scripts/code_generation_hashes/D3D11_format.json


Log

Author Commit Date CI Message
Amirali Abdolrashidi ad7ee7fa 2025-09-08T11:53:57 Fix RGB565/BGR565 loading functions The BGR565-related loading functions seem to have been defined based on D3D11, especially since D3D11 only has format support for B5G6R5. However, if other backends, such as Vulkan, try to use BGR565, the loading functions do not work as intended. This change aims to correct the loading functions in order to have a single loading methodology for all backends, and to prepare for the future changes that allow the proper usage of B5G6R5 for Vulkan. * Updated the component order in the loading functions related to RGB565 and BGR565. * Updated D3D function map and data related to BGR565 for consistency. * Reverted the PackPixels() exception for RGB565 in Renderer11. * Fixed typo in D3D format data. Bug: b/441803462 Bug: b/409867243 Change-Id: I4d3e497a9435bd65bdf64b527b094267a0353cb8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916353 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Xin Yuan cdcf6a63 2025-04-22T10:19:33 Add R10X6G10X6B10X6A10X6 support on angle Bug: angleproject:409355677 Change-Id: I8115ca73a038360f673552532e9d9b87ff846867 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6438114 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Cody Northrop db48967f 2025-03-05T09:07:10 Reland "Add GL_BGRA_EXT as a sized renderable format" This reverts commit 4bfb9da6f98b3e28905cc759a77bff750dfe3ff7. Reason for revert: More mapping fixes for GL backend Original change's description: > Revert "Reland "Add GL_BGRA_EXT as a sized renderable format"" > > This reverts commit 8f2fbbd1a0d16471596afad57c88f950a1ee3032. > > Reason for revert: http://anglebug.com/399913714 > > Original change's description: > > Reland "Add GL_BGRA_EXT as a sized renderable format" > > > > This reverts commit 22dfe435daa7c680c07bb8d4f1d98ab765e60ad0. > > > > Reason for revert: Fixed mapping back to BGRA_EXT for GL backend > > > > Original change's description: > > > Revert "Add GL_BGRA_EXT as a sized renderable format" > > > > > > This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. > > > > > > Reason for revert: suspect for blocking rolling ANGLE into Chroimum > > > https://chromium-review.googlesource.com/c/chromium/src/+/6283973 > > > https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview > > > > > > Original change's description: > > > > Add GL_BGRA_EXT as a sized renderable format > > > > > > > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > > > > format. It was apparently always supposed to be, based on the > > > > wording of the spec. > > > > > > > > This CL adds that support and updates expectations, along with a few > > > > extra tests. > > > > > > > > Includes contributions from Robic.Sun@arm.com. > > > > > > > > Test: angle_end2end_tests, angle_deqp_*_tests > > > > Bug: b/42267264 > > > > Bug: angleproject:394384906 > > > > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > > > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > > > Bug: b/42267264 > > > Bug: angleproject:394384906 > > > Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 > > > Auto-Submit: Yuly Novikov <ynovikov@chromium.org> > > > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > Bug: b/42267264 > > Bug: angleproject:394384906 > > Change-Id: I1bd9df904d93fd54286cbfce53fe89db89e842b9 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310699 > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > Bug: b/42267264 > Bug: angleproject:394384906 > Bug: angleproject:399913714 > Change-Id: I9f79f39a6d9cba3b23c261005bc3e012d70cd1cf > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312977 > Auto-Submit: Cody Northrop <cnorthrop@google.com> > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bug: b/42267264 Bug: angleproject:394384906 Bug: angleproject:399913714 Change-Id: Ifc98fcbb0883dc4a55ad358825e9c1935fa26eaa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6330036 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 4bfb9da6 2025-02-28T12:49:28 Revert "Reland "Add GL_BGRA_EXT as a sized renderable format"" This reverts commit 8f2fbbd1a0d16471596afad57c88f950a1ee3032. Reason for revert: http://anglebug.com/399913714 Original change's description: > Reland "Add GL_BGRA_EXT as a sized renderable format" > > This reverts commit 22dfe435daa7c680c07bb8d4f1d98ab765e60ad0. > > Reason for revert: Fixed mapping back to BGRA_EXT for GL backend > > Original change's description: > > Revert "Add GL_BGRA_EXT as a sized renderable format" > > > > This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. > > > > Reason for revert: suspect for blocking rolling ANGLE into Chroimum > > https://chromium-review.googlesource.com/c/chromium/src/+/6283973 > > https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview > > > > Original change's description: > > > Add GL_BGRA_EXT as a sized renderable format > > > > > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > > > format. It was apparently always supposed to be, based on the > > > wording of the spec. > > > > > > This CL adds that support and updates expectations, along with a few > > > extra tests. > > > > > > Includes contributions from Robic.Sun@arm.com. > > > > > > Test: angle_end2end_tests, angle_deqp_*_tests > > > Bug: b/42267264 > > > Bug: angleproject:394384906 > > > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > Bug: b/42267264 > > Bug: angleproject:394384906 > > Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 > > Auto-Submit: Yuly Novikov <ynovikov@chromium.org> > > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: b/42267264 > Bug: angleproject:394384906 > Change-Id: I1bd9df904d93fd54286cbfce53fe89db89e842b9 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310699 > Commit-Queue: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: b/42267264 Bug: angleproject:394384906 Bug: angleproject:399913714 Change-Id: I9f79f39a6d9cba3b23c261005bc3e012d70cd1cf No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312977 Auto-Submit: Cody Northrop <cnorthrop@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Cody Northrop 8f2fbbd1 2025-02-27T13:33:06 Reland "Add GL_BGRA_EXT as a sized renderable format" This reverts commit 22dfe435daa7c680c07bb8d4f1d98ab765e60ad0. Reason for revert: Fixed mapping back to BGRA_EXT for GL backend Original change's description: > Revert "Add GL_BGRA_EXT as a sized renderable format" > > This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. > > Reason for revert: suspect for blocking rolling ANGLE into Chroimum > https://chromium-review.googlesource.com/c/chromium/src/+/6283973 > https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview > > Original change's description: > > Add GL_BGRA_EXT as a sized renderable format > > > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > > format. It was apparently always supposed to be, based on the > > wording of the spec. > > > > This CL adds that support and updates expectations, along with a few > > extra tests. > > > > Includes contributions from Robic.Sun@arm.com. > > > > Test: angle_end2end_tests, angle_deqp_*_tests > > Bug: b/42267264 > > Bug: angleproject:394384906 > > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: b/42267264 > Bug: angleproject:394384906 > Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 > Auto-Submit: Yuly Novikov <ynovikov@chromium.org> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: b/42267264 Bug: angleproject:394384906 Change-Id: I1bd9df904d93fd54286cbfce53fe89db89e842b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310699 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuly Novikov 22dfe435 2025-02-20T06:46:07 Revert "Add GL_BGRA_EXT as a sized renderable format" This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. Reason for revert: suspect for blocking rolling ANGLE into Chroimum https://chromium-review.googlesource.com/c/chromium/src/+/6283973 https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview Original change's description: > Add GL_BGRA_EXT as a sized renderable format > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > format. It was apparently always supposed to be, based on the > wording of the spec. > > This CL adds that support and updates expectations, along with a few > extra tests. > > Includes contributions from Robic.Sun@arm.com. > > Test: angle_end2end_tests, angle_deqp_*_tests > Bug: b/42267264 > Bug: angleproject:394384906 > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: b/42267264 Bug: angleproject:394384906 Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 80093a7d 2025-02-03T08:50:21 Add GL_BGRA_EXT as a sized renderable format dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable format. It was apparently always supposed to be, based on the wording of the spec. This CL adds that support and updates expectations, along with a few extra tests. Includes contributions from Robic.Sun@arm.com. Test: angle_end2end_tests, angle_deqp_*_tests Bug: b/42267264 Bug: angleproject:394384906 Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Panfeng Hou a504b6a2 2024-11-25T15:59:05 Support GL_OES_required_internalformat Enable GL_OES_required_internalformat GLES extension. Bug: angleproject:364069034 Change-Id: Ia57548469abff189472aa20b13ca99179c45f2c0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6038448 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Panfeng Hou <panfeng.hou@arm.com>
hoonee.cho 2ee914a4 2024-03-04T06:54:29 CL: Add cl_image_format map autogeneration * Added map JSON files containing CL image formats * Updated ANGLE format table generator to include CL foramts Tests-Passing: GN Build Signed-off-by: hoonee.cho <hoonee.cho@samsung.com> Bug: angleproject:42266936 Change-Id: I2967ea6d26f69223ffa3ca12d469c05a3844200f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5798054 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Rafay Khurram <r.khurram@samsung.com>
Liza Burakova 3e997419 2024-06-25T18:41:03 Add format conversions for WebGPU formats. This CL adds a Format class, as well as a generator script to generate methods to map between WebGPU and ANGLE formats. Fallback mappings are listed but this CL only implements support for required webgpu formats. Bug: angleproject:344814096 Change-Id: I2588a57353eafc4e87f40df3bbe3f9375e5ed8c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5598178 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 36f41997 2023-10-30T15:14:09 D3D11: CopySubTexture: Handle sRGB source with D3D11 Use typeless formats for sRGB textures that can be reinterpreted as linear. Add a parameter to SRV creation to request samplers that do not do sRGB for copying sRGB textures. Bug: angleproject:7907 Change-Id: I3d94dfa5b25a1c2c531cd9bef4247097aa4bfb61 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4986290 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Charlie Lao 3870655e 2023-10-10T17:04:04 Vulkan: Add 8 external format ID for external_format_resolve For external formats ANGLE does not know the exact that is. The idea is we reserve 8 external format ID for these driver defined formats. Each ID represents one uniquely defined external format. Then we will use this format ID pass around ANGLE just like any other format ID. Eventually vulkan backend will convert this formatID to the actual external format structure that returned from driver. Right now we reserved 8 IDs for this usage. Based on our survey, this is more than enough for now. We will deal with it if we need more than 8 in future. This CL is split from Chris Forbes's CL on android gerrit. Bug: b/223456677 Change-Id: I9cf442179af95e04a44796125e0c03dde702a8f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4929749 Reviewed-by: Chris Forbes <chrisforbes@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 519d330c 2023-08-28T15:41:18 Add GL_RGBX8_SRGB_ANGLEX and GL_BGRX8_SRGB_ANGLEX formats If app creates AHB with sRGBX format, and then create a EGLImage, Image::initialize() will retrieve the sized format from AHB, which is GL_RGBX_ANGLE, and then try to convert to sRGB color space. The bug here is that GetNonLinearFormat will pick GL_SRGB8 for all these formats :GL_RGB8, GL_BGRX8_ANGLEX, GL_RGBX8_ANGLE. This means that different AHBS with these three different format will end up createing a tetxure with same format which sRGB. I think the reason somone did it this way initially simply because there is no sRGB corresponding format available for BGRX8 and RGBX8. This CL adds sRGB internal version of these two formats, thus make it straight forward to pick the correct sRGB format. The other change here is for AHBs, right now we are always force mRequiredImageAccess to be Renderable. This actually workedaround the bug that mentioned earlier that we are picking the wrong format. Because of forced renderable, we end up with SRGB fallback to SRGBA. But external images should not fallback, we should use its existing format as is since it can be accessed via AHB interface directly. Bug: b/298037344 Change-Id: I6119c4015cc5bf0effdf0530cb756b6c4656c38f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4819053 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Roman Lavrov 8447e279 2023-05-30T13:56:19 code_generation_hashes json files end with newline Bug: None Change-Id: Iddd2c1777a1d5486a4d390c6e3d56ffb09f47f02 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4574569 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Alexey Knyazev b26b01a2 2023-03-09T00:00:00 Implement EXT_render_snorm Bug: angleproject:8048 Change-Id: Id01beaea9565f8ab374c732fef70ec0ac0d8743e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4334303 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Saifuddin Hitawala 877cd04c 2023-03-02T10:24:14 Reland "Add vulkan format image fallback for R16G16B16" Suppressed misbehaving trace test in https://crrev.com/c/4317088 This is a reland of commit 71f6d54c8d3662693283281651e57c994a10cf08 Original change's description: > Add vulkan format image fallback for R16G16B16 > > This change adds a vulkan format image mapping fallback from R16G16B16 > to R16G16B16A16, R32G32B32_FLOAT and R32G32B32A32_FLOAT for both > UNORM and SNORM variants. > > This is done because in Chrome we want to use R16/RG16 formats which > are exposed to Skia over the EXT_texture_norm16. Currently, > EXT_texture_norm16 requires RGB16_EXT which if not present is not > supported even if R16_EXT and RG16_EXT are supported. This fallback > helps us support R16/RG16 as well over RGBA16. > > It also updates validationES checks for GL_RGBA signed and unsigned > normalized checking if type is GL_SHORT or GL_UNSIGNED_SHORT. > > It adds a method LoadToFloat that allows a type (GLushort or GLshort) > to be loaded into float format types. This is then used as part of > fallbacks for load_functions_data.json. > > Bug: None > Change-Id: I5c6879cd2ed5dd6e3440877f4891f269d96d88a1 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4294694 > Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> Bug: None Change-Id: I101dd9e8c62e6794692c9f89c4944297e195f710 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4317089 Reviewed-by: Cody Northrop <cnorthrop@google.com> Auto-Submit: Roman Lavrov <romanl@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Roman Lavrov b3178411 2023-03-07T15:08:46 Revert "Add vulkan format image fallback for R16G16B16" This reverts commit 71f6d54c8d3662693283281651e57c994a10cf08. Reason for revert: crashing win-trace https://ci.chromium.org/ui/p/angle/builders/ci/win-trace/3527/overview Also reproducible on Linux: % src/tests/capture_replay_tests.py --gtest_filter="Texture2DNorm16TestES3.TextureNorm16R16 Original change's description: > Add vulkan format image fallback for R16G16B16 > > This change adds a vulkan format image mapping fallback from R16G16B16 > to R16G16B16A16, R32G32B32_FLOAT and R32G32B32A32_FLOAT for both > UNORM and SNORM variants. > > This is done because in Chrome we want to use R16/RG16 formats which > are exposed to Skia over the EXT_texture_norm16. Currently, > EXT_texture_norm16 requires RGB16_EXT which if not present is not > supported even if R16_EXT and RG16_EXT are supported. This fallback > helps us support R16/RG16 as well over RGBA16. > > It also updates validationES checks for GL_RGBA signed and unsigned > normalized checking if type is GL_SHORT or GL_UNSIGNED_SHORT. > > It adds a method LoadToFloat that allows a type (GLushort or GLshort) > to be loaded into float format types. This is then used as part of > fallbacks for load_functions_data.json. > > Bug: None > Change-Id: I5c6879cd2ed5dd6e3440877f4891f269d96d88a1 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4294694 > Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> Bug: None Change-Id: I8373aee3a1d2c2279a3882ff7203d88483e29f4e No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4316422 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Saifuddin Hitawala 71f6d54c 2023-03-02T10:24:14 Add vulkan format image fallback for R16G16B16 This change adds a vulkan format image mapping fallback from R16G16B16 to R16G16B16A16, R32G32B32_FLOAT and R32G32B32A32_FLOAT for both UNORM and SNORM variants. This is done because in Chrome we want to use R16/RG16 formats which are exposed to Skia over the EXT_texture_norm16. Currently, EXT_texture_norm16 requires RGB16_EXT which if not present is not supported even if R16_EXT and RG16_EXT are supported. This fallback helps us support R16/RG16 as well over RGBA16. It also updates validationES checks for GL_RGBA signed and unsigned normalized checking if type is GL_SHORT or GL_UNSIGNED_SHORT. It adds a method LoadToFloat that allows a type (GLushort or GLshort) to be loaded into float format types. This is then used as part of fallbacks for load_functions_data.json. Bug: None Change-Id: I5c6879cd2ed5dd6e3440877f4891f269d96d88a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4294694 Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 93e311f7 2023-02-07T00:00:00 Add channel info to compressed formats in angle::Format Fixed: angleproject:8011 Change-Id: I2ea08f30523c08b7ca11ee327990a110a448ca42 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4232118 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Constantine Shablya ff7aa214 2022-09-29T19:56:28 GL_PALETTE* sampling Implement GL_PALETTE* formats by decoding them into a R8G8B8A8_UNORM image at load time. Test: angle_end2end_tests --gtest_filter="PalettedTextureTest.*" Bug: angleproject:7599 Bug: angleproject:7688 Bug: angleproject:7710 Change-Id: I94d51e2c480fcdd39f1a0ad241b311d3b4de1579 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3863251 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Constantine Shablya <constantine.shablya@collabora.com>
Kimmo Kinnunen 6937ea98 2022-09-08T14:15:10 Use base name of the generator script in various generated files Increases compiler cache hits especially in cases where the file is run during build. Bug: angleproject:7642 Change-Id: I769dae2d7cca2cf1e238531f4cb356bad41b06dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3880323 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Stephen White 3f59c285 2022-07-12T17:29:36 D3D11: implement image load/store format reinterpretation. Reinterpretation requires all UAV textures to be in a TYPELESS format. Implement an ensureUnorderedAccess() that converts the texture's storage to one with the D3D11_BIND_UNORDERED_ACCESS flag, which, prior to this change, was set unconditionally for all textures in an >= ES 3.1 context. If this flag is set at D3D texture creation time, use the appropriate TYPELESS format. Implementation uses a BindFlags struct, which subsumes the existing renderTarget for clarity. Factor out the relevant bits of ensureRenderTarget() into an ensureBindFlags() helper function, and make ensureRenderTarget() and ensureUnorderedAccess() wrappers around it. Add the corresponding typeless formats to the texture format table. Bug: angleproject:7501, angleproject:7520 Change-Id: Id21b9db3229aceca121da6ba6507704417034ec4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3780588 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Stephen White 6c0d4658 2022-05-27T15:32:42 D3D11: implement stencil texturing. When GL_DEPTH_STENCIL_TEXTURE_MODE is set to GL_STENCIL_INDEX, GL requires the stencil value to be in the R component. However, when sampling a depth24stencil8 texture in D3D11, the stencil ends up in the G component. So in this mode, swizzle the result from G to R. In order to sample stencil, use the appropriate stencil-only format for the SRV: X24_TYPELESS_G8_UINT for d24s8, X32_TYPELESS_G8X24_UINT for d32fs8. This required adding a new field to D3D11 Format. Bug: angleproject:7303 Change-Id: I7cf70efaaf6c833fa0b2497e4080618dfd7103ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3679485 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev a20cd8b7 2022-01-22T01:40:34 Fix initialization for ETC2 punchthrough alpha formats * Zero-filled ETC2_A1 data must be treated as opaque black * Removed init functions when emulation is not needed * Fixed initialization for emulated ETC2_R8G8B8A1_SRGB_BLOCK Bug: angleproject:6936 Bug: angleproject:6941 Change-Id: Ie5555bbaa6b1a2bcfd9c22cb9c17d1a96e72aa70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3406761 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Tim Van Patten ef65edf2 2021-11-22T14:23:35 Add extension: ANGLE_rgbx_internal_format Add the extension ANGLE_rgbx_internal_format, which exposes the ANGLE internal format GL_RGBX8_ANGLE. The format GL_RGBX8_ANGLE enables emulating RGB8 formats with RGBA8 within ANGLE. This also renames the format GL_RGBX8_ANGLEX to GL_RGBX8_ANGLE, since it's being exposed. Bug: angleproject:6690 Test: Texture2DTestES3.TextureRGBXImplicitAlpha1 Change-Id: I5548a3578a14e2f2a4006bbf59983b01f694b7f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3296625 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill dccc0f8c 2021-10-05T09:22:19 Add docs for DXGI and D3D11 format tables. Bug: angleproject:1691 Change-Id: I7a07228853aaf8f1536b145657a737dcf3e0e1f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3205798 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexis Hetu c0aa6108 2021-09-17T16:22:55 Add new GL_RGBX8_ANGLEX format Currently, IOSurface objects using {GL_RGB, GL_UNSIGNED_BYTE} are natively represented with GL_BGRX8_ANGLEX, which we use instead of other RGBA formats in order to avoid issues when a canvas uses 'no alpha': https://source.chromium.org/chromium/chromium/src/+/main:third_party/swiftshader/third_party/angle/angle/src/libANGLE/renderer/vulkan/mac/IOSurfaceSurfaceVkMac.mm;l=44 This unfortunately causes some other issues because of the implicit RGB <-> BGR conversion like type mismatches in subresource updates. This CL adds a new type, RGBX8, which will be usable by IOSurface objects and which behaves exactly like the BGRX8 format with the B and R channels flipped. Bug: chromium:1209250 Change-Id: I345eadc8addd05a0964cae30d89c20005479e37b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3188910 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mohan Maiya 97987658 2021-06-06T11:36:49 D3D: Update format table with new YUV formats They are currently mapped to angle::FormatID::NONE Bug: angleproject:5773 Change-Id: I0cba77158ef06bf39fbb30702e0fa91a37f660a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2947764 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 835bcb1e 2021-05-08T13:24:58 Vulkan: Support GL_EXT_texture_sRGB_RG8 For completeness, added mappings of R8_SRGB and R8G8_SRGB to OpenGL and Metal. Bug: angleproject:4932 Change-Id: Ic8e44e3a94c114e985f6965fcd43fbcb8071432d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2880661 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 7828506a 2021-04-06T23:42:16 Vulkan: Cleanup buffer format fallbacks - Fallbacks for formats that have required vertex attribute support are removed. - Fallbacks are changed to ones with smaller sizes - A bug is fixed where CopyNativeVertexData wasn't initializing the alpha channel appropriately, which was not exercised due to fallback to 32-bit float formats. Bug: b/184163871 Change-Id: Icd9afa49d94c65545d1f3fcf521881726d64529d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809441 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev f2b47418 2021-04-22T18:32:37 Align BPTC format names in angle::FormatID Use the same naming convention as other similar formats. Bug: angleproject:5731 Change-Id: I187881f4bc4691a0963502ed41f42ab0ebf4171c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2846824 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Cody Northrop 14f8918c 2021-04-16T09:17:29 Migrate more scripts to python3 Test: python3 scripts/run_code_generation.py Bug: angleproject:5707 Change-Id: I5abae69c1c6bf03cc418f10beaabc80288fa1c94 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2828979 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 0273ea3f 2021-04-06T16:23:39 Vulkan: Use RGBA16_FLOAT for buffer format fallback ... instead of RGBA32_FLOAT. VK_FORMAT_R16G16B16A16_SFLOAT has mandatory support for vertex buffers. Bug: b/184163871 Change-Id: I7ef2933cd15e46bb984e6fd1b020d2ec15b9c60e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2807780 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Sunny Sachanandani 5ee3826e 2021-04-01T16:23:27 Support GL_EXT_texture_type_2_10_10_10_REV on D3D backend Bug: angleproject:5817 Change-Id: Ie572a252946f87d125f9074f2144928bb43d78b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802861 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Lubosz Sarnecki 37752956 2021-02-11T16:12:48 Generators: Use fixed year in license headers. Remove dynamic year generation from generator scripts, as required by the Chromium C++ style guide. The dynamic year values were replaced by the current year at the time the file was created according to git log. The code to dynamically generate the year was removed. This patch also refreshes generated files and hashes. Bug: angleproject:5516 Change-Id: I735028bccb5c83217e92c380538f1abf0a906b2c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2690950 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Trevor David Black e815afbf 2020-09-07T22:09:22 First pass at increasing inclusivity Link to the inclusivity rules https://source.android.com/setup/contribute/respectful-code Bug: b/162834212 Bug: chromium:1097198 Change-Id: Ied5a9e3879d72bff3f77ea6fcda9b82f30c32c2f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2396737 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Trevor Black <vantablack@google.com>
Geoff Lang 49108a12 2020-06-30T11:53:23 Support BGRA_1010102 IOSurfaces in CGL and Vulkan. Bug: chromium:1100599 Change-Id: I7bc2c2e35490e28e9f6fe8f2e0c26cdea50650b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2275731 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Brandon Schade a156df23 2020-03-20T08:12:34 Vulkan: add support for EXT_texture_sRGB_R8 Added support for EXT_texture_sRGB_R8. The GL_SR8_EXT format will be available if the VK ICD supports VK_FORMAT_R8_SRGB. This does not add support for emulation of this format. Bug: angleproject:4503 Bug: angleproject:3609 Test: dEQP-GLES3.functional.texture.*.srgb_r8_* Change-Id: Ifaec92ac1a8561881f54ddb7fdf0975112711736 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2135853 Commit-Queue: Brandon Schade <b.schade@samsung.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Alexey Knyazev 58fc8b11 2020-01-31T19:03:12 Implement RGTC (BC4, BC5) compressed texture formats gl.xml was modified as two enums were missing from their proper group. dxgi_support_data.json was fixed to not expect BC4 and BC5 on FL9_3 Bug: angleproject:3149 Change-Id: Ieb97a8cf8e92258c1b44e090e823fac227997174 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2033068 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Le Quyen 6e653981 2019-10-09T15:19:02 Added PVRTC compression extension needed for Metal on iOS. Bug: angleproject:2634 Change-Id: I413f754fe5551b1e248bc2b824b327b92d8c70f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1849076 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2fa9d734 2019-10-07T16:35:38 Partially Revert "Convert DXT1 RGB data to DXT3 RGBA when uploading to the GPU." This reverts commit e6582161b04beaa368f3081897912ede89d7800d. Remove the DXT1->DXT3 transcoding but leave in the MacOS workarounds for fixing the alpha channel of DXT1 textures. BUG=angleproject:3729 Change-Id: Ib276c1e4a58155866da8c661cba2063a4e4304fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846015 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Mohan Maiya fea65766 2019-09-19T09:30:38 Vulkan: Add support for OES_vertex_type_10_10_10_2 - Add support to CPU/GPU convert vertex formats - Add test cases for type conversion in angle_end2end_tests - Fix a bug in shader script by adding a ceil when calculating bytes Bug: angleproject:3192 Test: angle_end2end_tests --gtest_filter=VertexAttributeTest*Packed1010102* Change-Id: I57bab9fc1c1041cd734746d0e52a33717b635ec0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1788495 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Geoff Lang e6582161 2019-09-16T12:39:18 Convert DXT1 RGB data to DXT3 RGBA when uploading to the GPU. DXT1 has a specific 'BLACK' code that results in transparent black pixels when sampled. D3D does not have specific RGB-only DXT1 formats like OpenGL does so when this code is encountered, we sample 0 alpha for these pixels when GL would expect 1 because the alpha channel should not exist. Work around this by converting to DXT3 RGBA, adding an extra block of 1.0 alpha pixels for each color block. Mac Intel OpenGL requires additional workarounds to always sample 1.0 alpha. Set the texture swizzle parameters to force it. BUG=angleproject:3729 Change-Id: Ia3647085acd97bb01af4e95ef3f6f21dcfb6a554 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1804880 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Jaedon Lee 3b46885e 2019-07-30T16:50:36 Vulkan: Implement EXT_texture_type_2_10_10_10_REV - Expose GLES 3.0 feature of 2_10_10_10_REV texture type on GLES 2.0 as EXT. - Handle alpha channel value as 1.0 when used with RGB format. - Add test for "RGB+UNSIGNED_INT_2_10_10_10_REV" case into TextureUploadFormatTest. BUG=angleproject:3232. Test: dEQP-GLES2.capability.extensions.uncompressed_texture_formats.GL_EXT_texture_type_2_10_10_10_REV dEQP-GLES2.functional.fbo.completeness.renderable.texture.*2_10_10_10_rev dEQP-GLES3.functional.fbo.completeness.renderable.texture.*2_10_10_10_rev KHR-GLES2.core.internalformat.*2_10_10_10_rev* KHR-GLES3.core.internalformat.*2_10_10_10_rev* Change-Id: Iac00517971f9242161115c7256117a69093fb5df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1732618 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 08b97da8 2019-07-23T12:07:13 Vulkan: Fix staging buffer alignment for pixel sizes > 4 Previously, all non-compressed formats were satisfied with a 4-byte alignment. The introduction of float formats changes this. This change calculates the necessary alignment using the same code path as compressed formats. Also fixes RGB9E5's pixelByte being calculated as 3 instead of 4. Bug: angleproject:3731 Change-Id: I6abfd1c294e7f863eb99d2468eaac09e5d714039 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1715205 Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
James Dong 765ee7b7 2019-06-19T14:19:52 Vulkan: support for new vertex attribs in GLES 3.0 Fixes handling of packed vertex formats, adds new overrides for 32-bit [SU](NORM|SCALED) vertex types, and handles half-precision floats correctly. Pixel 2 does not natively support certain 10-10-10-2 vertex formats; this change does not add support for them. Test: ./angle_deqp_gles3_no_gtest --deqp-egl-display-type=angle-vulkan -n 'dEQP-GLES3.functional.vertex_arrays.*' Test: ./angle_end2end_tests --gtest_filter='AttributeLayout*/ES3_Vulkan' Test: ./angle_end2end_tests --gtest_filter='VertexAttribute*/ES3_Vulkan' Bug: angleproject:3193 Change-Id: I5ae4edd743e86e3e89e2697034c04dc4d9ecd1f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1668230 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: James Dong <dongja@google.com>
Geoff Lang d9c17107 2019-07-10T14:56:26 Add support for GL_OES_texture_compression_astc This extension adds 3D compressed texture formats, something ANGLE has not seen before. This requires tracking a compressed block depth for validation and image size computations. Update the ldr and hdr extension checks to be in line with the spec. HDR requires LDR and is not detectable by texture formats alone. Expose all of the ASTC extensions on the GL backend. BUG=angleproject:3675 Change-Id: Id04c7c8ef8541e9556579536cdba899b64303caf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695923 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 53aff41e 2019-07-11T14:06:23 Use separate json files for each code generator. This should reduce the number of merge conflicts when multiple people touch different generators. There still will be merge conflicts when two people touch the same code generator. Bug: angleproject:3691 Change-Id: I0b179368a1352331c091972568c00213ab106e46 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1698650 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>