kc3-lang/angle/samples/samples.sln

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Author Commit Date CI Message
b401a92b 2012-10-26 18:58:24 Move the new preprocessor out of the 'new' directory. TRAC #21966 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1326 736b8ea6-26fd-11df-bfd4-992fa37f6226
bd91da48 2012-10-17 18:11:34 Update standalone solution files to VC++ 2010 Express Trac #21647 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1294 736b8ea6-26fd-11df-bfd4-992fa37f6226
635d6b5d 2012-06-25 14:57:21 Fix sample project dependency on preprocessor.vcproj Issue=342 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1166 736b8ea6-26fd-11df-bfd4-992fa37f6226
2979ed2c 2012-06-22 18:33:57 Add preprocessor.vcproj to samples.sln. Review URL: https://codereview.appspot.com/6326046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1163 736b8ea6-26fd-11df-bfd4-992fa37f6226
f4490e22 2011-12-06 02:05:22 Implemented EGL_NV_post_sub_buffer. The change to the sample is just to demonstrate how I tested it. I won't check in the stuff under samples/. It's not clear to me what eglPostSubBufferNV should do if EGL_POST_SUB_BUFFER_SUPPORTED_NV is false. At the moment it fails silently as though it was called on the wrong surface type: "If <surface> is a back-buffered surface, then the requested portion of the color buffer is copied to the native window associated with that surface. If <surface> is a single-buffered window, pixmap, or pbuffer surface, eglSwapBuffers and eglPostSubBufferNV have no effect." Review URL: http://codereview.appspot.com/5345050 git-svn-id: https://angleproject.googlecode.com/svn/trunk@902 736b8ea6-26fd-11df-bfd4-992fa37f6226
7441c9cc 2010-04-08 15:01:05 Associate the sample.sln file with visual C++ express. Trac #11802 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@114 736b8ea6-26fd-11df-bfd4-992fa37f6226
29d56fbb 2010-04-06 15:42:22 Added GYP build files. GYP files are needed for integration with chromium and cross-platform build for glsl translator. It would really be nice if we did not have to maintain two build systems. For now I have only moved the GLSL translator to gyp build system. Please note that the gyp files awkwardly have build_ prefix so they do not conflict with the manually-maintained sln files. Review URL: http://codereview.appspot.com/885043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@98 736b8ea6-26fd-11df-bfd4-992fa37f6226
76b82085 2010-03-24 17:59:39 Added GLSL backend for ESSL translator. Review URL: http://codereview.appspot.com/698041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@69 736b8ea6-26fd-11df-bfd4-992fa37f6226
5539a34f 2010-03-22 19:34:05 Added a few samples from GLES 2.0 book. git-svn-id: https://angleproject.googlecode.com/svn/trunk@63 736b8ea6-26fd-11df-bfd4-992fa37f6226