Log

Author Commit Date CI Message
Jamie Madill 6fb8ba4e 2018-07-16T19:12:33 DisplayD3D: Don't release bound texture in restoreLostDevice. If we are restoring a lost device we should have deleted all Contexts. This would have freed any bound textures. Remove the release call and replace it with an ASSERT. One usage of the Proxy Context remains: Display::destroyImage. Bug: angleproject:2714 Change-Id: Id3e4b7b0341092a8fae37705a6bb171167196fe2 Reviewed-on: https://chromium-review.googlesource.com/1137880 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill e62489f3 2018-07-16T19:12:33 Surface: Use ref count for bindTexImage. This frees up one more use of ProxyContext. It will also keep the bound surface alive until it is unbound from a Texture. Two usages of the proxy context remains. * DisplayD3D::restoreLostDevice. * Display::destroyImage. Bug: angleproject:2714 Change-Id: Ied72c6ebe060d7fc1743b3313e162d540fcbfe02 Reviewed-on: https://chromium-review.googlesource.com/1137878 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Omar El Sheikh 80d4ef10 2018-07-13T17:08:19 Vulkan: Fixed improperly set env variable After the first test using the Mock ICD runs, an environment variable VK_ICD_FILENAMES is set when previously it did not exists. The cleanup of that test, rather than deleting the environment variable, set it to an empty string, which the Vulkan loader would use for subsequent Vulkan tests, causing issues with Vulkan not finding the correct extensions. Had to disable two more tests since they started failing once those backends were enabled. Bug: angleproject:2604 Change-Id: Ie103756eed60d255d1dd92d7ef3b726183feeb1e Reviewed-on: https://chromium-review.googlesource.com/1137342 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Omar El Sheikh <theoking@google.com>
Geoff Lang e076a232 2018-07-16T15:34:05 Vulkan: Fix ReadPixels checking the wrong FBO for flipping. Only the read framebuffer should affect the flipping for ReadPixels. BUG=angleproject:2673 Change-Id: I3733bb823f5f3ebd55df63a36cc99b510dc0b1aa Reviewed-on: https://chromium-review.googlesource.com/1138817 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 242c4fe8 2018-07-12T15:56:56 Vulkan: Store ProgramVk shaders in ShaderInfo. This encapsulates most of the logic for a Program into a helper class. Now we can store multiple instances of the Program's back-end to implement different shader behaviour at draw time. This will be useful for shader patching for OpenGL line segment raster. Bug: angleproject:2598 Change-Id: I800a737088574e28f3a4ec23b91c0cb2647e4e12 Reviewed-on: https://chromium-review.googlesource.com/1127302 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill b4927eb0 2018-07-16T11:39:46 Context: Fix missing "setErrorSet". This would cause internal errors to trigger a nullptr dereference. Bug introduced in "Add gl::ErrorSet and angle::Result." 6b873dd7 Bug: angleproject:2491 Change-Id: Ia98d59d27614912631d41ff0823ee5aa50769733 Reviewed-on: https://chromium-review.googlesource.com/1138408 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5a4c932a 2018-07-16T11:01:58 Vulkan: Implement "default" vertex attributes. Rendering from disabled attributes is implemented using small dynamic buffers. The buffers use a stride of zero so the same vertex data is pulled for every index. This fixes all the disable attribute tests in dEQP. Bug: angleproject:2444 Change-Id: I04fe139076da3e3ff723bed8eb17e333b4cb0ddf Reviewed-on: https://chromium-review.googlesource.com/1136664 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Frank Henigman 419acc8f 2018-06-24T19:57:31 Vulkan: Convert streamed vertex data as needed. Add two members to vk::Format: - vertex data copy function - flag indicating if the function converts or not Use the function when streaming vertex data so it gets converted if needed. Add fallbacks for integer formats. These formats will now work everywhere, as long as they are in client memory, not a buffer object. Adjust test expectations accordingly. BUG=angleproject:2405 Change-Id: I677221219d933c35740633a0ab7694293e218177 Reviewed-on: https://chromium-review.googlesource.com/1084328 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 84c662b9 2018-07-12T15:56:55 Vulkan: Store program textures cache. The program textures update needs to call into the incomplete textures cache. Moving this step into an update mechanism allows us to avoid some complexity of calling the incomplete textures cache inside the ProgramVk class. This enables further refactors for draw call shader patching and line segment raster. Bug: angleproject:2598 Change-Id: I0fd81ca58d2641572a2dd444992ccddd99ebc823 Reviewed-on: https://chromium-review.googlesource.com/1127301 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill d34aa362 2018-07-12T15:56:54 Vulkan: Add a create shader helper. This will be useful for line segment rasterization. Bug: angleproject:2598 Change-Id: I84912c976665ecb32903181fa820b8db88786a28 Reviewed-on: https://chromium-review.googlesource.com/1127299 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez ddd8eaa8 2018-07-16T14:28:58 Suppress reverse blits tests on Qualcomm/Vulkan BUG=angleproject:2732 Change-Id: I1fa3c46654c7e6d446ec3bb43eb3a6c01a15e8f9 Reviewed-on: https://chromium-review.googlesource.com/1138234 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 76c1d14b 2018-07-14T11:33:39 D3D11: Lift dEQP-GLES3 uniform_api test expectations. Unclear if these tests are still failing. Bug: angleproject:1098 Change-Id: If64a0a046d2b21b67f67aba1efb92d33a30b96c3 Reviewed-on: https://chromium-review.googlesource.com/1137390 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Omar El Sheikh 92e955f2 2018-07-13T17:20:48 Vulkan: Fix premature pointer freeing Pointer was freed before using it's contents to set the value of the ImageExtent to be returned Bug: 863603 Change-Id: Ibdb26c862f3216e7314516f7aee64942467b4add Reviewed-on: https://chromium-review.googlesource.com/1137349 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 06ca634e 2018-07-12T15:56:53 Vulkan: Refactor for draw call shader patching. This refactors a few methods to enable draw call shader patching. The shader serials in the Pipeline description are inserted right before we query the pipeline cache. This is done during a draw call. Also renames the 'QueueSerial' member of the ObjectAndSerial class to just 'Serial' to more accurately reflect it usage in ShaderAndSerial. Also changes the GlslangWrapper class to have all static methods. If we need to store state we can revert these changes at some point. Also splits the GlslangWrapper link call into two static calls. One call is called to get the linked source code. The second call compiles the linked sources into shader code. Only the second call will be necessary for draw call shader patching to implement OpenGL line rasterization in Vulkan. Bug: angleproject:2598 Change-Id: I7bad3c3eeab1fb062c15a840836db4a28f841a26 Reviewed-on: https://chromium-review.googlesource.com/1127158 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Frank Henigman d9618bf4 2018-06-24T19:57:31 Vulkan: prepare for buffer format fallbacks. Generate code for buffer fallbacks as well as texture fallbacks. No functional change. BUG=angleproject:2405 Change-Id: I9f30a2cbb3cd9ba1d18474f99cba434b030b0232 Reviewed-on: https://chromium-review.googlesource.com/1113026 Commit-Queue: Frank Henigman <fjhenigman@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill ecbaf666 2018-07-13T15:00:38 dEQP: Fix non-GTest error logging. Using the non-GTest dEQP targets led to crashes when deferencing a nullptr error logging method. Fix this by skipping platform init if there is a nullptr logError function. Bug: angleproject:2552 Change-Id: I161e35b49f7e9a7592cec968e3540a2e8b625f94 Reviewed-on: https://chromium-review.googlesource.com/1136663 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org>
Luc Ferron e835609c 2018-07-12T12:36:47 Vulkan: Implement gl_DepthRange support using driver uniform Bug: angleproject:2592 Change-Id: Iec3d111df4d8e5cef205c8afb177f0514ffac5c8 Reviewed-on: https://chromium-review.googlesource.com/1135448 Commit-Queue: Luc Ferron <lucferron@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Luc Ferron f786b706 2018-07-10T11:01:43 Vulkan: Enable viewport Y flipping Bug: angleproject:2728 Bug: angleproject:2726 Bug: angleproject:2673 Bug: angleproject:2729 Change-Id: Iad657a116bf9fcd06c3d4cf1918aaacba4f1fd38 Reviewed-on: https://chromium-review.googlesource.com/1131515 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Luc Ferron <lucferron@chromium.org>
Jamie Madill 21061026 2018-07-12T23:56:30 Vulkan: Use angle::Result error handling. Introduces a vk::Context class to contain an error handler and Renderer pointer. This abtracts the common code path for ContextVk + DisplayVk. Removes vk::Error in favor of the POD angle::Result class. There are a few remaining usages of gl::Error that will have to be cleaned up when we can change the front-end APIs. Bug: angleproject:2713 Change-Id: I5e68f223d595c6c561b59d6a85759e5738ed43c6 Reviewed-on: https://chromium-review.googlesource.com/1128924 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jamie Madill 6b873dd7 2018-07-12T23:56:30 Add gl::ErrorSet and angle::Result. gl::ErrorSet can handle errors and is accessible from ContextImpl. It allows the implementation to mutate the error set without using the gl::Context directly. angle::Result is the faster POD return value class. It should generate optimal code. It can also be used seamlessly with the ANGLE_TRY macro. Also introduces an internal enum as a workaround for generating and consuming errors in the back-end. When the internal enum is used as an error return value the error is not consumed in the front-end. This is a temporary workaround only. Bug: angleproject:2491 Bug: angleproject:2713 Change-Id: I6cbdaadd075ccbdf241844cbcbc4ed5c3be40a8b Reviewed-on: https://chromium-review.googlesource.com/1133200 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Luc Ferron 0cc29136 2018-07-12T14:06:41 Vulkan: Remove contextVk warnings in syncState Bug: angleproject:1578 Change-Id: I1ce739f596b74397b625fee3806f2e1d219b29b6 Reviewed-on: https://chromium-review.googlesource.com/1135573 Commit-Queue: Luc Ferron <lucferron@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 523c5e31 2018-07-12T16:39:30 Vulkan: Suppress PointCoord test on Android. This started failing with the driver uniform rework: Vulkan: Add driver uniforms for point coords flipping https://chromium-review.googlesource.com/1133584 Suppress until we can investigate. Bug: angleproject:2727 Change-Id: Id1d1fe713ac058a0bb45230ba9e292f012755bcc Reviewed-on: https://chromium-review.googlesource.com/1135729 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Luc Ferron 1617e69e 2018-07-11T11:08:19 Vulkan: Implement depth/stencil blit with flip of the viewport - This makes all end2end tests pass successfully on Win/Nvidia with viewport flipping enabled. Bug: angleproject:2673 Change-Id: I031c0a0f5fb0aede58b59479e57c2c127bcb964c Reviewed-on: https://chromium-review.googlesource.com/1133703 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Luc Ferron <lucferron@chromium.org>
Jamie Madill 1283ef62 2018-07-12T10:15:42 translator: Add TIntermPreprocessorDirective. This new node type can be used to inject preprocessor directives into the intermediate tree. Outputting the preprocessor directive is easy for the GLSL back-end. This can be used to implement workarounds such as the OpenGL line rasterization rules on Vulkan. Also fixes the build that was broken on Win/x64 with a prior change and makes more methods in IntermNode.h const. Bug: angleproject:2598 Change-Id: Ifd6d0ac7912ccf2137997bb9a0187fd063023d5e Reviewed-on: https://chromium-review.googlesource.com/1133420 Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Luc Ferron 9ff9c773 2018-07-11T13:08:18 Vulkan: Add driver uniforms for point coords flipping This new driver uniform allows us to dynamically decide if we flip the y coordinate of the gl_PointCoord variable. We only flip the coordinate if we render downside-up, and otherwise we cancel the flipping since the y coordinate doesn't need modification anymore. This completes all end2end and deqp gles2 tests success when viewport flipping is enabled on Windows Nvidia. Bug: angleproject: 2673 Change-Id: I570e01ef4965933428375f6ebd8eac83ef16fbff Reviewed-on: https://chromium-review.googlesource.com/1133584 Commit-Queue: Luc Ferron <lucferron@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 6c70bd8a 2018-07-11T18:01:43 Mark key functions as nodiscard. This marks the internal format pixel bytes compute helpers and the Context scratch and zero buffer helpers as "no discard". This prevents sketchy code where we don't catch error values. Bug: angleproject:2713 Change-Id: Ic6d285897dc36ad529cd5361d2763338578df61f Reviewed-on: https://chromium-review.googlesource.com/1134207 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Luc Ferron 5396f2a6 2018-07-12T08:24:23 Return Error from onMakeCurrent - Preliminary change for gl_PointCoords fix for Vulkan. Bug: angleproject:2673 Change-Id: Ie43e8aeccf75a8daa4a137b98292d848522ea2f0 Reviewed-on: https://chromium-review.googlesource.com/1134877 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Luc Ferron <lucferron@chromium.org>
Olli Etuaho c9c259cc 2018-06-13T11:03:22 Add a shared traverse() function for most node types The traversal logic for many node types is essentially the same. Use a single traverse() function for all simple node types instead of having different ones for each node type. Special traversal code is only needed for those node types where the traversal logic is overridden in specific traversers or which do special bookkeeping. This makes traverser behavior a bit more consistent: InVisit calls are now done for all node types, including if/else, ternary and loop nodes. Also false returned from visit function will always skip traversing the next children of that node. This reduces shader_translator binary size on Windows by 8 kilobytes. The added helper functions will also make it easier to implement alternative more efficient traversers. Unfortunately this also regresses compiler perf tests by around 2-3%. BUG=angleproject:2662 TEST=angle_unittests, angle_end2end_tests Change-Id: I3cb1256297b66e1db4b133b8fb84a24c349a9e29 Reviewed-on: https://chromium-review.googlesource.com/1133009 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Jamie Madill 5598148b 2018-07-11T09:01:18 Vulkan: Don't use gl::ErrorOrResult. This removes usages of ErrorOrResult from SurfaceVk and FramebufferVk. This will enable the Vulkan error handling refactor. Bug: angleproject:2713 Change-Id: I69430dba51390a5cdc18b7b47ca423b9635e65de Reviewed-on: https://chromium-review.googlesource.com/1128923 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jamie Madill eebe2190 2018-07-11T09:01:18 Vulkan: Clean up Error usage. * Adds a nodiscard to the Error class. * Fixes the places where Error was discard. * Uses more vk::Error instead of gl::Error. This enables the Vulkan back-end Error refactoring. Bug: angleproject:2713 Change-Id: I09606d965e8b7cfd341ad7fb95cf029b9d694ef4 Reviewed-on: https://chromium-review.googlesource.com/1128922 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jamie Madill 12222070 2018-07-11T14:59:48 Vulkan: Move Feature init before device creation. We were previously creating our device *before* initializing the FeaturesVk fields. This means we weren't requesting the MAINTENANCE1 extension correctly. Moving feature init before the first createDevice call fixes the ordering issue. This unblocks the viewport flip behaviour fixes. Bug: angleproject:2673 Change-Id: Iae6973b57bcb4da78134a17b0644cd248bfb4981 Reviewed-on: https://chromium-review.googlesource.com/1133920 Reviewed-by: Luc Ferron <lucferron@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill dec86230 2018-07-11T09:01:18 Generalize Context scratch buffer errors. This refactor will allow us to generate different error types in different backends. This makes Vulkan happy because it won't have to generate gl::Errors and can stay with vk::Error. Bug: angleproject:2713 Change-Id: I981402450f3b519d4f79851982547695d583355a Reviewed-on: https://chromium-review.googlesource.com/1128921 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jamie Madill ca2ff38b 2018-07-11T09:01:17 Refactor internal format pixel math methods. This removes the use of the ErrorOrResult class from these methods. This will enable more performant Error handling. Also cleans up the ANGLE_TRY_CHECKED_MATH macro to be more general. Bug: angleproject:2713 Change-Id: I349947d320907839ca88ec1f9251e6ddc3858a08 Reviewed-on: https://chromium-review.googlesource.com/1128920 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Geoff Lang 89ef177f 2018-07-10T11:19:43 EGL: Fix binding EGL_NO_SURFACE without surfaceless support. It was possible for ANGLE to call eglMakeCurrent with EGL_NO_SURFACE and a valid context when the client called eglMakeCurrent with EGL_NO_SURFACE and EGL_NO_CONTEXT. Fix this by always binding a surface when the driver has no native surfaceless support. Don't expose the surfaceless extension when it's not possible to support it (unvirtualized contexts and no native surfaceless support). BUG=860800 BUG=angleproject:2464 Change-Id: Id8af9638d4356dbd710c453c9f196b9f25a2bbf9 Reviewed-on: https://chromium-review.googlesource.com/1131555 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 6cad7736 2018-07-11T09:01:17 Vulkan: Remove vk::ErrorOrResult. The ErrorOrResult pattern doesn't help much. Removing it enables the Error passing refactor in the Vulkan back-end. Bug: angleproject:2713 Change-Id: I4e8277ad856c785bf22b4d37b7ae880b534ef005 Reviewed-on: https://chromium-review.googlesource.com/1128919 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Jamie Madill 84c11c53 2018-07-11T10:12:39 Vulkan: Implement sampler structs as function args. Bug: angleproject:2494 Change-Id: Ia8e374846427b7140ab2565ae5b9b18409a76d96 Reviewed-on: https://chromium-review.googlesource.com/1117323 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Luc Ferron 5c8113d3 2018-07-10T15:03:01 Vulkan/D3D11: Improve blit framebuffer tests and fix bug in D3D11 - Improving the tests revealed a bug in D3D 11 Fast Path rendering. - These changes here are preliminary to implementing the blit for depth/stencil in Vulkan when using the viewport flipping. Bug: angleproject:2673 Bug: angleproject:2719 Change-Id: I6d55084e559d3110c8eeb0e7acb4e6fb09b6c1b5 Reviewed-on: https://chromium-review.googlesource.com/1132125 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Luc Ferron <lucferron@chromium.org>
Jiawei Shao a6a7842f 2018-06-28T08:32:54 ES31: Support atomic functions on D3D11 - Part I This patch is the first one of the implementation of atomic functions in D3D11. There are mainly two differences in the usage of GLSL and HLSL atomic functions: 1. All GLSL atomic functions have return values, which all represent the original value of the shared or ssbo variable; while all HLSL atomic functions don't, and the original value can be stored in the last parameter of the function call. 2. For HLSL atomic functions, the last parameter that stores the original value is optional except for InterlockedExchange and InterlockedCompareExchange. Missing original_value in the call of InterlockedExchange and InterlockedCompareExchange results in a compile error from HLSL compiler. To handle these differences, we plan to implement the translation in two steps: 1. Support direct translations from GLSL atomic functions to HLSL ones. Direct translation can only handle the following two situations: (1) The sentence is a GLSL atomic function call without requesting a return value and it is not atomicExchange or atomicCompSwap: e.g. GLSL: atomicAdd(mem, value); -> HLSL: InterlockedAdd(mem, value); (2) The sentence is a simple assignment expression: its right is a GLSL atomic function call and its left is a declared variable. e.g. GLSL: oldValue = atomicAdd(mem, value); -> HLSL: InterlockedAdd(mem, value, oldValue); 2. Support atomic functions in the situations that don't support direct translations. We will modify the intermediate tree to make direct translation work on all these situations. e.g. atomicExchange(mem, value); -> int oldValue; oldValue = atomicExchange(mem, value); int oldValue = atomicAdd(mem, value); -> int oldValue; oldValue = atomicAdd(mem, value); return atomicAdd(mem, value); -> int temp; temp = atomicAdd(mem, value); return temp; for (i = 0; i < atomicAdd(mem, value); ++i) -> int temp; temp = atomicAdd(mem, value); for (i = 0; i < temp; ++i) { ... temp = atomicAdd(mem, value); } int result = isTrue ? atomicAdd(mem, value) : 0; -> int result; if (isTrue) { result = atomicAdd(mem, value); } else { result = 0; } This patch completes Step 1 which mainly focus on the translation from GLSL atomic functions to HLSL ones. BUG=angleproject:2682 TEST=angle_end2end_tests Change-Id: I3b655b6e286dad4fd97f255f7fe87521c94db30c Reviewed-on: https://chromium-review.googlesource.com/1121835 Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Jamie Madill a2f043d8 2018-07-10T17:21:20 dEQP: Implement platform error handling. Also downgrades several Vulkan UNIMPLEMENTED() to WARN(). Also downgrades a couple D3D-specific errors to warnings. Also downgrades an undefined behaviour integer clear error to warning. Also includes suppressions for failing D3D11 ES 3.1 SSBO tests. Also includes suppressions for failing Android GLES format tests. Also includes suppressions for failing Android Vulkan buffer tests. Bug: angleproject:2552 Bug: angleproject:2567 Bug: angleproject:1951 Bug: angleproject:2405 Change-Id: Ie619085021d42012cd578b669f7ff4252ca41a58 Reviewed-on: https://chromium-review.googlesource.com/1062791 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Frank Henigman 569b9cb9 2018-07-07T21:44:35 Fix run_code_generation.py hash calculation. Open files with mode 'r' instead of 'rb' so the hash calculation produces the same results on Linux and Windows. Recalculate the hashes and proc_table_autogen.cpp which was out of date. BUG=angleproject:2711 Change-Id: I31562c96ce36e6df009c44c565fe9a3f1b5ba6c4 Reviewed-on: https://chromium-review.googlesource.com/1128549 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Omar El Sheikh efaa09fd 2018-06-27T15:40:21 Enabled Vulkan backend on as many tests as possible Bug: angleproject:2694 Change-Id: I299d71e0857065d0f60204977d395793f921deaa Reviewed-on: https://chromium-review.googlesource.com/1117702 Commit-Queue: Omar El Sheikh <theoking@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang cb8a921b 2018-06-28T12:30:36 Vulkan: Support RGB/BGR backbuffers emulated on RGBA/BGRA. BUG=angleproject:2692 BUG=angleproject:2523 BUG=angleproject:2715 BUG=angleproject:2716 Change-Id: I538b385f8b66fb97e176953b0fc4a6299849c005 Reviewed-on: https://chromium-review.googlesource.com/1118713 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org>
Jamie Madill b01b4802 2018-07-10T12:43:57 Vulkan: Apply driver uniforms descriptor set. Also modifies the ProgramVk to initialize the Pipeline and Desriptor Set layouts with driver uniforms enabled. Bug: angleproject:2717 Change-Id: I24f7bf6f89b450d1dcb62dcfa7411555ebe3a937 Reviewed-on: https://chromium-review.googlesource.com/1131568 Reviewed-by: Luc Ferron <lucferron@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill c0bb36cb 2018-07-10T11:10:31 Vulkan: Add driver uniforms to shader. Bug: angleproject:2717 Change-Id: I542f3b0f2de21857d7fea0267f07d2d0eec78a8c Reviewed-on: https://chromium-review.googlesource.com/1131567 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill b7c4f2b9 2018-07-09T12:01:30 translator: Refactor interface block layout qualifiers. This will make it easier to insert internal uniform layouts in Vulkan. Bug: angleproject:2717 Change-Id: Ic1a76848337cc67a57698913c584d8596bf4f27e Reviewed-on: https://chromium-review.googlesource.com/1127300 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis 6ed6c71c 2018-07-10T12:02:30 Roll Vulkan repos fwd as of 7/10 Update Vulkan Layers/Loader/Tools/Header to latest versions as of 7/10. The layers were updated to correctly comprehend which device extensions are enabled which should fix a false error being flaged on negative Viewports in ANGLE. Bug: angleproject:2704 Change-Id: Ie51660f539beb249c3b11dc7e0d553ff7cabfde3 Reviewed-on: https://chromium-review.googlesource.com/1131919 Commit-Queue: Tobin Ehlis <tobine@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 69b47390 2018-07-10T12:06:53 Vulkan: Fix last parameter of viewport driver uniform. This was introduced in a prior patch. Bug: angleproject:2717 Change-Id: I8f34377cbb9cbede4237efb1610400a8ed20ae2a Reviewed-on: https://chromium-review.googlesource.com/1131566 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Luc Ferron b70ad524 2018-07-09T16:06:26 Vulkan: Fix all depth/stencil related failures due to Y flip - Fixes all deqp functional_fragment_ops_depth_stencil_* with Y flipping enabled. Bug: angleproject:2673 Change-Id: I94a4225dec8adf9113309e8b8b2c8aa61f6a2bb9 Reviewed-on: https://chromium-review.googlesource.com/1129857 Commit-Queue: Luc Ferron <lucferron@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 30b84854 2018-07-09T09:18:50 SwapchainD3D: Take Display instead of Context. This cleans up another use of the proxy context. Bug: angleproject:2714 Change-Id: Icba5bf76a3e9f811ee571529de16fd8162c76b3a Reviewed-on: https://chromium-review.googlesource.com/1128928 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 7dc43051 2018-07-09T09:18:49 D3D: Move Incomplete Textures to Context9/11. This cleans up another usage of getProxyContext. Bug: angleproject:2714 Change-Id: I5337e30cdd96e282e355c727bb40cd30e049ec1a Reviewed-on: https://chromium-review.googlesource.com/1128926 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill e8cc4a64 2018-07-09T09:18:49 Surface: Don't use a BindingPointer for BindTexImage. The BindingPointer pattern isn't necessary. Every time we delete a Texture we call ReleaseTexImage internally. There shouldn't be any time that we keep an orphaned Texture is Surface. This cleans up one place where we were using the ProxyContext. Bug: angleproject:2714 Change-Id: I3b0fd2125d02ea7545922ec6da7f487451bed871 Reviewed-on: https://chromium-review.googlesource.com/1128925 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Luc Ferron aa2126c4 2018-07-09T15:36:36 Vulkan: Fix all copyTexImage/copySubTexImage cases with Y flip - Validated by running: -functional_texture_specification_basic_copytexsubimage2d_* -functional_texture_specification_basic_copyteximage2d_* With the flip flag enabled. Bug: angleproject:2673 Change-Id: I5a3041af79f9316256b0650ab7e3fd0e086e46e3 Reviewed-on: https://chromium-review.googlesource.com/1129820 Commit-Queue: Luc Ferron <lucferron@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Luc Ferron 82eda93f 2018-07-09T15:10:22 Vulkan: Fix for framebuffer blit and Y flip - The depth/stencil related tests are now disabled since I found out that the tests are too simple to find issues if there is a flip since they use only a single color and no gradient / checked board. This is left to implement in the Vulkan backend later on. Bug: angleproject:2673 Change-Id: I8f7091d4b9c8c3bec0353ebab28304b6209ea350 Reviewed-on: https://chromium-review.googlesource.com/1129629 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Luc Ferron <lucferron@chromium.org>
Jamie Madill 853f8255 2018-07-09T09:18:50 DisplayImpl: Make waitClient/waitNative non-const. These methods can mutate the display resources. Necessary for getting rid of ProxyContext and for the Vulkan error refactor. Bug: angleproject:2714 Bug: angleproject:2713 Change-Id: Ibffb1a382ecb064daaa7c664f9fc65cbcf927b37 Reviewed-on: https://chromium-review.googlesource.com/1128927 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jacek Caban 63cc351f 2018-06-27T17:35:19 Fix PMurHash.cpp mingw clang 64-bit compilation. Tested with Firefox build, upstream bug: https://bugzilla.mozilla.org/show_bug.cgi?id=1471632 Change-Id: I4b44847dfc69ee26cf2215b0a0b7573becfd369d Reviewed-on: https://chromium-review.googlesource.com/1117187 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho d8b1c5c5 2018-06-20T12:08:46 Return ImmutableString from ArrayString() This makes the compiler a few kilobytes smaller, and prepares getting rid of TString altogether. BUG=angleproject:2267 TEST=angle_unittests Change-Id: I93a003fe27b99bef72f872fa1066e2e108f934c5 Reviewed-on: https://chromium-review.googlesource.com/1107713 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Omar El Sheikh 26c61b24 2018-06-29T12:50:59 Vulkan: Fix to unset NULL Driver after tests Updated ScopedVkLoaderEnvironment destructor to delete an environment variable that gets set during initialization of the renderer to load the Mock/Null driver for tests that request it. Bug: angleproject:2698 Change-Id: Ibbac795b6315971b303d97a55d24565a403d056c Reviewed-on: https://chromium-review.googlesource.com/1120940 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis c56adf60 2018-07-03T11:29:11 Roll Vulkan repos fwd as of 7/3 Update Vulkan Layers/Loader/Tools/Header to latest versions as of 7/3. This updates the ICD build to use inputs from the Header repo instead of copies of the file from its own repo. Those copies have been deleted and some of the generation scripts in Tools repo have been renamed. Also put script dependencies from Vulkan-Headers repo into a shared var that's imported by the other repos to minimize repeat code. Bug: angleproject:2704 Change-Id: I98a18be055482dccdad8468115b4045d09342bfb Reviewed-on: https://chromium-review.googlesource.com/1124966 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Jamie Madill 834a3a10 2018-07-09T13:32:39 Vulkan: Add driver uniforms set. This will be used to specify the applied Vulkan. We will use this to implement OpenGL line rasterization rules. Bug: angleproject:2717 Change-Id: I3395bf620a01c4b84b19a00037d05f148e5523f3 Reviewed-on: https://chromium-review.googlesource.com/1120151 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org>
Jamie Madill 534343ab 2018-07-09T16:43:16 Vulkan: Roll SPIRV-Tools and SPIRV-Headers. This fixes a bug in SPIRV-Tools validation. vec3s were not being packed properly. Affected some of the more complex dEQP shader tests. Unblocks better Debug error reporting. Bug: angleproject:2552 Change-Id: I83447813a4ae3347157321a30a91b5dee55ff6c1 Reviewed-on: https://chromium-review.googlesource.com/1129824 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Jamie Madill e4a6d7a3 2018-07-09T13:32:37 Vulkan: Make DynamicDescriptorPool single pool. This completes a prior refactor. DynamicDescriptorPool couldn't robustly handle multiple pools so only accept one as a parameter. We were already only using one at a time in practice. This removes the need to look up the pool index from the descriptor type which became problematic later on. Bug: angleproject:2717 Change-Id: I7fb92d5ab55bbe1f35b6b9cfcd8981cc1ca358f1 Reviewed-on: https://chromium-review.googlesource.com/1127157 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org>
Geoff Lang caa55cd7 2018-07-05T13:19:35 Vulkan: Support EGL_ANGLE_surface_orientation for vertical surface flipping. This is a simpler way of flipping when the client is aware of the extension. This allows Chrome to render with the correct orientation. BUG=angleproject:2709 Change-Id: I52216b765a42930f2be043a07fe441a9f875a14d Reviewed-on: https://chromium-review.googlesource.com/1127342 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 189ad877 2018-07-09T13:32:37 Return an Error from ContextImpl::syncState. This will allow the Vulkan back-end to call Vulkan commands that return VkResult within syncState. Bug: angleproject:2717 Change-Id: I05e1379e71acaac56bcc9493c8561e82da000934 Reviewed-on: https://chromium-review.googlesource.com/1120150 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org>
Tobin Ehlis d7890bca 2018-06-29T11:57:22 Skip noop draws in the frontend If a draw does not have enough vertices for its primitive count to produce a primitive then skip it. If an instanced draw has 0 instances or not have enough vertices for its primitive count to produce a primitive then skip it. This means a Point with 0 vertices, a Line w/ 0-1 vertices, or a tri with 0-2 primitives. Updated some redundant code in the D3D11 backend. Draws below the minDrawCount will no longer be passed to the backend so updated the associated state in StateManager11 to only track the case where all primitives should be culled due to GL state settings. BUG=angleproject:2568 TEST=functional_transform_feedback_basic_types_interleaved_lines_lowp_int Change-Id: I9faa767c12004fcdec923ec70a8ee5615d789813 Reviewed-on: https://chromium-review.googlesource.com/1120849 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Luc Ferron 44a3cf49 2018-07-09T09:40:57 Vulkan: Flip on Y, fix for MaxTextureSizeTests - This change fixes the tests that were failing in angle_end2end_tests - MaxTextureSizeTest.* Bug: angleproject:2673 Change-Id: I9c671b8be0e2360a80f6298897ec298c6e998863 Reviewed-on: https://chromium-review.googlesource.com/1128811 Commit-Queue: Luc Ferron <lucferron@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Luc Ferron 1a135adc 2018-07-04T10:35:31 Vulkan: Fix how the viewport is calculated with Y flip - This fixes all ViewportTest.* and MipmapTest.* - Tests left to fix in end2end: - BlitFramebuffer* - MaxTextureSizeTest.* - PointSpritesTest.* Every other test in angle_end2end_tests are working. Bug: angleproject:2673 Change-Id: I162083bc847c15fa5490ab524ad4c22747d232ea Reviewed-on: https://chromium-review.googlesource.com/1126333 Commit-Queue: Luc Ferron <lucferron@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill c2136b67 2018-07-09T10:35:33 Allow constexpr initialization of PackedEnumMap. By making mData public we can use aggregate initialization. The syntax is the same as for initializing a std::array. It might be possible to also use std::map initialization syntax using a list of pairs. That is left for a follow-up. Bug: angleproject:2568 Change-Id: I30a6f280172cb197208d14b1a53b9cc12b7834d8 Reviewed-on: https://chromium-review.googlesource.com/1127181 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Olli Etuaho 8fbd9d96 2018-06-21T15:27:44 Use ImmutableString in ImageFunctionHLSL This code is analoguous to the code in TextureFunctionHLSL and is now implemented in a similar manner. BUG=angleproject:2267 TEST=angle_unittests, angle_end2end_tests Change-Id: Ie3503766217dad4f3848f2d4b2fc3f62b3edce0c Reviewed-on: https://chromium-review.googlesource.com/1110366 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Geoff Lang 7e585118 2018-07-04T15:49:02 Vulkan: Implement eglWaitClient using a finish. In the future this can be implemented with a flush. BUG=angleproject:2707 Change-Id: I1dd4eae9551f7797865e6e17e6caa77f6ec5a9b2 Reviewed-on: https://chromium-review.googlesource.com/1126457 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org>
Jamie Madill bea35a63 2018-07-05T11:54:10 Vulkan: Use Scoped resource init helper. In a few places we initialize resource on the stack in the Vulkan back-end. When we do this we should use a RAII wrapper so that if we generate an error and unwind the stack we can auto-release the object. This fixes a bug that was being triggered by an unexpected failure on Present with the Vulkan back-end on Intel. There are several other places in the code that should be modified to use the new wrapper. Bug: angleproject:2690 Change-Id: I49a1c5516756f8b7dba833aca65926aa7b8bd5c6 Reviewed-on: https://chromium-review.googlesource.com/1118610 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 072c3519 2018-07-04T15:50:12 Fix missing return when validation fails in eglWaitNative. BUG=angleproject:2707 Change-Id: Ibd70437e3a40a9a63b78ac9a4546c97611a97ba5 Reviewed-on: https://chromium-review.googlesource.com/1126458 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang b1cc789c 2018-07-05T15:05:21 Finish populating the new_hashes map after finding a dirty input. any_input_dirty would return early when finding a dirty input and not finish filling the new_hashes map. This would require multiple runs of the code generation script to fully generate all the outputs. BUG=angleproject:2695 Change-Id: Ie62190efe2765df432b0a535fb8d33ed2ffa66a7 Reviewed-on: https://chromium-review.googlesource.com/1127439 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 9a257801 2018-07-05T14:31:08 Write relative paths with forward slashes to the code generation hashes. This should avoid generating diffs when running the code generation with different source directories or on different platforms. BUG=angleproject:2695 Change-Id: I67776883bdbeb867a49bea00f16998c04f7857b4 Reviewed-on: https://chromium-review.googlesource.com/1127355 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 5695a5b2 2018-07-05T14:29:30 Allow the run_code_generation.py script to be run from any directory. BUG=angleproject:2695 Change-Id: I9a083bf67b17ca0dc1ee213b75caa4ecece62f00 Reviewed-on: https://chromium-review.googlesource.com/1127354 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang be7e455c 2018-07-05T14:47:39 Vulkan: Regenerate builtin shaders. BUG=angleproject:2691 Change-Id: Iafb1b4828fa0d54974bfb9d11a436ccaa910b942 Reviewed-on: https://chromium-review.googlesource.com/1127356 Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 62edcce8 2018-07-04T12:43:39 Vulkan: Initialize the max pbuffer size members of Config. Pass the VkPhysicalDeviceProperties to GenerateDefaultConfig to initialize the pbuffer size limitations in a platform independent way. BUG=angleproject:2622 Change-Id: Id99bc505a1965cc037c5dcd65af031c1c655d424 Reviewed-on: https://chromium-review.googlesource.com/1126406 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org>
Luc Ferron bf6dc379 2018-06-28T15:24:19 Vulkan: Flip viewport on y for the backbuffer only - Hide the implementation behind a feature flag, currently disabled permanently as I'm working on fixing the different failures. - SimpleOperationTest.* passing Bug: angleproject:2673 Change-Id: Ic86520c3cc478d62bebbaeaf4c6b33c439a67b0f Reviewed-on: https://chromium-review.googlesource.com/1119089 Commit-Queue: Luc Ferron <lucferron@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 258e8718 2018-06-21T17:29:19 EGL: Support unvirtualized contexts and unsafe multithreading. -Add a new renderer and context type to own native EGL contexts and handle destruction. -Track the current EGL surface and context per-thread. -Support unvirtualized contexts by creating a new context for every client context. BUG=angleproject:2464 Change-Id: Ib2efa1d88c771b4a78625e0e3546f6ed95678c91 Reviewed-on: https://chromium-review.googlesource.com/1110943 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 838f304d 2018-06-27T10:43:41 EGL: Skip creation of the dummy pbuffer when surfaceless is supported. BUG=angleproject:2464 Change-Id: If1834cf88aed0ffae12bb584d6936c6c09a296a0 Reviewed-on: https://chromium-review.googlesource.com/1117022 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Luc Ferron a72ebeba 2018-06-28T11:16:58 Vulkan: Fix issue in DynamicBuffer - We weren't keeping track of mSize correctly, causing some very specific index buffer bindings to fail. The size returned when allocating the buffer can be a bit different than the size requested, and that extra space between mSize and the allocated size was not meant to be used, causing errors in the validation layers. Bug: angleproject:2580 Change-Id: I47eb7b8de6f4f657de14385b77ba6a459add599b Reviewed-on: https://chromium-review.googlesource.com/1118607 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Luc Ferron <lucferron@chromium.org>
jchen10 2b06054d 2018-07-03T14:48:13 Vulkan: Insert a barrier after buffer copy According to the spec(section 18.1), all copy commands are treated as transfer operations for the purposes of synchronization barriers. Some tests are flaky on Intel platform without such barriers. Bug: angleproject:2663 Bug: angleproject:2664 Change-Id: Ic8bc9a0eb000670342c0df0449257324f04ad1f8 Reviewed-on: https://chromium-review.googlesource.com/1124103 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jeff Gilbert 92da844e 2018-06-29T19:06:56 More includes missing from sources. Bug: angleproject:2699 Change-Id: I234e0aee2526750a442ad74b5c57f7c536310786 Reviewed-on: https://chromium-review.googlesource.com/1123880 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill a72f400c 2018-06-29T17:05:01 run_code_generation: Compare hashes instead of mtime. Using mtime is fundamentally flawed when working with git. Replace these flaky checks with hash comparisons. The hashes are stored in an autogenerated json file that will be stored in the repository. This makes the run_code_generation script robust against any and all input changes. It also removes the need to track script outputs as dependencies. Bug: angleproject:2697 Change-Id: I60f2a87a8680b1f775ad678b05112f5b16c7dde7 Reviewed-on: https://chromium-review.googlesource.com/1120159 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Oystein Eftevaag 33e72d99 2018-06-29T10:49:38 Removed an assert about addTraceEvent not returning empty handles. There are several codepaths where this is the expected result: * Other threads disabling the category in question. * The TraceBuffer being fill and no new chunks available. * Perfetto being active as the tracing backend. In all cases, the single use of a handle to a TraceEvent is TraceLog::UpdateTraceEventDuration which handles the above cases correctly. BUG=844421 Change-Id: Ieaf3aa5c913cee8c51cfea637907d5bc3b560ceb Reviewed-on: https://chromium-review.googlesource.com/1120841 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 1266d20a 2018-06-29T09:11:34 Vulkan: Add Features class. This class will control optional features in the Vulkan back-end. It allows toggling the feature support from a centralized place. This can be useful for performance or correctness testing. Add a placeholder feature for line segment raster. We can also use a feature for enabling backbuffer flipping. Bug: angleproject:2598 Bug: angleproject:2673 Change-Id: I8ddec2dba2181d5b014267be68aee9d2cb015ccf Reviewed-on: https://chromium-review.googlesource.com/1120149 Reviewed-by: Luc Ferron <lucferron@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 6ef24d78 2018-06-29T16:03:34 Update dEQP EGL expectations for Vulkan on Linux. Bug: angleproject:2635 Change-Id: I74641edc405aa158a2acc0ac619343bf316454bd Reviewed-on: https://chromium-review.googlesource.com/1121076 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 71a151fd 2018-06-26T16:07:42 Vulkan: Use TSymbolTable in ExtractStructSamplers. This will enable more code reuse when handling sampler struct as function arguments. We can add the sampler structs to the symbol table stack when they are function arguments. Bug: angleproject:2494 Change-Id: I9eeb1d3822e34cd43535e1b16a98864545755d22 Reviewed-on: https://chromium-review.googlesource.com/1117322 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Jamie Madill cdf50444 2018-06-26T15:05:42 Add test for sampler struct rewriting indexing. The concern originally was that rewriting sampler structs could lead to incorrect behaviour for indexing. The test attempts to cover this but doesn't repro. It possibly is not an issue. Bug: angleproject:2494 Change-Id: Ibc34b08b5cee3b6ff82d150a64f1768aae64396f Reviewed-on: https://chromium-review.googlesource.com/1117321 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Luc Ferron fa5d84be 2018-06-28T10:40:04 Vulkan: Fix offset handling for vertex buffers Bug: angleproject:2580 Change-Id: I22f62a8549e998275224a6b1f9c133cf31ebb5b9 Reviewed-on: https://chromium-review.googlesource.com/1118419 Commit-Queue: Luc Ferron <lucferron@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 475ef575 2018-06-27T15:54:18 Vulkan: Refactor config generation out of platform specific code. Permuatations of configs are now generated in platform-independent code and a DisplayVk callback is used to determine native support. BUG=angleproject:2692 Change-Id: Iad450c1a3275239d6bcbc350e8dd8e37470fa8e0 Reviewed-on: https://chromium-review.googlesource.com/1117563 Reviewed-by: Luc Ferron <lucferron@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill ac1a377d 2018-06-26T15:05:38 Vulkan: Split tree ops into separate files. This makes the design consistent. Added new files for NameEmbeddedStructs and RewriteStructSamplers. Bug: angleproject:2665 Bug: angleproject:2494 Change-Id: If7d22a6ce9a86d51d38f68787006b7a28957861e Reviewed-on: https://chromium-review.googlesource.com/1108086 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang f3062c3e 2018-06-28T13:33:15 Update dEQP EGL expectations for Vulkan on Windows. BUG=angleproject:2635 Change-Id: If2a4893c4099dc4a1b699ba4e4e3ca2c0f946af8 Reviewed-on: https://chromium-review.googlesource.com/1118906 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Courtney Goeltzenleuchter 1ee33552 2018-06-28T10:22:49 Emulate eglSwapBuffersWithDamageKHR when needed When driver does not support the EGL_KHR_swap_buffers_with_damage extension, call regular eglSwapBuffers instead. BUG=angleproject:2464 Change-Id: Ie3a395d37b61ef5ac65b098b312e9ead1c8bc799 Reviewed-on: https://chromium-review.googlesource.com/1117832 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 1698d7d4 2018-06-27T14:09:58 Vulkan: Roll glslang (June 2018). Includes potential bug fixes. Bug: angleproject:2691 Change-Id: I9a22dbdc96045df36de086f7edf7c914bae1cdbf Reviewed-on: https://chromium-review.googlesource.com/1117320 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Luc Ferron be30c4fb 2018-06-21T09:43:08 Vulkan: Framebuffer blit support for depth/stencil cases Bug: angleproject:2643 Change-Id: Ib50e4051f5b3965c2a752cf2cd45d3470312cdcf Reviewed-on: https://chromium-review.googlesource.com/1115370 Commit-Queue: Luc Ferron <lucferron@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill a0adaf98 2018-06-27T15:49:35 Vulkan: Work around unused sampler validation. Work around glslang's improved validation by using a valid but very high layout binding. This should be more robust. Tests already passing: dEQP-GLES2.functional.state_query.shader.uniform_value_sampler Bug: angleproject:2691 Bug: angleproject:2612 Bug: angleproject:2600 Change-Id: Ie78ae89f76cc0a42806724b622d7f201241bd041 Reviewed-on: https://chromium-review.googlesource.com/1117477 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Luc Ferron dc66ef9d 2018-06-28T08:18:47 Vulkan: Add simple test to trigger issue of buffer.write tests Bug: angleproject:2580 Change-Id: I08666d1c5fc7ce977e9623a09ef08645b02339f3 Reviewed-on: https://chromium-review.googlesource.com/1117913 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Luc Ferron <lucferron@chromium.org>
Geoff Lang 9e14164d 2018-06-27T11:43:18 VK: Support pbuffer surfaces. TEST=PbufferTest TEST=dEQP-EGL.functional.color_clears.single_context.gles2.rgba8888_pbuffer TEST=dEQP-EGL.functional.color_clears.multi_context.gles2.rgba8888_pbuffer TEST=dEQP-EGL.functional.render.single_context.gles2.rgba8888_pbuffer TEST=dEQP-EGL.functional.render.multi_context.gles2.rgba8888_pbuffer BUG=angleproject:2622 Change-Id: I99f64689c274fbb565b365f4a05b52252528fc38 Reviewed-on: https://chromium-review.googlesource.com/1117030 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 57186360 2018-06-27T13:29:40 Roll SPIRV-Tools and SPIRV-headers (June 2018) Bug: angleproject:2691 Change-Id: I754431c7cf7cdbb5b631e9db90b7c1471b5bf9ee Reviewed-on: https://chromium-review.googlesource.com/1117309 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Luc Ferron a26de250 2018-06-28T07:24:38 Vulkan: Enable dEQP a passing test in buffer.write Bug: angleproject:2580 Change-Id: I74ab2dec41400781c7236e08f008e2240386c80e Reviewed-on: https://chromium-review.googlesource.com/1117911 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Luc Ferron <lucferron@chromium.org>