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5e5c826c
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2015-03-26T14:04:54
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Fix float-int conversion return type precision tracking
Float-int conversion functions are defined to always return highp values.
BUG=angleproject:865
TEST=angle_unittests
Change-Id: Idf243b483f7b5edfcb54de2755af11e17c3756d3
Reviewed-on: https://chromium-review.googlesource.com/262413
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
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4ad1709f
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2015-03-10T16:47:44
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Implement FramebufferGL.
BUG=angleproject:885
Change-Id: Ifb5818f185236c671cd7f20ed352edb887b49675
Reviewed-on: https://chromium-review.googlesource.com/258420
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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0728514a
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2015-03-26T11:36:16
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Fix mipmapped GL_ALPHA UBYTE textures on 9_3
Change-Id: I59020f8152d47091533d69d20fe5ff56e5f96bc1
Reviewed-on: https://chromium-review.googlesource.com/262551
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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1ea584c5
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2015-03-26T21:08:33
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Revert "Implement EXT_discard_framebuffer in D3D11 renderer"
Causes failures in video related WebGL tests. Either there is a bug in the implementation or how chrome is using it.
This reverts commit b13daa8f79f4d16a990d968d7d2c04da6b72d302.
Change-Id: Ic0d74840c664bf4de18d85cc3ff7f7153936d9b0
Reviewed-on: https://chromium-review.googlesource.com/262715
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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b13daa8f
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2015-03-19T17:00:44
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Implement EXT_discard_framebuffer in D3D11 renderer
Change-Id: I0e39a196796813203c841c46aa2a6b89957f6051
Reviewed-on: https://chromium-review.googlesource.com/261355
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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ecbfc5c6
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2015-03-23T15:15:59
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Fix formatting in compiler tests
Remove extraneous semicolons and fix indentation in a couple of places.
TEST=angle_unittests
Change-Id: Iaa51eb50990c0435f41dfd346ec161216cd8d372
Reviewed-on: https://chromium-review.googlesource.com/261823
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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ff699005
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2015-03-23T14:38:42
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Disallow operations on structs containing samplers
ESSL 1.00 spec section 5.9 says that equality operators don't operate on
structs containing sampler types. Section 5.7 also suggests this. ESSL
3.00 doesn't have a similar restriction.
ESSL 1.00 spec section 4.1.7 says that structs containing samplers can't
be used as l-values. This is interpreted to apply also in the case of
ESSL 3.00, which similarly disallows samplers as l-values, but doesn't
explicitly mention structs.
BUG=angleproject:954
TEST=angle_unittests, WebGL conformance tests
Change-Id: I73f74962a192e8d9449990ffa5f3d8c851491601
Reviewed-on: https://chromium-review.googlesource.com/261822
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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19a43dbe
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2015-03-20T16:14:04
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Add a perf test for draw call overhead.
These perf tests use the D3D NULL renderers to measure pure CPU
time, with no GPU limitations. Also fix our D3D9 SwapChain code
to skip creating a SwapChain for NULLREF D3D9 devices, and the
vertex decl code to reinitialize the formats when finding a
mismatch with the previous value.
BUG=angleproject:955
Change-Id: I449e63177b48afd1559c36244de0bc252814e813
Reviewed-on: https://chromium-review.googlesource.com/262208
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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3cd438d1
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2015-03-17T11:25:27
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Add dEQP tests.
We integrate dEQP as a console application and a shared library which
runs all of the test logic. Using a shared library lets us compile
dEQP with all the specific compiler options it needs, without
conflicting with the compile settings in ANGLE proper.
Currently we only support Windows D3D11, ES 2 and 3. We can add
other targets in the future.
We also have a few bugs preventing us from running the test suite in
full. We run into infinite loop problems in some shader tests, and
have crashes or UNIMPLEMENTED in others.
BUG=angleproject:901
Change-Id: Ib6fe66041a6fe547eb2cba497c52de7fd080d667
Reviewed-on: https://chromium-review.googlesource.com/238084
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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7e8320d8
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2015-03-23T14:22:15
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Make angle perftests build with clang.
::testing::WithParamInterface ends up calling deleting an object
with the type of the template parameter, and the pointer it deletes
could arguably point to a subclass of the param object -- so clang
warns that there's a delete on a class with a virtual method but
without a virtual dtor. Make the param classes final to let the
compiler know that this can't happen in practice.
BUG=chromium:82385
Change-Id: I49a4120b15670d876613b22ba709d50bf4685006
Reviewed-on: https://chromium-review.googlesource.com/261965
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Nico Weber <thakis@chromium.org>
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9dd217bc
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2015-03-20T14:24:31
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Disallow operations on structures containing arrays in ESSL1
Comparing structures that contain arrays to each other and assigning
structures that contain arrays is "not defined" in ESSL 1.00 (section
5.7). Sections 5.8 and 5.9 further suggest that these operations are not
allowed. Additionally some platform drivers on Linux seem to reject
shaders produced by ANGLE which compare structures containing arrays.
This might require changing the output GLSL version for ESSL 3.00.
BUG=angleproject:954
TEST=angle_unittests
Change-Id: I5f3a016f360f940f2fc1ec1ff8e60d13a977eb69
Reviewed-on: https://chromium-review.googlesource.com/261531
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
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bdd419f9
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2015-03-20T15:29:42
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Fix ResourceManager create-on-bind reallocations.
*re-land with build fix for Clang*
We had a funny bug where the Handle Allocator would re-allocate
reserved handles after the app layer creates one with Bind rather
than using Gen. This affects Textures, Buffers and Renderbuffers.
Fix this by using a different allocation scheme. It should still
be fast on the "good" case (using Gen) and use tree lookups on the
bind case. Also add some unit tests.
BUG=angleproject:942
Change-Id: I63ce608fcd6a11f92e2b5421f090551934e729ed
Reviewed-on: https://chromium-review.googlesource.com/261591
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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21045f5a
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2015-03-20T19:28:45
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Revert "Fix ResourceManager create-on-bind reallocations."
Build break on GPU FYI Bots on Linux/Mac:
http://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Mac%20Builder/builds/28092
This reverts commit 61ce1a414e74f6a72a520d6adf59bff13aff03a0.
Change-Id: If2e7fb35c769708a783a32932b777dc97eaba8a4
Reviewed-on: https://chromium-review.googlesource.com/261590
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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61ce1a41
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2015-03-20T13:13:04
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Fix ResourceManager create-on-bind reallocations.
We had a funny bug where the Handle Allocator would re-allocate
reserved handles after the app layer creates one with Bind rather
than using Gen. This affects Textures, Buffers and Renderbuffers.
Fix this by using a different allocation scheme. It should still
be fast on the "good" case (using Gen) and use tree lookups on the
bind case. Also add some unit tests.
BUG=angleproject:942
Change-Id: I2e3f4c31b28cb86bd3699035f5d55568a2a1d7d5
Reviewed-on: https://chromium-review.googlesource.com/258904
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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be13ffca
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2015-03-19T13:42:16
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Use google test to wrap our perf tests.
This provides easy implementation with the Chromium perf bots.
BUG=angleproject:744
Change-Id: I71c04e3d67cae9344ddca9fd95fd3c9849494922
Reviewed-on: https://chromium-review.googlesource.com/260644
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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30ceb3a1
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2015-03-19T19:20:06
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Update Canary WebGL CTS expectations.
Change-Id: Ia8375595b34e00a48143a568a4a9ab7157a12cd2
Reviewed-on: https://chromium-review.googlesource.com/261171
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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64af27bd
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2015-03-19T13:42:14
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Make Optional a proper helper class.
Move this to a common area, out of perf tests.
Change-Id: I53d36accfe0c53789c007edfb20ba7e964947def
Reviewed-on: https://chromium-review.googlesource.com/260643
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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8b695ee3
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2015-03-12T13:12:20
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Reduce unnecessary built-in varying usage in D3D renderer
Change-Id: I0c404e77aa3f56ddc5b97a206b06c7907edfb1eb
Reviewed-on: https://chromium-review.googlesource.com/259812
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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c8ef69d2
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2015-03-18T16:43:22
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Fix C4702 issues (unreachable code) in ANGLE, excluding <xtree>
Change-Id: Ia7603139af266fd7b14efc8c3465225738456e67
Reviewed-on: https://chromium-review.googlesource.com/261038
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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b2983c95
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2015-03-18T14:02:46
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Correctly insert unmangled function names to symbol table
This fixes detecting some cases of function parameter mismatch
(previously a mangled function name corresponding to no function
parameters was added to the symbol table for each user-defined function,
and this was returned when doing function lookups with no parameters).
Also fixes detection of reusing a function name as a variable/struct
name.
New unit tests are added to ensure that these fixes don't regress.
BUG=angleproject:936
TEST=angle_unittests, WebGL conformance tests
Change-Id: I2dadde9dcc01c7a4a653c1982c36377b89e6d437
Reviewed-on: https://chromium-review.googlesource.com/260800
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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559a2e8c
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2015-03-16T17:25:51
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Move the ANGLE tests project to src/
*re-re-land with fix for Chrome's angle tests*
BUG=angleproject:945
Change-Id: I3c64e2edc776c299791440f65f22450855eb6dfa
Reviewed-on: https://chromium-review.googlesource.com/260448
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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96e3f556
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2015-03-16T21:24:20
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Revert "Move the ANGLE tests project to src/"
Still causing build issues on Chrome.
This reverts commit 64a3b2a92fe3bbd28972638e6759fae0b98d81b9.
Change-Id: I8d40fe3dfd0a877343357153a02b8ef66d571c64
Reviewed-on: https://chromium-review.googlesource.com/260425
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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64a3b2a9
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2015-03-16T11:00:20
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Move the ANGLE tests project to src/
*re-land with fix for Chromium build*
BUG=angleproject:945
Change-Id: I82bff1760e681987fb26e479734aa62fb845898a
Reviewed-on: https://chromium-review.googlesource.com/260362
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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5491fe66
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2015-03-16T17:56:18
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Revert "Move the ANGLE tests project to src/"
Causing build break in Chromium.
This reverts commit 71c2d85c4af2f6cb213d4f3e15f0ae16b63790f3.
Change-Id: Iedf001c1f4c60a759f69009610fbce978d193d17
Reviewed-on: https://chromium-review.googlesource.com/260370
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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71c2d85c
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2015-03-16T10:47:04
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Move the ANGLE tests project to src/
BUG=angleproject:945
Change-Id: I2eb44ac43f65b916ddd838d39e6aae62580d7fa0
Reviewed-on: https://chromium-review.googlesource.com/258903
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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