include/platform/autogen/FeaturesGL_autogen.h


Log

Author Commit Date CI Message
Shahbaz Youssefi a0586d6e 2024-10-26T00:32:27 Remove feature description / condition strings These strings show up in chrome://gpu so they can marginally be useful, but are otherwise dead weight for most uses of ANGLE / users of ANGLE. While slightly less convenient, the feature name can always be linked back to the source code if needed so the presence of such metadata is not necessary either. This shaves 40KB from the binary size of ANGLE when built with Vulkan only on Android. Bug: chromium:371512561 Change-Id: I3959961bb7de95cc60a85130d0ff38a7fd533fb7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5968453 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 966739ac 2024-09-19T23:49:06 Drop PLS support for EXT_shader_pixel_local_storage Supporting this backend drastically increased the complexity of the codebase, with little return. We don't support memoryless attachments on the web anyway, and since this extension requires us to literally draw the load/store operations, input attachments on Vulkan perform better. Once this implemention is completely removed, we will delete the PLS allow list, which isn't required for the other PLS implementations. Bug: angleproject:7279 Change-Id: Ibb036d36cbd33467e7a94398ce171cda7349e4f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5874412 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Geoff Lang da572160 2024-07-23T16:36:10 Reland: GL: Forward client-side arrays to the driver when possible The OpenGL driver can handle client-side arrays when the context is OpenGL ES or a desktop GL compatibility profile. When in these situations, use the driver default VAO for all frontend context VAOs and forward client-side data directly to the driver. Fix synchronizing the default VAO state for external contexts. There is no valid VertexArrayStateGL for external VAOs so make sure it's nulled and the VAO dirty bits are set so the correct VAO state is reapplied. Disable syncing to the default VAO for external contexts. The only VAO that they can share with ANGLE's internal state is the default VAO so avoid having to save and restore its state. Bug: angleproject:355034686 Change-Id: I015bbbc854938fe4bc1e92d0ca8fe04628d0db16 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5743284 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang a0a832de 2024-07-26T12:33:37 Revert "GL: Forward client-side arrays to the driver when possible" This reverts commit a6c2b4346516f228054b5bdd754bbc6f3ba1cba7. Reason for revert: Fails some Chrome tests on Android after rolling: https://chromium-review.googlesource.com/c/chromium/src/+/5742024 Original change's description: > GL: Forward client-side arrays to the driver when possible > > The OpenGL dirver can handle client-side arrays when the context is > OpenGL ES or a desktop GL compatability profile. When in these > sitatuions, use the driver default VAO for all frontend context VAOs > and forward client-side data directly to the driver. > > Bug: angleproject:355034868 > Change-Id: I21a4459c4f7db780b51441d76e63d17bf737c101 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5736058 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> Bug: angleproject:355034868 Change-Id: I76f95d66ca277bcbb67300179e49287b433c1ede No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5742647 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Geoff Lang <geofflang@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Geoff Lang a6c2b434 2024-07-23T16:36:10 GL: Forward client-side arrays to the driver when possible The OpenGL dirver can handle client-side arrays when the context is OpenGL ES or a desktop GL compatability profile. When in these sitatuions, use the driver default VAO for all frontend context VAOs and forward client-side data directly to the driver. Bug: angleproject:355034868 Change-Id: I21a4459c4f7db780b51441d76e63d17bf737c101 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5736058 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 84c77437 2024-07-15T16:41:17 GL: Disable GL_KHR_blend_equation_advanced on various devices Intel desktop OpenGL drivers fail tests for advanced blend. Skia also disables usage of this extension on Intel drivers. Disable on older Qualcomm and ARM devices following Skia's blocklists. Bug: angleproject:42267098 Change-Id: I7642017d06e11ad0651fba6f1ec5cc3f589700ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5709950 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 0ccc018e 2024-06-20T10:20:08 Reland GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm Track if the output location and index came from a layout qualifier or from a call to glBindFragDataLocation[Indexed] and only call glBindFragDataLocationIndexed in the latter case. Re-binding a location that was already specified in the shader is not allowed. Qualcomm can fail when trying to bind locations using the API when the output variable is an array or uses a non-zero index. Only call glBindFragDataLocationIndexed when the user specifically uses it to avoid failed links when all outputs should be implcitly assigned. Assign the ProgramOutput::pod::index field when doing output assignment to mirror how the location is assigned. Bug: angleproject:42267082 Change-Id: I72cdb73dd4c5edea4ad1229ca75c0c7926344d1f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5645123 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 48969c95 2024-05-31T16:34:07 GL: Implement QCOM_tiled_rendering Bug: angleproject:343900918 Change-Id: I01612e11795d7aa8ee20f6e9bd5ef62fe40e2910 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588630 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 800ca8d3 2024-06-19T21:04:11 Revert "GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm" This reverts commit e768aed37e77dfcba0fe8ec7027348ade2069c85. Reason for revert: Breaks WebGL tests. Original change's description: > GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm > > Track if the output location and index came from a layout qualifier > or from a call to glBindFragDataLocation[Indexed] and only call > glBindFragDataLocationIndexed in the latter case. Re-binding a > location that was already specified in the shader is not allowed. > > Qualcomm fails to bind any location that is not specified with a > layout qualifier. Skip tests that do this behaviour and log warnings > that the driver is unable to handle this case. > > Assign the ProgramOutput::pod::index field when doing output assignment > to mirror how the location is assigned. > > Bug: angleproject:42267082 > Change-Id: Icdf83bb93f63a6375b5a6062690e53905c9ffe71 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5415796 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Bug: angleproject:42267082 Change-Id: Ifb866878aa6489b809ba6db4152ea5942274dc45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5641895 Commit-Queue: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 1160fda7 2024-06-17T15:27:28 GL: Re-enable sRGB and BGRA8 extensions GL_EXT_sRGB_write_control and GL_EXT_texture_format_BGRA8888 were disabled on all of Android as a workaround for Nexus5X driver bugs. Scope the disablement to Qualcomm only. Bug: angleproject:347724909 Change-Id: I99d55ee12a98c1b46613be4aa92e92a0e576a82b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637249 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang e768aed3 2024-05-28T15:45:50 GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm Track if the output location and index came from a layout qualifier or from a call to glBindFragDataLocation[Indexed] and only call glBindFragDataLocationIndexed in the latter case. Re-binding a location that was already specified in the shader is not allowed. Qualcomm fails to bind any location that is not specified with a layout qualifier. Skip tests that do this behaviour and log warnings that the driver is unable to handle this case. Assign the ProgramOutput::pod::index field when doing output assignment to mirror how the location is assigned. Bug: angleproject:42267082 Change-Id: Icdf83bb93f63a6375b5a6062690e53905c9ffe71 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5415796 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi d193d51b 2024-06-17T22:46:08 Replace issue ids post migration to new issue tracker This change replaces anglebug.com/NNNN links. Bug: None Change-Id: I8ac3aec8d2a8a844b3d7b99fc0a6b2be8da31761 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637912 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang c3fdc811 2024-03-14T14:20:43 Raise the WebGL texture size limit on Android >= 14 The previous limit of 4096 is overly restrictive for newer devices that can have screen sizes close to or greater than 4096. Bug: angleproject:8611 Change-Id: If453b7e0c6e2af218b65a631821b441330a50b69 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5370399 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 74af31ad 2024-02-28T00:00:00 GL: Add ClearsWithGapsNeedFlush workaround Enabled on older Adreno drivers to avoid clear/draw race conditions in certain cases. Fixed: angleproject:8374 Change-Id: Ifc30f66ece562027ae4dd7672fcb121f91ec4696 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5335662 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang b7bacdb7 2024-02-15T11:14:21 GL: Generate mipmaps through draw calls on Pixel7/Pixel8. Some patterns that use a texture as a framebuffer attachment and then generate mipmaps on that texture multiple times cause context loss or driver hangs. Extend the sRGB mipmap generation to also generate mipmaps on non-SRGB textures using draw calls and linear samplers to do the downsampling. Bug: chromium:40279678 Change-Id: I19c6bf9c702ddf2c400ef03ff076fbd4cf15d285 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5297413 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 572323cc 2024-01-11T16:20:02 Fix program link after backend rejects program binary If ANGLE believes the program binary is fine, it populates the program executable. If the backend then rejects the program binary, the executable was not reset. After the rejection, ANGLE proceeds to redo the program link, in which case it fails in various ways (ASSERT failures, incorrect data etc) as it tries to accumulate info on top of the previous executable. Bug: angleproject:8471 Change-Id: Ia4d626f5f9643c39a81062da3d5d58aa4c6be762 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5189152 Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev edcfab40 2023-11-23T00:00:00 Metal: Implement textureCubeGrad transformation for AGX Wrapped all affected built-in function calls with helpers that transform derivative values. Fixed all *.texturegrad.* dEQP failures on Apple silicon. Fixed: angleproject:7021 Fixed: angleproject:8433 Change-Id: I16b023840ad267ab72d31fde3cb0fa7048e5310c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5071254 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 3b555e8d 2023-10-26T00:00:00 GL: Add emulateClipOrigin workaround Older Adreno drivers apply GL_CLIP_ORIGIN_EXT to the framebuffer instead of the clip space, thus causing various side-effects. Used a uniform to emulate the correct behavior. Drive-by: * Fixed a typo in ClipControlTest.OriginFrontFacing Fixed: angleproject:8392 Change-Id: I2f7145977ab0e11dc88e8dbfec2cd32c4c31f830 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4987326 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 6258acae 2023-10-19T00:00:00 GL: Add resyncDepthRangeOnClipControl workaround Some drivers do not apply GL_CLIP_ORIGIN_EXT and GL_CLIP_DEPTH_MODE_EXT state changes until other transformation states are updated. As a workaround, force-resync the depth range on clip control updates. Fixed: angleproject:8381 Change-Id: I26f95108e9419be30ea0b562e02ab4bae78f65bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4966525 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 0688a940 2023-08-21T00:00:00 GL: Disable EXT_texture_mirror_clamp_to_edge on Mesa Although the extension string is exposed, the new enum is currently rejected when using an OpenGL ES context. Bug: angleproject:8319 Change-Id: I17c4105344fe7ca3038a79e0e09528db1d96376b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4807744 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 9f258f8a 2023-08-21T00:00:00 GL: Add disableRenderSnorm workaround Disable the extension on Mesa versions that clamp negative snorm values to zero on read. Fixed: angleproject:8315 Change-Id: I5459db40cb08c546fba15f5e6d70578029a8218a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4804324 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi d8f088e0 2023-08-14T11:07:24 GL: Remove parallel compile/link without driver support This feature was practically disabled everywhere due to various bugs, and is complicating the code. In effect, the code was always spawning a thread for the compilation and link jobs, immediately fail it (due to a workaround), then do the job when compile/link is resolved (much closer to draw time). This leads to bad user experience, but also is racy because the shaders may get recompiled in the meantime and there is little the GL backend could do to stop that (efficiently). After this change, parallel compile/link is either done by the driver (if supported), or it isn't done. This is a partial revert of a100d8f471f79b9f88d387164992cc5bd9c6ee9f. Bug: angleproject:3031 Bug: chromium:922936 Bug: chromium:1184692 Bug: chromium:1202928 Change-Id: I6348bee3249ccb3828bb98ac2a69dc7d305f821c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4774785 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 59f158c1 2023-08-10T00:00:00 GL: Add explicitFragmentLocations workaround Some drivers produce incorrect results when a fragment output has an implicit location and gl_SampleMask[] is written to. Fixed: angleproject:8308 Change-Id: I615952ef61b1cb611984ec7defb189d89ab3281c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4777702 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Geoff Lang 4e6124da 2023-06-23T14:46:28 GL: Ensure all instanced attributes have a buffer with data Apple OpenGL drivers sometimes crash when given an instanced draw with a buffer that has never been given data. It's not efficient to check if the attribute is both zero-sized and instanced so just ensure that every time a zero-sized buffer is bound to an attribute, it gets initialized with some data. Bug: chromium:1456243 Change-Id: I66b7c7017843153db2df3bc50010cba765d03c5f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4642048 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi f5ad056b 2023-07-10T22:13:34 GL: Fix ScalarizeVecAndMatConstructorArgs and move to gl/ This transformation was buggy and was disabled. Originally, it was intended to be used everywhere. It is now needed for a GL driver workaround. This change reimplements this transformation and uses it as a GL workaround. Bug: chromium:1420130 Change-Id: I42d63fa5844bcf683ac41e61925aa637e033ca2e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4676634 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Kramer Ge 88c6dfcc 2023-06-02T16:09:24 Mali: Make the placeholder FBO complete for timer queries Change the bindFramebufferForTimerQueries workaround to ensure the framebuffer is complete. Bug: chromium:1356053,b/269068358 Change-Id: Ief3198fdc4800468670a3f4323a1ffd3ca083c6f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4582606 Auto-Submit: Kramer Ge <fangzhoug@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Roman Lavrov 21f16cb1 2023-06-09T17:30:38 Disable clang-format on ANGLE features autogen outputs Updates the script to produce reasonably formatted code without clang-format. Autogen files moved to autogen/ sub-directories because clang-format does not support per-file settings ;( This allows to run this codegen very quickly (~50ms on my machine) Bug: angleproject:8193 Change-Id: Ie84282090d574ebb4debe3edcfd82f983f27a5ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4604578 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>