|
9217d49d
|
2020-11-08T09:18:33
|
|
Vulkan: Add EXT_external_buffer entry points
Addition of the entry points for EXT_external_buffer extension.
Bug: angleproject:5073
Change-Id: I5dc9f74dfd68c1e83e17ca15166df4cd4c20fca2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2525104
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e2ecb2dd
|
2020-11-03T19:26:00
|
|
Enable logging API commands to Android logcat
This enables logging API commands to Android logcat. It is enabled
via the following GN arg:
angle_enable_android_api_logcat = true
On desktop, API commands can continue to be logged to the
"angle_debug.txt" file via a different mechanism, with the GN arg:
angle_enable_trace = true
Bug: b/170249632
Change-Id: Id52e75f966a97692ec6d69eb3d254ba295a151c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2519094
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
06a9d529
|
2020-11-04T19:57:27
|
|
Add build flag to control runtime annotator checks.
This restores the prior path where angle_enable_trace would let ANGLE
write a debug.txt file without needing environment variables or
run-time annotator attachments.
Bug: b/170249632
Change-Id: I28693f038572638eb6531c5bb8e42d6cc7a65451
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2523912
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
55934550
|
2020-11-05T07:13:39
|
|
Vulkan: Don't refresh image views unnecessarily
If the underlying ICD supports VK_KHR_image_format_list
extension we will have created both the linear and sRGB
image views, reuse them instead of refreshing them.
Bug: angleproject:3609
Bug: angleproject:4561
Bug: angleproject:5281
Change-Id: Ie34f08b3554a07f94911bebf925e38d702bc3c36
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2518387
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
43acf3ba
|
2020-07-31T15:43:57
|
|
GL: Compiler changes for GL_OES_texture_buffer
This extension is core in GLES 3.2
This CL enables the extension, added 412 new dEQP tests for texture
buffer. 410 of these tests pass, but there are two tests that fail,
detailed in anglebug.com/4933
Also includes a fix for completeness checks.
Based on a CL by Jonah Ryan-Davis.
Bug: angleproject:3573
Bug: angleproject:4933
Change-Id: I45759d765c88c64f21b592eab01d910dc4bc8da3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2521239
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
7616dfbd
|
2020-11-04T18:23:22
|
|
Vulkan: Allow Android properties to override features
Can enable/disable ANGLE feature via Android properties:
debug.angle.feature_overrides_enabled and
debug.angle.feature_overrides_disabled which take a string of ':'
separated feature strings.
Bug: b/170328907
Change-Id: I815b42c5cfae85a39f0f753eabd56e264ea38baf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2514200
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a481bee2
|
2020-11-04T18:20:24
|
|
Add GetEnvironmentVarOrUnCachedAndroidProperty
GetEnvironmentVarOrAndroidProperty will first return the given
variableName from the processes enviroment if defined. If not defined
and running on Android, will look up the corresponding property and
store it in the environment.
The framecapture code wants to see when the Android property changes so
add an uncached version of GetEnvironmentVarOrAndroidProperty that
always does the getprop command (which can be time consuming).
Bug: b/170328907
Change-Id: I0624c0646889435cb6f6eb20a6d3cceb6ae3eb48
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2520107
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
e53efb18
|
2020-11-03T16:22:19
|
|
Allow choosing EAGL or CGL at runtime
Dean Jackson made this change downstream in WebKit:
https://bugs.webkit.org/show_bug.cgi?id=216722
Change ANGLE to dynamically load either EAGL (OpenGLES) or CGL (OpenGL)
depending on both compile and runtime configurations.
Intel Mac -> CGL
Intel Mac Catalyst -> CGL
Intel iOS Simulator -> EAGL
iOS Device -> EAGL
Apple Silicon Mac -> CGL
Apple Silicon Mac Catalyst (with Mac app) -> CGL
Apple Silicon Mac Catalyst (with iOS app) -> EAGL
The trickiest bit is Apple Silicon Mac Catalyst, which depends on the
type of the application it is attempting to run. In that case ANGLE must
compile both the CGL and EAGL interfaces and then pick one to use after
launch.
Bug: angleproject:5253
Change-Id: Iba167b3cc3105e457dcfc9bc14147d0fc3e70bac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2500185
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
fbaae6ce
|
2020-07-24T11:47:12
|
|
GL: Add support for GL_OES/EXT_texture_buffer
This extension is core in 3.2
Based on a CL by Jonah Ryan-Davis.
Bug: angleproject:3573
Bug: angleproject:4933
Change-Id: Ib5ce038414075a5cdce36e9404e25d7af33fb39c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2519401
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d30f0114
|
2020-11-05T17:46:53
|
|
Metal: Early loop exit during attachments clear
Added BitSetIteratorTest.IterationOrder
Bug: angleproject:2634
Change-Id: I0e9c6ad4d19bbb7d691e46b7ec720e918b170371
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2520956
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3980b1f8
|
2020-10-27T10:01:05
|
|
Refactor FrameCapture.cpp to use common utility
The frame-capture-specific AndroidGetEnvFromProp() function has been
ported to the general utility, GetEnvironmentVarFromAndroidProperty().
Bug: b/170249632
Change-Id: I97de8205ceef140dfd8fab8e6f2d52b90cd996cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2502772
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
3e5b6f81
|
2020-10-31T12:33:28
|
|
Enable writing histogram-set-json-format.
This uses the protobuf histogram functionality to build up a histogram
set. The test suites then output the histograms to JSON. This is only
implemented for angle_perftests.
Bug: angleproject:5161
Change-Id: Ia5a7868e8d8dcf4f13d83115ae622828c63ef0d9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2482295
Reviewed-by: Brian Sheedy <bsheedy@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
61180d01
|
2020-10-12T16:40:13
|
|
Reland "Add support for Linux vulkan backend with VK_KHR_display"
This is a reland of a7bb6a9b15ddeb8497523f8871deb25de2676d9f
Original change's description:
> Add support for Linux vulkan backend with VK_KHR_display
>
> Implement Linux simple display mode with vulkan backend
> through VK_KHR_display.
>
> Added value 'EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE' for
> attribute EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE to identify
> the new simple display mode. Also reserved
> EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE for headless mode.
>
> How to enable:
> Add
>
> ```
> use_x11=false
> angle_vulkan_display_mode="simple" # default value
> ```
>
> into args.gn, then compile with linux vulkan args.
>
> Bug: angleproject:5214
> Change-Id: I1247585b9de8b55df106aba99322281f1c183203
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494320
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Bug: angleproject:5214
Change-Id: I3921f6cb292c86658f39e739a878baad1ef64dba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2515327
Commit-Queue: Xiaoxuan Liu <xiaoxuan.liu@arm.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
807e6b33
|
2020-11-02T17:15:03
|
|
Revert "Add support for Linux vulkan backend with VK_KHR_display"
This reverts commit a7bb6a9b15ddeb8497523f8871deb25de2676d9f.
Reason for revert: Failing on Ozone builder, see bug.
Bug: angleproject:5289
Original change's description:
> Add support for Linux vulkan backend with VK_KHR_display
>
> Implement Linux simple display mode with vulkan backend
> through VK_KHR_display.
>
> Added value 'EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE' for
> attribute EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE to identify
> the new simple display mode. Also reserved
> EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE for headless mode.
>
> How to enable:
> Add
>
> ```
> use_x11=false
> angle_vulkan_display_mode="simple" # default value
> ```
>
> into args.gn, then compile with linux vulkan args.
>
> Bug: angleproject:5214
> Change-Id: I1247585b9de8b55df106aba99322281f1c183203
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494320
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
TBR=syoussefi@chromium.org,sunny.sun@arm.com,jmadill@chromium.org,xiaoxuan.liu@arm.com
Change-Id: I3e2a2a044c220ed8d25be0d82184e5fba7b9c06a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:5214
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2514637
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
a7bb6a9b
|
2020-10-12T16:40:13
|
|
Add support for Linux vulkan backend with VK_KHR_display
Implement Linux simple display mode with vulkan backend
through VK_KHR_display.
Added value 'EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE' for
attribute EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE to identify
the new simple display mode. Also reserved
EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE for headless mode.
How to enable:
Add
```
use_x11=false
angle_vulkan_display_mode="simple" # default value
```
into args.gn, then compile with linux vulkan args.
Bug: angleproject:5214
Change-Id: I1247585b9de8b55df106aba99322281f1c183203
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494320
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a5c9e672
|
2020-10-29T12:24:58
|
|
Add newline when using OutputDebugStringA logging.
Prior changes had made it so we no longer were spacing out the output
correctly.
Bug: None
Change-Id: Icf81b579271f2b4c8fa5a1d90d323dc062f23585
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2507635
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
45881ab3
|
2020-10-26T16:15:16
|
|
Enable debug-util markers with an env var/property
Enable the Vulkan debug-util markers by setting the
ANGLE_ENABLE_DEBUG_MARKERS" environment variable to any 1+-character
value. On Android, this is set with the "debug.angle.markers" Android
property.
Bug: b/170249632
Change-Id: I66503fac71397c59cc641dd903faad152e0ec449
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2500186
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
e89c8f7c
|
2020-10-22T13:16:29
|
|
Add run-time check in EVENT() to disable debug markers
To avoid a large performance impact from adding Vulkan debug-util
markers for every GLES entrypoint, the EVENT() macro needs a run-time
check that avoids constructing a ScopedPerfEventHelper object.
Test: angle_perftests -v --local-output --gtest_filter="TracePerfTest.Run/*nba*"
Bug: b/170249632
Change-Id: I422111cdf6f6f713800e7ac587e66582bd00359f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2491009
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2072ce50
|
2020-10-18T16:44:09
|
|
Rename "NonLinear" to "SRGB".
In OpenGL parlance there are really only two color spaces:
Linear and SRGB. Vulkan is much more complicated with linear and
nonlinear SRGB, and multiple non-SRGB linear color spaces. Keep
things simple by working with OpenGL nomenclature.
Bug: angleproject:5176
Change-Id: Ia730a9a666a2b3325194b86dc588e7fd226c4183
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2483466
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
7bbe497a
|
2020-10-16T14:46:45
|
|
Vulkan: Implement EXT_texture_sRGB_decode
Implement EXT_texture_sRGB_decode. This builds on the existing
functionality from EXT_texture_sRGB_override, with 2 major edge
cases:
1. sRGB_decode allows the texture state to be overridden by
sampler state, which is implemented by forcing a a texture state
sync during updateActiveTextures if a texture is bound to the same
unit as a sampler with that state
2. texelFetch calls require us to reenable decoding, regardless
of decode state. We add a new compiler pass
(FlagSamplersWithTexelFetch) to mark samplers that are used with
texelFetch in order to support this.
This change also re-enables EXT_texture_sRGB_R8, which was disabled
due to a dEQP bug that this change will bypass.
Bug: angleproject:3609
Bug: angleproject:4503
Test: dEQP.GLES31/functional_srgb_texture_decode_skip_decode_*
Test: GLES31/functional_state_query_texture_*_srgb_decode_*
Test: GLES31/functional_state_query_sampler_*_srgb_decode_*
Test: GLES31/functional_debug_negative_coverage_*_srgb_decode_*
Test: GLES31/functional_android_extension_pack_extensions_ext_texture_srgb_decode
Test: angle_end2end_tests --gtest_filter=SRGBTextureTest.*Vulkan*
Change-Id: I4a67e487dc82e2f57c8c87d4bcd8ef442b6fe220
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2359481
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
d83f6792
|
2020-10-08T09:41:11
|
|
Capture/Replay: Fix GL_HALF_FLOAT_OES vertex attrib type name
The string for VertexAttribType::HalfFloatOES was missing. The output
would contain GL_INVALID_ENUM instead of GL_HALF_FLOAT_OES.
Detected when capturing Free Fire.
Test: Free Fire MEC
Bug: b/168049517
Bug: angleproject:4048
Change-Id: Ib9efbb8cee1ae9f679ff20f4182f7dd428000d5b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2461349
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
96a49a48
|
2020-10-06T13:34:09
|
|
GLX, EGL: Support NV_robustness_video_memory_purge
Chrome is showing rendering issues on Linux/Nvidia after returning from
the lock screen. This could be related to the fact that Nvidia drivers
are not able to guarantee conformance after certain events.
By exposing this extension, we can instruct Chrome to reinitialize
contexts after they are purged by the driver. If this is not explicitly
requested, we can still generate an UnknownContextReset to tell apps
to discard the invalid context anyway.
Bug: chromium:1113040
Change-Id: Ie99b6356cc27fea33643d61b1d74f4f68a271d70
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2453689
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
b22e437a
|
2020-10-07T18:02:39
|
|
Add GL_EXT_copy_image extension entry points
Bug: angleproject:3593
Change-Id: I6d3a55a3112f5f9b20ef33c859a60b2952bfbc2f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444209
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
580f40a6
|
2020-10-04T14:05:41
|
|
Capture/Replay: Embed ANGLE version in replay.
This is embedded as a #define. It can be used for book-keeping and can
also be used to control integration when there's incompatibility.
Bug: angleproject:5135
Change-Id: Ie0bb8ff9509c5f973860cb9e6ae48714a27c7398
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2449163
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
068617d6
|
2020-10-05T20:42:57
|
|
Fix debug message formatting.
Also includes a refactor of GLenum utils.
Bug: angleproject:5131
Change-Id: Ic2d974ef5612b3609ae66bcca087cc0442f43888
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2447042
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
98117b9d
|
2020-10-07T12:44:10
|
|
Move entry point enum utils to common.
These are now used in debug.cpp.
Bug: angleproject:5131
Change-Id: Ibe1f0e3e2919a9e2f2b85c3ed80a77617266913e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451973
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
|
|
3df629c5
|
2020-10-06T15:49:35
|
|
Fix a crash in FormatStringIntoVector
It was wrong to use vararg after vsnprintf() affected it.
Luckily, we don't need to call vsnprintf() on vararg,
since the previous call of vsnprintf() on varargCopy
already gives us the length that we need.
Bug: angleproject:5131
Change-Id: Ie9b62e92ef8ab7e06b51e034c99a5fde20c1ceaf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2453930
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
bc4ec4c1
|
2020-10-05T17:10:18
|
|
Vulkan: Plumb OpenGL ES commands to AGI/debuggers
Use vkCmd*DebugUtilsLabelEXT() calls to delimit all GLES commands, and
group them under GLES draw/dispatch calls. Plumb calls from the EVENT
macro (for every GL entrypoint) to vkCmd*DebugUtilsLabelEXT() via a
newly-implemented DebugAnnotatorVk class. Use a new dirty bit so that
cached entrypoints are associated with a triggering draw/dispatch
command.
The DebugAnnotatorVk::beginEvent() method saves a string in a vector
of all GL commands in ContextVk. The dirty bit converts the strings
into begin-end vkCmd*DebugUtilsLabelEXT() pairs. The
DebugAnnotatorVk::endEvent() method makes the final
vkCmdEndDebugUtilsLabelEXT() call for a draw/dispatch command.
Enable the OGL->VK mapping feature by setting
"angle_enable_trace = true" in GN args.
Bug: b/162068318
Bug: b/169243237
Change-Id: I61b6a8d113168c0ce578d6efd002d8a393659aba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451517
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
f074d61a
|
2020-09-28T21:40:57
|
|
Plumb EntryPoint & Context to DebugAnnotator/EVENT()
This makes it easier to plumb debug labels to a future
DebugAnnotatorVk class.
Bug: b/162068318
Bug: b/169243237
Change-Id: I01e3779569c27c91252dc2874f6deaec526afd6f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451516
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e815afbf
|
2020-09-07T22:09:22
|
|
First pass at increasing inclusivity
Link to the inclusivity rules
https://source.android.com/setup/contribute/respectful-code
Bug: b/162834212
Bug: chromium:1097198
Change-Id: Ied5a9e3879d72bff3f77ea6fcda9b82f30c32c2f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2396737
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Trevor Black <vantablack@google.com>
|
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6534a6f8
|
2020-10-02T01:10:54
|
|
Revert "Vulkan:Add debug labels for OpenGL calls"
This reverts commit 3705fc41315b50a64299ecb1d75015a33fefd6aa.
Reason for revert: Causes errors on Debug bots. See bug.
Bug: angleproject:5121
Original change's description:
> Vulkan:Add debug labels for OpenGL calls
>
> Implement the DebugAnnotatorVk class, and plumb the EVENT macro in the
> GL entrypoints to save a string of call info in the vector of all
> GL calls in ContextVk.
>
> Then add a vkCmdBeginDebugUtilsLabelEXT() call that includes the
> OpenGL draw/dispatch call prior to any Vulkan Draw or Dispatch calls.
> Also embedded under that label add a second
> vkCmdBeginDebugUtilsLabelEXT() call labeled "OpenGL Commands" that
> includes all of the OpenGL calls leading up to the draw/dispatch.
> Each individual OpenGL call is then given its own
> vkCmdBegin/EndDebugUtilsLabelEXT() pair so that the complete sequence
> of GL calls leading up to a draw call is visible for each Draw.
>
> Enable the OGL->VK mapping feature by setting
> "angle_enable_trace = true" in GN args.
>
> Note: This will create an ANGLE APK on Android that generally won't
> work with games, unless launched by AGI (which provides the debug
> utils extension). A future version will disable these labels unless
> the debug utils extension is found.
>
> Bug: b/162068318
> Bug: b/169243237
> Change-Id: I09886f17fa9287528c12552698738ea1fe2a4b8c
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2427557
> Commit-Queue: Ian Elliott <ianelliott@google.com>
> Reviewed-by: Tim Van Patten <timvp@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
TBR=courtneygo@google.com,ianelliott@google.com,timvp@google.com,syoussefi@chromium.org,jmadill@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: b/162068318
Bug: b/169243237
Change-Id: I772d549213e1ad64ae58a1937e5de0f7ea740084
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444094
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
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3705fc41
|
2020-09-28T21:40:57
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|
Vulkan:Add debug labels for OpenGL calls
Implement the DebugAnnotatorVk class, and plumb the EVENT macro in the
GL entrypoints to save a string of call info in the vector of all
GL calls in ContextVk.
Then add a vkCmdBeginDebugUtilsLabelEXT() call that includes the
OpenGL draw/dispatch call prior to any Vulkan Draw or Dispatch calls.
Also embedded under that label add a second
vkCmdBeginDebugUtilsLabelEXT() call labeled "OpenGL Commands" that
includes all of the OpenGL calls leading up to the draw/dispatch.
Each individual OpenGL call is then given its own
vkCmdBegin/EndDebugUtilsLabelEXT() pair so that the complete sequence
of GL calls leading up to a draw call is visible for each Draw.
Enable the OGL->VK mapping feature by setting
"angle_enable_trace = true" in GN args.
Note: This will create an ANGLE APK on Android that generally won't
work with games, unless launched by AGI (which provides the debug
utils extension). A future version will disable these labels unless
the debug utils extension is found.
Bug: b/162068318
Bug: b/169243237
Change-Id: I09886f17fa9287528c12552698738ea1fe2a4b8c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2427557
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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e1d1b8b3
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2020-09-29T19:59:54
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|
Fix info collection on Android without Vulkan.
Allows Vulkan info collection even if Vk is not enabled in ANGLE.
Also removes the system_utils error message so that the Android
test runner can parse the standard output without conflicts.
Bug: chromium:1133459
Bug: angleproject:5109
Change-Id: I7d7bff0f1c3e456342f27538812b33ee6cd1054b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2436657
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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43163491
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2020-09-22T11:45:06
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Vulkan: Unresolve depth/stencil MSRTT attachments
Using the same shader that unresolves color, this change allows
depth/stencil to be unresolved as well.
In turn, this allows the depth and stencil loadOp/storeOp of the
implicit multisampled image associated with a
multisampled-render-to-texture renderbuffer to be set to DONT_CARE.
Stencil unresolve depends on VK_EXT_shader_stencil_export. In the
absence of this extension, the stencil aspect is not unresolved and must
continue to use loadOp=LOAD and storeOp=STORE. This is not ideal, but
the expected use-case of depth/stencil MSRTT renderbuffers is that they
get invalidated, so that load and store wouldn't happen in practice.
Bug: angleproject:4836
Change-Id: I9939d1e15e10fa8ed285acdd6fe6edb42c59054f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2427049
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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981a401e
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2020-09-25T08:00:28
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Add Context* to EVENT() & DebugAnnotator::beginEvent()
This will make it easier for us to record GLES calls and log them with
Vulkan vkCmd*DebugUtilsLabelEXT()
Bug: b/162068318
Change-Id: I6bddf086ef39cbaca313409802bbb4f2da0d85cc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2432193
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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62778cb9
|
2020-09-22T23:10:04
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|
Rename version/commit headers.
Prefix the files with angle_ to disambiguate them from other tools.
Bug: b/168736059
Change-Id: I7be25ca18fb69d7f2ab71bdf355932865d134954
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2425197
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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0725c1ed
|
2020-09-22T22:56:53
|
|
Add ANGLE commit position to version.h.
Bug: b/168736059
Change-Id: If35210cfc91781cab6f40a1f03a4e82ada90690f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2425196
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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a76b6836
|
2020-09-17T22:40:42
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Vulkan: Support MSRTT depth/stencil resolve
VK_KHR_depth_stencil_resolve is used by this change to resolve
depth/stencil multisampled-render-to-texture renderbuffers.
This extension is not widely supported yet. If it's not present, the
depth/stencil resolve operation is silently ignored and the renderbuffer
acts as a normal multisampled one. This is not correct, but our primary
user (Chrome), and most applications don't care for the resolved
depth/stencil data. In fact, it's recommended for the depth/stencil
attachment to be invalidated after rendering.
Exposing EXT_multisampled_render_to_texture even in the absence of
depth/stencil resolve allows the majority of the applications to still
take advantage of MSRTT color attachments.
Bug: angleproject:4836
Change-Id: I6ba4187344a0c9330d2c77bdc5e2c6fc5483c299
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2417645
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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f0b02054
|
2020-08-06T20:55:05
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|
Add a Vulkan feature to compress float32 vertex formats.
Use the vertex conversion pipeline in VertexArrayVk to detect
static vertex data and convert float32 vertices to float16. This
feature is useful for determining if an allication is vertex
bandwidth bound and seeing what gains could be had by using smaller
attributes.
This feature could be implemented in ANGLE's frontend but new
infrastructure for converting and storing the converted attributes
would need to be added to gl::VertexArray. Our backends already
have the functionality needed to handle unsupported attribute formats
and this can be repurposed for compressing vertex formats.
Bug: b/167404532
Bug: b/161716126
Change-Id: I9a09656a72e8499faa4124adf876d7261c8341c9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2342285
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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e78d9a61
|
2020-07-24T11:58:45
|
|
Convert unordered_map to absl::flat_hash_map for select files
This is the initial CL to start migrating to abseil in various places:
- formatutils.h
- FramebufferVk.h
- Program.h
- ProgramExecutableVk.h
- RewriteRowMajorMatrices.cpp
This intentionally hits a couple different places in the code to make
sure the abseil dependencies are added to the required targets.
Bug: angleproject:4873
Change-Id: Idd6084dff2ebce47833f304c605bbf3151b97414
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2402382
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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cb286073
|
2020-09-20T21:59:24
|
|
Use c++ thread_local for current thread.
This solves a race condition using the global context.
Sadly we can't use an unprotected variable safely because
it can be written/read from multiple threads doing MakeCurrent.
Has about a 2 ns regression when tested in Linux/Release per
call. "null" benchmark test went from 27 -> 29 ns/iteration.
Fixes a TSAN warning that popped up in angle_end2end_tests.
Test: DrawCallPerfBenchmark.Run/vulkan_null
Test: EGLContextASANTest.DestroyContextInUse/ES3_Vulkan
Bug: b/168744561
Change-Id: Ic56f3faae81c1087b942a3cfc0e011b9ab439e0f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2419641
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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32de9efe
|
2020-09-17T12:03:12
|
|
Guard against race in perf warnings.
Expose the "debug" mutex so insertPerfWarning can use it.
This was detected using TSAN and MultithreadingTest.
Bug: b/168744561
Change-Id: Idde95a7b217f21f007893192a4a1f0a69b4ed3a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2415184
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
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c99c22bb
|
2020-09-15T16:53:26
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|
EGL: Add support for EGL_ANDROID_create_native_client_buffer
This EGL extension will add support for creating EGLClientBuffer
backed by an Android window buffer (struct ANativeWindowBuffer)
which can be later used to create an EGLImage.
Bug: angleproject:5018
Tests: angle_end2end_tests --gtest_filter=ImageTest.SourceNativeClientBufferTarget*
Change-Id: If78ed7b80ad09629b8c5f5b5a0eb07a548e82e6e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2404320
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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30fc7ff2
|
2020-09-16T13:49:54
|
|
Show file in internal errors.
Just showing the line and function isn't as useful.
Bug: angleproject:3162
Change-Id: Ic8c2425a7a7e9992d2a569abd8ea0b7731fa69c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2407834
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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3486ec96
|
2020-09-10T17:55:28
|
|
Enable -Wweak-template-vtables.
Needs one suppression due to Clang warning about multiple vtables
in a cpp file.
Bug: skia:7647
Change-Id: If7f318b7539d23f783b0ef6d6478ce24a0b72bc7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2404746
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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36b884e6
|
2020-09-02T19:21:21
|
|
Fix undefined behavior in minifloat conversion
This cl applies the same fix already applied in SwiftShader here:
https://swiftshader-review.googlesource.com/c/SwiftShader/+/48069
Original description:
Shifting a 32-bit value by 32 or more is undefined behavior in C++. This
previously happened in this code when converting a 32-bit float value to
an 11- or 10-bit minifloat which is too small to be represented as a
denormal, and should produce 0 instead.
Instead of going through this arithmetic for denormals, just test
whether the input value is too small to produce a valid denormal, and
return 0 instead.
Bug: chromium:1117433
Change-Id: I227c0e4c53000df6d9260fee364351a300b113a2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2391764
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
|
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c7217aaa
|
2020-08-28T14:45:14
|
|
Enable -Wbad-function-cast.
Fixes a small bug in xxhash.
Bug: skia:7647
Change-Id: Ibd0bd8dc4febfe585e257786d9683ea09c94ec6a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2376718
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
5c56f228
|
2020-08-28T14:45:14
|
|
Enable two override suggestion warnings.
-Wsuggest-destructor-override and -Wsuggest-override.
Bug: skia:7647
Change-Id: Iaac1baa8f34fdf210baf2fdbe811a582b3ac2d14
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2376717
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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dfddb983
|
2020-08-27T17:14:08
|
|
Fix warnings that show up in Skia with MSVC.
Bug: skia:7647
Change-Id: I6951dcfc1eacd0426dfa7f8142780a5065fae1b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2380715
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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d7276586
|
2020-08-26T11:27:13
|
|
Vulkan:Use roundUpPow2 where possible
Utility function roundUpPow2 is more optimal than roundUp so use it.
Bug: b/166462979
Change-Id: I616fa9f487b818137b1b496d93e292c3bd1f428c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2377119
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
85ddcc93
|
2020-08-24T14:22:22
|
|
Vulkan: Convert ProgramExecutableVk::mDescriptorSets to std::array
Currently ProgramExecutableVk::mDescriptorSets is a vector, but it's
size is bound so it can be a std::array (DescriptorSetLayoutArray).
To ensure the size grows correctly in the future, the various descriptor
set indexes are also being converted from independent constexpr
uint32_ts into the enum DescriptorSetIndex.
Bug: angleproject:4898
Test: CQ
Change-Id: I7ae8ff3455bcfb61e24b73bd16cc3f8cf9873087
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2372664
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
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d19c08c9
|
2020-08-25T08:07:31
|
|
Fix ASAN issue with FastIntegerMap.BasicUsage
ASAN bot caught bug in FastIntegerMap.BasicUsage test.
The end() iterator points past the end of the list, accessing
end()->first is invalid. rbegin() points at the last element of the
list which is what this test intended.
Bug: b/166255370
Change-Id: I06e098143d3de9658088cda6f10761d41b17a520
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2375305
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
f9a062c9
|
2020-08-16T14:09:41
|
|
Vulkan: Add FastIntegerSet and FastIntegerMap class
Add FastIntegerSet container to enable fast contains operation
for a set of integer keys. The class uses a BitSet vector to
achieve performance.
Add FastIntegerMap container to improve buffer serial
tracking performance. FastIntegerMap uses FastIntegerSet container
to track buffer serial keys. It also provides an ensureCapacity
method to reserve space, for the expected buffer count, upfront.
CommandBufferHelper::mUsedBuffers and ContextVk::descriptorSetCache
are now FastIntegerMap
CommandBufferHelper::mRenderPassUsedImages is now a FastIntegerSet
Based on a CL by Jamie
Bug: angleproject:4950
Test: angle_unittests.exe --gtest_filter=FastInteger*
Change-Id: Ib58be20143f588baab99acadac796f2435f72d54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2369466
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
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a20f5b17
|
2020-08-18T11:26:50
|
|
Silence Control Flow Integrity (cfi) errors
The cfi bot is throwing 3 different errors with ANGLE when using
the Vulkan backend:
- ChoosePhysicalDevice causes a "function with wrong dynamic type"
error when using vkGetPhysicalDeviceProperties
- In volk.c, using vkGetInstanceProcAddr and vkGetDeviceProcAddr
also causes a "function with wrong dynamic type" error
- In vk_mem_alloc.h, included from vk_mem_alloc_wrapper.cpp,
GetAllocationCallbacks() causes a "unrelated cast" error
This cl silences all 3 cfi errors.
Bug: chromium:1116053
Change-Id: I864ec8d9e2acaec493f472e01b3987dcc641c58f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2363209
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
|
|
78d10017
|
2020-08-16T16:13:59
|
|
Vulkan: Enable VK_KHR_bind_memory2 extension
Don't assume support for VK_KHR_bind_memory2,
enable the extension, if supported, during device creation.
Also initialize all required extension functions for the
memory allocator.
Bug: angleproject:4966
Change-Id: I878939fb3324723675a2b7dec18ab453b2a9fc77
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2359529
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
5b4f6e31
|
2020-08-15T23:03:34
|
|
Vulkan: Add overlay widget for RP buffer count.
Can help evaluate when scenes stress out the resource tracking in the
RenderPass command buffer.
Bug: angleproject:4950
Bug: angleproject:4965
Change-Id: I7da2ad0101a840c5441f2112db4bb61f564afcef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2358521
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
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26ae42cf
|
2020-08-09T00:11:18
|
|
Vulkan: Clean up handleDirtyTexturesImpl.
Adds a new bitset helper and changes a check to an ASSERT.
Refactoring change only.
Bug: angleproject:4959
Change-Id: I0de9f1b707c87cfb6fed8a110654783059e55c99
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2345025
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
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65ccbd71
|
2020-08-14T12:40:16
|
|
Capture/Replay: Fix 1010102 vertex attrib type name
The string for VertexAttribType::Int2101010 was wrong, similar to
the fix in ffb31229.
Test: Capture and replay first 1200 frames of COD.
Bug: b/164426913
Bug: angleproject:4048
Change-Id: I86a9ad844cde211d8273840ef7e8ecb055521316
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2357170
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
d201ed8b
|
2020-08-02T16:29:35
|
|
Vulkan: Track used Images in RenderPass.
Adding a simple ImageSerial tracking map in our RenderPass allows us
to know when we do or do not need to close the RenderPass on a new
Image access. This simple tracking scheme improves Manhattan
performance by up to 25% on Android. The improved perf comes from
reducing our RenderPass count (23->18 RenderPasses in our capture
scene).
Adds a FastUnorderedSet class to manage the used RP Image serials.
Updates the Query helpers to explicitly flush the RP before inserting
queries.
Bug: angleproject:4911
Change-Id: I0c34fc8e307514ebdf3e81e08d8e5aedb70ebe8f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2334346
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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|
3e57e349
|
2020-08-12T12:48:34
|
|
Vulkan: Query application name from the system
While populating VkApplicationInfo::pApplicationName
we are hardcoding the value to "ANGLE", instead query
the value from the sytem.
Bug: angleproject:4955
Change-Id: I222d5d1c0f497bf708389caa048d8b180c1bdecc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2352625
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
5e5b7537
|
2020-08-10T21:02:50
|
|
Vulkan: Optimize resource tracking in CommandBufferHelper.
Introduces a FastUnorderedMap class that uses FastVector. This type
uses static storage for up to a small fixed number of elements and
uses dynamic storage for anything larger.
Local testing shows this almost fully solves the regression from
using unordered_map. It's still slightly slower than using no
tracking (<5%).
Very degenerate cases which track dozens or more buffers will still
have significant overhead. For almost all applications that use only
a few buffers per RenderPass this will be very fast.
Test: angle_perftests, *vulkan_null_index_buffer_changed_ushort
Bug: angleproject:4950
Bug: angleproject:4429
Change-Id: I39edeaaa159124167f1ea23ad2e6eac5e9220d0b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2348108
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
dcc56215
|
2020-07-19T01:12:09
|
|
Vulkan: Implement GL_EXT_multisampled_render_to_texture
This change allows the use of resolve attachments in the Vulkan backend.
GL_EXT_multisampled_render_to_texture is implemented using this feature.
The infrastructure for specifying resolve attachments is designed with
eventual support for GL_EXT_multisampled_render_to_texture2 in mind as
well as optimizations to glBlitFramebuffer() and multisampled
backbuffers.
Proper support for glRenderbufferStorageMultisampledEXT is still missing
from this change. All tests use this for the depth/stencil attachment
and don't read back the data. Currently, the depth/stencil attachment
is created as a normal multisampled image.
Bug: angleproject:4836
Change-Id: I110a7f63312ae61a657b6094adf7d97c92bd5843
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2304170
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
ffb31229
|
2020-07-22T12:02:54
|
|
Capture/Replay: Enable capturing slingshot scenes
Implemented parameter capture functions for:
glGetActiveUniformsiv
glGetActiveUniformBlockName
glGetActiveUniformBlockiv
Added a check for bound unused locations when capturing glLinkProgram
Changed CaptureGetParameter to always request a gReadBuffer allocation
of the maximum reported possible array size needed to query
GL_COMPRESSED_TEXTURE_FORMATS. Recording the value on the capturing
device would previously have buffer overflow issues when the replaying
the capture on a device with more formats available.
Changed VertexAttribType::UnsignedInt2101010's string to reflect the
correct type
Bug: angleproject:4834
Change-Id: Icd1ff404369ae9f18cad7cd4f56fbcccc89e7e98
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2306735
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
49108a12
|
2020-06-30T11:53:23
|
|
Support BGRA_1010102 IOSurfaces in CGL and Vulkan.
Bug: chromium:1100599
Change-Id: I7bc2c2e35490e28e9f6fe8f2e0c26cdea50650b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2275731
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
f61272fb
|
2020-06-17T11:38:37
|
|
Add support for VK_KHR_sampler_ycbcr_conversion
This adds ability for applications to import Android Hardware Buffers
(AHBs) as OpenGL images which in turn can be sampled from and/or
written.
This was specifically tested with the common use case of importing a
buffer created by an media decoder and using that as a texture source to
include that video content on the screen. Tested with:
- Angry Birds 2 video player (for ads) requires YUV conversion.
- Basic Media Decoder example:
https://github.com/android/media-samples/tree/master/BasicMediaDecoder
Bug: b/155487768
Change-Id: I9255450f81aa4daa2aace7205d4f6c3f225abcca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2175103
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fac68170
|
2020-07-08T22:19:43
|
|
Don't build vulkan_validation_layers on macOS.
angle_enable_vulkan_validation_layers is false on is_mac,
so it looks like they were built by accident. Guard the dep
on $angle_root/src/common/vulkan:vulkan_validation_layers by
angle_enable_vulkan_validation_layers instead of angle_enable_vulkan,
and only define the target if angle_enable_vulkan_validation_layers
is true (because src/common/vulkan/BUILD.gn gets loaded due to deps
on other targets in it, and when a .gn file is loaded all the
targets in it get defined).
Since vulkan_validation_layers doesn't currently build on
arm macs, this happens to fix a build problem there, but it
also makes the build on intel macs a bit smaller.
This sidesteps comment 13 on the bug. If we ever want to use
the validation layers on mac, we'll have to do a real fix then.
Bug: chromium:1098741
Change-Id: I8164ff13de98d34ed875c6e6d0550eae64b2d0dd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2289042
Commit-Queue: Nico Weber <thakis@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
900c7e87
|
2020-07-07T14:20:36
|
|
Serialize d/s buffers + use color buffers' impl format for readPixels
Adds serialization of depth/stencil buffer contents
Currently, readPixels on color buffers uses the gles front-end format,
which can be different from the implementation format used in the
backend. This can cause seg fault crashes when the number of bytes in
a pixel differs between the two format. Changes so that readPixels for
color buffers always use the backend format.
Bug: angleproject:4817
Change-Id: I62d5deb1320ea38ee46143b2aa97f372ba01baeb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2284451
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
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69c011ef
|
2020-06-25T23:51:42
|
|
Assert no undefined behavior with left shift in angle::Bit
(uintN_t)1 << M has undefined behavior when M >= N. For example, the
following:
shift = 64;
value = 1 << shift;
Gives a value of 1 (instead of the arithmetically expected 0) on (some?)
Intel CPUs.
Bug: None
Change-Id: I5fbb01eff812a62eb778474cec25a25b80052bac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2269857
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
6b49449d
|
2020-06-25T12:25:33
|
|
Vulkan: Fix mipmap generation and level redefinition
When generating mipmaps, the non-base levels are redefined to be
compatible. mRedefinedLevels was not updated to take this into account,
resulting in invalid copies to the image.
Additionally, noted a few spots where ImageDesc is used to respecify the
image, but those are not up-to-date when the backend functions are
called. Changed those to directly get the necessary information from
the allocated image.
Bug: chromium:1094644
Bug: chromium:1094599
Change-Id: I2afc9e5a53f24ef56836c5d7eec2e3e11df0ef61
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267423
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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b47cc50a
|
2020-06-22T10:59:09
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|
Enable validation layer custom extensions
With this change, Vulkan-ValidationLayers will allow the specified
extensions to pass through, instead of being nulled out:
* VK_STRUCTURE_TYPE_SAMPLER_FILTERING_PRECISION_GOOGLE
* VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT
Bug: b/159027603
Bug: b/154620295
Change-Id: I0ace3acdac06a6c115834ef88b0c883fa2dd4744
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246304
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f16e94cd
|
2020-06-17T10:43:19
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|
Prefer retrieval of TLS values through ASM code on Android
On the Android platform prefer using the ASM code to retrieve
TLS context object even for single threaded apps. This helps
get rid of a branch in GetGlobalContext() and GetValidGlobalContext()
further improving the CPU perf of TLS operations.
Bug: angleproject:4717
Change-Id: I58d3d3b7061d613b24f945c07bed497c7c4be25c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2250318
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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13816d2d
|
2020-06-16T14:27:04
|
|
Move vulkan_headers/entry_points to common/vulkan
This will allow us to move common headers, such as extension headers, to
common/vulkan.
Bug: b/159027603
Bug: b/154620295
Change-Id: I1ff73dc5b7ee8f7dfb3ac0c5f30bd4b3a8183aeb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248205
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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33c28e35
|
2020-06-12T08:17:47
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|
Optimize thread specific storage and retrieval with native ASM
Android reserves specific TLS slots to store thread specific
values. Given that the Context object gets queried on every
call we leverage Android's ASM code to improve the speed of
this operation.
TLS_SLOT_OPENGL is an unused slot in Android and using that
in combination with the ASM code,rather than using the
pthread API, allows angle to store and retrieve thread specific
context object much more efficiently.
Bug: angleproject:4717
Change-Id: I27a117fe82e62407e01c8c372918b866aaea9ee5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231883
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f4e6ae91
|
2020-06-15T15:56:43
|
|
Fixes missing newlines in headers
Bug: angleproject:4757
Change-Id: Ic5d9bb62834cbd66463086c298ebcaeb3eb44ad0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2247486
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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4e6f6545
|
2020-04-16T16:31:24
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|
GLX: Support X11 pixmaps
Add support for creating EGL pixmaps from X11 pixmaps using GLX.
Pixmaps are needed for various external APIs such as VAAPI.
Add support for EGL_NOK_texture_from_pixmap to allow binding
pixmaps to textures.
BUG=angleproject:4560
Change-Id: I4a6d3ad7e87151ff5317bbdaaf093ac1b46daf5f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2153805
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e9a0cb87
|
2020-05-18T17:45:52
|
|
Fix assertion when running tests without suffix on Windows
On Windows, we may omit suffix ".exe" when running an executable.
However, this will trigger an assertion failure in current code and this
CL is to fix this issue.
Bug: angleproject:4640
Change-Id: I7edfdc0b4a7c590c874817530b19a812018b9288
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2206425
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0df92012
|
2020-06-03T17:08:43
|
|
Rename Platform.h to PlatformMethods.h.
"platform.h" is too common a name and causes headers to be
included incorrectly. Disambiguate the header using a more
specific name.
Solves a problem that came up with the GLES 1 tests and the
standalone test harness.
Bug: angleproject:3162
Change-Id: I88229a2c9407e0db57f5beee44daa11a4075f700
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229065
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
9515707b
|
2020-05-29T11:23:44
|
|
Move ShaderVariable utility function from utilities.cpp ShaderVars.cpp.
Fixes an implied dependency cycle between translator and angle_common. This will also allow us to be more strict about declaring dependencies on GLSLANG headers.
Tested by building and running angle_unit_tests on Linux.
Bug: angleproject:4672
Change-Id: I331230d2cf179ccea140ee7a0d5a3c8768c58cb1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222682
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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6a184fe9
|
2020-05-27T20:51:52
|
|
Fix use_libfuzzer build
Broken by https://chromium-review.googlesource.com/c/angle/angle/+/2174719
Failed during roll in
https://ci.chromium.org/p/chromium/builders/try/linux-libfuzzer-asan-rel/466117
https://ci.chromium.org/p/chromium/builders/try/win-libfuzzer-asan-rel/437044
Bug: b/154030730
Change-Id: Ia1672b9ae8c86e9da135285101ca2d7f31301c2c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219044
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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02fa7313
|
2020-05-05T17:01:18
|
|
Vulkan:Initial worker thread disabled by default
Created new CommandProcessor class that can be run as a worker thread.
Running CommandProcessor within RendererVk as a worker thread that
takes a CommmandBufferHelper (CBH) ptr as the interface and processes
that CBH into a primary command buffer.
Main thread has a queue of CBH to draw from. After submitting a CBH to
the worker, it pulls next CBH from the queue. Worker thread releases CBH
back to the main thread queue when done.
Synchronization goes two ways:
1. Work submitted to worker thread is managaed with a mutex and
condition variable based around the work queue.
2. Available CBH ptrs for the main thread have a mutex and condition
variable that manages the CBH queue.
The worker thread is disabled by default, and, when enabled, it will
currently behave and perform as the non-threaded code. This is because
the kNumCommandBuffers const in ContextVk.h is set to 2. With only 2
command buffers, they will be assigned to the inside and outside
RenderPass command buffers respectively. Then, as soon as one is
submitted, the main thread will stall waiting for it to be completed
and put back into the queue mentioned in #2 above.
The next step is to move command submission to the worker thread and
update the number of command buffers so that processing/submission
will occur in parallel with the main thread. Right now there is a
race condition issue when attempting to run in parallel because the
main thread updates and submits the same primary command buffers
that are used in the worker thread, which is in violation of the
Vulkan spec.
The follow-on CL will fix this issue as the main thread will only
touch SecondaryCommandBuffers and the worker thread will be the
only thread touching the primary command buffers.
Bug: b/154030730
Change-Id: Ib0c518bbd7ca9a3a7e789f4e1f2f7131ddc0509e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174719
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
eadc387c
|
2020-04-01T16:53:31
|
|
GL: Support GL_OES_texture_cube_map_array in shader translator
GL_OES_texture_cube_map_array is core in 3.2. This CL adds support
for this extension in the shader translator.
Now passes dEQP.KHR_GLES31/core_texture_cube_map_array.*,
dEQP.GLES31/functional_fbo_color_texcubearray_*, and
dEQP.GLES31/functional_opaque_type_indexing*samplercubearray* with GL backend.
Bug: angleproject:3584
Change-Id: I1a8485c7d9d3fffb9b5109d292b35b0c56a3c665
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2133086
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
7fde3673
|
2020-05-25T15:48:06
|
|
GL: Support GL_OES_texture_cube_map_array in frontend/GL backend
GL_OES_texture_cube_map_array is core in 3.2. This CL adds the
necessary validation for the frontend, as well as support for this
extension on the GL backend. The next step is to add the changes
to the translator.
Bug: angleproject:3584
Change-Id: I751a9c9f71a553b05fdf6673250290806d8cfbff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215306
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
6820f77a
|
2020-05-22T17:50:03
|
|
Fix issue where last 8 bits of D24X8 influence depth calculation.
Bug: angleproject:4573
Change-Id: If33737cf6ae660b8df58c06a08df32dade472540
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211768
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
8f6d1af9
|
2020-03-19T14:35:48
|
|
Vulkan: Implement EXT_texture_format_sRGB_override
Implemented support for EXT_texture_format_sRGB_override
This is done by creating new imageviews for textures with sRGB
overridden that reinterpret the format to its sRGB counterpart.
As preparation for this, textures that use this feature are
reallocated with VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT. This will
have a performance cost for textures that use this feature, but
should have no performance cost for regular textures, since they
will not have this bit set.
Bug: angleproject:4561
Test: angle_end2end_tests --gtest_filter=SRGBTextureTest.*Vulkan*
Change-Id: Iba25f1f2b0a7227959c1cb4ba6e3ca8311c20d06
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2152145
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
e8d71eb3
|
2020-05-12T14:40:44
|
|
Vulkan: Fix ANGLE_ENABLE_VULKAN_VALIDATION_LAYERS_BY_DEFAULT
Unfortunately this was broken by 605af42e1 ("Vulkan: Move ICD overrides
to a common place").
This adds an unconditional dependency on the layers to tests. Tests
don't respect angle_enable_vulkan_validation_layers, so we need to ship
the layers irrespective of that setting.
Bug: angleproject:4634
Change-Id: Ided291ea645a72e6c3bdb960e55d15013aa20a3a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197279
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e25af112
|
2020-05-06T13:35:08
|
|
Add spang to OWNERS for Fuchsia port
Bug: angleproject:1058521
Change-Id: Ice420d68d409eaa2db7b1d71245c43d1f54c9f7a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185192
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Michael Spang <spang@chromium.org>
|
|
930b2641
|
2020-03-23T14:47:03
|
|
Allow tests to run on native EGL.
Adds support for Linux and Android native EGL testing.
This can be useful for doing performance comparisons of ANGLE vs
a native GL driver. Only enabled for the trace perf tests due to
limitations in the test harness.
Bug: angleproject:4596
Change-Id: Iba6d3ccd7c1275cf095893fab824a0ea33dc3a79
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2116254
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
605af42e
|
2020-03-04T21:52:53
|
|
Vulkan: Move ICD overrides to a common place
We also need the bundled ICDs and selection logic for certain tests that
create a vulkan instance. If we don't, the tests will use default vulkan
even if ANGLE is using swiftshader-vulkan. Tests of driver specific
handle types (e..g opaque fd) will fail in this case.
Bug: angleproject:4092
Change-Id: Iff089c9341b8b533ee8634923d0177c5dbcd5cc8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2088659
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
57d95828
|
2020-04-30T17:35:50
|
|
Revert "Add type for attribute locations."
This reverts commit 9349c14344b2d1fd6bc357063b602bc2626c140f
and commit d43b057435e6c9e3194dd20627681ffca0c0808e.
It's no longer needed after we bind attribute locations before link.
Original CL message:
This will allow the capture/replay tool to easily intercept and label
attribute locations for remapping.
There's some inconsistency in implementation in the GL desktop front-
end. This is a quick fix and the full implementation is left for when
we implement the full desktop GL API set.
Bug: angleproject:4598
Change-Id: Ic510159d4d1982eff41560503cabf983a1be0381
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174076
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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85ae836f
|
2020-03-30T16:03:47
|
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GL: Implement EGL_EXT_image_dma_buf_import
Add support for the EGL_EXT_image_dma_buf_import on EGL implementations
that support it natively. This extensin is used on ozone to import
native compositing buffers.
This patch also adds new tokens in EGL_EXT_image_dma_buf_import_modifiers
which are used in eglCreateImageKHR.
BUG=angleproject:4529
Change-Id: I49bff831b591fb19fcdcec1145c7a61f5d8020c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2128190
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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9349c143
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2020-04-29T16:36:17
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Add type for attribute locations.
This will allow the capture/replay tool to easily intercept and label
attribute locations for remapping.
There's some inconsistency in implementation in the GL desktop front-
end. This is a quick fix and the full implementation is left for when
we implement the full desktop GL API set.
Bug: angleproject:4598
Change-Id: Ibf11bcb8669d27265ea376494a2e3124825cf3be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2171933
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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d6c7bac9
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2020-04-18T01:41:14
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Add BlendStateExt helper structure
It provides compact storage and comparison operations for
per-drawbuffer blend states.
Added BitSetT::Zero() static constexpr.
Bug: angleproject:4394
Change-Id: I66d6275facb7b28022fc24ff9cc0d8c3c976c99d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2154669
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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4671bcf0
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2020-04-21T18:12:46
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Fix program interface queries for arrays and built-ins
Program interface queries for arrays should return an invalid index
value for indices with leading zeroes.
Program interface queries should return invalid locations for built-in
variables.
Bug: angleproject:3596
Test: KHR-GLES31.core.program_interface_query.*
Change-Id: I484ab6e21dbe0c8a984e135ac947c4583a3fbfa2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2159646
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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de2935dd
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2020-04-14T21:18:43
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Add PackedEnums for blend state parameters
Bug: angleproject:4394, angleproject:2169
Change-Id: I6c218af3871a1215c2b103847250bbc782159cb3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2149645
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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78c77361
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2020-03-20T13:50:24
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Perf: Add a single Manhattan trace
Now that TRex is up and working and Manhattan runs cleanly:
* Add a single compressed Manhattan trace.
* Allow errors from tests to fail the test
* Restore the working directory between each trace test
Test: angle_perftest --gtest_filter=TracePerfTest*
Bug: b:151349786
Bug: angleproject:3630
Bug: angleproject:4496
Change-Id: I9e9d9342efb23431380f484befb9a19915c4bd0a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2113230
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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31e36a63
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2020-03-14T21:40:58
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Reland "Refactor BitCount"
This is a reland of baecb7d55c692a93a29a46939029b8262174ca62
Directly use NEON instructions on ARM/ARM64 on MSVC.
Original change's description:
> Refactor BitCount
>
> POPCNT intrinsics cannot be used without hardware support, so a CPUID
> check and polyfills are required for some CPUs when using MSVC to
> avoid runtime failure.
>
> Other changes include:
> - Clang: use builtins on all platforms to provide exact intent to the
> compiler;
> - MSVC on ARM: use dedicated intrinsics;
> - x86/x64 fallback is now branchless and works in constant time.
>
> Bug: angleproject:4462
> Change-Id: I00fcabda1c842677d8cb4bfd280d932d0d10c0a5
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2102811
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Bug: angleproject:4462
Change-Id: Ia58ae00fa4230f77d981d4ba393fa3481806c5b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2113570
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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cd6028de
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2020-03-20T14:07:44
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Suppress two -Wunreachable-code warnings on Fuchsia in Angle.
Bug: chromium:346399
Change-Id: Ibf9cefdee52e487d9e73b9dff98a12267ac82af6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2112281
Commit-Queue: Nico Weber <thakis@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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26f8f1a9
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2020-03-20T14:54:11
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Revert "Refactor BitCount"
This reverts commit baecb7d55c692a93a29a46939029b8262174ca62.
Reason for revert: Broke Skia Win/ARM builder. See issue for details.
Original change's description:
> Refactor BitCount
>
> POPCNT intrinsics cannot be used without hardware support, so a CPUID
> check and polyfills are required for some CPUs when using MSVC to
> avoid runtime failure.
>
> Other changes include:
> - Clang: use builtins on all platforms to provide exact intent to the
> compiler;
> - MSVC on ARM: use dedicated intrinsics;
> - x86/x64 fallback is now branchless and works in constant time.
>
> Bug: angleproject:4462
> Change-Id: I00fcabda1c842677d8cb4bfd280d932d0d10c0a5
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2102811
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,jmadill@chromium.org,lexa.knyazev@gmail.com
Change-Id: Ia1756abdf7da2aa9574149eb388915f97758bba0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:4462
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2112276
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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baecb7d5
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2020-03-14T21:40:58
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Refactor BitCount
POPCNT intrinsics cannot be used without hardware support, so a CPUID
check and polyfills are required for some CPUs when using MSVC to
avoid runtime failure.
Other changes include:
- Clang: use builtins on all platforms to provide exact intent to the
compiler;
- MSVC on ARM: use dedicated intrinsics;
- x86/x64 fallback is now branchless and works in constant time.
Bug: angleproject:4462
Change-Id: I00fcabda1c842677d8cb4bfd280d932d0d10c0a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2102811
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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a3cf06ac
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2020-03-12T13:15:48
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EGL: populate EGL_NATIVE_VISUAL_ID values for Android
When generating the default EGL configs, populate
EGL_NATIVE_VISUAL_ID with AHARDWAREBUFFER formats.
Bug: angleproject:4469
Change-Id: Ifde9df0497cbd4e01219ab6067acd8d97f8460e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2101577
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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