Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 7eabe51e | 2015-05-14 17:00:41 | Add ANGLE_REVISION sub-identifier to the DLL versioning scheme Change-Id: Ie9df84957801def2db72a382f4860bbe4e06002f Reviewed-on: https://chromium-review.googlesource.com/274051 Tested-by: Shawn Hargreaves <shawnhar@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 2207213b | 2014-11-20 15:15:01 | Move as many files as possible from common to libANGLE. BUG=angle:733 Change-Id: If01c91cd52ac5c2102276a9fdc4b68ebc13e47f9 Reviewed-on: https://chromium-review.googlesource.com/231850 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| 4349ab85 | 2014-11-25 15:53:34 | Revert "Move as many files as possible from common to libANGLE." Chromium directly includes our common/version.h and couldn't build after this change. This reverts commit f0a2c7727f9863c38a435a16a69d513c481fbbdd. Change-Id: Iafc41b1a3973f609518fe3588fdb64cecc285332 Reviewed-on: https://chromium-review.googlesource.com/231840 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| f0a2c772 | 2014-11-20 15:15:01 | Move as many files as possible from common to libANGLE. BUG=angle:733 Change-Id: I40cee6e2e305ac493acbc8649f858785c0569aed Reviewed-on: https://chromium-review.googlesource.com/231051 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| 9c4b24a5 | 2014-06-12 13:41:17 | Use commit_id.py on Windows, and handle missing git. This allows us to delete the Windows batch file. Changes the commit_id script to take the working directory so that it can be called from a different working directory than the angle repository is in. Renames the generated commit header to angle_commit.h. This is being written to the shared generated code directory for the entire build, and "commit.h" is insufficiently unique. BUG=angle:669 Change-Id: I35e80411a7e8ba1e02ce3f6a4fc54ed4dbc918f3 Reviewed-on: https://chromium-review.googlesource.com/202048 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> | ||
| 1b2a8f96 | 2014-05-14 13:09:39 | Fix binary serialization to use explicit size and type. Loading program binaries across different architectures would cause runtime errors due to use of size_t. Also fix the ANGLE major and minor version that were clobbered in an earlier commit. BUG=angle:647 BUG=371435 Change-Id: I9473cc7e119592fce336aa47881839543e337b69 Reviewed-on: https://chromium-review.googlesource.com/199633 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> | ||
| 11c3b30f | 2014-05-13 22:33:31 | Revert "Fix binary serialization to use explicit size and type." This reverts commit 261988513e89479a0d121d045a8d89b64dc68214. Change-Id: I959ca14fcbb257f12005f7f0b64a600e906a118c Reviewed-on: https://chromium-review.googlesource.com/199630 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> | ||
| 26198851 | 2014-05-12 15:49:38 | Fix binary serialization to use explicit size and type. Loading program binaries across different architectures would cause runtime errors due to use of size_t. Also fix the ANGLE major and minor version that were clobbered in an earlier commit. BUG=angle:647 BUG=371435 Change-Id: If2ad4c8fc246cc9ff0b4d95ba87b7d1ed109a064 Reviewed-on: https://chromium-review.googlesource.com/199102 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> | ||
| 0aa84f63 | 2014-02-13 13:17:23 | Merge 'Tie program binary version to commit hash.' Port changes from master branch with commit hash embedding to the development branch. BUG=angle:529 Change-Id: I307bf44103913aaaeb875a2e3ade1fab77838c48 Reviewed-on: https://chromium-review.googlesource.com/186390 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> | ||
| 3929c1c4 | 2013-12-05 11:48:38 | Store the commit date in version.h, and in the DLL properties. This will allow Chrome, or other apps who reference ANGLE internally, to pull chronological version information about ANGLE. Change-Id: I7dbd5b60b533f176b34f7248d70a1d9757ae99d6 Reviewed-on: https://chromium-review.googlesource.com/179100 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Commit-Queue: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Nicolas Capens <nicolascapens@chromium.org> | ||
| 049108df | 2013-11-19 10:41:49 | Include the current commit as part of the build process. BUG=angle:529 Change-Id: I6d1d227b495e9bae6e017c88642679210c6d2355 Reviewed-on: https://chromium-review.googlesource.com/177233 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> | ||
| f4b79ba8 | 2013-11-26 10:38:18 | Fix issues with the conditional discard workarounds to do with assignments. The old modifiesState method really checked if an operator was an assignment, so restored that behaviour and use the new side effects detection only for the new code. ANGLEBUG=486 BUG= R=nicolascapens@chromium.org, zmo@chromium.org Review URL: https://codereview.appspot.com/22130043 Change-Id: I84d4e95a0457e63f237a814d80e4f72dd861496b | ||
| 3c9eeb97 | 2013-11-04 11:09:26 | Disable optimizations for shaders with conditional discard in D3D9, and only use expanded short-circuiting conditionals for expressions with potential side-effects. Conservatively assume aggreate and selection operators have side effects for now. BUG= ANGLEBUG=486 R=geofflang@chromium.org, kbr@chromium.org, nicolas@transgaming.com, shannonwoods@chromium.org Review URL: https://codereview.appspot.com/14441075 Conflicts: src/common/version.h src/compiler/translator.vcxproj src/compiler/translator.vcxproj.filters src/compiler/translator/OutputHLSL.cpp src/libGLESv2/ProgramBinary.cpp src/libGLESv2/Shader.cpp src/libGLESv2/Shader.h Change-Id: Iaf9f10b5de7b33c927ef032f3c4fe9d5095f64dd | ||
| bf551589 | 2013-11-22 14:12:05 | Bump version.h Change-Id: Iaefd68999cf7e378561d2136b6aed28058a767c4 | ||
| cc4ec64c | 2013-09-23 14:57:10 | Use the same mechanism to process int/float literals This also fixes the float overflow errno leaking bug. BUG= R=alokp@chromium.org Review URL: https://codereview.appspot.com/13368050 | ||
| ac44cd2b | 2013-09-23 14:57:09 | Add an option in ANGLE shader translator to initialize gl_Position to vec4(0.0, 0.0, 0.0, 1.0). This is to work around driver bugs where shader compile or program link would fail incorrectly if gl_Position is not set in vertex shader. At the moment at least Linux NVIDIA driver has this bug. ANGLEBUG=472 R=alokp@chromium.org, kbr@chromium.org Review URL: https://codereview.appspot.com/13509043 | ||
| a15f3e84 | 2013-09-23 14:57:08 | Expose the packing function so we can check varyings packing per program ANGLEBUG=471 R=kbr@chromium.org Review URL: https://codereview.appspot.com/13322043 | ||
| f1d723c6 | 2013-09-23 14:57:07 | Clamp numeric overflow rather than failing with an error BUG=249086 ANGLEBUG=468 TEST= R=alokp@chromium.org, kbr@chromium.org Review URL: https://codereview.appspot.com/13195043 | ||
| fa3c346f | 2013-09-23 14:57:04 | Build fix: not all types support precisions. Currently Angle translator made the wrong assumption that all variables have a precision, and ASSERT that. BUG=276031 TBR=alokp@chromium.org Review URL: https://codereview.appspot.com/13113044 | ||
| d2d340b0 | 2013-09-23 14:57:05 | Add static_use to shader variable info query. BUG=249018 ANGLEBUG=465 R=kbr@chromium.org Review URL: https://codereview.appspot.com/13158043 | ||
| 3c6344e7 | 2013-09-23 14:57:00 | add TRACE_EVENT to ANGLE (reland) Tracing code the same as previous CL: https://codereview.appspot.com/12699047/ Setup code simplified, and follows the GetProcAddress model of other gl functions. R=shannonwoods@google.com | ||
| 74da9f2f | 2013-09-23 14:57:01 | Expose varying variables and also precision for all variables. ANGLEBUG=457 R=alokp@chromium.org, kbr@chromium.org Review URL: https://codereview.appspot.com/12487043 | ||
| 0bbd11c1 | 2013-08-21 14:42:01 | Fix Texture2DArray calling Texture::set/subImage with invalid pointers when the pixels pointer is NULL. TRAC #23767 Author: Geoff Lang Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods | ||
| 23c8169f | 2013-08-12 10:46:58 | Add support for GL_NUM_EXTENSIONS. TRAC #23704 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| 5724442b | 2013-08-09 15:35:44 | Removed checks for DXGI_FORMAT_R32G32B32_FLOAT support since GL_RGB32F is converted to DXGI_FORMAT_R32G32B32A32_FLOAT. TRAC #23651 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| fdf06948 | 2013-08-06 10:41:05 | Split the overflow check into explicit multiplication and addition overflow checks. TRAC #23671 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| 78568ba9 | 2013-08-08 14:15:08 | Releases a resource that was leaking. TRAC #23656 Author: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens | ||
| 9b8f92ea | 2013-07-30 15:23:30 | Remove uses of the HASH_MAP define since unordered_map is already used in several places. TRAC #23618 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| ea228635 | 2013-07-30 15:17:12 | Use SafeRelease and SafeDelete to make sure released objects are NULL and will cause proper errors if referenced again. TRAC #23617 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| 7dca1866 | 2013-07-30 16:30:46 | Initialize the vertex current value data. TRAC #23619 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| 57e713e8 | 2013-07-31 17:01:58 | Fix additional overflow and underflow issues with triangle fans and line loops. Issue #444 Signed-off-by: Shannon Woods Signed-off-by: Chris Evans Author: Geoff Lang | ||
| 1294924f | 2013-07-29 15:22:42 | Fixed a bug where cube depth stencils used the wrong format and didn't set the D3D11_DEPTH_STENCIL_VIEW_DESC::Flags member. TRAC #23608 Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| 55ba29c5 | 2013-07-11 16:57:53 | Implement the DEPTH_STENCIL attachment point for FBOs. Trac #23469 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| 1c3192ef | 2013-07-22 13:59:24 | Emulate RGB32F textures with DXGI_FORMAT_R32G32B32A32_FLOAT so that sampling is always supported. Trac #23523 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang | ||
| 919f9049 | 2013-07-26 17:23:05 | Bump ANGLE version. | ||
| 82ff2b36 | 2013-07-19 17:16:56 | Diverges version for ES3 ANGLE | ||
| eb1a010f | 2013-07-08 13:31:38 | Add expression complexity and call stack depth limits. git-svn-id: https://angleproject.googlecode.com/svn/trunk@2242 736b8ea6-26fd-11df-bfd4-992fa37f6226 TRAC #23333 Authored-by: gman@chromium.org Signed-off-by: Shannon Woods Signed-off-by Nicolas Capens Merged-by: Jamie Madill Conflicts: src/common/version.h | ||
| f600a2f2 | 2013-06-17 18:07:01 | Diverges version for es3proto branch from mainline. | ||
| 91262912 | 2013-05-30 00:23:46 | Bump version for es3proto branch. git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2417 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 9bd22fa9 | 2013-05-30 00:18:47 | Add support for non-square matrices to the shader translator. TRAC #23081 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2394 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 09e09884 | 2013-05-30 00:18:25 | Add a secondary size field to the shader language types, to account for matrix rows. Also add some extra logic to the promote method to check that the sizes of the arguments to multiplications are properly formed. We require this extra information for non-square matrix support. TRAC #23081 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2392 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 83ac5e82 | 2013-05-30 00:15:29 | Add the shader version of the compiled shaders to the program binary. Also increment the binary version. TRAC #23182 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2368 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f97a084f | 2013-05-30 00:10:33 | Store optimization level in program binaries and do not load those compiled with a different level. Review URL: https://codereview.appspot.com/9427043 Conflicts: src/libGLESv2/renderer/Renderer9.cpp git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2332 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 482eb95c | 2013-05-30 00:10:25 | Bump version.h for dx11proto. Review URL: https://codereview.appspot.com/9330043 git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2331 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d7784174 | 2013-05-30 00:07:03 | Add state for uniform blocks to ProgramBinary, along with loading and saving of the new binary format. Updated Version.h with this patch. TRAC #22858 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill Conflicts: src/common/version.h git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2306 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2f5963c0 | 2013-04-13 03:56:33 | Bump version.h git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2181 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e3fe5dad | 2013-04-13 03:42:07 | Enable broadcasting gl_FragColor to all draw buffer color attachments in ES2 contexts. TRAC #22888 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill Conflicts: src/libGLESv2/ProgramBinary.cpp git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2157 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a28864c8 | 2013-04-13 03:32:03 | Pixel shaders support MRT output. TRAC #22668 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2085 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| fc84e0ad | 2013-04-13 03:28:03 | Bump ANGLE_SH_VERSION to 110. The bump to 109 in r1984 collided with a similar version change in dx11proto branch (r1738). Review URL: https://codereview.appspot.com/7446050 git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2060 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 331192d6 | 2013-04-13 03:27:57 | Enabled FRAGMENT_PRECISION_HIGH unconditionally for ANGLE. Review URL: https://codereview.appspot.com/7460048 Conflicts: src/libGLESv2/Shader.cpp git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2059 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 78c669d2 | 2013-02-28 23:24:04 | Update build revision git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1977 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| fff89b3a | 2013-02-28 23:20:15 | Build fix for qt-wk2 Review URL: https://codereview.appspot.com/7381049 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1966 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8e02e356 | 2013-02-28 23:20:08 | Fix ANGLE patching/building issues. 1) Remove an empty file: this causes patch apply failures when updating WebKit side ANGLE. 2) Fix a 64-to-32 conversion issue. 3) Append a change to Tokenizer.l that's left out in a previous CL. (cpp is already updated). Review URL: https://codereview.appspot.com/7378051 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1965 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| eb68fd0e | 2013-02-28 23:20:01 | This pulls in mvujovic's build fix in WebKit ANGLE. Original patch: http://trac.webkit.org/changeset/139665 Review URL: https://codereview.appspot.com/7392044 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1964 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 550cd098 | 2013-02-28 23:19:54 | Add support for extension EXT_draw_buffers. Review URL: https://codereview.appspot.com/7308107 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1963 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 18bd2ecf | 2013-02-28 23:19:46 | Fix signed / unsigned warning in ParseHelper.cpp. Review URL: https://codereview.appspot.com/7330046 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1962 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6b04e1b9 | 2013-02-28 23:19:41 | Fixed one remaining 64-bit truncation issue missed in the last CL. BUG=396 Review URL: https://codereview.appspot.com/7323055 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1961 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d5a91b90 | 2013-02-28 23:17:30 | Validate matching uniform precisions. TRAC #22635 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1941 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7e6649e4 | 2013-02-01 03:21:45 | Update version to r1818 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1818 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8b400b1e | 2013-01-30 21:53:40 | Do not use dynamic_cast if RTTI is disabled. Review URL: https://codereview.appspot.com/7250043 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1808 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a820c309 | 2013-01-25 22:04:42 | Updated version number to 1801 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1801 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e36fddfc | 2013-01-25 21:57:50 | Attempt different fix for unknown #pragma on Linux. BUG=none TEST=compiled on Linux and Mac OS Review URL: https://codereview.appspot.com/7133076 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1800 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bef0e5b7 | 2013-01-25 21:57:43 | Changed optimization level to D3DCOMPILE_OPTIMIZATION_LEVEL1. With this optimization level, it appears that array index clamping can be enabled on Windows without destabilizing WebGL content. Tested this change with array index clamping enabled with MapsGL, a previous failing test from AlteredQualia, many Three.js demos, the Julia Set tutorial from acko.net, the WebGL 1.0.1 conformance suite, and other content; all worked. BUG=none Review URL: https://codereview.appspot.com/7197054 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1799 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1d432bb5 | 2013-01-25 21:57:28 | Incorporated patch from haixia@ changing the default implementation of array index clamping to use the clamp intrinsic. This works more reliably on pure OpenGL ES devices and on Windows. Added a mechanism in ShBuiltInResources to choose the strategy for array index clamping. BUG=none TEST=various out-of-bounds array indexing tests and various WebGL content Review URL: https://codereview.appspot.com/7194051 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1798 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2f8524d3 | 2013-01-25 21:57:17 | Fixed compiler warning on Linux resulting in build failures. BUG=none TEST=compiled on Linux Review URL: https://codereview.appspot.com/7201056 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1797 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a9b96d0d | 2013-01-25 21:56:18 | Include windows.h from one place to ensure that min and max macros are not defined. These conflict with the STL functions of the same name. This is to make the standalone ANGLE gyp build work again. Review URL: https://codereview.appspot.com/7211043 Also includes r1729 which adds the missing new file. git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1790 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e91615cb | 2013-01-25 21:56:03 | Treat return statements in loops as loop discontinuities. This is so that texture2D is converted to texture2DLod in loops with return statements. HLSL does not seem to allow gradient operations in loops with return statements. It considers them to be breaks. Review URL: https://codereview.appspot.com/7131057 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1788 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| da1ed36a | 2013-01-25 21:54:57 | Reorganized new sources from recently applied patch into third_party directory. Review URL: https://codereview.appspot.com/7105049 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1779 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 98100d41 | 2013-01-11 21:19:54 | Update version to 1717 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1717 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 9a3b5956 | 2013-01-11 04:14:50 | Update version to 1710 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1710 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ca1ac1f1 | 2013-01-11 04:13:05 | Add D3D version and shader models to renderer string reported by GetString. It looks like this now: ANGLE (NVIDIA Quadro 600 Direct3D9Ex vs_3_0 ps_3_0) I also noticed that the strings returned by GetString are not all static so I fixed that as well. Review URL: https://codereview.appspot.com/7068058 Author: apatrick@chromium.org <apatrick@chromium.org@736b8ea6-26fd-11df-bfd4-992fa37f6226> Manual merge from Master by daniel@transgaming.com git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1709 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 773ff745 | 2013-01-11 04:12:51 | Build fix. BUG= TEST=build fine in Linux Review URL: https://codereview.appspot.com/7071056 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1707 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6c1203f8 | 2013-01-11 04:12:43 | In generated shaders, output +INF and -INF as largest single precision floating point number. C++ streams seem to use the representation 1.$ for INF and that isn't valid syntax in GLSL or HLSL. Also preserve the sign of INF in constant expressions that divide by zero. I can't figure out what to do about 0/0 because the shader models we are using do not support NaN. Treating it as +INF as before. Review URL: https://codereview.appspot.com/7057046 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1706 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a390e1ee | 2013-01-11 04:09:39 | Implemented support for DX11 driver uniforms by assigning fixed register slots. TRAC #22369 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1682 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 9aa6fe1c | 2012-12-20 21:13:39 | Ensured that the mUsesPointSprites flag is properly preserved when loading shaders from binary cache. BUG=https://code.google.com/p/angleproject/issues/detail?id=389 Review URL: https://codereview.appspot.com/6884053 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1636 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| db019952 | 2012-12-20 21:13:32 | Eliminated storing decorated uniform names. TRAC #22326 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1635 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f956186f | 2012-12-20 21:12:07 | Collapsed register indexes into one. TRAC #22293 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1623 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8226f4c9 | 2012-12-20 21:08:42 | Combine major, minor and build revision as the program binary version. TRAC #22245 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1597 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 593ebc41 | 2012-12-20 20:56:46 | Apply DX constants directly. TRAC #22245 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1584 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4d61f1c7 | 2012-11-28 21:32:15 | Update version on dx11proto branch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1550 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 5dc3b8b4 | 2012-11-28 19:43:49 | Don't call gl::output unless perf is enabled. gl::output allocates a pretty large stack buffer, so it has to call _chkstk. This is rather slow, so avoid calling gl::output if perf and tracing are disabled. BUG= Review URL: https://codereview.appspot.com/6843043 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1471 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7cfb53f3 | 2012-11-28 19:43:41 | Update version. tbr=kbr Review URL: https://codereview.appspot.com/6826081 Conflicts: src/common/version.h git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1470 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8d06f978 | 2012-11-28 19:43:16 | Update version. Review URL: https://codereview.appspot.com/6818111 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1468 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c23f4611 | 2012-11-28 19:42:57 | Interface design for user-defined name hashing. 1) We use BuiltInResources to pass the hash function to ANGLE, deciding whether we applies hash function or not. 2) We use 64 bits hashing function, because 64 bits is 16 bytes using hex representation, plus the "webgl_" prefix, we can keep the names under 128 (WebGL allows 5 levels of nesting in structures). If chooseing 128 bits, we will go beyond 128 characters, and some drivers can't handle that safely. ANGLEBUG=315 Review URL: https://codereview.appspot.com/6822077 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1466 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 3f526967 | 2012-10-31 19:57:20 | Update minor version number for branch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1382 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| fdeb2547 | 2012-10-26 19:53:10 | Issue 354: remove ANGLE_USE_NSPR (revert r454) git-svn-id: https://angleproject.googlecode.com/svn/trunk@1327 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| b401a92b | 2012-10-26 18:58:24 | Move the new preprocessor out of the 'new' directory. TRAC #21966 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1326 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 3be1d571 | 2012-10-26 18:58:16 | Removed the old preprocessor source, interface and license. TRAC #21966 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1325 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a646c916 | 2012-10-26 18:58:12 | Removed the compile flag to select between preprocessors, always using the new one. TRAC #21966 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1324 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ca9a3c87 | 2012-10-26 18:55:07 | Avoids uploading levels other than 0 for incomplete textures. TRAC #21815 Fixes compressed texture test assertion in WebGL top-of-tree conformance suite when running with debug build Signed-off-by: Daniel Koch Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1323 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 778cd1ba | 2012-10-18 00:03:26 | Add missing <string> include in D3DConstantTable.h Issue=379 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1318 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0d3b36de | 2012-10-17 20:58:50 | .gitignore: Add *.target.mk, generated when building as part of ChromiumOS BUG=None TEST=Build Chromium and ChromiumOS from source, and run "repo status", with and without this change. Contributed by Josh Triplett <josh.triplett@intel.com> git-svn-id: https://angleproject.googlecode.com/svn/trunk@1316 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6b38df54 | 2012-10-17 18:31:24 | Update project includes to remove explicit DXSDK usage. Trac #21647 This allows ANGLE to be built with either the Win8 SDK or the DX SDK with appropriate configuration on a VS2010 install. See wiki for details. Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1315 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a841b11d | 2012-10-17 18:30:14 | Only replace image surfaces with equal-sized managed surfaces. TRAC #21621 Issue=311 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1314 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0e5bb409 | 2012-10-17 18:24:53 | Also prototype the Lod0 function variant if needed. TRAC #21842 Issue=374 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1307 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| fad16ed4 | 2012-10-17 18:24:01 | Make DllMain have C linkage. TRAC #21839 Issue=377 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1306 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 5127803f | 2012-10-17 18:22:51 | Don't promote packed RGB textures to RGBA d3d surfaces. TRAC #21591 Issue=362 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@1305 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ad52cb1a | 2012-10-17 18:14:45 | Fixes cases where desired destination format was ignored by CopyTexImage. TRAC #21595 Issue=339 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@1299 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 918c4684 | 2012-10-16 22:27:36 | Changed the name of the extension exposed to shaders to GL_ANGLE_multiple_render_targets in order to match the GL extension name. Using XYZ_draw_buffers as in GL_ARB_draw_buffers and GL_NV_draw_buffers was causing inconsistencies. Review URL: https://codereview.appspot.com/6715045 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1293 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6a026c49 | 2012-10-16 21:54:27 | Based on feedback from Al Patrick, Nicolas Capens and Daniel Koch, removed the restriction about draw buffer 0 having to be non-NULL if any higher draw buffers are non-NULL. Appears this can be supported with a NULL FOURCC render target. Removed issue and adjusted introductory text. Review URL: https://codereview.appspot.com/6725048 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1292 736b8ea6-26fd-11df-bfd4-992fa37f6226 |