a
Reviewed-on: https://chromium-review.googlesource.com/203456
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
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80b9528d
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2014-05-06T13:57:43
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Handle buffer memory allocation failures gracefully.
When we would allocate huge buffers, we would not always gracefully
fail and return a GL error back to the application. We should be able
to better handle buffer allocation failures with this patch.
BUG=angle:634
Change-Id: Ic3edce6d22b731ec52666a2a0e82f9a4fbbb23ae
Reviewed-on: https://chromium-review.googlesource.com/197994
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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