src/libEGL/libEGL.vcxproj


Log

Author Commit Date CI Message
daniel@transgaming.com 621ce053 2012-10-31T17:52:29 Add Renderer class and move functionality from Display Trac #21727 Conflicts: src/libGLESv2/Texture.cpp src/libGLESv2/libGLESv2.vcxproj git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1329 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 6b38df54 2012-10-17T18:31:24 Update project includes to remove explicit DXSDK usage. Trac #21647 This allows ANGLE to be built with either the Win8 SDK or the DX SDK with appropriate configuration on a VS2010 install. See wiki for details. Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1315 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com de779f14 2012-10-17T18:11:59 Add DXSDK_DIR include and lib paths Trac #21647 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1297 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com e9b408bf 2012-10-17T18:11:40 Add auto converted .vxcproj files for VC++ 2010 Express Trac #21647 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1295 736b8ea6-26fd-11df-bfd4-992fa37f6226