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34256ed8
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2013-09-30T15:15:52
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Image and RenderTarget classes now initialize their textures if required.
Change-Id: I2cce6f4ffdc7e2a6c23c50d663c6316f9b125880
Reviewed-on: https://chromium-review.googlesource.com/176854
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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2916b30e
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2013-11-28T13:41:10
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Removed extra AddRef and Release calls on D3D11 objects.
Change-Id: I5918c67735658912663c79e964b8edfb288784a3
Reviewed-on: https://chromium-review.googlesource.com/178450
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Commit-Queue: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
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d47e0fcc
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2013-08-29T11:40:43
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Split the d3d9 and d3d11 backends into folders and updated the gyp file to use a python script to generate the file lists for the libGLESv2 and libEGL projects.
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