src


Log

Author Commit Date CI Message
Yuly Novikov 78ee33e4 2024-07-01T15:42:55 Roll third_party/dawn/ 6cdf3a1a1..eb249b37e (310 commits; 3 trivial rolls) We need to roll in https://dawn-review.googlesource.com/c/dawn/+/196054 to ublock rolling libc++ into ANGLE. Add special handling of Undefined WGPU formats due to also rolling https://dawn-review.googlesource.com/c/dawn/+/193360 https://dawn.googlesource.com/dawn.git/+log/6cdf3a1a195f..eb249b37e3e8 $ git log 6cdf3a1a1..eb249b37e --date=short --no-merges --format='%ad %ae %s' 2024-07-01 blundell [Vulkan] Set the Vk descriptor type correctly for YCbCr samplers 2024-07-01 blundell [Vulkan] Map FilterMode to Vulkan filter correctly for YCbCr info 2024-07-01 dawn-autoroll Roll vulkan-deps from 773555d3bd22 to 4a2ff9e87700 (1 revision) 2024-06-30 dsinclair [hlsl] Handle compute builtins for ShaderIO transform. 2024-06-30 dsinclair [hlsl] Add some existing transforms 2024-06-29 jrprice [msl] Regenerate test expectations 2024-06-29 dsinclair [hlsl] Split module var structs and arrays. 2024-06-29 dawn-autoroll Roll vulkan-deps from 2796aaff7eef to 773555d3bd22 (9 revisions) 2024-06-29 cwallez opengl: Add support for EGL_EXT_pixel_format_float. 2024-06-29 kainino Summarize CTS failures as first line of first max-severity log 2024-06-29 jaswant.panchumarti Do not turn off CMAKE_CXX_EXTENSIONS 2024-06-28 rafael.cintron Disable render passes on Windows until support can be detected 2024-06-28 enga [headers] Remove the Flags enums and make them 64-bit 2024-06-28 dsinclair [hlsl] Stub out the DecomposeMemoryAccess IR transform. 2024-06-28 cwallez opengl: Add support for EGL_KHR_no_config_context. 2024-06-28 jaswant.panchumarti Disable GLFW_INSTALL 2024-06-28 jaswant.panchumarti Add third_party/google_benchmark/src in fetch_dawn_dependencies.py 2024-06-28 jaswant.panchumarti Always build glslang as static library 2024-06-28 dawn-autoroll Roll vulkan-deps from 7ff358e64e2b to 2796aaff7eef (10 revisions) 2024-06-28 enga Fix Wayland build 2024-06-28 dawn-autoroll Roll ANGLE from 46dd6457f4bf to a674dc1dae8f (3 revisions) 2024-06-28 dawn-autoroll Roll DirectX Shader Compiler from 206133c9e7e1 to 49d1ae9a029c (1 revision) 2024-06-27 bsheedy Mark problematic expectation block as KEEP 2024-06-27 rharrison [tint][fuzz][ir] Implement test case disassembler 2024-06-27 dsinclair [hlsl] Add transform to remove struct and array initializers to lets. 2024-06-27 enga Re-number enum values part 2 2024-06-27 rharrison [tint][fuzz][ir] Batch process files when generating corpus 2024-06-27 cwallez GL: Add support for wgpu::Surface. 2024-06-27 jrprice [tint] Fix UB in FileContent copy constructor 2024-06-27 dsinclair [hlsl] Add ValueToLet transform. 2024-06-27 dsinclair [hlsl] Add ShaderIO transform. 2024-06-27 jaswant.panchumarti Use dawn_add_library function to create the dawn_glfw library 2024-06-27 jaswant.panchumarti Use dawn_add_library function to create the dawn_utils library 2024-06-27 jaswant.panchumarti Use dawn_add_library function to create the dawn_wire library 2024-06-27 jaswant.panchumarti Use dawn_add_library function to create the dawn_native library 2024-06-27 dsinclair [glsl] Extract textureBuiltinFromUniformData 2024-06-27 dawn-autoroll Roll vulkan-deps from 1c484942880c to 7ff358e64e2b (4 revisions) 2024-06-27 hans Fix std::vector<const T> 2024-06-27 dawn-autoroll Roll ANGLE from 0bf157f12bb8 to 46dd6457f4bf (5 revisions) 2024-06-27 dsinclair [glsl] Extract combinedSamplerInfo 2024-06-27 jrprice [fuzz] Skip PixelLocal with multiple entry points 2024-06-27 jrprice [tint] Pre-clone symbols in IR->AST pass 2024-06-27 jrprice [fuzz] Add TextureBuiltinsFromUniform precondition 2024-06-27 jrprice [tint] Fix collision check in multiplanar fuzzer 2024-06-27 jaswant.panchumarti Use dawn_add_library function to create the dawn_platform library 2024-06-27 jiawei.shao Fix crash when using constant expression as `@blend_src` 2024-06-26 rharrison [tint][ir][fuzz] Convert assembler to generating test case protos 2024-06-26 jaswant.panchumarti Use dawn_add_library function to create the dawn_proc library 2024-06-26 dawn-autoroll Roll ANGLE from 046327343595 to 0bf157f12bb8 (5 revisions) 2024-06-26 dawn-autoroll Roll DirectX Shader Compiler from e5183a06b913 to 206133c9e7e1 (1 revision) (...) 2024-06-17 dawn-autoroll Roll SwiftShader from 085997ddb08b to cea33ab2d5ad (1 revision) 2024-06-17 jimblackler Integration test in the library. 2024-06-17 dawn-autoroll Roll vulkan-deps from 897d900fc1b1 to 7f05a36fb6d9 (1 revision) 2024-06-17 dawn-autoroll Roll DirectX Shader Compiler from 206b7c2e537a to 8c3f40c0ae12 (1 revision) 2024-06-17 dawn-autoroll Roll ANGLE from d521dd08bef4 to 7f70cd0da27c (1 revision) 2024-06-16 dawn-autoroll Roll vulkan-deps from 1bd6201121db to 897d900fc1b1 (1 revision) 2024-06-15 jimblackler Alternate way of generating the bindings inside Gradle. 2024-06-15 jimblackler Fix for incorrect import path for webgpu.h. 2024-06-15 jimblackler Move 'Util' to a new location, and convert to Kotlin. 2024-06-15 dawn-autoroll Roll vulkan-deps from dd296c842e50 to 1bd6201121db (7 revisions) 2024-06-15 dawn-autoroll Roll ANGLE from bcb567a7f8e4 to d521dd08bef4 (7 revisions) 2024-06-14 hitawala [YCbCr Samplers] Get supported SampleTypeBit for external format 2024-06-14 senorblanco OpenGLES: more end2end test cleanup. 2024-06-14 enga Fix wgpu::Status return value for wgpuSurfaceGetCapabilities 2024-06-14 kainino Use ityp::array for sVertexFormatTable 2024-06-14 dawn-autoroll Roll vulkan-deps from 42ee85cf2154 to dd296c842e50 (2 revisions) 2024-06-14 dawn-autoroll Roll Depot Tools from 88a72320ed30 to 1d1f17af898b (4 revisions) 2024-06-14 dawn-autoroll Roll DirectX Shader Compiler from 56f3c4038159 to 206b7c2e537a (1 revision) 2024-06-14 enga Remove 0-value enums that aren't ever valid 2024-06-14 dawn-autoroll Roll ANGLE from 973e5261a0fd to bcb567a7f8e4 (7 revisions) 2024-06-14 senorblanco Revert "Make a convenience cpp method for WaitAny with one future" 2024-06-14 dawn-autoroll Roll vulkan-deps from 7db4057407f4 to 42ee85cf2154 (8 revisions) 2024-06-14 enga Make a convenience cpp method for WaitAny with one future 2024-06-14 dawn-autoroll Roll Depot Tools from 43c6415bced9 to 88a72320ed30 (3 revisions) 2024-06-14 beaufort.francois Make GPUAdapter GetInfo() a suitable replacement for GetProperties 2024-06-14 rharrison [tint][ir][fuzz] Disable building IR fuzzer when ASAN is enabled 2024-06-14 enga AHB: Don't add storage binding unless AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER 2024-06-14 dsinclair [hlsl] Fix incorrect HLSL test output 2024-06-14 rharrison [tint][ir][fuzz] Fix breakage of fuzz_cmd target for CMake 2024-06-13 dsinclair [hlsl] Add HLSL IR printer var/let tests 2024-06-13 dsinclair [ir] Add a templated `zero` helper. 2024-06-13 dawn-autoroll Roll ANGLE from 65f8dc8e3ad8 to 973e5261a0fd (5 revisions) 2024-06-13 dsinclair [hlsl] Add generated IR expectations. 2024-06-13 jrprice [msl] Regenerate E2E expectations 2024-06-13 lehoangquyen D3D11: split Buffer class into GPUOnlyBuffer and StagingBuffer 2024-06-13 senorblanco OpenGLES: enable/triage misc end2end tests. 2024-06-13 chouinard Remove storage textures from vertex tests 2024-06-13 chouinard Disallow textureStore in vertex shader tests 2024-06-13 chouinard Replace textureStore test with frag shader 2024-06-13 jrprice [msl] Add polyfill for textureNumSamples 2024-06-13 jrprice [msl] Add polyfill for textureNumLayers 2024-06-13 jrprice [msl] Add polyfill for textureSampleCompare 2024-06-13 jrprice [ir] Strip all IO attributes in ShaderIO transform 2024-06-13 fdurso SampleUtils: Add missing newline in output message 2024-06-13 wong.kl.matthew dawn/node: Update documentation for ASan CMake builds. 2024-06-13 dawn-autoroll Roll DirectX Shader Compiler from 4353db3983e2 to 56f3c4038159 (2 revisions) 2024-06-13 ynovikov Revert "d3d: Change D3D references to PhysicalDevice to WeakRef instead of Ref" 2024-06-13 dsinclair [hlsl] Add HLSL IR printer constant tests 2024-06-13 dawn-autoroll Roll vulkan-deps from 7d45b6d174eb to 7db4057407f4 (13 revisions) 2024-06-13 dawn-autoroll Roll Depot Tools from c0883c509ea3 to 43c6415bced9 (3 revisions) Created with: roll-dep third_party/dawn Bug: chromium:323708866, chromium:349411322, dawn:42241166 Change-Id: Iad65ef83c0ec47a6aba3fdc7de511ff22f586d4d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5667168 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Amirali Abdolrashidi e86ba9ab 2024-06-26T13:38:18 Vulkan: Fix querying support of prim restart patch * Added a cap to reflect support for primitive restart for patches. * primitiveRestartForPatchesSupported * In Vulkan, it is determined through the following component from the existing related device feature: * primitiveTopologyPatchListRestart * Updated querying PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED via glGet(). * Now it is only available on ES 3.2 or if tessellation shaders are supported. Otherwise, there will be a validation error. * It returns primitiveRestartForPatchesSupported. * Added a unit test that queries this value and ensures that it remains the same regardless of whether primitive restart is enabled. Bug: angleproject:349610458 Change-Id: If43a5326f0886cf10e38b4e73a868f46b1052533 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5661108 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Mark Lobodzinski 3813e805 2024-06-21T14:29:55 Add env var/property control of API dump layer Layer is now included with all debug/assert builds or when specified through GN arg. VK_VULKAN_API_DUMP_LAYER on desktop, or for android set debug.angle.enable_vulkan_api_dump_layer to 1. Also included some renaming since layers other than validation are supported. Bug: angleproject:8623 Change-Id: I2bb976dede53712f781a531d0c4f3ce4d33f052c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5649937 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mark Łobodziński <mark@lunarg.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Amirali Abdolrashidi a674dc1d 2024-06-21T14:48:06 Unify updating cached color/read render targets Currently in updateColorRenderTarget(), there are two calls to update cached render target if the read RT is the same as the color RT, which means getting the same attachment RT twice. In case it is the same attachment, there can be one call to update both. * Updated updateColorRenderTarget() so if the read attachment and the color attachment are the same, it will only get the attachment RT once. Otherwise, it will update the read RT separately. Bug: angleproject:348704287 Change-Id: I9ff9fb2a4edbd4420feece0ee6edd40f1f7efdca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5647497 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 46dd6457 2024-06-25T15:56:15 Vulkan: Use DONT_CARE ops for missing D/S aspects Simplifies op tracking with dynamic rendering. Bug: angleproject:42267038 Change-Id: I394c154d94458c470190fea66d82c408e6f33725 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5655873 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Matthew Denton 35f01e7f 2024-06-26T14:30:27 ESSL -> WGSL: Support basic control flow If/else, while, do/while, for. Return, break, continue, discard Bug: angleproject:42267100 Change-Id: I0c8ef30b45aec639a07323e333db970d4c42dec0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5661103 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Matthew Denton 89ef2812 2024-06-26T11:19:54 ESSL -> WGSL: unary and binary exprs, operators, array access Array indexing is always checked to be within bounds. For runtime-sized arrays, this requires emitting a clamp(). For now this includes a bug the left-side-expression (the array itself) has any side effects, which shouldn't actually be possible but may be in future versions of WGSL. Implementing unary, binary, and remaining aggregate expressions requires implementing operators, many of which do not have exact corresponding versions between GLSL and WGSL. This implements many operators but for simplicity leaves some unimplemented and some half-implemented. See WGSLOutput_test.cpp for some code examples. Bug: angleproject:42267100 Change-Id: I3737abb5dffd156deba0429fa86570270d711d3c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5651994 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova 3e997419 2024-06-25T18:41:03 Add format conversions for WebGPU formats. This CL adds a Format class, as well as a generator script to generate methods to map between WebGPU and ANGLE formats. Fallback mappings are listed but this CL only implements support for required webgpu formats. Bug: angleproject:344814096 Change-Id: I2588a57353eafc4e87f40df3bbe3f9375e5ed8c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5598178 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 0bf157f1 2024-06-26T07:44:43 Tests: Update expectations for new deqp test name Test was split into a bunch of subtests, have to stop checking for exact string match. Added wildcard to compensate. Bug: angleproject:349569335 Change-Id: I0787208db0823d7ac1547cc03e04cd6bfed944ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5659336 Commit-Queue: Cody Northrop <cnorthrop@google.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Cody Northrop <cnorthrop@google.com>
Geoff Lang 85e2e6a9 2024-05-08T12:31:37 WebGPU: Add Window and Pbuffer surfaces. Bug: angleproject:342213844 Change-Id: I58465bdf895b4bab63ec3c74e326c6be4827bf60 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5525974 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Amirali Abdolrashidi 04632734 2024-06-20T17:23:27 Add EGL query option for minor version * Added the following: * EGL_CONTEXT_MINOR_VERSION * Added since EGL 1.5 * EGL_CONTEXT_MAJOR_VERSION * Another alias for EGL_CONTEXT_CLIENT_VERSION. * Added unit tests to query major and minor versions. Bug: angleproject:349179609 Change-Id: I99989c0f9f6659995caf9d7987551b97d477f22f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5648675 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Amirali Abdolrashidi df7bda5c 2024-06-21T13:27:08 Disable MSRTSS if not supported for RGBA * Support for MSRTSS is checked for RGBA8 and RGBA8_SRGB during renderer initialization. * In the case of lack of support, this feature is disabled. * preferMSRTSSFlagByDefault is disabled if MSRTSS is not supported at all. Bug: angleproject:348181798 Change-Id: If1bf27f53a61f4fd67576c426ab07f4e2304fbe9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5647495 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Amirali Abdolrashidi 8b1daa18 2024-06-24T14:22:22 Vulkan: Fix MSRTT failure from undef addnl format In TextureVk::initImage(), for formats that do not have an SRGB equivalent, such as some D/S formats, additionalViewFormat becomes VK_FORMAT_UNDEFINED. For those textures, FormatSupportsUsage() returns false for MSRTSS, which leads to an error in some test cases. * Added the condition that, to determine MSRTSS support, additional format is ignored if it is undefined. * Unsuppressed affected tests that should now be fixed. Bug: angleproject:348181798 Change-Id: I739b630ac7d0230e2506f6f13b8cb9b3b50d175f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5651860 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Amirali Abdolrashidi 0c5b327a 2024-06-18T13:48:06 Extend advanced blend tests to cover core and KHR * Added AdvancedBlendTestES32. * (AdvancedBlendTest will now use ES 3.1 with the KHR extension.) * Currently disabled on Intel (Windows and Linux) * (ES 3.2 is expected to include advanced blend equations.) Bug: angleproject:42262258 Change-Id: I691786c2b54ae6c1efa02299667978ddbc526819 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5640674 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Geoff Lang 0ccc018e 2024-06-20T10:20:08 Reland GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm Track if the output location and index came from a layout qualifier or from a call to glBindFragDataLocation[Indexed] and only call glBindFragDataLocationIndexed in the latter case. Re-binding a location that was already specified in the shader is not allowed. Qualcomm can fail when trying to bind locations using the API when the output variable is an array or uses a non-zero index. Only call glBindFragDataLocationIndexed when the user specifically uses it to avoid failed links when all outputs should be implcitly assigned. Assign the ProgramOutput::pod::index field when doing output assignment to mirror how the location is assigned. Bug: angleproject:42267082 Change-Id: I72cdb73dd4c5edea4ad1229ca75c0c7926344d1f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5645123 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Matthew Denton 7ca9f46a 2024-06-21T13:09:24 ESSL -> WGSL: Emit func calls, struct access, constants Also includes constructor calls, swizzles, and a slightly incorrect version of the ternary operator. The ternary operator doesn't exist in WGSL, only a non-short-circuiting select() builtin. For now the ternary is implemented with select() but that isn't correct if any of the true/false expressions have side effects, and may have perf implications by computing both true/false expressions. Constants are mostly done after this, however NaN and infinity are not valid constants in WGSL and it's unclear what we can do about this as WGPU implementations are allowed to assume NaNs and infinities are never operated on. Bug: angleproject:42267100 Change-Id: Ie6190091a7b95d3d372736ab7cea45868846e7be Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5648990 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
ericali 016ef60d 2024-06-24T17:41:30 ValidateAST asserts when refers to builtIn struct type name Refers to build in type name looks allowed by GL but currently VK and Metal backends do not support, i.e.: refers to gl_DepthRangeParameters, this change is to add temporary check to make using reserved type name an error during parsing. Bug: angleproject:348313398 Change-Id: I6522566b1f590fe2b24534fb065625c4ac3b06c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5645265 Auto-Submit: Erica Li <lerica@apple.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Yuxin Hu dd25e193 2024-06-14T12:14:52 Add a texture copy test that does multiple layer copies Add a test that does multi-layer copy between a 2D array texture and a 3D texture of different formats. Bug: b/347306270 Change-Id: I972ae83f568450c27295a565af13f8e6d2332f66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5634376 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya beb75984 2024-06-21T17:33:51 Fix incorrect verification for SimultaneousUploadAndDraw MultithreadingTestES3.SimultaneousUploadAndDraw was verifying its results incorrectly, resulting in incorrect failures. Bug: angleproject:8341 Change-Id: Ie9268391c7b65a904a05c428c13be1041e8a7383 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5647496 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov e095c06f 2024-06-24T17:51:54 Suppress end2end MultisampledRenderToTexture* failures Started on Pixel 6 AP1A.240405.002 after https://chromium-review.googlesource.com/c/angle/angle/+/5644215 MultisampledRenderToTextureES31Test.DrawCopyThenBlendAllAttachmentsMixed MultisampledRenderToTextureES3Test.DepthStencilAttachment MultisampledRenderToTextureES3Test.DepthStencilClearThenDraw MultisampledRenderToTextureES3Test.DrawCopyDrawAttachDepthStencilClearThenDraw Bug: angleproject:348181798 Change-Id: I4290e7ea0ba2352feed538c02d798e612d7fd616 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5651062 Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Yuly Novikov 15b95b4a 2024-06-24T13:21:50 Skip WebGL2UniformBufferTest.LargeArrayOfStructs Times out on Mac NVIDIA GL. Bug: chromium:346561003 Change-Id: If2eb106024a2c693c57f0ea351f981fc73d0af82 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5646492 Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Amirali Abdolrashidi 3c472b45 2024-06-20T13:17:32 Vulkan: Fail if texture bound to MSRTT w/o support * If a texture is already bound to an MSRTT framebuffer, but MSRTSS is not supported by the driver for that format, it leads to failure. Bug: angleproject:348181798 Change-Id: I685ca552b9c53b06f33065ba594d81cfa7b25b4d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5644215 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Mohan Maiya 6f33eddc 2024-06-20T18:05:49 Vulkan: Bugfix in FindSupportedFormat Account for vendors that do not support any image fallback formats Bug: angleproject:42261363 Change-Id: I2a6b1a724e52d9fa75444ff154986b49de612d32 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5646126 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 48969c95 2024-05-31T16:34:07 GL: Implement QCOM_tiled_rendering Bug: angleproject:343900918 Change-Id: I01612e11795d7aa8ee20f6e9bd5ef62fe40e2910 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588630 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 3be15cb0 2024-06-21T13:52:20 GL: Limit uniform block size to 64KB This change works around an inefficiency in ANGLE when the uniform block has a large size. That will be fixed in a follow up, but in the meantime this clamping makes ANGLE more uniform on different vendors (most of which expose this limit as 64KB already). This also aligns with the strategy adopted by the Vulkan backend. Bug: angleproject:346561003 Change-Id: Id23a1f1bbbc1c7224c432d5bee1c4989ff2c92b7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5645627 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 12028222 2024-06-20T00:00:00 Metal: Clear visibility result buffer before use Ensured that the current visibility pool buffer does not contain previous results if it was used before. Fixed: angleproject:348206830 Change-Id: I8dbc36626ef8267d5466c96405dac0da2754cb6d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5643453 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang e3c8d57b 2024-06-21T11:55:21 GL: Fix glClearTexImage for LUMA textures We need to transform the format and type before handing it off to the driver for emulated texture formats. Bug: angleproject:347047859 Change-Id: Ifa2c92179a49fbd8ae152a365c2915091102e4e6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5645626 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 3f572905 2024-06-19T17:46:38 Add basic begin/end support for perf counters The AMD_performance_monitor extension has explicit begin/end calls to capture counters. This was not implemented in ANGLE and the tests were relying on ANGLE always capturing counters (incurring a small overhead). This change does not complete the implementation of that extension, but does add basic support for starting and stopping perf counter measurements. While inactive, most counters are not updated. Bug: angleproject:42267038 Change-Id: I3ff6448b22ca247c217401cb2d76ef4142c9d759 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5639343 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Amirali Abdolrashidi e53b3ad7 2024-06-17T15:23:55 Vulkan: Extend coherent adv blend to emulated path * blendEquationAdvancedCoherentKHR is now also enabled if the following features are enabled to emulate ABE: * emulateAdvancedBlendEquations * supportsShaderFramebufferFetch * Relevant tests: *GLES31.functional.blend_equation_advanced.coherent* * On some Android devices: From "Not supported" to "Passed" Bug: angleproject:42262258 Change-Id: I4d97438df774f0752b9f30c5807cb3cc20ede076 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5631144 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Amirali Abdolrashidi a1dea207 2024-06-13T11:40:39 Implement KHR_blend_equation_advanced_coherent * Updated the validation for glBlendBarrier() and ~KHR(). * GL state now includes mBlendAdvancedCoherent. * Updated glEnable() to accept GL_BLEND_ADVANCED_COHERENT_KHR. * It can be queried via glGetIntegerv(), etc. * EXTENDED_DIRTY_BIT_BLEND_ADVANCED_COHERENT added. * Added a corresponding bit to ExternalContextState. * If coherence is supported, there should be no need to use blend barriers, as, based on the spec, the advanced blend ops should then follow order like the basic blend ops. * Relevant tests: *GLES31.functional.blend_equation_advanced.coherent* * On Linux/NVIDIA: From "Not supported" to "Passed" Bug: angleproject:42262258 Change-Id: I7e0e43bdc71524eec111c2d3b024fe73c9795e55 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5634381 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Amirali Abdolrashidi 05801537 2024-06-13T13:35:05 Vulkan: Add feature for coherent blend advanced op This change will add features that will be used in the follow-up CL. * Added the following feature to the Vulkan backend: * supports_blend_operation_advanced_coherent * Added the following feature to the renderer: * mBlendOperationAdvancedFeatures * It will be used to query advancedBlendCoherentOperations from the physical device. Bug: angleproject:42262258 Change-Id: I2949002d053700e89d92358d6e7c80c714ea36ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5634380 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Amirali Abdolrashidi 0b888d50 2024-06-13T11:32:53 Add KHR_blend_equation_advanced_coherent * Added this extension to registry_xml.py. Bug: angleproject:42262258 Change-Id: I2d69982b9ec876e3c21346039ed78aa21b1a1896 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5634379 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi e3087128 2024-06-19T17:44:52 Tighten FixedVector access asserts FixedVector has a size(), the out-of-bounds check is made tighter to make sure elements beyond size() (but still within the static array) are not accessed. Bug: angleproject:42267038 Change-Id: I46decb4262207bd7f1446e257e7196768345a4fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5639342 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
donghwan.yu 54c48177 2023-04-29T23:12:30 GCC: Define MemoryAllocInfoMapKey's hash before using in unordered_map GCC complains that std::hash specialization for MemoryAllocInfoMapKey type should be positioned before it is used in std::unordered_map. Bug: chromium:40565911 Change-Id: Ia3dd2a699431720b030839d94ea796894ba8b822 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5642294 Auto-Submit: DongHwan Yu <donghwan.yu@lge.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 800ca8d3 2024-06-19T21:04:11 Revert "GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm" This reverts commit e768aed37e77dfcba0fe8ec7027348ade2069c85. Reason for revert: Breaks WebGL tests. Original change's description: > GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm > > Track if the output location and index came from a layout qualifier > or from a call to glBindFragDataLocation[Indexed] and only call > glBindFragDataLocationIndexed in the latter case. Re-binding a > location that was already specified in the shader is not allowed. > > Qualcomm fails to bind any location that is not specified with a > layout qualifier. Skip tests that do this behaviour and log warnings > that the driver is unable to handle this case. > > Assign the ProgramOutput::pod::index field when doing output assignment > to mirror how the location is assigned. > > Bug: angleproject:42267082 > Change-Id: Icdf83bb93f63a6375b5a6062690e53905c9ffe71 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5415796 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Bug: angleproject:42267082 Change-Id: Ifb866878aa6489b809ba6db4152ea5942274dc45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5641895 Commit-Queue: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 92148c2c 2024-06-17T11:13:46 GL: Implement GL_EXT_clear_texture. This extension is useful because it allows clearing textures without changing the framebuffer. Chrome uses this on Android when it's available. Bug: angleproject:347047859 Change-Id: I765d9991c4549b3655446d9f51847d1095792dbd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5631810 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 1160fda7 2024-06-17T15:27:28 GL: Re-enable sRGB and BGRA8 extensions GL_EXT_sRGB_write_control and GL_EXT_texture_format_BGRA8888 were disabled on all of Android as a workaround for Nexus5X driver bugs. Scope the disablement to Qualcomm only. Bug: angleproject:347724909 Change-Id: I99d55ee12a98c1b46613be4aa92e92a0e576a82b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637249 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Mark Lobodzinski 37b2487b 2024-05-03T09:55:04 Add LunarG api dump layer to ANGLE vulkan back-end Bug: angleproject:8623 Change-Id: Ia4dbd5915c5fe918cd65e09b468e0b8d094522f7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5601070 Commit-Queue: Mark Łobodziński <mark@lunarg.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 1917377f 2024-06-07T17:02:33 Capture/Replay: Write comments to the capture Useful for tracking why things are happening in the frame, from the perspective of the tracer. Allows for entries like this: // DEBUG: AttachShader called, checking for IDs; glAttachShader(gShaderProgramMap2[6943], gShaderProgramMap2[1531]); // DEBUG: AttachShader called, checking for IDs; glAttachShader(gShaderProgramMap2[6943], gShaderProgramMap2[1511]); Good for debugging or knowing we've skipped invalid/unsupported calls. This CL includes one use of comments to mark calls we've skipped, meaning the app or ANGLE submitted them, but omitted from capture. Bug: angleproject:345851268 Change-Id: Ied917c7480704afc3fdfb8cbb617b323eb7403a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3233876 Reviewed-by: Mark Łobodziński <mark@lunarg.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Roman Lavrov <romanl@google.com>
Roman Lavrov aeff80f1 2024-06-17T18:42:43 Android perf tests: add ATrace counters for trace loops TraceLoopFrameTimeAvgUs: frame time averaged over last loop, in us. Traced after each full loop is finished. TraceStage: tracking trace stage 0 (implicit) - before app and warmup starts 1 - initial warmup 2 - extended warmup for short traces 3 - running a trial 0 - trial finished (exit if single trial, or back to 3 if another trial) Intended for use with perfetto tracing, needs this in ftrace_config: atrace_apps: "com.android.angle.test:test_process" Useful for looking for correlations with other events, such as gpu frequency changes. Bug: b/319871513 Change-Id: I4bc273b7c7b3a6ee4d3a137b39a3b54fa7dd723e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637158 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Matthew Denton a04239d8 2024-06-18T11:38:52 ESSL -> WGSL: Emit most types and function params This emits struct declarations, as well as array/matrix/vec types. As a result this also emits function parameters. Bug: angleproject:42267100 Change-Id: Ib9c7e543fd38f7c1dfa64d8e63b054fc5111b336 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5598298 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Geoff Lang e768aed3 2024-05-28T15:45:50 GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm Track if the output location and index came from a layout qualifier or from a call to glBindFragDataLocation[Indexed] and only call glBindFragDataLocationIndexed in the latter case. Re-binding a location that was already specified in the shader is not allowed. Qualcomm fails to bind any location that is not specified with a layout qualifier. Skip tests that do this behaviour and log warnings that the driver is unable to handle this case. Assign the ProgramOutput::pod::index field when doing output assignment to mirror how the location is assigned. Bug: angleproject:42267082 Change-Id: Icdf83bb93f63a6375b5a6062690e53905c9ffe71 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5415796 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi ba341ef8 2024-06-18T13:21:42 Add Revision: fields to third parties Bug: chromium:347134201 Bug: chromium:347135533 Bug: chromium:347136084 Bug: chromium:347136140 Bug: chromium:347861251 Bug: chromium:347862586 Change-Id: I82794c4868b92bb747f376d7da93701589f6d144 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5639873 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi e1f0cb94 2024-06-18T09:40:17 Replace issue ids post migration to new issue tracker - 2 This change replaces NNNN ids in expectation files. Bug: None Change-Id: I618bf37c1c36eb691f6ebd06a213e5c7022ce09e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637913 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi d193d51b 2024-06-17T22:46:08 Replace issue ids post migration to new issue tracker This change replaces anglebug.com/NNNN links. Bug: None Change-Id: I8ac3aec8d2a8a844b3d7b99fc0a6b2be8da31761 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637912 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 10a98f44 2024-06-18T00:00:00 Add ClipControlTest.DepthFragCoord test Bug: angleproject:347737886 Change-Id: Id10b0f99b0a87a746f99ddf77c095861b1c72f74 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5638710 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 6ac37446 2024-06-17T15:38:09 Vulkan: Add feature for VK_KHR_maintenance5 This extension expands the pipeline flag bits, one of which is needed for VK_EXT_legacy_dithering v2 for dynamic rendering. Bug: angleproject:42267038 Change-Id: I45f2c47fbd016f60c3e52fda80d148d9f147bd71 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637154 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi d83f7bea 2024-06-17T15:36:48 Vulkan: Roll volk Pulls in support for VK_KHR_dynamic_rendering_local_read entry points. Bug: angleproject:42267038 Change-Id: Ia15527ef2af3246d4ded67d6b10ad432956cfbbe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637153 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 5703bd61 2024-06-14T14:12:41 Vulkan: Further optimize ProgramExecutableVk::resetLayout 1. Handle compute pipelines similar to how we handle graphics pipelines 2. Track valid compute pipeline permutations Bug: angleproject:8297 Change-Id: I58200517e5a44a2b3092777ea24d1529ceee00f5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5634574 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi d0744916 2024-05-07T12:52:53 Vulkan: Smaller PackedDescriptorSetBinding Bug: angleproject:8677 Change-Id: Id7bcef8de129514446384a019b6cce95da13b028 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5522755 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: mohan maiya <m.maiya@samsung.com> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev d521dd08 2024-06-13T00:00:00 Metal: Set write dependency when calling fillBuffer Ensured that resetting the visibility buffer completes before next operations. Fixed: angleproject:347193640 Change-Id: Ib44322ca36c056a71a828e45cea435f51394cc0a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5632318 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Alexey Knyazev c7f2f84e 2024-06-14T00:00:00 Skip CopyTextureTest.CopyOutsideMipmap/ES2_OpenGL on NV Bug: angleproject:347282472 Change-Id: I811c2009bb777df32b5dfee615c877cb98731839 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5630381 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Geoff Lang 2d8e15f8 2024-05-31T14:25:12 Add stubs for GL_QCOM_tiled_rendering Bug: angleproject:343900918 Change-Id: I77d742949565ebfecb5f4446db3510af4f94033c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588629 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 60e8ea7e 2024-06-14T10:27:03 GL: Don't sync redundant texture state. TextureGL::syncState would always update the state if a dirty bit was set even if that state was already applied. This exposed some driver bugs such as IMG crashes when setting the border color on too many textures. Bug: angleproject:347186590 Change-Id: I81c2403043b389a2ad3cfe5a3461e3b6cdbc9a5b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5634131 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 165b85b6 2024-06-13T16:54:03 Vulkan: Disable VK_EXT_shader_stencil_export on SwiftShader Bug: chromium:40942995 Change-Id: I4c469108c420d3e68008a30f627989655a64c27c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5630161 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Mohan Maiya 8ae91859 2024-06-13T15:38:11 Vulkan: Optimize ProgramExecutableVk::resetLayout Instead of iterating through all elements of caches and programinfo, track valid permutations of ProgramTransformOptions. Bug: angleproject:8297 Change-Id: I7676f153f696bf8c4fb268792c667fdac12f827c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5629578 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Mohan Maiya 06f1b72f 2024-06-03T08:59:46 Vulkan: Bugfix in MSRTT emulation Transient multisampled images should have no mips. Enforce this requirement when MSRTT is being emulated Bug: angleproject:4836 Tests: MultisampledRenderToTexture*MultipleLevelsMultisample* Change-Id: I6df21bbb49a4c45aa3ee321f7d49b81f55352562 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5601347 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 479c950e 2024-06-06T00:00:00 D3D11: Implement fragment shader image2D layout updates Checked for updated image2D bind layout when triggering program recompilation. Included image2D bind layout variants into D3DPixelExecutable cache. Added tests for binding 2D array texture layers. Fixed: angleproject:8124 Change-Id: I228a29b5bb175bbf0f8b13e70d1f09e8eb4ebb2f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5630654 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev decaefc9 2024-06-06T00:00:00 D3D11: Generalize shader image2D layout cache Ensured that mImage2DBindLayoutCache exists for vertex and fragment shaders. Changed the dirty bit used for image binding updates because they use the ShaderConstants11::updateBuffer function, which is called only for driver uniform updates of vertex and fragment shaders. Bug: angleproject:8124 Change-Id: Ifdfc18f28598b636a1019f53af7617a60c12412e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5621178 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 53fdd3b1 2024-06-11T08:53:55 Vulkan: Remove suppression for fixed syncval error VVL bug fixed upstream. Bug: angleproject:344031874 Change-Id: I2521744439b93531ef9bab66a37cd71884a74cf1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5621970 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 65f8dc8e 2024-06-12T17:01:54 Vulkan: Remove traces of VK_MSRTSS_GOOGLEX Devices that shipped this unreleased extension should have long been updated to VK_MSRTSS_EXT Bug: angleproject:4836 Change-Id: I23736ebf28afd4a6f3b5b0d5a6417b3e7564c293 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5627575 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Amirali Abdolrashidi a4e3c3c1 2024-06-11T20:12:52 Skip tessellation shader PrimitiveID test for S22 * Skipped the following KHR-GLES31 test: * ~.gl_InvocationID_PatchVerticesIn_PrimitiveID Bug: b/267953710 Change-Id: I5f8e76b0993ab6c367cef7ffbf2faa4f057a01e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5620740 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 75625e6b 2024-06-11T11:10:24 Vulkan: Clean up ImageHelper::flushSingleSubresourceStagedUpdates This CL changed some logic to use helper function to make logic more clear. Bug: angleproject:42263375 Change-Id: I5d0ec0f6b0a315f9e755939420a655976a2fef5b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5620736 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi 37a93190 2024-06-11T17:08:58 Skip OES_geometry_shader GLES test on Pixel4 After adding a test to compile and attach a geometry shader using the related OES extension, it was seen that the test fails on Pixel4 while using OpenGLES. * Skipped the related test on Pixel4. Bug: b/346650202 Change-Id: I25b97603cad6c83875d57fda98c9a779b8fdef07 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5622987 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Yuxin Hu dc8c924b 2024-06-11T15:22:49 Remove test suppression that is no longer failing Bug: angleproject:7327 Change-Id: Iefb0316ec4838a5e7371cebe661f305e06db0ecb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5623850 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Roman Lavrov 15c182f9 2024-06-11T09:47:07 Vulkan: remove deferFlushUntilEndRenderPass feature, always on This only applies to Qualcomm chipsets, the feature was already enabled for all other devices. It was previously causing a manhattan 3.0 perf regression on some Qualcomm devices, but my tests on S24 both with ANGLE trace manhattan_31 and running gfxbench manually do not show any obvious regression. It was also not expected that this would result in a regression. As we do not aim to improve perf on older devices, removing the feature altogether so that defers are always enabled. This change resulted in a change in gold images on these traces on pixel 4 bots: pokemon_masters_ex - text was missing and now is rendered street_fighter_iv_ce_frame86 - shadow was missing and now is rendered So it looks like the feature may have been working incorrectly. Bug: b/346378481 Change-Id: I2b0d15b89e11c67dea7c316a42bc807441c43b0a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5622115 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi 544b108a 2024-06-07T16:26:29 Add unit tests for geometry shader OES and ES32 * GeometryShaderTest is now the base for ~ES32. * Added "Core" to APIExtensionVersion. * Added unit test for compiling and attaching a geometry shader for the OES version and core ES 3.2. Bug: angleproject:42262233 Change-Id: I035a2dddfe5e91d8ba4426c6d10e76cf2a32b1b7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5610272 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 6554cd32 2024-06-07T16:26:10 Add validation for FramebufferTexture FramebufferTexture() was added as part of the geometry shader extension. However, it has become core in GLES 3.2. * Added validation for glFramebufferTexture(). * Added unit tests to check for validation errors for the OES and 3.2 core versions. Bug: angleproject:42262233 Change-Id: I2696d37bb54a26f0fe455107dca472cc05063fa6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5605108 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao b4f3824e 2024-05-31T11:36:32 Reland "Vulkan: Defer texture data flush until data provided for all levels" This is a reland of commit 490c056a88a33870cb4ba2a7906b0a9688d96262 Original change's description: > Vulkan: Defer texture data flush until data provided for all levels > > One of the major overhead with VkEvent is seeing with first frame where > all textures are being specified. The immutable textures, we always > immediately flush out the update as data provided for each level. This > means one VkEvent is created and SetEvent is called per level. This CL > delays the flush until data for all levels are provided, thus there is > only one flush per texture instead of per level. With this CL asphalt_9 > is no longer timeout on bots when VkEvent is enabled. > > There is also another benefit comes with this CL. On all desktop GPUs, > ASTC format texture are falling back to RGBA8. We always stage a clear > for the emulated format. That staged clear are able to be removed if > data is provided later. Because of we flush out staged update when first > level data is provided, all staged clear for the subsequent levels are > also gets flushed out, losing the chance to be removed. This CL will > allow all staged clears being removed. > > Bug: b/343976993 > Bug: b/336844257 > Change-Id: Ica731ea57db771b16966f4da92ccdc551ae93d81 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588816 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> > Commit-Queue: Charlie Lao <cclao@google.com> Bug: b/343976993 Bug: b/336844257 Change-Id: Iabcc1b4ebca7d6f34a0e7f109795392fc00e7eda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5606146 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Yuxin Hu 9c391154 2024-06-06T18:24:18 Vulkan: Do not apply advanced blend emulation when blend is disabled The emulateAdvancedBlendEquations code path does not check if GL_BLEND is disabled. This CL adds the check so that the blend is not applied when we disable the GL_BLEND. This CL also adds an updateAdvancedBlendEquations() when DIRTY_BIT_BLEND_ENABLED bit is set. This ensures DIRTY_BIT_DRIVER_UNIFORMS bit is set when GL_BLEND state changes, meaning we will regenerate the uniforms if GL_BLEND state changes: GL_BLEND is enabled: pass the advanced blend equations to the uniforms; GL_BLEND is disabled: do not pass the advanced blend equations to the unforms Bug: b/345581214 Change-Id: I5708a4051647bc29b5b38a027e836f5bf717d1d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5605109 Auto-Submit: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Charlie Lao 5b8e380c 2024-06-10T17:54:25 Vulkan: Fix bug in ImageHelper::flushSingleSubresourceStagedUpdates There is another bug in ImageHelper flush staged update code path that exposed by a new test I added in crrev.com/c/5606145. When we render to a multi-layered texture and that layer we are trying to render to has a staged clear and followed by an buffer update, and if the buffer update overlaps with layer we try to render to but not exact match, we will incorrectly think that the glClear call can override the buffer update. The bug here is that ImageHelper::flushSingleSubresourceStagedUpdates is using ImageHelper::SubresourceUpdate::isUpdateToLayers() call to decide if buffer update will be overriden. That isUpdateToLayers is only looking exact layer range match. So in this case because the buffer update's layer range is bigger than glClear, it returns false. This causes the flushSingleSubresourceStagedUpdates think it is outside the layer range we try to render, and causes rendering bug. This CL renames isUpdateToLayers to isLayerRangeExactMatch to reflect the actual behavior of the function. This CL also adds new API isWithinLayerRange and called by flushSingleSubresourceStagedUpdates to decide if the updates can implement using renderPass loadOp. Bug: angleproject:345532371 Bug: angleproject:42263375 Change-Id: Ia604ed1a61b56d7bde05f12a03baef8f00af2b17 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5619730 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
ericali 6164ee69 2024-06-11T15:28:06 Assertion during validateAST for mutli variables struct. When ForceInitShaderVariables is enabled, the init output variable will be rewritten based on symbol table. While SeparateDeclarations will replace the struct declaration from AST and create a new one beforehand. This proposed fix is to find output variable by loop through AST instead of symbol table to fix assertion during validateAST that the mType is different. Skipping this new added test for vulkan pixel 4 due to driver issue. Bug: angleproject:42267047 Change-Id: Id5c6ef8c4ed7bd5fcc6174ebbdd32e0605ac5cd5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5613231 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Erica Li <lerica@apple.com>
Scott Marcy 46db3d73 2024-05-31T12:21:39 Enable limitExpressionComplexity in translator_fuzzer.cpp Turns on `limitExpressionComplexity` in the translator fuzzer. Bug: angleproject:343889868 Change-Id: Ibbb3db6c2572abf43362ae59fbe8e9a4a30f5345 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588812 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Auto-Submit: Scott M <mscott@apple.com> Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Amirali Abdolrashidi ebb56cee 2024-05-31T15:10:37 Implement OES_tessellation_shader Based on the specs, there are no functional differences between OES and EXT. * Added validation for glPatchParameteriOES() and the core glPatchParameteri(). * Added the extension support for GLSL. * EXT_shader_io_blocks is implicitly enabled for the EXT geometry and tessellation shader extensions. * OES_shader_io_blocks is implicitly enabled for the OES versions of said extensions. * Added a test to make sure using this extension works instead of EXT. * Turned the repeated test code into a function: * testTessellationTextureBufferAccess * Skipped the tests that fail on various platforms. * It seems that these tests were being skipped before enabling this extension ("Not supported"). Bug: b/344030760 Bug: angleproject:345306326 Bug: angleproject:345304850 Bug: angleproject:345312771 Change-Id: I905da0132bf6525cb453dcaa613e4deb3155c4dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595611 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Amirali Abdolrashidi 8042ebdc 2024-05-31T17:06:56 Add OES_tessellation_shader Bug: b/344030760 Change-Id: I49c5dd870a09cd6b43beea13c70b8c1a4266875b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595610 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao 81452425 2024-06-07T11:49:28 Vulkan: Fix keeping overlapped updates in flushStagedUpdatesImpl() There is an existing bug in ImageHelper::flushStagedUpdatesImpl() that caused webGPU test to fail when my CL crrev.com/c/5588816 landed. The bug is that when we flush out an update, we walk through the vector updates and if the update is outside the range of requested layer range, we stash away the update to updatesToKeep list. We only flush out the updates that are intersects with the requested layer range. The bug here is that if one of the update has bigger layer range than the requested layer range, and there is an update that intersects with that update's layer range but not overlap with requested layer range, now that update may incorrectly gets moved to updatesToKeep list. Later on when that updatesToKeep list gets flushed out, you end up overwriting the image content. This CL adds a new function adjustLayerRange() that first walk the updates and calculate the actual layer range that will be flushed and then use that adjusted layer range to determine if an update should be kept or flushed. Bug: angleproject:345532371 Change-Id: I59ef4ec935354766d35e4cfbb6ce4b13d9a2e868 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5607276 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi c519a4a6 2024-06-10T15:56:36 Vulkan: Add dynamic rendering features Bug: angleproject:42267038 Change-Id: Ic2cdc277f6bb1bb3ce273a866bdb2ce6f5930355 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5617653 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Roman Lavrov cc4fe098 2024-06-10T15:11:02 Tests: InRenderpassFlushShouldNotBreakRenderpass feature skip Flush is only deferred when deferFlushUntilEndRenderPass feature is enabled. It was intentionally disabled for Qualcomm devices due to perf: https://crrev.com/c/2441667 Bug: angleproject:42265681 Change-Id: I15d580c334a20e9ea58aec418a608f0b07bda2d1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5617650 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 2c3e5f23 2024-06-06T14:49:06 Vulkan: Add Texture3DTestES3.ClearThenTexSubImageWithOverlapp This CL added two tests: Texture3DTestES3.ClearThenTexSubImageWithOverlappingLayersThenRead to expose a vulkan backend bug that we may incorrectly keep an overlapping update. Then on top of the first test, another test is added to do the darw call after texSubImage call to test the flush call originated from FBO works correctly. Bug: angleproject:345532371 Change-Id: I6014d6f0f1f0ed3a4813b9a78ec7e7ef1dfb2e66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5606145 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Roman Lavrov 442d66e3 2024-06-10T14:48:31 Tests: add "AHB" to ImageTest.UpdatedExternalTexture test name Other tests using AndroidHardwareBuffer have AHB in the name Bug: b/338429767 Change-Id: Ief9c6e5401baed54bc85696957ddc77b71dfe06b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5617330 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Roman Lavrov <romanl@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 57524dc9 2024-06-06T00:00:00 Fix shader image level rebinding Added a test that interleaves two draw calls with rebinding the texture level of a shader image; fixed surface init. Vulkan: Fixed subresource serial generation. D3D11: Fixed dirty bit setting. Fixed: angleproject:7647 Bug: angleproject:8124 Change-Id: I4b5d095a1714f31a4f7b63f96dedb366faa17a03 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5611298 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Yuxin Hu 2b0c0236 2024-06-06T15:28:24 Suppress KHR-GLES3.clip_distance*/cull_distance* tests on AMD These tests also failed on AMD. Bug: b/341780527 Change-Id: Ice12f8d5340217827f9db38c271e8b3251c52c8f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5606483 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev 18bb6e54 2024-06-06T00:00:00 Metal: Support non-layered 2D array shader images Fixed: angleproject:8125 Change-Id: Id148c09d948487bb677c4a3af746e6ea151d84a7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5604225 Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 5b4eae44 2024-06-06T00:00:00 GL: Do not set layer params for non-layered image bindings Some drivers do not ignore them and image access behaves incorrectly. Bug: angleproject:344950165 Change-Id: I4e369d093bc61f7ebef8fb1058bf2475605c729c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5610693 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 3a3b55f7 2024-06-07T16:26:05 Tests: Disable modern_combat_5 on Pixel 6 + Android 13 Test uses an engine we haven't tested before and is triggering thermal throttling crashes only on Pixel 6 with Android 13(T). Throttling code improved by the Android 14(U) release. Test: angle_trace_tests --gtest_filter="*modern_combat_5*" Bug: b/42267261 Change-Id: Iffaf5c4d25e928c4914c2d7ec3223141929a961a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5609832 Reviewed-by: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao f5d6112b 2024-06-05T17:20:45 Vulkan: Remove EventStage::BottomOfPipe and AllCommands These two StageFlags never being used in VkCmdSetEvent, and should not be used given that these are very strong synchronization. They are removed in this CL. Bug: b/336844257 Change-Id: I68a47a5459dadf56ad5c269ebb3af55887110cc7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5601811 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 295ff607 2024-06-05T14:49:33 Vulkan: Precompute stageMask of kImageMemoryBarrierData Right now every time we need a pipelineStage in kImageMemoryBarrierData, we are doing a bitwise AND with mSupportedVulkanPipelineStageMask. This get called multiple times from barrier call. This CL adds mImageLayoutAndMemoryBarrierDataMap that has already precomputed all stageMask, thus avoid run time bitwise OR. This CL also precomputes the bufferWritePipelineStageMask so that flushImpl can be use it without construct every time. Bug: b/345279810 Change-Id: I878bd31c967cd217477061976f07df13b043fa7f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5601073 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Roman Lavrov da0b30f0 2024-06-07T10:00:37 Android perf tests: add temp-based throttling to pixel6 bots. Seems like we don't have sufficient airflow to run heavy tests at full throttle. Some shards start >10C hotter, so add custom throttling to avoid aggressive throttling by the phone itself skewing perf results. This might noticeably increase shard runtime on bots with poor airflow. Implementation is similar to https://crrev.com/c/5288455 but relies on data available on current bot OS build (no IThermal) and does _not_ disable phone throttling. Bug: b/345514719 Change-Id: I582838c2448c9b014381a4f8ba847343b68e4d3a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5608312 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao 4d47c73a 2024-06-04T15:43:36 Vulkan: Enable SyncVal for VkEvent based barriers Previously SyncVal is disabled due to some tests time out when VkEvent is enabled. Now with earlier CLs that reduces number of VkEvents being used, we are able to enable SyncVal again when event based barriers are enabled. Bug: b/336844257 Change-Id: Idb4f8646495cd087d79f2d09cd12fccfa9062792 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5597733 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 87bbeaee 2024-06-03T15:04:25 Vulkan: Reduce VkEvent counts by using EventStage enums Right now we are using too many VkCmdSetEvents and causes some of the deqp tests timeout on CI bots (because of VVL is very slow along with the number of events being used). RefCountedEvents are per ImageLayout. But some of ImageLayous have the same VkPipelineStageFlags, for example TransferSrc and TransferDst. This CL changes RefCountedEvent to per unique VkPipelineStageFlags instead of per ImageLayout, thus allows TransferSrc and TransferDst to share one VkEvent. To do that, EventStage enum and kEventStageAndPipelineStageFlagsMap table are added to define the predefined VkPielineStageFlags that ANGLE uses. RefCountedEvent now keeps EventStage instead of ImageLayout. To further reduce the CPU overhead, a customized mPipelineStageMaskAndEventMap table is precomputed in renderer with supported vulkan pipeline stages. With this CL, previously timed out tests such as KHR-GLES3.copy_tex_image_conversions.forbidden.renderbuffer_cubemap* now passing. Bug: b/336844257 Change-Id: I021a8f1d6112d5cf96c61652c9af5f679b1172eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5597732 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Amirali Abdolrashidi 25374c90 2024-05-31T16:08:58 Implement OES_gpu_shader5 Based on the specs, there is no difference between the OES version and the EXT version. * Added support for use in shaders * Added test to make sure the OES extension works. * Turned the repeated test code into a function: * testArrayOfArrayOfSamplerDynamicIndex() Bug: b/344031022 Change-Id: Ifda4fa5495983d254f598940a95d0797e8a9ce67 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595609 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Amirali Abdolrashidi edaaacd9 2024-05-31T17:30:34 Add OES_gpu_shader5 Bug: b/344031022 Change-Id: Ib11b5835b566e299ce6a7a47a4e4a46bcfd670ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595608 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 72c94302 2024-06-04T17:24:24 Vulkan: Enable OES_copy_image Based on the spec, OES_copy_image is functionally identical to EXT_copy_image. In addition, they have both been implemented. However, OES_copy_image remained disabled before this change. * Enabled copyImageOES in vk_caps_utils. * Updated the validation for glCopyImageSubDataOES() so it will check for OES_copy_image instead of EXT_copy_image. * Added the enum class APIExtensionVersion to simplify testing multiple versions of the same API (e.g., EXT, OES) * Added tests using CopyImageSubDataOES(). * Turned the repeated test code into functions: * testCopyImage() * testCopyImageDepthStencil() Bug: b/345013929 Change-Id: Ica36882630dac98775626699a170bffe9404273c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5597736 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao 92f198f6 2024-06-06T21:42:35 Revert "Reland "Vulkan: Defer texture data flush until data provided for all levels"" This reverts commit b93af07ac1ddb9f2e262d611d155f4b63f18999f. Reason for revert: b/345532371 Original change's description: > Reland "Vulkan: Defer texture data flush until data provided for all levels" > > This is a reland of commit 490c056a88a33870cb4ba2a7906b0a9688d96262 > > Original change's description: > > Vulkan: Defer texture data flush until data provided for all levels > > > > One of the major overhead with VkEvent is seeing with first frame where > > all textures are being specified. The immutable textures, we always > > immediately flush out the update as data provided for each level. This > > means one VkEvent is created and SetEvent is called per level. This CL > > delays the flush until data for all levels are provided, thus there is > > only one flush per texture instead of per level. With this CL asphalt_9 > > is no longer timeout on bots when VkEvent is enabled. > > > > There is also another benefit comes with this CL. On all desktop GPUs, > > ASTC format texture are falling back to RGBA8. We always stage a clear > > for the emulated format. That staged clear are able to be removed if > > data is provided later. Because of we flush out staged update when first > > level data is provided, all staged clear for the subsequent levels are > > also gets flushed out, losing the chance to be removed. This CL will > > allow all staged clears being removed. > > > > Bug: b/343976993 > > Bug: b/336844257 > > Change-Id: Ica731ea57db771b16966f4da92ccdc551ae93d81 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588816 > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> > > Commit-Queue: Charlie Lao <cclao@google.com> > > Bug: b/343976993 > Bug: b/336844257 > Change-Id: Ie987582a44e0d73abd38ce8f6813ff8995e907e2 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5597810 > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Commit-Queue: Charlie Lao <cclao@google.com> Bug: b/343976993 Bug: b/336844257 Change-Id: I9356da6b4cdb21dba47758d6e937d1ae02f0ae34 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5606144 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Roman Lavrov 3ab0cbfd 2024-06-06T15:41:51 Perf tests: log /dev/thermal temps on Android Bug: b/345514719 Change-Id: Id72bcffc17454ec0d9c3043a2f1e0b51cbf4b4a3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5606162 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 2cbac2cf 2024-05-30T00:00:00 Disallow TEXTURE_3D for PLS Using 3D texture slices as PLS planes would require inefficient emulation on some backends. Bug: angleproject:8124 Bug: angleproject:8125 Change-Id: I8fcd4e686bf607deef27a8c091486a9012732f24 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5594092 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Amirali Abdolrashidi 6a3b2bd3 2024-06-05T16:46:45 Remove tes31Context_override.cpp This override file was originally added to prevent the creation of a GLES 3.2 context. However, it was later removed from the build configs. It should now be possible to remove this file completely. * Removed the file from deqp_support. Bug: angleproject:42262344 Change-Id: Ib60fbf609b92cd03c10056d6bba4e253fc19b96c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5602269 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Roman Lavrov c60e247e 2024-06-04T17:40:26 Make LinkedUniform.getElementComponents() fully inline-able Before this CL, getElementComponents() calls into GetUniformTypeInfoFromIndex() which cannot be inlined as it uses kInfoTable from uniform_type_info_autogen.cpp. That table is fairly large however, so this CL adds the elementComponents part of that structure to an inlinle GetUniformElementComponents() function. This allows to fully inline LinkedUniform.getElementComponents() which significantly simplifies clampUniformCount() assembly code, to the point where this leads to a (small but) measurable performance improvement in driver_overhead_2 trace despite getElementComponents _never actually getting called_ (because count is always == 1 and clampUniformCount returns early). This appears to be caused by a side effect of the function call, where clang generates prologue and epilogue instructions that are still executed on the fast path when the function is not getting called (even if ANGLE_LIKELY is added or code rearranged). Bug: b/335295728 Change-Id: If8f2068b098576246ab90ffbacd5a520cc843f49 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5597885 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 7d65c945 2024-06-06T09:01:40 Vulkan: Limit SSBO max size to 256MB on older Mali GPUs Bug: angleproject:345244067 Change-Id: I18ff10198fc3db3a82a0897319fba5fb200a2a05 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5603109 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 305bdec9 2024-06-06T00:00:00 Add TextureTestES31.Texture2DLayered test Bug: angleproject:344950165 Change-Id: I4d59c12fd7dbe214e52eea498c93171fade82096 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5600864 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>