tests/angle_tests/IncompleteTextureTest.cpp


Log

Author Commit Date CI Message
Jamie Madill f67115ce 2014-04-22T13:14:05 Fix validation in TexSubImage. We weren't properly checking the x and y offsets against the texture boundary, and were in some cases producing D3D errors with out-of-bounds writes. This was popping up in IncompleteTextureTest. The test itself was also bugged. BUG=angle:610 Change-Id: Id58cac088fed03cae2aabbf00bce234f17208753 Reviewed-on: https://chromium-review.googlesource.com/195410 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 0ddab0c8 2013-10-23T13:24:41 Added incomplete texture tests. Change-Id: Ie223404eb3b36664a6fbaefc45d9ff24d0be5cb1 Reviewed-on: https://chromium-review.googlesource.com/179354 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Commit-Queue: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>