|
5fd0b2d9
|
2015-01-05T13:38:44
|
|
Fix iterator comparison in Context.cpp.
In deleteTransformFeedback, we were using a const iterator, in a
non-const method. Fix the comparison by using auto, which delegates
more work to the compiler's static type checking.
BUG=angle:773
Change-Id: Ibc362fe49629331811a5302df1b68269dfa128a6
Reviewed-on: https://chromium-review.googlesource.com/238444
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
3b141a6c
|
2015-01-05T13:15:16
|
|
Add OSX cases to EGL headers.
These changes we'll have to upstream at a later time.
BUG=angle:773
Change-Id: I18feb84ae58cb16e3e555c9ab65b6925ba35048e
Reviewed-on: https://chromium-review.googlesource.com/238443
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
3897cd17
|
2015-01-05T13:15:15
|
|
Don't use std::tuple in IndexRangeCache.
std::tuple currently isn't available on Chromium/OSX.
BUG=angle:773
Change-Id: I9f9efc88dcfe904e98a76df8b04086b88f724424
Reviewed-on: https://chromium-review.googlesource.com/238442
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
47e156c0
|
2015-01-05T13:15:13
|
|
Use #include <stdint.h> instead of <cstdint>.
This fixes the compile on OSX.
BUG=angle:773
Change-Id: I68111e178986bb78b73006a1559ba26120275599
Reviewed-on: https://chromium-review.googlesource.com/238441
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
2bd2a42d
|
2015-01-05T13:26:05
|
|
Don't assume c++11 std::map::erase in invalidateRange.
We were using the c++11 iterator return value from std::map::erase.
Instead use the post-increment operator to keep a valid iterator
after the call to erase, even on older stl.
BUG=angle:773
Change-Id: Ieaa21a2b5a3fcd5ca229a31d40bdf9b8f3283a3c
Reviewed-on: https://chromium-review.googlesource.com/238440
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
22bcf7cf
|
2014-12-30T16:02:46
|
|
Implement KHR_create_context.
We need the functionality of this extension to support dEQP. Likely
we only needed the minor version enum to not generate an error, but
we can take the time to implement the few cases for the other enums
as well.
We don't support any debug context functionality currently, but we
may want to support it in the future.
BUG=angle:501
Change-Id: Ib74cd2e4581e054f8153bb358824d9296b9f8a1c
Reviewed-on: https://chromium-review.googlesource.com/238083
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
2445143a
|
2014-12-30T14:53:16
|
|
Advertise EGL_EXT_platform_base.
We were not advertising the extension, though we require it for
ANGLE_platform_angle. This was blocking dEQP functionality.
Change-Id: I8781867e772b4b1af62f1387faa863f8ce21de76
Reviewed-on: https://chromium-review.googlesource.com/238082
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e65d145b
|
2014-12-30T15:35:39
|
|
Accept no attributes in GetPlatformDisplayEXT.
It is quite valid for the app to pass in NULL for the attribs list.
In this case we currently crash. We could trigger this error using
dEQP.
Change-Id: I64aba1077f9095bd099c6b60f789ec076cb3d385
Reviewed-on: https://chromium-review.googlesource.com/238081
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
049743a9
|
2014-12-23T13:05:11
|
|
Restrict depth buffer formats on D3D11 Feature Level 9_3
*_TYPELESS formats weren't supported in D3D10Level9 until
Windows 8. Some Win8 D3D9 drivers don't support them either.
To workaround this, we avoid _TYPELESS formats on D3D11 FL9_3.
BUG=angle:856
BUG=435726
Change-Id: I280dc7f87e3a2c737c14284ebb744188e7f10616
Reviewed-on: https://chromium-review.googlesource.com/237292
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
4fd18b1b
|
2014-12-22T12:32:05
|
|
Emulate large and negative viewports on D3D11 Feature Level 9_3
Like D3D9, D3D11 Feature Level 9_3 doesn't support large or negative
viewports. We have to emulate these in the vertex shader.
BUG=angle:858
Change-Id: I2bd53e3921dc3590cc7193164d73596deafca9ea
Reviewed-on: https://chromium-review.googlesource.com/236040
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
324bcc46
|
2014-12-22T13:43:02
|
|
Fix instancing on D3D11 9_3, by ensuring slot zero contains non-instanced data
D3D11 Feature Level 9_3 supports instancing, but slot 0 in the input
layout must not be instanced. D3D9 has a similar restriction, where
stream 0 must not be instanced. This restriction can be worked around
by remapping any non-instanced slot to slot 0. This works because
HLSL uses shader semantics to match the vertex inputs to the elements
in the input layout, rather than the slots.
BUG=angle:858
Change-Id: I67b2be9095afc206a4b9f107ed61356820551afe
Reviewed-on: https://chromium-review.googlesource.com/237270
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ce8bb2fa
|
2014-12-30T13:32:25
|
|
Improve standards conformance of ANGLE's testing code.
ANGLE's testing code recently got enabled in Chromium's builds. While it
builds fine with cl.exe, it isn't quite standards-conformant and doesn't
build with clang. Fix this.
There were three issues:
1. ANGLE_TYPED_TEST_CASE() is a variadic macro that tries to use
__VA_ARGS__ as argument to a variadic template and then pass
that template to another macro. However, [cpp.replace] describes
that ANGLE_TYPED_TEST_CASE(Test, int, float) should be expanded
to TYPED_TEST_CASE(Test, ::testing::Types<int, float>) which
should be interpreted as a "call" of TYPED_TEST_CASE with the
3 macro arguments `Test`, `::testing::Types<int`, and `float>`.
As a fix, use a typedef for the variadic template and refer to
it through the typedef in the macro call.
2. `#version` was used on its own line in a substitution of the
SHADER_SOURCE macro. [cpp]p1 says that every line starting with
a `#` is a preprocessing directive, and [cpp.replace]p11 says
"If there are sequences of preprocessing tokens within the list
of arguments that would otherwise act as preprocessing directives,
the behavior is undefined" (with a footnote that this includes
non-directives -- # followed by unknown text). As a fix, merge the
`#version` line with the previous line. Now the line doesn't start
with `#` and things are fine.
3. Unqualified lookup usually doesn't look into dependent bases. If
this is desired, one usually has to make the call qualified, a
good explanation for this is at
http://eli.thegreenplace.net/2012/02/06/dependent-name-lookup-for-c-templates
cl.exe doesn't implement this rule, and clang tries to emulate
cl.exe's behavior to a certain extend when in Microsoft mode.
However, that seems to not work for member templates with explicit
types (filed http://llvm.org/PR22066 for this, but since it's not
needed to parse Microsoft headers and not standards-conformant,
I'm not sure if we'll fix that). As a fix, don't provide an explicit
type, the inferred type is the same. This is also consistent with
all the other tests in this file. (We might clean up -Wmicrosoft
warnings in the future; if so I'll add the explicit this->s that
are missing in this file when we do.)
BUG=chromium:445406
Change-Id: I77a2f3ab9601a1f0f39b56ed3d05217f123155b8
Reviewed-on: https://chromium-review.googlesource.com/238090
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5b072780
|
2014-12-11T13:52:38
|
|
Fix DisplayD3D not initializing mRenderer.
BUG=angle:658
Change-Id: If865910d52154f574f4d488d4c45fcac9a87b050
Reviewed-on: https://chromium-review.googlesource.com/234761
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
932b465b
|
2014-12-17T15:25:31
|
|
Add format size information for DXGI_FORMATs.
Change-Id: I14d0b8ebd631e5c9c3c3b63c047c9ef7c11bf310
Reviewed-on: https://chromium-review.googlesource.com/236304
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
eca8561e
|
2014-12-17T15:24:38
|
|
Add format size information for D3DFORMATs.
Change-Id: Id8d884df31726546e871d75a719bc419dd767d6b
Reviewed-on: https://chromium-review.googlesource.com/236303
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
21c1e456
|
2014-12-29T11:33:41
|
|
Fix a translator crash with index expressions.
This crash happened with certain bad shaders which used temporary
values as array (or other) index expresisons.
Fixes the crash covered in the WebGL test
"conformance/bugs/undefined-index-should-not-crash"
BUG=angle:857
Change-Id: I13e2ba6d5f1ab0846ac902021bc0b57cbb37d759
Reviewed-on: https://chromium-review.googlesource.com/237460
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
97399235
|
2014-12-23T12:31:15
|
|
Enable conditional InfoLog for HLSL link failures.
We don't always have an InfoLog available for dynamic shaders, but we
can still capture data in some cases for default shaders.
Change-Id: Iccd022f24d5c2b8922e9254580705675cd4e405f
Reviewed-on: https://chromium-review.googlesource.com/237328
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
be954a23
|
2014-12-23T00:05:28
|
|
Implement support for the binary operator '%' in the translator.
BUG=angle:854
Change-Id: If116de132dc83d93255749b54c1919a75abcb65c
Reviewed-on: https://chromium-review.googlesource.com/236330
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
be12fa22
|
2014-12-23T13:09:42
|
|
Update WebGL expectations.
Change-Id: I69795b97ef032838cd43e889119405aaee66fa4f
Reviewed-on: https://chromium-review.googlesource.com/237329
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
48825bea
|
2014-12-23T12:12:01
|
|
Disable FL9_3 tests because of Windows 7 failures.
These tests were failing on SwapChain11 with errors relating to
the Depth Stencil backbuffer.
BUG=angle:856
BUG=435726
Change-Id: Idd371a380e9b302d7d5e40437e9d76589872b750
Reviewed-on: https://chromium-review.googlesource.com/237450
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
185de884
|
2014-12-22T15:17:52
|
|
Update ANGLE's translator to Bison 3.
BUG=angle:462
Change-Id: I2c1c18027dee1c3b4efb87374caaadbf58367841
Reviewed-on: https://chromium-review.googlesource.com/236930
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
d5663b1c
|
2014-12-22T12:24:06
|
|
Support remaining vertex attrib formats on D3D11 9_3
Change-Id: Id0d3ad6ec7764ed84ec504ad92eca81dff29aac8
Reviewed-on: https://chromium-review.googlesource.com/236043
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
366db7cd
|
2014-12-16T13:15:14
|
|
Prevent usage of GSSetConstantBuffers on D3D11 Feature Level 9_3
Calling GSSetConstantBuffers with real data causes a device removed
error on 9_3. We therefore ensure that ANGLE doesn't call it on 9_3.
Change-Id: I151a74ee7ea81fc4b795d8bf10d5e5c42bfe7c86
Reviewed-on: https://chromium-review.googlesource.com/236042
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2609bf4c
|
2014-12-18T13:55:08
|
|
Refactored test targets into angle_unittests and angle_end2end_tests.
angle_unittests subsumes the previous:
angle_compiler_tests
angle_preprocessor_tests
and will subsume angle_implementation_unit_tests in a follow-on CL.
angle_end2end_tests subsumes the previous:
angle_tests
angle_standalone_tests
angle_implementation_unit_tests
The bulk of these two targets have been factored into their own
.gypi files, so that a different main.cpp can be trivially
plugged in for the gtest harness. This refactoring has been
tested both in ANGLE standalone builds, and builds within
Chromium.
BUG=chromium:435726
Change-Id: I231a3c1989c17e188cc469dcf80fe78b052afe78
Reviewed-on: https://chromium-review.googlesource.com/236681
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Kenneth Russell <kbr@chromium.org>
|
|
54bd5a46
|
2014-12-01T12:51:04
|
|
Move blit to the Framebuffer object and Impl.
BUG=angle:841
Change-Id: I482e53a90606d9d6b105c7006234215d51ab1a6b
Reviewed-on: https://chromium-review.googlesource.com/232692
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
bce529e4
|
2014-12-01T12:48:41
|
|
Move ReadPixels to the Framebuffer object and Impl.
BUG=angle:841
Change-Id: I71deac9e755b5dfa010596cd1f8a213c24d895bf
Reviewed-on: https://chromium-review.googlesource.com/232691
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b04dc82e
|
2014-12-01T12:02:02
|
|
Move Framebuffer clearing from Renderer to the Framebuffer object.
BUG=angle:841
Change-Id: I95c9cbdc2d1c99731e19c48e18117358d22b9e94
Reviewed-on: https://chromium-review.googlesource.com/232690
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
c9878cb1
|
2014-12-11T10:43:48
|
|
Fix normalized GL_BYTE vertex attributes on D3D11 9_3
Feature Level 9_3 doesn't support as many formats for Input Layouts
as 10_0+. On 9_3, we have to make sure that GL vertex attributes are
converted into formats that 9_3 supports.
Change-Id: I27b9a85a6eb21a37bd36e60bf011b83fce743fd0
Reviewed-on: https://chromium-review.googlesource.com/234523
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
44b422c1
|
2014-12-09T15:42:01
|
|
Unify duplicated code for both depth and stencil buffer in ValidateBlitFramebufferParameters()
Tested with angle_*_tests and WebGL CTS in Chrome Canary on Windows. Passed with no regressions.
Change-Id: Ied0a32ea75565ef19b8e87bed8bdd555b74edee3
Reviewed-on: https://chromium-review.googlesource.com/234110
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Dongseong Hwang <dongseong.hwang@intel.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
4ed1c450
|
2014-12-12T10:44:33
|
|
Link libANGLE against translator_static.
If there are multiple users of translator.dll then one could ShFinalize
and destroy the memory of all the others. libANGLE needs it's own copies
of the global pool allocator to make sure this doesn't happen.
There should be no functional changes for non-component builds.
BUG=angle:823
Change-Id: Id6f7d50e86d8950834399b16a7ab14e6e3198d12
Reviewed-on: https://chromium-review.googlesource.com/234594
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
588434c4
|
2014-12-10T10:41:45
|
|
Prevent D3D11 Feature Level 9_3 from sampling from SV_Position in Pixel Shaders
D3D11 FL9_3, like Shader Model 2.0 in D3D9, doesn't support reading from SV_Position in the pixel shader. We have to reconstruct gl_FragCoord using dx_ViewCoords instead.
Change-Id: I7e898038d210d73a9d224dcc18b033e5cd4a56f5
Reviewed-on: https://chromium-review.googlesource.com/234277
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
492a7e43
|
2014-11-05T13:27:06
|
|
Encapulate the ESSL compiler into a GL object that is per-context.
* Allows for multiple contexts have to have different client versions, caps
and extensions without causing shader compilation failures.
BUG=angle:823
Change-Id: I523679e90be031b0b7fa385d46d6839b1cf3029f
Reviewed-on: https://chromium-review.googlesource.com/227710
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
797ff4c0
|
2014-12-11T12:01:45
|
|
Move some structs and enums from Renderer.h to RendererD3D.h
Change-Id: Ib334d2506031466a73f1a233ee68c1658841a882
Reviewed-on: https://chromium-review.googlesource.com/234720
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
62588f5b
|
2014-12-10T10:27:35
|
|
Remove D3D11_BIND_STREAM_OUTPUT usage on D3D11 Feature Level 9_3
Change-Id: Ib9d2d155a6e062488ff5bb5ce578036b6187ca70
Reviewed-on: https://chromium-review.googlesource.com/234276
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
53c1a456
|
2014-12-05T13:24:42
|
|
In Clear11, use ID3D11DeviceContext1::ClearView when appropriate
Change-Id: I8d9054b5582cfe78beaff07146adc73b4716eaf9
Reviewed-on: https://chromium-review.googlesource.com/233680
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
eb32a2e9
|
2014-12-10T14:27:53
|
|
Fix cube map rendertargets.
We were using the entire level parameter of the cube map, instead
of using the helper functions for cube map ImageIndexes, which
set the layer corresponding to the cube map face.
BUG=angle:849
BUG=440701
Change-Id: Id78db5c8281b6b644392bb961d69a7f869755a34
Reviewed-on: https://chromium-review.googlesource.com/234380
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
b1237ed7
|
2014-12-08T09:37:42
|
|
On D3D11 Feature Level 9, use IDXGIAdapter2::GetDesc2.
On Feature Level 9_3, GetDesc() returns "Software Adapter" in the hardware
description string, instead of a description of the actual GPU. As a
result, glGetString(GL_RENDERER) on 9_3 wouldn't return any useful info
about the current hardware.
Change-Id: Ie4d329a08a03ee044fc0b594308aaf0bf235c74e
Reviewed-on: https://chromium-review.googlesource.com/233663
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
0dbda057
|
2014-12-04T18:13:04
|
|
Add basic D3D11 Feature Level 9.3 support
Change-Id: I660c74791ddb9917bd4796bb652eefab2a3e4863
Reviewed-on: https://chromium-review.googlesource.com/233660
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
748f74ef
|
2014-12-01T11:25:34
|
|
Rename Framebuffer::completeness to checkStatus and add an Impl method.
BUG=angle:841
Change-Id: I04b4ffd086424569a15aa21447dd552e0a898928
Reviewed-on: https://chromium-review.googlesource.com/232394
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
9dd95808
|
2014-12-01T11:12:59
|
|
Add set*Attachment methods to FramebufferImpl.
BUG=angle:841
Change-Id: Ie819c253a900d105d768aee168a6a2de89754ccc
Reviewed-on: https://chromium-review.googlesource.com/232393
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f1b85f31
|
2014-12-08T14:14:13
|
|
Update generated D3D shaders.
We neglected to regenerate with our switch to the 8.1 SDK.
Change-Id: Idd67dce1147ad0acec9bf933a0fd01f421c784ef
Reviewed-on: https://chromium-review.googlesource.com/233844
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
16545669
|
2014-12-05T15:02:08
|
|
Move libEGL to compile on all platforms.
BUG=angle:773
Change-Id: I377c6df9b1f10e2756b7f000099847dc910c965c
Reviewed-on: https://chromium-review.googlesource.com/232793
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
1a05ce93
|
2014-12-05T15:02:07
|
|
Allow implementation tests to compile on all platforms.
BUG=angle:773
Change-Id: I9fb56c1d8332b1529460eb3962bae1b756f58e91
Reviewed-on: https://chromium-review.googlesource.com/232791
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
62a4be24
|
2014-12-05T15:02:06
|
|
Move the Image::copy implementation to ImageD3D.
This method uses rx::RenderTarget, which is D3D-only.
BUG=angle:773
Change-Id: I2cb523fa98bda96661260d37a8c69c2ed8e7aa84
Reviewed-on: https://chromium-review.googlesource.com/233441
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b5d8f23e
|
2014-12-04T15:43:01
|
|
Move GetAttachmentRenderTarget and GetAttachmentSerial to FramebufferD3D.h.
BUG=angle:841
Change-Id: Ic341239e848f1daf7cf38f233d79a58f221780f4
Reviewed-on: https://chromium-review.googlesource.com/232969
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
437d2662
|
2014-12-05T14:23:35
|
|
Move some D3D-specific stuff into ProgramD3D.
BUG=angle:773
Change-Id: I48b42e7a3e82a43d3dde16a8d1016d28280eae39
Reviewed-on: https://chromium-review.googlesource.com/232968
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
8e7c8a13
|
2014-12-04T16:16:32
|
|
Fix texture format support queries on AMD-D3D9.
We were allowing calls to the device to check support for D3DFMT_NULL,
which AMD reports as a usable texture type. This was causing crashes
with the WebGL CTS and angle_end2end_tests, when the user tries to use
an sRGB or other type, which we incorrectly reported as available.
BUG=angle:839
Change-Id: I4941baac6a2b14a09c0ad2c924f29189ccfc6a07
Reviewed-on: https://chromium-review.googlesource.com/232728
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
130e6e8f
|
2014-12-05T12:17:40
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|
Mark the exported entry points as stdcall.
Because they may be returned as stdcall from eglGetProc address, the entry
point functions must be stdcall.
Fixes issues on 32-bit builds.
BUG=angle:733
Change-Id: Ia20046a67fdc28c702837ec59b8299c6bb722006
Reviewed-on: https://chromium-review.googlesource.com/233471
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
babd8caf
|
2014-12-05T11:36:40
|
|
Have libGLESv2 compile tls.cpp.
BUG=angle:733
Change-Id: Ief3ddabdc441eb7e46581337a511cec2a90ede48
Reviewed-on: https://chromium-review.googlesource.com/233431
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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8300538f
|
2014-12-03T14:50:26
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|
Use the static CRT.
Remove a test that expects a crash, it has become flaky.
BUG=angle:733
Change-Id: Ia1d4e0b3dd09fa755f678b97b8deceee3ef0a35b
Reviewed-on: https://chromium-review.googlesource.com/232963
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
e7c6e43c
|
2014-12-03T14:48:07
|
|
Implement all entry points in libGLES and have libEGL act as a shim.
This allows libANGLE to only be included in libGLESv2 and moves all TLS
data to libGLESv2.dll.
BUG=angle:733
Change-Id: I34f0b47987a5efbe906c290d3ca656142e69ea9a
Reviewed-on: https://chromium-review.googlesource.com/232962
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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|
6c85047a
|
2014-12-02T16:23:17
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|
Reject compound assignments of the type scalar op= vector/matrix
scalar op vector/matrix produces a vector/matrix, which can't be
assigned to a scalar. Handle this correctly for addition, subtraction and
division. Multiplication was already handled correctly as a special case.
BUG=angle:832
TEST=WebGL conformance tests
Change-Id: I318cae8bf353a5c58c588876ce3f29d18389263c
Reviewed-on: https://chromium-review.googlesource.com/232601
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
2c43325d
|
2014-12-03T12:36:54
|
|
Fix double delete with invariant varyings.
The compiler would leave some TString variables lying around
after the pool gets released, leading to a potential crash.
BUG=angle:846
Change-Id: I484ed9b14bba9bf653f6ed4001ae79f87791b0dd
Reviewed-on: https://chromium-review.googlesource.com/232780
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
68439854
|
2014-12-04T14:40:16
|
|
Fix ASSERT not covering full range of drawbuffer counts.
BUG=angle:841
Change-Id: I59cc281e4848572010cbba3d45382a98063e8db2
Reviewed-on: https://chromium-review.googlesource.com/233210
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
9ad4bda0
|
2014-12-01T11:03:09
|
|
Move Framebuffer invalidation into the impl.
BUG=angle:841
Change-Id: Ibcf58c4f676491f3b2582198c6cf9fd4a7a38b42
Reviewed-on: https://chromium-review.googlesource.com/232392
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
164d54eb
|
2014-12-01T10:55:33
|
|
Set all the drawbuffer state at once instead of one buffer per call.
BUG=angle:841
Change-Id: I988c7c0cd45317c78b8fd16df8324028ff1cb25d
Reviewed-on: https://chromium-review.googlesource.com/232391
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
05a49f68
|
2014-12-04T13:48:47
|
|
Fix doubly defined variables in libANGLE and libGLESv2.
We can get by with only including these in libANGLE, since libGLESv2
pulls in libANGLE.
BUG=angle:773
Change-Id: Iccbdb968b3c55528e2a7e1dd55f4f1280a70bfe9
Reviewed-on: https://chromium-review.googlesource.com/232967
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
3011c25b
|
2014-12-04T13:48:46
|
|
Fix event tracer linking on Linux.
We were including the cpp in multiple targets, which was causing a
multiply defined error.
BUG=angle:773
Change-Id: I1e31756faee2d7734f1fc6cfb086d0e7ec6519bc
Reviewed-on: https://chromium-review.googlesource.com/232966
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4eae6dfa
|
2014-12-04T13:48:45
|
|
Move native display check to the DisplayImpl.
This fixes another Linux compile error in the EGL layer.
BUG=angle:773
Change-Id: Iba643a72fb7b0d5994fe69e46184256e07aa3aad
Reviewed-on: https://chromium-review.googlesource.com/232945
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0ecf9af6
|
2014-12-04T13:48:41
|
|
Update WebGL CTS expectations.
Change-Id: I04f232b560dda470d589f8afbe8601d5cf7abeef
Reviewed-on: https://chromium-review.googlesource.com/232965
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
8e1936c7
|
2014-12-03T15:20:12
|
|
Skip BlitStencil test on Intel D3D9.
We seem to fail this config. It could be driver bug or other
problem in ANGLE. Disable the test until we can find an answer.
BUG=angle:809
Change-Id: I90d773d2047569d71fa8a25c8919a8e46b5676b1
Reviewed-on: https://chromium-review.googlesource.com/232980
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
dae55f64
|
2014-12-04T11:36:30
|
|
Remove polymorphism of egl::Display.
This was causing a warning on GCC, and is no longer necessary.
BUG=angle:773
Change-Id: I6cb09e79bff9035e3e38966dcad2cc7ba74701a1
Reviewed-on: https://chromium-review.googlesource.com/232944
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
5d94a2b1
|
2014-12-04T11:16:00
|
|
Move native window check to the DisplayImpl.
This hides the D3D-specific methods from the EGL side of things.
BUG=angle:773
Change-Id: I5a1c2bbff865e02bc1a07b3295347469ef9792e3
Reviewed-on: https://chromium-review.googlesource.com/232943
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
a0c18434
|
2014-12-04T10:27:25
|
|
Fix stray ANGLE_EXPORT.
BUG=angle:733
Change-Id: Ia4a84bea483ac11a2326d2402649affe10d661c9
Reviewed-on: https://chromium-review.googlesource.com/232942
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
9d9132df
|
2014-12-03T14:46:48
|
|
Remove support for compiling libANGLE as a dynamic library.
BUG=angle:733
Change-Id: Iacef45b89f234091eb5df505437adabece1e564b
Reviewed-on: https://chromium-review.googlesource.com/232961
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2ec386bb
|
2014-12-03T14:44:38
|
|
Rename IsSampler to IsSamplerType.
BUG=angle:733
Change-Id: I62aece16c11aefdbf13c0b5faf83040fdb8555e6
Reviewed-on: https://chromium-review.googlesource.com/232960
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
59723541
|
2014-11-26T15:30:16
|
|
Disable support for shader model 2 in Renderer9.
Change-Id: I2fc6e1b440cbdd72c99971d355637819a13951be
Reviewed-on: https://chromium-review.googlesource.com/232091
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
528ce3c1
|
2014-12-01T10:44:07
|
|
Merge some special cases of the default framebuffer into the Framebuffer class.
BUG=angle:841
Change-Id: Id4b5ac38926bc90fa015584d966aaef3a7101849
Reviewed-on: https://chromium-review.googlesource.com/232390
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2212b3d5
|
2014-12-03T10:59:00
|
|
Only generate shader debug info on Windows.
This was messing up the Linux build with some recent changes.
BUG=angle:773
Change-Id: I9ca201f08ddde0a36224872b2c78d1d666cf458d
Reviewed-on: https://chromium-review.googlesource.com/232792
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
36e86234
|
2014-12-01T16:48:23
|
|
Improve image update perf by re-using a MemoryBuffer.
Instead of allocating a new MemoryBuffer every frame, we can store
one scratch buffer in the Renderer, and occasionally re-create it
to ensure we aren't stuck using the maximum amount of memory.
BUG=angle:842
Change-Id: Id7c1912921ed8f84b151413453c3268d853352db
Reviewed-on: https://chromium-review.googlesource.com/230861
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Bruce Dawson <brucedawson@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9d59a044
|
2014-12-03T10:58:59
|
|
Ignore GCC's always inline warnings in MurmurHash.
These were benign and treated as errors. The always inline attribute
may still have some value, so I left it in.
BUG=angle:773
Change-Id: I78c5f792485e8f8d890123ee861cfecf2a5649be
Reviewed-on: https://chromium-review.googlesource.com/232790
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
0540e5d5
|
2014-12-03T10:58:58
|
|
Move the SystemInfo helpers to Win32 only.
BUG=angle:773
Change-Id: I53938837d925b14d8fc86c94a38d23bb86d82de5
Reviewed-on: https://chromium-review.googlesource.com/232699
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
2347de1a
|
2014-12-03T10:58:57
|
|
Remove src/libANGLE from default includes.
This is unnecessary, and was breaking Linux builds because of
a conflict with features.h.
BUG=angle:773
Change-Id: Ic704ac24a0e8f5781f67cadca396bef779495efe
Reviewed-on: https://chromium-review.googlesource.com/232698
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
e7cfb3dd
|
2014-12-03T10:58:56
|
|
Do not use std::strlen.
GCC doesn't use the std:: namespace for these methods.
BUG=angle:773
Change-Id: I0d887f103298cdd184b3f7825c5e44363edb9b92
Reviewed-on: https://chromium-review.googlesource.com/232697
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
2db1fbbc
|
2014-12-03T10:58:55
|
|
Make compile optimization level hidden outside D3D.
BUG=angle:773
Change-Id: Ia6f16d2e4644c02d94cf99b73f70d05486886925
Reviewed-on: https://chromium-review.googlesource.com/232696
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
27839c6d
|
2014-12-03T10:58:53
|
|
Remove unrefed texture validation variables.
These were causing unused variable warnings in Linux GCC builds.
BUG=angle:773
Change-Id: I860d425a1caef07a58f6ff1b6c113ad7b63283dc
Reviewed-on: https://chromium-review.googlesource.com/231856
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
e69a3f28
|
2014-12-03T10:58:53
|
|
Add missing cstring include to Uniform.cpp.
This file was missing on GCC builds.
BUG=angle:773
Change-Id: I6222b5ee563d64967d878c422abd464c8c92e646
Reviewed-on: https://chromium-review.googlesource.com/231855
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
639db12e
|
2014-12-03T11:36:43
|
|
Use memset to zero out ClearParameters.
Using the C struct initialization syntax was giving errors on
Linux.
BUG=angle:773
Change-Id: I298c851df7246eeb1772837c5678f3c578483b63
Reviewed-on: https://chromium-review.googlesource.com/231854
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
d98bbc39
|
2014-12-03T11:36:42
|
|
Remove RendererD3D header from Renderbuffer.cpp.
BUG=angle:773
Change-Id: Idb9f840c0a83550bd9a58c3c4599c65ee916fa3c
Reviewed-on: https://chromium-review.googlesource.com/231853
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
352beffc
|
2014-11-19T13:45:55
|
|
Remove RemoveAllTreeNodes, since it was a no-op
IntermNode operator delete() or any of the IntermNode destructors don't
do anything, since all the AST memory is allocated on the PoolAllocator.
Because of this, RemoveAllTreeNodes was simply a no-op, and redundant
with the PoolAllocator deallocation procedure, and could confuse people
reading the code to think that IntermNodes should be deleted
individually, when in fact this is not the case.
BUG=angle:831
Change-Id: Ie1ccaa51986aabf267280d92a8e76ca9f97a19e5
Reviewed-on: https://chromium-review.googlesource.com/230730
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
ea7a2121
|
2014-11-17T16:15:57
|
|
Add GLSL/ESSL validator/translator support for GL_EXT_shader_framebuffer_fetch.
BUG=angle:834
Change-Id: I2d4e25909a8e1266b9bb7f1d4421324143157c8a
Reviewed-on: https://chromium-review.googlesource.com/231032
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Erik Dahlström <ed@opera.com>
|
|
870352a1
|
2014-12-01T11:01:17
|
|
MANGLE egl::Display.
BUG=angle:794
Change-Id: Id131f3119100030d6ee630e357a8d28396a6a813
Reviewed-on: https://chromium-review.googlesource.com/231852
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
7dd2e10d
|
2014-11-10T15:19:26
|
|
Merge the ProgramBinary class into Program.
BUG=angle:731
Change-Id: I2ee97155841dc62f04bb71c1f2035d210fd3883c
Reviewed-on: https://chromium-review.googlesource.com/232694
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
21329414
|
2014-12-02T20:50:30
|
|
Revert "Merge the ProgramBinary class into Program."
Issues appeared on the FYI waterfall, content_gl_tests hangs.
This reverts commit 2195a6d6032883ed05468d5ecd019e7cb9a27bce.
Change-Id: I9fe1a53cf40887ae5a98fd77b4872f41085fcea7
Reviewed-on: https://chromium-review.googlesource.com/232386
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2195a6d6
|
2014-11-10T15:19:26
|
|
Merge the ProgramBinary class into Program.
BUG=angle:731
Change-Id: Ia0a356c0684f3a3576c71dfd04b00874318dd084
Reviewed-on: https://chromium-review.googlesource.com/228701
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
da88adda
|
2014-12-01T10:22:01
|
|
Create stubs for the FramebufferImpl class.
BUG=angle:841
Change-Id: I089409981604abe9c65c3019765d8d9eeffe38f5
Reviewed-on: https://chromium-review.googlesource.com/232381
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f626df96
|
2014-12-01T11:01:15
|
|
Remove Display::recreateSwapChains.
This method was unused and dead code.
BUG=angle:794
Change-Id: I1348f5ffc62ff57f3c6503c6842cc68bcbefb550
Reviewed-on: https://chromium-review.googlesource.com/231851
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
4052af43
|
2014-12-01T14:45:20
|
|
Fix override keyword in Renderer9.h.
BUG=angle:773
Change-Id: I1d69b79ed8f85a2e9238cee1ffada11ee362cffb
Reviewed-on: https://chromium-review.googlesource.com/232395
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
ac59273c
|
2014-12-01T11:01:14
|
|
Clean up Adapter LUID queries.
We might need to revisit this when we implement other GL
back-ends.
BUG=angle:773
Change-Id: I6e742254bd0df8cc899ea02a523992b4d66dfd68
Reviewed-on: https://chromium-review.googlesource.com/229061
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
8bc361e1
|
2014-11-20T16:23:31
|
|
Support compiling libANGLE as a static or shared library.
BUG=angle:733
Change-Id: If27d3330534bce0f5b691010ea7d97bcb7579122
Reviewed-on: https://chromium-review.googlesource.com/231052
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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4f4207f7
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2014-12-01T10:07:56
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Make some FramebufferAttachment methods const.
BUG=angle:841
Change-Id: I4670e417c1976ebd2198ea4c8927a00fff7bb15c
Reviewed-on: https://chromium-review.googlesource.com/232380
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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43b65311
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2014-11-21T11:37:41
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Make getAdapterIdentifier D3D-only.
We only use this Renderer method in ProgramD3D, so we can hide it
from the GL-side API.
BUG=angle:773
Change-Id: I7a8092a7e3bceb1498f4e4022f84486e0295759d
Reviewed-on: https://chromium-review.googlesource.com/229060
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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0954b340
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2014-11-27T22:11:19
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Revert "Do not check format caps for D3DFMT_NULL."
Seems to be causing problems on the AMD Release GPU FYI bot.
http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28ATI%29/builds/6378
This reverts commit 533f0a1d6a9510c3380dc791457883274fbdc997.
Change-Id: I94ae0f72303ad5bc6e84e56c35a683d01844309a
Reviewed-on: https://chromium-review.googlesource.com/232192
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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fb0580a6
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2014-11-27T14:03:52
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MANGLE egl::Surface.
This class has its fingers in a lot of other classes. In particular,
we will likely need to revisit the context lost handling methods when
we implement the robustness extensions on top of desktop GL. For now,
we can leave them tied pretty tightly to the D3D implementation.
BUG=angle:795
Change-Id: I9b3ac90dfd393f52c5b49bc2bd6b97fb5536ed91
Reviewed-on: https://chromium-review.googlesource.com/228916
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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533f0a1d
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2014-11-26T13:23:04
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Do not check format caps for D3DFMT_NULL.
On AMD systems the driver was reporting these textures as usable.
This was causing crashes in the sRGB extension tests.
BUG=angle:839
Change-Id: I8e9924ed44f82a2a6bc891d1df76c0f9a19084ad
Reviewed-on: https://chromium-review.googlesource.com/232062
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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ce260bb4
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2014-11-27T13:39:16
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Add Fence implementation tests back to project.
Somehow they had been neglected.
Change-Id: Ibe8b063758be8e99978fdd2723192be7bcea6d04
Reviewed-on: https://chromium-review.googlesource.com/232220
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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50832442
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2014-11-27T11:06:19
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Update WebGL expected failures.
Change-Id: I8d90f9189340b6a8f8535bab595fd1e8f65fe9ff
Reviewed-on: https://chromium-review.googlesource.com/231965
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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d3404ffd
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2014-11-27T11:06:20
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Optimize LoadL8ToRGBA8.
We can save some work by re-using the color value in a temporary.
BUG=angle:842
Change-Id: Ib64b34ca7bc77c73368e159527ad84419079f958
Reviewed-on: https://chromium-review.googlesource.com/231997
Reviewed-by: Bruce Dawson <brucedawson@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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149257f5
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2014-11-26T14:14:31
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Disable EXT_depth_textures on AMD D3D9 devices.
BUG=angle:839
Change-Id: Ia8c24db98a31141994e22b25efbdfddaa4eced49
Reviewed-on: https://chromium-review.googlesource.com/231996
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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60305f14
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2014-11-18T13:25:26
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Fix error in dumping direct struct indexes.
The parser would become confused over the purported array size
of struct indexes. In reality they were always a single direct
index into a struct, but it would take the object size of the
represented type (EG, a vec4 would have size 4) and deference
out-of-bounds memory.
BUG=434033
Change-Id: I92349aa04e6faadc766cb28c04e28d5f19c4e1ec
Reviewed-on: https://chromium-review.googlesource.com/230530
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
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