src/common


Log

Author Commit Date CI Message
Mohan Maiya 9217d49d 2020-11-08T09:18:33 Vulkan: Add EXT_external_buffer entry points Addition of the entry points for EXT_external_buffer extension. Bug: angleproject:5073 Change-Id: I5dc9f74dfd68c1e83e17ca15166df4cd4c20fca2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2525104 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Ian Elliott e2ecb2dd 2020-11-03T19:26:00 Enable logging API commands to Android logcat This enables logging API commands to Android logcat. It is enabled via the following GN arg: angle_enable_android_api_logcat = true On desktop, API commands can continue to be logged to the "angle_debug.txt" file via a different mechanism, with the GN arg: angle_enable_trace = true Bug: b/170249632 Change-Id: Id52e75f966a97692ec6d69eb3d254ba295a151c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2519094 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Jamie Madill 06a9d529 2020-11-04T19:57:27 Add build flag to control runtime annotator checks. This restores the prior path where angle_enable_trace would let ANGLE write a debug.txt file without needing environment variables or run-time annotator attachments. Bug: b/170249632 Change-Id: I28693f038572638eb6531c5bb8e42d6cc7a65451 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2523912 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Mohan Maiya 55934550 2020-11-05T07:13:39 Vulkan: Don't refresh image views unnecessarily If the underlying ICD supports VK_KHR_image_format_list extension we will have created both the linear and sRGB image views, reuse them instead of refreshing them. Bug: angleproject:3609 Bug: angleproject:4561 Bug: angleproject:5281 Change-Id: Ie34f08b3554a07f94911bebf925e38d702bc3c36 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2518387 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Jamie Madill 43acf3ba 2020-07-31T15:43:57 GL: Compiler changes for GL_OES_texture_buffer This extension is core in GLES 3.2 This CL enables the extension, added 412 new dEQP tests for texture buffer. 410 of these tests pass, but there are two tests that fail, detailed in anglebug.com/4933 Also includes a fix for completeness checks. Based on a CL by Jonah Ryan-Davis. Bug: angleproject:3573 Bug: angleproject:4933 Change-Id: I45759d765c88c64f21b592eab01d910dc4bc8da3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2521239 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Courtney Goeltzenleuchter 7616dfbd 2020-11-04T18:23:22 Vulkan: Allow Android properties to override features Can enable/disable ANGLE feature via Android properties: debug.angle.feature_overrides_enabled and debug.angle.feature_overrides_disabled which take a string of ':' separated feature strings. Bug: b/170328907 Change-Id: I815b42c5cfae85a39f0f753eabd56e264ea38baf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2514200 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Courtney Goeltzenleuchter a481bee2 2020-11-04T18:20:24 Add GetEnvironmentVarOrUnCachedAndroidProperty GetEnvironmentVarOrAndroidProperty will first return the given variableName from the processes enviroment if defined. If not defined and running on Android, will look up the corresponding property and store it in the environment. The framecapture code wants to see when the Android property changes so add an uncached version of GetEnvironmentVarOrAndroidProperty that always does the getprop command (which can be time consuming). Bug: b/170328907 Change-Id: I0624c0646889435cb6f6eb20a6d3cceb6ae3eb48 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2520107 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
James Darpinian e53efb18 2020-11-03T16:22:19 Allow choosing EAGL or CGL at runtime Dean Jackson made this change downstream in WebKit: https://bugs.webkit.org/show_bug.cgi?id=216722 Change ANGLE to dynamically load either EAGL (OpenGLES) or CGL (OpenGL) depending on both compile and runtime configurations. Intel Mac -> CGL Intel Mac Catalyst -> CGL Intel iOS Simulator -> EAGL iOS Device -> EAGL Apple Silicon Mac -> CGL Apple Silicon Mac Catalyst (with Mac app) -> CGL Apple Silicon Mac Catalyst (with iOS app) -> EAGL The trickiest bit is Apple Silicon Mac Catalyst, which depends on the type of the application it is attempting to run. In that case ANGLE must compile both the CGL and EAGL interfaces and then pick one to use after launch. Bug: angleproject:5253 Change-Id: Iba167b3cc3105e457dcfc9bc14147d0fc3e70bac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2500185 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jamie Madill fbaae6ce 2020-07-24T11:47:12 GL: Add support for GL_OES/EXT_texture_buffer This extension is core in 3.2 Based on a CL by Jonah Ryan-Davis. Bug: angleproject:3573 Bug: angleproject:4933 Change-Id: Ib5ce038414075a5cdce36e9404e25d7af33fb39c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2519401 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev d30f0114 2020-11-05T17:46:53 Metal: Early loop exit during attachments clear Added BitSetIteratorTest.IterationOrder Bug: angleproject:2634 Change-Id: I0e9c6ad4d19bbb7d691e46b7ec720e918b170371 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2520956 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Ian Elliott 3980b1f8 2020-10-27T10:01:05 Refactor FrameCapture.cpp to use common utility The frame-capture-specific AndroidGetEnvFromProp() function has been ported to the general utility, GetEnvironmentVarFromAndroidProperty(). Bug: b/170249632 Change-Id: I97de8205ceef140dfd8fab8e6f2d52b90cd996cf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2502772 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Jamie Madill 3e5b6f81 2020-10-31T12:33:28 Enable writing histogram-set-json-format. This uses the protobuf histogram functionality to build up a histogram set. The test suites then output the histograms to JSON. This is only implemented for angle_perftests. Bug: angleproject:5161 Change-Id: Ia5a7868e8d8dcf4f13d83115ae622828c63ef0d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2482295 Reviewed-by: Brian Sheedy <bsheedy@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Xiaoxuan Liu 61180d01 2020-10-12T16:40:13 Reland "Add support for Linux vulkan backend with VK_KHR_display" This is a reland of a7bb6a9b15ddeb8497523f8871deb25de2676d9f Original change's description: > Add support for Linux vulkan backend with VK_KHR_display > > Implement Linux simple display mode with vulkan backend > through VK_KHR_display. > > Added value 'EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE' for > attribute EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE to identify > the new simple display mode. Also reserved > EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE for headless mode. > > How to enable: > Add > > ``` > use_x11=false > angle_vulkan_display_mode="simple" # default value > ``` > > into args.gn, then compile with linux vulkan args. > > Bug: angleproject:5214 > Change-Id: I1247585b9de8b55df106aba99322281f1c183203 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494320 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:5214 Change-Id: I3921f6cb292c86658f39e739a878baad1ef64dba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2515327 Commit-Queue: Xiaoxuan Liu <xiaoxuan.liu@arm.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 807e6b33 2020-11-02T17:15:03 Revert "Add support for Linux vulkan backend with VK_KHR_display" This reverts commit a7bb6a9b15ddeb8497523f8871deb25de2676d9f. Reason for revert: Failing on Ozone builder, see bug. Bug: angleproject:5289 Original change's description: > Add support for Linux vulkan backend with VK_KHR_display > > Implement Linux simple display mode with vulkan backend > through VK_KHR_display. > > Added value 'EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE' for > attribute EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE to identify > the new simple display mode. Also reserved > EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE for headless mode. > > How to enable: > Add > > ``` > use_x11=false > angle_vulkan_display_mode="simple" # default value > ``` > > into args.gn, then compile with linux vulkan args. > > Bug: angleproject:5214 > Change-Id: I1247585b9de8b55df106aba99322281f1c183203 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494320 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> TBR=syoussefi@chromium.org,sunny.sun@arm.com,jmadill@chromium.org,xiaoxuan.liu@arm.com Change-Id: I3e2a2a044c220ed8d25be0d82184e5fba7b9c06a No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:5214 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2514637 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Xiaoxuan Liu a7bb6a9b 2020-10-12T16:40:13 Add support for Linux vulkan backend with VK_KHR_display Implement Linux simple display mode with vulkan backend through VK_KHR_display. Added value 'EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE' for attribute EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE to identify the new simple display mode. Also reserved EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE for headless mode. How to enable: Add ``` use_x11=false angle_vulkan_display_mode="simple" # default value ``` into args.gn, then compile with linux vulkan args. Bug: angleproject:5214 Change-Id: I1247585b9de8b55df106aba99322281f1c183203 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494320 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill a5c9e672 2020-10-29T12:24:58 Add newline when using OutputDebugStringA logging. Prior changes had made it so we no longer were spacing out the output correctly. Bug: None Change-Id: Icf81b579271f2b4c8fa5a1d90d323dc062f23585 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2507635 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ian Elliott 45881ab3 2020-10-26T16:15:16 Enable debug-util markers with an env var/property Enable the Vulkan debug-util markers by setting the ANGLE_ENABLE_DEBUG_MARKERS" environment variable to any 1+-character value. On Android, this is set with the "debug.angle.markers" Android property. Bug: b/170249632 Change-Id: I66503fac71397c59cc641dd903faad152e0ec449 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2500186 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Ian Elliott e89c8f7c 2020-10-22T13:16:29 Add run-time check in EVENT() to disable debug markers To avoid a large performance impact from adding Vulkan debug-util markers for every GLES entrypoint, the EVENT() macro needs a run-time check that avoids constructing a ScopedPerfEventHelper object. Test: angle_perftests -v --local-output --gtest_filter="TracePerfTest.Run/*nba*" Bug: b/170249632 Change-Id: I422111cdf6f6f713800e7ac587e66582bd00359f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2491009 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2072ce50 2020-10-18T16:44:09 Rename "NonLinear" to "SRGB". In OpenGL parlance there are really only two color spaces: Linear and SRGB. Vulkan is much more complicated with linear and nonlinear SRGB, and multiple non-SRGB linear color spaces. Keep things simple by working with OpenGL nomenclature. Bug: angleproject:5176 Change-Id: Ia730a9a666a2b3325194b86dc588e7fd226c4183 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2483466 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Mohan Maiya 7bbe497a 2020-10-16T14:46:45 Vulkan: Implement EXT_texture_sRGB_decode Implement EXT_texture_sRGB_decode. This builds on the existing functionality from EXT_texture_sRGB_override, with 2 major edge cases: 1. sRGB_decode allows the texture state to be overridden by sampler state, which is implemented by forcing a a texture state sync during updateActiveTextures if a texture is bound to the same unit as a sampler with that state 2. texelFetch calls require us to reenable decoding, regardless of decode state. We add a new compiler pass (FlagSamplersWithTexelFetch) to mark samplers that are used with texelFetch in order to support this. This change also re-enables EXT_texture_sRGB_R8, which was disabled due to a dEQP bug that this change will bypass. Bug: angleproject:3609 Bug: angleproject:4503 Test: dEQP.GLES31/functional_srgb_texture_decode_skip_decode_* Test: GLES31/functional_state_query_texture_*_srgb_decode_* Test: GLES31/functional_state_query_sampler_*_srgb_decode_* Test: GLES31/functional_debug_negative_coverage_*_srgb_decode_* Test: GLES31/functional_android_extension_pack_extensions_ext_texture_srgb_decode Test: angle_end2end_tests --gtest_filter=SRGBTextureTest.*Vulkan* Change-Id: I4a67e487dc82e2f57c8c87d4bcd8ef442b6fe220 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2359481 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Cody Northrop d83f6792 2020-10-08T09:41:11 Capture/Replay: Fix GL_HALF_FLOAT_OES vertex attrib type name The string for VertexAttribType::HalfFloatOES was missing. The output would contain GL_INVALID_ENUM instead of GL_HALF_FLOAT_OES. Detected when capturing Free Fire. Test: Free Fire MEC Bug: b/168049517 Bug: angleproject:4048 Change-Id: Ib9efbb8cee1ae9f679ff20f4182f7dd428000d5b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2461349 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Jonah Ryan-Davis 96a49a48 2020-10-06T13:34:09 GLX, EGL: Support NV_robustness_video_memory_purge Chrome is showing rendering issues on Linux/Nvidia after returning from the lock screen. This could be related to the fact that Nvidia drivers are not able to guarantee conformance after certain events. By exposing this extension, we can instruct Chrome to reinitialize contexts after they are purged by the driver. If this is not explicitly requested, we can still generate an UnknownContextReset to tell apps to discard the invalid context anyway. Bug: chromium:1113040 Change-Id: Ie99b6356cc27fea33643d61b1d74f4f68a271d70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2453689 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Brandon Schade b22e437a 2020-10-07T18:02:39 Add GL_EXT_copy_image extension entry points Bug: angleproject:3593 Change-Id: I6d3a55a3112f5f9b20ef33c859a60b2952bfbc2f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444209 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 580f40a6 2020-10-04T14:05:41 Capture/Replay: Embed ANGLE version in replay. This is embedded as a #define. It can be used for book-keeping and can also be used to control integration when there's incompatibility. Bug: angleproject:5135 Change-Id: Ie0bb8ff9509c5f973860cb9e6ae48714a27c7398 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2449163 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 068617d6 2020-10-05T20:42:57 Fix debug message formatting. Also includes a refactor of GLenum utils. Bug: angleproject:5131 Change-Id: Ic2d974ef5612b3609ae66bcca087cc0442f43888 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2447042 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 98117b9d 2020-10-07T12:44:10 Move entry point enum utils to common. These are now used in debug.cpp. Bug: angleproject:5131 Change-Id: Ibe1f0e3e2919a9e2f2b85c3ed80a77617266913e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451973 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Yuly Novikov 3df629c5 2020-10-06T15:49:35 Fix a crash in FormatStringIntoVector It was wrong to use vararg after vsnprintf() affected it. Luckily, we don't need to call vsnprintf() on vararg, since the previous call of vsnprintf() on varargCopy already gives us the length that we need. Bug: angleproject:5131 Change-Id: Ie9b62e92ef8ab7e06b51e034c99a5fde20c1ceaf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2453930 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Ian Elliott bc4ec4c1 2020-10-05T17:10:18 Vulkan: Plumb OpenGL ES commands to AGI/debuggers Use vkCmd*DebugUtilsLabelEXT() calls to delimit all GLES commands, and group them under GLES draw/dispatch calls. Plumb calls from the EVENT macro (for every GL entrypoint) to vkCmd*DebugUtilsLabelEXT() via a newly-implemented DebugAnnotatorVk class. Use a new dirty bit so that cached entrypoints are associated with a triggering draw/dispatch command. The DebugAnnotatorVk::beginEvent() method saves a string in a vector of all GL commands in ContextVk. The dirty bit converts the strings into begin-end vkCmd*DebugUtilsLabelEXT() pairs. The DebugAnnotatorVk::endEvent() method makes the final vkCmdEndDebugUtilsLabelEXT() call for a draw/dispatch command. Enable the OGL->VK mapping feature by setting "angle_enable_trace = true" in GN args. Bug: b/162068318 Bug: b/169243237 Change-Id: I61b6a8d113168c0ce578d6efd002d8a393659aba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451517 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Ian Elliott f074d61a 2020-09-28T21:40:57 Plumb EntryPoint & Context to DebugAnnotator/EVENT() This makes it easier to plumb debug labels to a future DebugAnnotatorVk class. Bug: b/162068318 Bug: b/169243237 Change-Id: I01e3779569c27c91252dc2874f6deaec526afd6f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451516 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Trevor David Black e815afbf 2020-09-07T22:09:22 First pass at increasing inclusivity Link to the inclusivity rules https://source.android.com/setup/contribute/respectful-code Bug: b/162834212 Bug: chromium:1097198 Change-Id: Ied5a9e3879d72bff3f77ea6fcda9b82f30c32c2f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2396737 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Trevor Black <vantablack@google.com>
Jamie Madill 6534a6f8 2020-10-02T01:10:54 Revert "Vulkan:Add debug labels for OpenGL calls" This reverts commit 3705fc41315b50a64299ecb1d75015a33fefd6aa. Reason for revert: Causes errors on Debug bots. See bug. Bug: angleproject:5121 Original change's description: > Vulkan:Add debug labels for OpenGL calls > > Implement the DebugAnnotatorVk class, and plumb the EVENT macro in the > GL entrypoints to save a string of call info in the vector of all > GL calls in ContextVk. > > Then add a vkCmdBeginDebugUtilsLabelEXT() call that includes the > OpenGL draw/dispatch call prior to any Vulkan Draw or Dispatch calls. > Also embedded under that label add a second > vkCmdBeginDebugUtilsLabelEXT() call labeled "OpenGL Commands" that > includes all of the OpenGL calls leading up to the draw/dispatch. > Each individual OpenGL call is then given its own > vkCmdBegin/EndDebugUtilsLabelEXT() pair so that the complete sequence > of GL calls leading up to a draw call is visible for each Draw. > > Enable the OGL->VK mapping feature by setting > "angle_enable_trace = true" in GN args. > > Note: This will create an ANGLE APK on Android that generally won't > work with games, unless launched by AGI (which provides the debug > utils extension). A future version will disable these labels unless > the debug utils extension is found. > > Bug: b/162068318 > Bug: b/169243237 > Change-Id: I09886f17fa9287528c12552698738ea1fe2a4b8c > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2427557 > Commit-Queue: Ian Elliott <ianelliott@google.com> > Reviewed-by: Tim Van Patten <timvp@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> TBR=courtneygo@google.com,ianelliott@google.com,timvp@google.com,syoussefi@chromium.org,jmadill@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: b/162068318 Bug: b/169243237 Change-Id: I772d549213e1ad64ae58a1937e5de0f7ea740084 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444094 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Ian Elliott 3705fc41 2020-09-28T21:40:57 Vulkan:Add debug labels for OpenGL calls Implement the DebugAnnotatorVk class, and plumb the EVENT macro in the GL entrypoints to save a string of call info in the vector of all GL calls in ContextVk. Then add a vkCmdBeginDebugUtilsLabelEXT() call that includes the OpenGL draw/dispatch call prior to any Vulkan Draw or Dispatch calls. Also embedded under that label add a second vkCmdBeginDebugUtilsLabelEXT() call labeled "OpenGL Commands" that includes all of the OpenGL calls leading up to the draw/dispatch. Each individual OpenGL call is then given its own vkCmdBegin/EndDebugUtilsLabelEXT() pair so that the complete sequence of GL calls leading up to a draw call is visible for each Draw. Enable the OGL->VK mapping feature by setting "angle_enable_trace = true" in GN args. Note: This will create an ANGLE APK on Android that generally won't work with games, unless launched by AGI (which provides the debug utils extension). A future version will disable these labels unless the debug utils extension is found. Bug: b/162068318 Bug: b/169243237 Change-Id: I09886f17fa9287528c12552698738ea1fe2a4b8c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2427557 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill e1d1b8b3 2020-09-29T19:59:54 Fix info collection on Android without Vulkan. Allows Vulkan info collection even if Vk is not enabled in ANGLE. Also removes the system_utils error message so that the Android test runner can parse the standard output without conflicts. Bug: chromium:1133459 Bug: angleproject:5109 Change-Id: I7d7bff0f1c3e456342f27538812b33ee6cd1054b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2436657 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 43163491 2020-09-22T11:45:06 Vulkan: Unresolve depth/stencil MSRTT attachments Using the same shader that unresolves color, this change allows depth/stencil to be unresolved as well. In turn, this allows the depth and stencil loadOp/storeOp of the implicit multisampled image associated with a multisampled-render-to-texture renderbuffer to be set to DONT_CARE. Stencil unresolve depends on VK_EXT_shader_stencil_export. In the absence of this extension, the stencil aspect is not unresolved and must continue to use loadOp=LOAD and storeOp=STORE. This is not ideal, but the expected use-case of depth/stencil MSRTT renderbuffers is that they get invalidated, so that load and store wouldn't happen in practice. Bug: angleproject:4836 Change-Id: I9939d1e15e10fa8ed285acdd6fe6edb42c59054f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2427049 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Ian Elliott 981a401e 2020-09-25T08:00:28 Add Context* to EVENT() & DebugAnnotator::beginEvent() This will make it easier for us to record GLES calls and log them with Vulkan vkCmd*DebugUtilsLabelEXT() Bug: b/162068318 Change-Id: I6bddf086ef39cbaca313409802bbb4f2da0d85cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2432193 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 62778cb9 2020-09-22T23:10:04 Rename version/commit headers. Prefix the files with angle_ to disambiguate them from other tools. Bug: b/168736059 Change-Id: I7be25ca18fb69d7f2ab71bdf355932865d134954 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2425197 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 0725c1ed 2020-09-22T22:56:53 Add ANGLE commit position to version.h. Bug: b/168736059 Change-Id: If35210cfc91781cab6f40a1f03a4e82ada90690f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2425196 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi a76b6836 2020-09-17T22:40:42 Vulkan: Support MSRTT depth/stencil resolve VK_KHR_depth_stencil_resolve is used by this change to resolve depth/stencil multisampled-render-to-texture renderbuffers. This extension is not widely supported yet. If it's not present, the depth/stencil resolve operation is silently ignored and the renderbuffer acts as a normal multisampled one. This is not correct, but our primary user (Chrome), and most applications don't care for the resolved depth/stencil data. In fact, it's recommended for the depth/stencil attachment to be invalidated after rendering. Exposing EXT_multisampled_render_to_texture even in the absence of depth/stencil resolve allows the majority of the applications to still take advantage of MSRTT color attachments. Bug: angleproject:4836 Change-Id: I6ba4187344a0c9330d2c77bdc5e2c6fc5483c299 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2417645 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Geoff Lang f0b02054 2020-08-06T20:55:05 Add a Vulkan feature to compress float32 vertex formats. Use the vertex conversion pipeline in VertexArrayVk to detect static vertex data and convert float32 vertices to float16. This feature is useful for determining if an allication is vertex bandwidth bound and seeing what gains could be had by using smaller attributes. This feature could be implemented in ANGLE's frontend but new infrastructure for converting and storing the converted attributes would need to be added to gl::VertexArray. Our backends already have the functionality needed to handle unsupported attribute formats and this can be repurposed for compressing vertex formats. Bug: b/167404532 Bug: b/161716126 Change-Id: I9a09656a72e8499faa4124adf876d7261c8341c9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2342285 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten e78d9a61 2020-07-24T11:58:45 Convert unordered_map to absl::flat_hash_map for select files This is the initial CL to start migrating to abseil in various places: - formatutils.h - FramebufferVk.h - Program.h - ProgramExecutableVk.h - RewriteRowMajorMatrices.cpp This intentionally hits a couple different places in the code to make sure the abseil dependencies are added to the required targets. Bug: angleproject:4873 Change-Id: Idd6084dff2ebce47833f304c605bbf3151b97414 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2402382 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Jamie Madill cb286073 2020-09-20T21:59:24 Use c++ thread_local for current thread. This solves a race condition using the global context. Sadly we can't use an unprotected variable safely because it can be written/read from multiple threads doing MakeCurrent. Has about a 2 ns regression when tested in Linux/Release per call. "null" benchmark test went from 27 -> 29 ns/iteration. Fixes a TSAN warning that popped up in angle_end2end_tests. Test: DrawCallPerfBenchmark.Run/vulkan_null Test: EGLContextASANTest.DestroyContextInUse/ES3_Vulkan Bug: b/168744561 Change-Id: Ic56f3faae81c1087b942a3cfc0e011b9ab439e0f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2419641 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 32de9efe 2020-09-17T12:03:12 Guard against race in perf warnings. Expose the "debug" mutex so insertPerfWarning can use it. This was detected using TSAN and MultithreadingTest. Bug: b/168744561 Change-Id: Idde95a7b217f21f007893192a4a1f0a69b4ed3a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2415184 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Mohan Maiya c99c22bb 2020-09-15T16:53:26 EGL: Add support for EGL_ANDROID_create_native_client_buffer This EGL extension will add support for creating EGLClientBuffer backed by an Android window buffer (struct ANativeWindowBuffer) which can be later used to create an EGLImage. Bug: angleproject:5018 Tests: angle_end2end_tests --gtest_filter=ImageTest.SourceNativeClientBufferTarget* Change-Id: If78ed7b80ad09629b8c5f5b5a0eb07a548e82e6e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2404320 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Jamie Madill 30fc7ff2 2020-09-16T13:49:54 Show file in internal errors. Just showing the line and function isn't as useful. Bug: angleproject:3162 Change-Id: Ic8c2425a7a7e9992d2a569abd8ea0b7731fa69c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2407834 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 3486ec96 2020-09-10T17:55:28 Enable -Wweak-template-vtables. Needs one suppression due to Clang warning about multiple vtables in a cpp file. Bug: skia:7647 Change-Id: If7f318b7539d23f783b0ef6d6478ce24a0b72bc7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2404746 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Alexis Hetu 36b884e6 2020-09-02T19:21:21 Fix undefined behavior in minifloat conversion This cl applies the same fix already applied in SwiftShader here: https://swiftshader-review.googlesource.com/c/SwiftShader/+/48069 Original description: Shifting a 32-bit value by 32 or more is undefined behavior in C++. This previously happened in this code when converting a 32-bit float value to an 11- or 10-bit minifloat which is too small to be represented as a denormal, and should produce 0 instead. Instead of going through this arithmetic for denormals, just test whether the input value is too small to produce a valid denormal, and return 0 instead. Bug: chromium:1117433 Change-Id: I227c0e4c53000df6d9260fee364351a300b113a2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2391764 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexis Hétu <sugoi@chromium.org>
Jamie Madill c7217aaa 2020-08-28T14:45:14 Enable -Wbad-function-cast. Fixes a small bug in xxhash. Bug: skia:7647 Change-Id: Ibd0bd8dc4febfe585e257786d9683ea09c94ec6a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2376718 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5c56f228 2020-08-28T14:45:14 Enable two override suggestion warnings. -Wsuggest-destructor-override and -Wsuggest-override. Bug: skia:7647 Change-Id: Iaac1baa8f34fdf210baf2fdbe811a582b3ac2d14 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2376717 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill dfddb983 2020-08-27T17:14:08 Fix warnings that show up in Skia with MSVC. Bug: skia:7647 Change-Id: I6951dcfc1eacd0426dfa7f8142780a5065fae1b0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2380715 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis d7276586 2020-08-26T11:27:13 Vulkan:Use roundUpPow2 where possible Utility function roundUpPow2 is more optimal than roundUp so use it. Bug: b/166462979 Change-Id: I616fa9f487b818137b1b496d93e292c3bd1f428c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2377119 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
Tim Van Patten 85ddcc93 2020-08-24T14:22:22 Vulkan: Convert ProgramExecutableVk::mDescriptorSets to std::array Currently ProgramExecutableVk::mDescriptorSets is a vector, but it's size is bound so it can be a std::array (DescriptorSetLayoutArray). To ensure the size grows correctly in the future, the various descriptor set indexes are also being converted from independent constexpr uint32_ts into the enum DescriptorSetIndex. Bug: angleproject:4898 Test: CQ Change-Id: I7ae8ff3455bcfb61e24b73bd16cc3f8cf9873087 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2372664 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Courtney Goeltzenleuchter d19c08c9 2020-08-25T08:07:31 Fix ASAN issue with FastIntegerMap.BasicUsage ASAN bot caught bug in FastIntegerMap.BasicUsage test. The end() iterator points past the end of the list, accessing end()->first is invalid. rbegin() points at the last element of the list which is what this test intended. Bug: b/166255370 Change-Id: I06e098143d3de9658088cda6f10761d41b17a520 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2375305 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Mohan Maiya f9a062c9 2020-08-16T14:09:41 Vulkan: Add FastIntegerSet and FastIntegerMap class Add FastIntegerSet container to enable fast contains operation for a set of integer keys. The class uses a BitSet vector to achieve performance. Add FastIntegerMap container to improve buffer serial tracking performance. FastIntegerMap uses FastIntegerSet container to track buffer serial keys. It also provides an ensureCapacity method to reserve space, for the expected buffer count, upfront. CommandBufferHelper::mUsedBuffers and ContextVk::descriptorSetCache are now FastIntegerMap CommandBufferHelper::mRenderPassUsedImages is now a FastIntegerSet Based on a CL by Jamie Bug: angleproject:4950 Test: angle_unittests.exe --gtest_filter=FastInteger* Change-Id: Ib58be20143f588baab99acadac796f2435f72d54 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2369466 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Alexis Hetu a20f5b17 2020-08-18T11:26:50 Silence Control Flow Integrity (cfi) errors The cfi bot is throwing 3 different errors with ANGLE when using the Vulkan backend: - ChoosePhysicalDevice causes a "function with wrong dynamic type" error when using vkGetPhysicalDeviceProperties - In volk.c, using vkGetInstanceProcAddr and vkGetDeviceProcAddr also causes a "function with wrong dynamic type" error - In vk_mem_alloc.h, included from vk_mem_alloc_wrapper.cpp, GetAllocationCallbacks() causes a "unrelated cast" error This cl silences all 3 cfi errors. Bug: chromium:1116053 Change-Id: I864ec8d9e2acaec493f472e01b3987dcc641c58f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2363209 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexis Hétu <sugoi@chromium.org>
David Reveman 78d10017 2020-08-16T16:13:59 Vulkan: Enable VK_KHR_bind_memory2 extension Don't assume support for VK_KHR_bind_memory2, enable the extension, if supported, during device creation. Also initialize all required extension functions for the memory allocator. Bug: angleproject:4966 Change-Id: I878939fb3324723675a2b7dec18ab453b2a9fc77 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2359529 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5b4f6e31 2020-08-15T23:03:34 Vulkan: Add overlay widget for RP buffer count. Can help evaluate when scenes stress out the resource tracking in the RenderPass command buffer. Bug: angleproject:4950 Bug: angleproject:4965 Change-Id: I7da2ad0101a840c5441f2112db4bb61f564afcef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2358521 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill 26ae42cf 2020-08-09T00:11:18 Vulkan: Clean up handleDirtyTexturesImpl. Adds a new bitset helper and changes a check to an ASSERT. Refactoring change only. Bug: angleproject:4959 Change-Id: I0de9f1b707c87cfb6fed8a110654783059e55c99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2345025 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Cody Northrop 65ccbd71 2020-08-14T12:40:16 Capture/Replay: Fix 1010102 vertex attrib type name The string for VertexAttribType::Int2101010 was wrong, similar to the fix in ffb31229. Test: Capture and replay first 1200 frames of COD. Bug: b/164426913 Bug: angleproject:4048 Change-Id: I86a9ad844cde211d8273840ef7e8ecb055521316 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2357170 Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jamie Madill d201ed8b 2020-08-02T16:29:35 Vulkan: Track used Images in RenderPass. Adding a simple ImageSerial tracking map in our RenderPass allows us to know when we do or do not need to close the RenderPass on a new Image access. This simple tracking scheme improves Manhattan performance by up to 25% on Android. The improved perf comes from reducing our RenderPass count (23->18 RenderPasses in our capture scene). Adds a FastUnorderedSet class to manage the used RP Image serials. Updates the Query helpers to explicitly flush the RP before inserting queries. Bug: angleproject:4911 Change-Id: I0c34fc8e307514ebdf3e81e08d8e5aedb70ebe8f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2334346 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 3e57e349 2020-08-12T12:48:34 Vulkan: Query application name from the system While populating VkApplicationInfo::pApplicationName we are hardcoding the value to "ANGLE", instead query the value from the sytem. Bug: angleproject:4955 Change-Id: I222d5d1c0f497bf708389caa048d8b180c1bdecc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2352625 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5e5b7537 2020-08-10T21:02:50 Vulkan: Optimize resource tracking in CommandBufferHelper. Introduces a FastUnorderedMap class that uses FastVector. This type uses static storage for up to a small fixed number of elements and uses dynamic storage for anything larger. Local testing shows this almost fully solves the regression from using unordered_map. It's still slightly slower than using no tracking (<5%). Very degenerate cases which track dozens or more buffers will still have significant overhead. For almost all applications that use only a few buffers per RenderPass this will be very fast. Test: angle_perftests, *vulkan_null_index_buffer_changed_ushort Bug: angleproject:4950 Bug: angleproject:4429 Change-Id: I39edeaaa159124167f1ea23ad2e6eac5e9220d0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2348108 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi dcc56215 2020-07-19T01:12:09 Vulkan: Implement GL_EXT_multisampled_render_to_texture This change allows the use of resolve attachments in the Vulkan backend. GL_EXT_multisampled_render_to_texture is implemented using this feature. The infrastructure for specifying resolve attachments is designed with eventual support for GL_EXT_multisampled_render_to_texture2 in mind as well as optimizations to glBlitFramebuffer() and multisampled backbuffers. Proper support for glRenderbufferStorageMultisampledEXT is still missing from this change. All tests use this for the depth/stencil attachment and don't read back the data. Currently, the depth/stencil attachment is created as a normal multisampled image. Bug: angleproject:4836 Change-Id: I110a7f63312ae61a657b6094adf7d97c92bd5843 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2304170 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Mohan Maiya ffb31229 2020-07-22T12:02:54 Capture/Replay: Enable capturing slingshot scenes Implemented parameter capture functions for: glGetActiveUniformsiv glGetActiveUniformBlockName glGetActiveUniformBlockiv Added a check for bound unused locations when capturing glLinkProgram Changed CaptureGetParameter to always request a gReadBuffer allocation of the maximum reported possible array size needed to query GL_COMPRESSED_TEXTURE_FORMATS. Recording the value on the capturing device would previously have buffer overflow issues when the replaying the capture on a device with more formats available. Changed VertexAttribType::UnsignedInt2101010's string to reflect the correct type Bug: angleproject:4834 Change-Id: Icd1ff404369ae9f18cad7cd4f56fbcccc89e7e98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2306735 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Geoff Lang 49108a12 2020-06-30T11:53:23 Support BGRA_1010102 IOSurfaces in CGL and Vulkan. Bug: chromium:1100599 Change-Id: I7bc2c2e35490e28e9f6fe8f2e0c26cdea50650b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2275731 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Courtney Goeltzenleuchter f61272fb 2020-06-17T11:38:37 Add support for VK_KHR_sampler_ycbcr_conversion This adds ability for applications to import Android Hardware Buffers (AHBs) as OpenGL images which in turn can be sampled from and/or written. This was specifically tested with the common use case of importing a buffer created by an media decoder and using that as a texture source to include that video content on the screen. Tested with: - Angry Birds 2 video player (for ads) requires YUV conversion. - Basic Media Decoder example: https://github.com/android/media-samples/tree/master/BasicMediaDecoder Bug: b/155487768 Change-Id: I9255450f81aa4daa2aace7205d4f6c3f225abcca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2175103 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Nico Weber fac68170 2020-07-08T22:19:43 Don't build vulkan_validation_layers on macOS. angle_enable_vulkan_validation_layers is false on is_mac, so it looks like they were built by accident. Guard the dep on $angle_root/src/common/vulkan:vulkan_validation_layers by angle_enable_vulkan_validation_layers instead of angle_enable_vulkan, and only define the target if angle_enable_vulkan_validation_layers is true (because src/common/vulkan/BUILD.gn gets loaded due to deps on other targets in it, and when a .gn file is loaded all the targets in it get defined). Since vulkan_validation_layers doesn't currently build on arm macs, this happens to fix a build problem there, but it also makes the build on intel macs a bit smaller. This sidesteps comment 13 on the bug. If we ever want to use the validation layers on mac, we'll have to do a real fix then. Bug: chromium:1098741 Change-Id: I8164ff13de98d34ed875c6e6d0550eae64b2d0dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2289042 Commit-Queue: Nico Weber <thakis@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Manh Nguyen 900c7e87 2020-07-07T14:20:36 Serialize d/s buffers + use color buffers' impl format for readPixels Adds serialization of depth/stencil buffer contents Currently, readPixels on color buffers uses the gles front-end format, which can be different from the implementation format used in the backend. This can cause seg fault crashes when the number of bytes in a pixel differs between the two format. Changes so that readPixels for color buffers always use the backend format. Bug: angleproject:4817 Change-Id: I62d5deb1320ea38ee46143b2aa97f372ba01baeb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2284451 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Shahbaz Youssefi 69c011ef 2020-06-25T23:51:42 Assert no undefined behavior with left shift in angle::Bit (uintN_t)1 << M has undefined behavior when M >= N. For example, the following: shift = 64; value = 1 << shift; Gives a value of 1 (instead of the arithmetically expected 0) on (some?) Intel CPUs. Bug: None Change-Id: I5fbb01eff812a62eb778474cec25a25b80052bac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2269857 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 6b49449d 2020-06-25T12:25:33 Vulkan: Fix mipmap generation and level redefinition When generating mipmaps, the non-base levels are redefined to be compatible. mRedefinedLevels was not updated to take this into account, resulting in invalid copies to the image. Additionally, noted a few spots where ImageDesc is used to respecify the image, but those are not up-to-date when the backend functions are called. Changed those to directly get the necessary information from the allocated image. Bug: chromium:1094644 Bug: chromium:1094599 Change-Id: I2afc9e5a53f24ef56836c5d7eec2e3e11df0ef61 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267423 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Antonio Maiorano b47cc50a 2020-06-22T10:59:09 Enable validation layer custom extensions With this change, Vulkan-ValidationLayers will allow the specified extensions to pass through, instead of being nulled out: * VK_STRUCTURE_TYPE_SAMPLER_FILTERING_PRECISION_GOOGLE * VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT Bug: b/159027603 Bug: b/154620295 Change-Id: I0ace3acdac06a6c115834ef88b0c883fa2dd4744 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246304 Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya f16e94cd 2020-06-17T10:43:19 Prefer retrieval of TLS values through ASM code on Android On the Android platform prefer using the ASM code to retrieve TLS context object even for single threaded apps. This helps get rid of a branch in GetGlobalContext() and GetValidGlobalContext() further improving the CPU perf of TLS operations. Bug: angleproject:4717 Change-Id: I58d3d3b7061d613b24f945c07bed497c7c4be25c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2250318 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Antonio Maiorano 13816d2d 2020-06-16T14:27:04 Move vulkan_headers/entry_points to common/vulkan This will allow us to move common headers, such as extension headers, to common/vulkan. Bug: b/159027603 Bug: b/154620295 Change-Id: I1ff73dc5b7ee8f7dfb3ac0c5f30bd4b3a8183aeb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248205 Commit-Queue: Jamie Madill <jmadill@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 33c28e35 2020-06-12T08:17:47 Optimize thread specific storage and retrieval with native ASM Android reserves specific TLS slots to store thread specific values. Given that the Context object gets queried on every call we leverage Android's ASM code to improve the speed of this operation. TLS_SLOT_OPENGL is an unused slot in Android and using that in combination with the ASM code,rather than using the pthread API, allows angle to store and retrieve thread specific context object much more efficiently. Bug: angleproject:4717 Change-Id: I27a117fe82e62407e01c8c372918b866aaea9ee5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231883 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Stuart Morgan f4e6ae91 2020-06-15T15:56:43 Fixes missing newlines in headers Bug: angleproject:4757 Change-Id: Ic5d9bb62834cbd66463086c298ebcaeb3eb44ad0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2247486 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang 4e6f6545 2020-04-16T16:31:24 GLX: Support X11 pixmaps Add support for creating EGL pixmaps from X11 pixmaps using GLX. Pixmaps are needed for various external APIs such as VAAPI. Add support for EGL_NOK_texture_from_pixmap to allow binding pixmaps to textures. BUG=angleproject:4560 Change-Id: I4a6d3ad7e87151ff5317bbdaaf093ac1b46daf5f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2153805 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yang Gu e9a0cb87 2020-05-18T17:45:52 Fix assertion when running tests without suffix on Windows On Windows, we may omit suffix ".exe" when running an executable. However, this will trigger an assertion failure in current code and this CL is to fix this issue. Bug: angleproject:4640 Change-Id: I7edfdc0b4a7c590c874817530b19a812018b9288 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2206425 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 0df92012 2020-06-03T17:08:43 Rename Platform.h to PlatformMethods.h. "platform.h" is too common a name and causes headers to be included incorrectly. Disambiguate the header using a more specific name. Solves a problem that came up with the GLES 1 tests and the standalone test harness. Bug: angleproject:3162 Change-Id: I88229a2c9407e0db57f5beee44daa11a4075f700 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229065 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Philip Lamoureux 9515707b 2020-05-29T11:23:44 Move ShaderVariable utility function from utilities.cpp ShaderVars.cpp. Fixes an implied dependency cycle between translator and angle_common. This will also allow us to be more strict about declaring dependencies on GLSLANG headers. Tested by building and running angle_unit_tests on Linux. Bug: angleproject:4672 Change-Id: I331230d2cf179ccea140ee7a0d5a3c8768c58cb1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222682 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 6a184fe9 2020-05-27T20:51:52 Fix use_libfuzzer build Broken by https://chromium-review.googlesource.com/c/angle/angle/+/2174719 Failed during roll in https://ci.chromium.org/p/chromium/builders/try/linux-libfuzzer-asan-rel/466117 https://ci.chromium.org/p/chromium/builders/try/win-libfuzzer-asan-rel/437044 Bug: b/154030730 Change-Id: Ia1672b9ae8c86e9da135285101ca2d7f31301c2c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219044 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Tobin Ehlis 02fa7313 2020-05-05T17:01:18 Vulkan:Initial worker thread disabled by default Created new CommandProcessor class that can be run as a worker thread. Running CommandProcessor within RendererVk as a worker thread that takes a CommmandBufferHelper (CBH) ptr as the interface and processes that CBH into a primary command buffer. Main thread has a queue of CBH to draw from. After submitting a CBH to the worker, it pulls next CBH from the queue. Worker thread releases CBH back to the main thread queue when done. Synchronization goes two ways: 1. Work submitted to worker thread is managaed with a mutex and condition variable based around the work queue. 2. Available CBH ptrs for the main thread have a mutex and condition variable that manages the CBH queue. The worker thread is disabled by default, and, when enabled, it will currently behave and perform as the non-threaded code. This is because the kNumCommandBuffers const in ContextVk.h is set to 2. With only 2 command buffers, they will be assigned to the inside and outside RenderPass command buffers respectively. Then, as soon as one is submitted, the main thread will stall waiting for it to be completed and put back into the queue mentioned in #2 above. The next step is to move command submission to the worker thread and update the number of command buffers so that processing/submission will occur in parallel with the main thread. Right now there is a race condition issue when attempting to run in parallel because the main thread updates and submits the same primary command buffers that are used in the worker thread, which is in violation of the Vulkan spec. The follow-on CL will fix this issue as the main thread will only touch SecondaryCommandBuffers and the worker thread will be the only thread touching the primary command buffers. Bug: b/154030730 Change-Id: Ib0c518bbd7ca9a3a7e789f4e1f2f7131ddc0509e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174719 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis eadc387c 2020-04-01T16:53:31 GL: Support GL_OES_texture_cube_map_array in shader translator GL_OES_texture_cube_map_array is core in 3.2. This CL adds support for this extension in the shader translator. Now passes dEQP.KHR_GLES31/core_texture_cube_map_array.*, dEQP.GLES31/functional_fbo_color_texcubearray_*, and dEQP.GLES31/functional_opaque_type_indexing*samplercubearray* with GL backend. Bug: angleproject:3584 Change-Id: I1a8485c7d9d3fffb9b5109d292b35b0c56a3c665 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2133086 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Jonah Ryan-Davis 7fde3673 2020-05-25T15:48:06 GL: Support GL_OES_texture_cube_map_array in frontend/GL backend GL_OES_texture_cube_map_array is core in 3.2. This CL adds the necessary validation for the frontend, as well as support for this extension on the GL backend. The next step is to add the changes to the translator. Bug: angleproject:3584 Change-Id: I751a9c9f71a553b05fdf6673250290806d8cfbff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215306 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Anders Leino 6820f77a 2020-05-22T17:50:03 Fix issue where last 8 bits of D24X8 influence depth calculation. Bug: angleproject:4573 Change-Id: If33737cf6ae660b8df58c06a08df32dade472540 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211768 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Brandon Schade 8f6d1af9 2020-03-19T14:35:48 Vulkan: Implement EXT_texture_format_sRGB_override Implemented support for EXT_texture_format_sRGB_override This is done by creating new imageviews for textures with sRGB overridden that reinterpret the format to its sRGB counterpart. As preparation for this, textures that use this feature are reallocated with VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT. This will have a performance cost for textures that use this feature, but should have no performance cost for regular textures, since they will not have this bit set. Bug: angleproject:4561 Test: angle_end2end_tests --gtest_filter=SRGBTextureTest.*Vulkan* Change-Id: Iba25f1f2b0a7227959c1cb4ba6e3ca8311c20d06 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2152145 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Michael Spang e8d71eb3 2020-05-12T14:40:44 Vulkan: Fix ANGLE_ENABLE_VULKAN_VALIDATION_LAYERS_BY_DEFAULT Unfortunately this was broken by 605af42e1 ("Vulkan: Move ICD overrides to a common place"). This adds an unconditional dependency on the layers to tests. Tests don't respect angle_enable_vulkan_validation_layers, so we need to ship the layers irrespective of that setting. Bug: angleproject:4634 Change-Id: Ided291ea645a72e6c3bdb960e55d15013aa20a3a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197279 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Michael Spang e25af112 2020-05-06T13:35:08 Add spang to OWNERS for Fuchsia port Bug: angleproject:1058521 Change-Id: Ice420d68d409eaa2db7b1d71245c43d1f54c9f7a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185192 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
Jamie Madill 930b2641 2020-03-23T14:47:03 Allow tests to run on native EGL. Adds support for Linux and Android native EGL testing. This can be useful for doing performance comparisons of ANGLE vs a native GL driver. Only enabled for the trace perf tests due to limitations in the test harness. Bug: angleproject:4596 Change-Id: Iba6d3ccd7c1275cf095893fab824a0ea33dc3a79 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2116254 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Michael Spang 605af42e 2020-03-04T21:52:53 Vulkan: Move ICD overrides to a common place We also need the bundled ICDs and selection logic for certain tests that create a vulkan instance. If we don't, the tests will use default vulkan even if ANGLE is using swiftshader-vulkan. Tests of driver specific handle types (e..g opaque fd) will fail in this case. Bug: angleproject:4092 Change-Id: Iff089c9341b8b533ee8634923d0177c5dbcd5cc8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2088659 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill 57d95828 2020-04-30T17:35:50 Revert "Add type for attribute locations." This reverts commit 9349c14344b2d1fd6bc357063b602bc2626c140f and commit d43b057435e6c9e3194dd20627681ffca0c0808e. It's no longer needed after we bind attribute locations before link. Original CL message: This will allow the capture/replay tool to easily intercept and label attribute locations for remapping. There's some inconsistency in implementation in the GL desktop front- end. This is a quick fix and the full implementation is left for when we implement the full desktop GL API set. Bug: angleproject:4598 Change-Id: Ic510159d4d1982eff41560503cabf983a1be0381 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174076 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jiajia Qin 85ae836f 2020-03-30T16:03:47 GL: Implement EGL_EXT_image_dma_buf_import Add support for the EGL_EXT_image_dma_buf_import on EGL implementations that support it natively. This extensin is used on ozone to import native compositing buffers. This patch also adds new tokens in EGL_EXT_image_dma_buf_import_modifiers which are used in eglCreateImageKHR. BUG=angleproject:4529 Change-Id: I49bff831b591fb19fcdcec1145c7a61f5d8020c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2128190 Commit-Queue: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 9349c143 2020-04-29T16:36:17 Add type for attribute locations. This will allow the capture/replay tool to easily intercept and label attribute locations for remapping. There's some inconsistency in implementation in the GL desktop front- end. This is a quick fix and the full implementation is left for when we implement the full desktop GL API set. Bug: angleproject:4598 Change-Id: Ibf11bcb8669d27265ea376494a2e3124825cf3be Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2171933 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Alexey Knyazev d6c7bac9 2020-04-18T01:41:14 Add BlendStateExt helper structure It provides compact storage and comparison operations for per-drawbuffer blend states. Added BitSetT::Zero() static constexpr. Bug: angleproject:4394 Change-Id: I66d6275facb7b28022fc24ff9cc0d8c3c976c99d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2154669 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 4671bcf0 2020-04-21T18:12:46 Fix program interface queries for arrays and built-ins Program interface queries for arrays should return an invalid index value for indices with leading zeroes. Program interface queries should return invalid locations for built-in variables. Bug: angleproject:3596 Test: KHR-GLES31.core.program_interface_query.* Change-Id: I484ab6e21dbe0c8a984e135ac947c4583a3fbfa2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2159646 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Alexey Knyazev de2935dd 2020-04-14T21:18:43 Add PackedEnums for blend state parameters Bug: angleproject:4394, angleproject:2169 Change-Id: I6c218af3871a1215c2b103847250bbc782159cb3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2149645 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 78c77361 2020-03-20T13:50:24 Perf: Add a single Manhattan trace Now that TRex is up and working and Manhattan runs cleanly: * Add a single compressed Manhattan trace. * Allow errors from tests to fail the test * Restore the working directory between each trace test Test: angle_perftest --gtest_filter=TracePerfTest* Bug: b:151349786 Bug: angleproject:3630 Bug: angleproject:4496 Change-Id: I9e9d9342efb23431380f484befb9a19915c4bd0a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2113230 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev 31e36a63 2020-03-14T21:40:58 Reland "Refactor BitCount" This is a reland of baecb7d55c692a93a29a46939029b8262174ca62 Directly use NEON instructions on ARM/ARM64 on MSVC. Original change's description: > Refactor BitCount > > POPCNT intrinsics cannot be used without hardware support, so a CPUID > check and polyfills are required for some CPUs when using MSVC to > avoid runtime failure. > > Other changes include: > - Clang: use builtins on all platforms to provide exact intent to the > compiler; > - MSVC on ARM: use dedicated intrinsics; > - x86/x64 fallback is now branchless and works in constant time. > > Bug: angleproject:4462 > Change-Id: I00fcabda1c842677d8cb4bfd280d932d0d10c0a5 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2102811 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> Bug: angleproject:4462 Change-Id: Ia58ae00fa4230f77d981d4ba393fa3481806c5b0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2113570 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Nico Weber cd6028de 2020-03-20T14:07:44 Suppress two -Wunreachable-code warnings on Fuchsia in Angle. Bug: chromium:346399 Change-Id: Ibf9cefdee52e487d9e73b9dff98a12267ac82af6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2112281 Commit-Queue: Nico Weber <thakis@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 26f8f1a9 2020-03-20T14:54:11 Revert "Refactor BitCount" This reverts commit baecb7d55c692a93a29a46939029b8262174ca62. Reason for revert: Broke Skia Win/ARM builder. See issue for details. Original change's description: > Refactor BitCount > > POPCNT intrinsics cannot be used without hardware support, so a CPUID > check and polyfills are required for some CPUs when using MSVC to > avoid runtime failure. > > Other changes include: > - Clang: use builtins on all platforms to provide exact intent to the > compiler; > - MSVC on ARM: use dedicated intrinsics; > - x86/x64 fallback is now branchless and works in constant time. > > Bug: angleproject:4462 > Change-Id: I00fcabda1c842677d8cb4bfd280d932d0d10c0a5 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2102811 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> TBR=geofflang@chromium.org,jmadill@chromium.org,lexa.knyazev@gmail.com Change-Id: Ia1756abdf7da2aa9574149eb388915f97758bba0 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:4462 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2112276 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev baecb7d5 2020-03-14T21:40:58 Refactor BitCount POPCNT intrinsics cannot be used without hardware support, so a CPUID check and polyfills are required for some CPUs when using MSVC to avoid runtime failure. Other changes include: - Clang: use builtins on all platforms to provide exact intent to the compiler; - MSVC on ARM: use dedicated intrinsics; - x86/x64 fallback is now branchless and works in constant time. Bug: angleproject:4462 Change-Id: I00fcabda1c842677d8cb4bfd280d932d0d10c0a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2102811 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Mohan Maiya a3cf06ac 2020-03-12T13:15:48 EGL: populate EGL_NATIVE_VISUAL_ID values for Android When generating the default EGL configs, populate EGL_NATIVE_VISUAL_ID with AHARDWAREBUFFER formats. Bug: angleproject:4469 Change-Id: Ifde9df0497cbd4e01219ab6067acd8d97f8460e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2101577 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>