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8116d646
|
2019-03-28T15:25:38
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|
Roll ./third_party/spirv-tools/src 2ac348b5c0a5..2ff54e34ed37 (11 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools.git/+log/2ac348b5c0a5..2ff54e34ed37
Created with:
gclient setdep -r ./third_party/spirv-tools/src@2ff54e34ed37
The AutoRoll server is located here: https://autoroll.skia.org/r/spirv-tools-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=jonahr@google.com
Change-Id: Ic241dffc79ae1f24eb61e2c28fc184c9cebceaaa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1541749
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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5a604a5f
|
2019-03-27T14:22:50
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|
Ensure framebuffer is up-to-date before drawing
The dEQP-GLES2.functional.fbo.render.texsubimage.between_render_tex2d*
test was failing because a TexSubImage call modifying the framebuffer
wasn't being applied before a subsequent DrawElements call and thus
getting an incorrect result.
Bug: angleproject:3249
Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_fbo_render_texsubimage_between_render_tex2d_rgb --use-angle=vulkan
Change-Id: I90f791957e6536c5c62fb731d52cd486ab5c05c1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1542361
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6b58365e
|
2019-03-28T15:25:42
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|
Roll ./third_party/glslang/src 5efb004d5960..e0d59bbe1857 (3 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/5efb004d5960..e0d59bbe1857
Created with:
gclient setdep -r ./third_party/glslang/src@e0d59bbe1857
The AutoRoll server is located here: https://autoroll.skia.org/r/glslang-angle-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=jonahr@google.com
Change-Id: Ifa2bf394fe4b895046d50c434db473057bf1b90b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1541750
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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0c128e15
|
2019-03-25T23:50:14
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|
Vulkan: Use render pass ops to clear images when possible
On tiling GPUs, render pass loadOp and stencilLoadOp can be used to very
cheaply clear an image as it is being render to. This change uses this
feature to clear render targets when possible.
Bug: angleproject:2361
Change-Id: Ic4bdc908873f4802760d549f4893f84a47beac0f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1500576
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9049d321
|
2019-03-27T14:08:44
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|
Vulkan: Pass the current context to egl Sync operations.
The EGL_KHR_fence_sync spec says that if a flush is needed before waiting
on the sync, it's done on the current context for the current thread.
This helps simplify the multithreading design, we don't need to worry about
flusing on a context that may no longer exist or is executing on a different
thread. It does allow infinite waits because the context with the fence is
never flushed but the spec allows this.
BUG=angleproject:2464
Change-Id: I8bf2f93c408fee2dae95caa5bb9c76ba67687931
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1542256
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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2e5afde1
|
2019-03-28T09:39:49
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|
Add suppressions for Mac dEQP [Part 3].
Bug: angleproject:3317
Change-Id: Ie60ad9670d19d0eae9926bcf14f65fc2e84215d8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1542602
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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e810ad90
|
2019-03-26T16:19:17
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|
Vulkan: dump summary of commands in digraph
This is possible thanks to SecondaryCommandBuffer. Makes life easier
when debugging by not just showing resource type in the nodes, but
actual stream of commands recorded in each.
Bug: angleproject:3136
Change-Id: I125a32ec2966a55330e60930ca088d1a3673a8ba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1538832
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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02a579e9
|
2019-03-27T14:21:20
|
|
Vulkan: roll Vulkan repos to v1.1.102
Bug: angleproject:3320
Change-Id: Ia24f9bc2499f36c6aab810db00bb6408920222fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1541719
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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56124e68
|
2019-03-26T15:02:30
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|
Vulkan: remove dependency to inheritedQueries
If using vk::priv::SecondaryCommandBuffer. This would allow ES3 support
where inheritedQueries is not supported.
Bug: angleproject:3136
Change-Id: I10508058301ea6da8f3415cfdcc052500a67f810
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1538829
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
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705f480f
|
2019-01-29T15:49:35
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|
ParallelCompile: Enable worker on GL backend
Except WGL AMD, WGL Intel, and GLX Nvidia.
BUG=922936
Change-Id: I1bdbddd1485578465bcf6ece4b4b7173ae6f9f05
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1442312
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
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0516e8a5
|
2019-03-27T12:21:29
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|
Vulkan: Fix subpass declaration for depth/stencil-only FBOs
If an FBO only has a depth/stencil attachment, the attachment index will
be 0, but that value was incorrectly being used as a flag for no
depth/stencil attachment.
Bug: angleproject:2361
Change-Id: I4ee803a392a29f7b261bc0cfabf9f2507dc7b178
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1541670
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6854940d
|
2019-03-25T23:30:49
|
|
Vulkan: Correct RenderTargetVk extents to image mip
RenderTargetVk::getImageExtents() was always returning the base level
extents of the image it was viewing. This resulted in incorrect extents
being provided to various framebuffer- and renderpass-related
declarations. The function is renamed to `getExtents()` and returns the
appropriate mip extents.
Bug: angleproject:2361
Change-Id: I059a8d19fcb140c9095107d935aa3e5cb1852fc2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1537327
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e18ff25d
|
2019-03-21T08:41:08
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|
Vulkan:Refactor SecondaryCommandBuffers
A bunch of changes to rework and improve SecondaryCommandBuffers.
Inlined all of the command functions and moved them into the header.
Created new specialized commands for updating Compute/Graphics
DescriptorSets and setting a memoryBarrier.
Updated all of the pointer storage to be inferred rather than
explicitly stored in order to save space. Also removed various params
that are fixed in ANGLE to save space.
Bug: angleproject:3136
Change-Id: I994bb70d5e4db6d9e71d38ac62451aaec780a5e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1535704
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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5fd08af4
|
2019-03-13T19:35:36
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|
Sampler state overrides texture state if set
The new validation added in http://crbug.com/809237 failed to consider
that sampler object state overrides texture object state if a sampler
object is bound. State caching makes this complicated to fix.
Fixes WebGL conformance test incompatible-texture-type-for-sampler.html
https://github.com/KhronosGroup/WebGL/pull/2823
Bug: 940080, 809237
Change-Id: I26b0fb35c5630c36248edae80f0298a0cb7e14b8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1522364
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f7f15ac2
|
2019-03-27T12:56:51
|
|
Fix deleting a buffer not updating VAO validation.
Deleting a buffer that is bound to a VAO should act as if
the application unbound the buffer. Unbinding the buffer
should update relevant validation caches. But we were
missing the logic that updates the validation caches.
This CL adds the necessary cache updates. It does not include a
regression test. The test was causing an unrelated regression that is
going to be a bit longer. It should not block this fix.
Bug: chromium:943538
Change-Id: Ib073cd07a230ca073a5b14bc054e961158a0097d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1536491
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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198de612
|
2019-03-27T14:26:51
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|
Remove EGLThreadTest to fix angle_end2end_tests failures on Android.
EGLThreadTest doesn't clean up well and the test framework can't handle
it well. It caused test failures related to eglMakeCurrent (ELG_BAD_ACCESS)
on Android that were masked by retries.
Calling eglGetDisplay within a test can cause it to return a cached
display from the test runner. The test is unable to know if it should
terminate this display.
bug: angleproject:3321
Change-Id: I14a539a00acaed4ee71622e7416a6c7a75596606
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1541717
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
208af3eb
|
2019-03-19T09:15:55
|
|
Update TexImage2D Parameter Checking
Update the parameter checking performed within ValidateTexImage2D() to
pass the following tests:
dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_format
dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_internalformat
dEQP-GLES2.functional.negative_api.texture.texsubimage2d_invalid_type
Bug: angleproject:3250
Bug: angleproject:3251
Test: angle_deqp_gles2_tests --use-angle=vulkan
Change-Id: I4d9be4fe0a9b377e61e3132db262750e6285464b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1534519
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
74ba10f2
|
2019-03-27T15:50:24
|
|
Add suppressions for Mac dEQP [Part 2].
Bug: angleproject:3317
Change-Id: I0c335c6af5d183a8ef7fa4154b6dc897cad0b8ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1541721
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
25034108
|
2019-03-27T13:07:45
|
|
Add suppressions for Mac dEQP. [Part 1]
Since we can't test these failures on the CQ this CL likely won't hit
all the necessary suppressions. Will follow up with a second CL.
Bug: angleproject:3317
Change-Id: I241c139459d7cc7ab3c17d61a9837cdd3ab6c9a7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1542017
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
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c240abe4
|
2019-03-27T11:49:19
|
|
D3D11: Broaden suppression for atomic counter tests.
These seem to be flaky and failing on all D3D11 devices.
https://ci.chromium.org/p/chromium/builders/ci/Win10%20FYI%20dEQP%20Release%20%28NVIDIA%29/25142
https://ci.chromium.org/p/chromium/builders/ci/Win10%20FYI%20dEQP%20Release%20%28NVIDIA%29/25098
https://ci.chromium.org/p/chromium/builders/ci/Win10%20FYI%20dEQP%20Release%20%28NVIDIA%29/25092
Bug: angleproject:1729
Change-Id: I4ae344ec3d950a6e647649a4ecf3ecafaca2de4f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1541666
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
518c679d
|
2019-03-25T16:25:10
|
|
Clean up test_expectations to merge with angle style/convention.
Can rename/clean up the library to move from chrome style to angle
style. Can also start pulling out chrome-specific definitions. More work
to be done when moving gpu_info to use Angle's SystemInfo.
Bug: angleproject:2677
Change-Id: I75fd4446aa4be85fba590cd00cd3a213a0b3752e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1538677
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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4864e0cd
|
2019-03-26T13:57:55
|
|
Fix OOM in TextureUpload perf test
The test texture size is reduced from 2k x 2k to 1k x 1k to avoid OOM on
lower-memory devices.
Bug: 945415
Change-Id: I66611417114212427f0a2cfc677450f5e705a7ca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1537331
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
50fb5cc9
|
2019-03-25T15:10:34
|
|
Disable GPU perf tracking on D3D
Causes crashes.
Bug: angleproject:3310
Bug: 945415
Change-Id: I59c5fee0afaf74c99ac19168fbfd96de04796add
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1534946
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a47e2a23
|
2019-03-25T12:14:29
|
|
Add instructions for use with RenderDoc + Android
Bug: angleproject:1944
Change-Id: Ie10bd447b08fd881961e7fa0849113f40f98ba1b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1538679
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
72cc2eaa
|
2019-03-26T12:41:36
|
|
Suppress dEQP-GLES31.functional.atomic_counter.* on Win7 NVIDIA D3D11
The intent is actually to suppress on 64-bit,
but test expectations don't have this capability.
Since the only Win7 NVIDIA dEQP bot is x64, and that's the only x64 bot,
this works.
Bug: angleproject:1729, chromium:943312
Change-Id: Ib985bc9ff62333deaa4a943c3f3093de51159005
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1538314
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
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da37e7f6
|
2019-03-25T11:32:58
|
|
Add trailing slash to glmark2 data dep
glmark2 is being included as part of angle_perftests, which is built as
an isolate.
Isolates do not work correctly unless there is a trailing slash for
folders in the data section.
Bug: angleproject:3311
Change-Id: I55e5a655ae15683d5cb070589970ba5d9eba4da0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1538676
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
ee7ffd9e
|
2018-12-13T14:07:52
|
|
ES31: Enabling skipped deqp atomic counter tests on D3D11
Enabling deqp tests previously skipped due to lack of atomic counters. Fixing
bug found in translator found by new tests.
* Switching atomicCounterDecrement from pre to post decrement
* Added 4 byte alignment check to atomic_uint offset
* Added workaround for NVIDIA D3D bug
* Added globallycoherent to atomic counters
Bug: angleproject:1729
Change-Id: If62ea003826fbe2df0834b905ff3ad7b76328399
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1480867
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
d7e9662a
|
2019-03-24T13:04:43
|
|
Print SystemInfo after collection in ANGLE tests.
Disabled on Android because of issues with test parsing.
Bug: angleproject:2677
Change-Id: I75197e423f35bd8b84e27bb9b14d8c91779ad9c8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1537696
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
0449a902
|
2019-03-22T16:03:54
|
|
Move gpu_test_expectations from third_party into ANGLE.
1. Copy the code from src/tests/third_party/gpu_test_expectations to
src/test/test_expectations, rename .cc files to .cpp. Put these in a new
static library and update dEQP to link against it in src/tests/BUILD.gn.
2. Merge the code in angle_config.h into the rest of the expectations parser,
this code was added so that the rest of the parser would compile in ANGLE's
tree with minimal modification.
Still need to follow up with the third step to close the issue.
Bug: angleproject:2677
Change-Id: Icf09b4eeed83a6d09b1964ad2adcfa85cabb4b63
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1536312
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4ae2c12f
|
2019-03-23T18:07:26
|
|
Use Khronos master lists for dEQP tests.
There are an number of valid tests that are excluded from the Android
test lists. Likely some older and low spec devices weren't passing
these tests and for historical reasons they were omitted from the
Android CTS. ANGLE however needs to pass these tests to be conformant
and up until now we weren't testing them on our bots.
The EGL tests still use the same Android version of the test list. It
seems the Khronos version just lists wildcards. ANGLE needs an explicit
test list.
Bug: angleproject:3242
Change-Id: Ie0aa2aa94689be0a40e7cc39e05f0042c3f03f5d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1520986
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9078c6a7
|
2019-03-19T11:10:15
|
|
Update necessary angle_end2end_tests to check the Android device name
Some tests fail only on specific devices, so the tests should be updated
to reflect that, and allow more tests to run on more devices.
Bug: angleproject:3275
Change-Id: I8e3183c1769c0bb8ed6d2605afcaf399cb1d9ed0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1534463
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
eae464dd
|
2019-03-22T15:15:04
|
|
D3D11: Fix reserved space with large dynamic buffers.
We would end up with a large reserved space even though the
allocation failed. Insead set the reserved space size after
the allocation succedes.
This was showing up as angle_end2end_tests failures on
Windows 7 due to display reuse and buffer allocation.
Bug: chromium:944454
Change-Id: Idb3bd530fe7b9cc2fce9a579787684e632b1a637
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1534684
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
a88c1f9c
|
2019-03-23T14:47:11
|
|
Revert "Force new displays on each Windows 7 end2end test."
This reverts commit 3e8a8d5b8567d08855d500c85bcf7cdcc4653f9a.
Reason for revert: Didn't seem to fix the bot.
Original change's description:
> Force new displays on each Windows 7 end2end test.
>
> This should fix the buffer allocation crash manifesting on Windows 7
> x64.
>
> Bug: angleproject:3261
> Bug: chromium:944454
> Change-Id: I8a0713e1d1f18285f128c0cfb98b398c6a336a36
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1534461
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=ynovikov@chromium.org,syoussefi@chromium.org,jmadill@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:3261, chromium:944454
Change-Id: I835331cbe444cc9415bef77f06462be580b43f49
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1535235
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
2660b503
|
2019-03-21T12:08:40
|
|
Vulkan: Restore CommandBuffer to namespace vk
Moved vk::CommandBuffer and vk::SecondaryCommandBuffer to vk::priv:: and
aliased vk::CommandBuffer to one or the other. This allows the rest of
the classes to continue seeing vk::CommandBuffer as they used to do.
Used a special alias for the primary command buffer that gets submitted
(vk::PrimaryCommandBuffer).
Bug: angleproject:3136
Change-Id: I61236fd182230991db7395d05e3da3be5e3f45be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1534456
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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a8ff8814
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2019-03-05T07:06:32
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Vulkan:Optimize SecondaryCommandBuffers
RELAND of this commit. Had to fix fuzzer build errors.
Optimize performance of SecondaryCommandBuffers and enable them as the
default build option.
To disable this set angle_enable_custom_vulkan_cmd_buffers=false in
your build args.
This CL enhances the PoolAllocator to have a "fast" mode that can
be enabled at class creation. This mode uses an alignment of 1 byte and
enables a fastAllocation() call that avoids some bookkeeping overhead.
The SecondaryCommandBuffer uses this fastAllocation() function.
Furthermore the fast path of fast allocate, using the current page,
is inlined for maximum speed.
Jamie Madill also updated the SecondaryCommandBuffers to pre-allocate
blocks so that the commands occur linearly in memory. This speeds up
processing with improved cache coherency and minimizes overhead when
recording commands.
Also the core Draw functions and their state updates are all inlined
as well as the common functions to initialize commands and to copy
command pointer data.
This change also includes some new, custom commands. One is
imageBarrier that is a specialized version of pipelineBarrier that only
performs a single image layout transition.
There are customized versions of various Draw commands to minimize
copying of parameters.
There are also specialized commands to bind[Graphics|Compute]Pipeline
that have the pipeline type built in to the command.
More custom commands and command data size optimizations will be made
in follow-on commits.
Bug: angleproject:3136
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1497418
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Change-Id: I621d8f8893308fca240b32390928e8ba0036cf06
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1535385
Reviewed-by: Tobin Ehlis <tobine@google.com>
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896e7811
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2019-03-22T14:56:33
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Revert "Vulkan:Optimize SecondaryCommandBuffers"
This reverts commit 2219b18c984ed69251f3db3c7b5fd69a2fa68c77.
Reason for revert: Failing to compile on ASAN builders:
https://ci.chromium.org/p/chromium/builders/try/linux-libfuzzer-asan-rel/134782
Currently blocking roll.
Original change's description:
> Vulkan:Optimize SecondaryCommandBuffers
>
> Optimize performance of SecondaryCommandBuffers and enable them as the
> default build option.
> To disable this set angle_enable_custom_vulkan_cmd_buffers=false in
> your build args.
>
> This CL enhances the PoolAllocator to have a "fast" mode that can
> be enabled at class creation. This mode uses an alignment of 1 byte and
> enables a fastAllocation() call that avoids some bookkeeping overhead.
> The SecondaryCommandBuffer uses this fastAllocation() function.
> Furthermore the fast path of fast allocate, using the current page,
> is inlined for maximum speed.
> Jamie Madill also updated the SecondaryCommandBuffers to pre-allocate
> blocks so that the commands occur linearly in memory. This speeds up
> processing with improved cache coherency and minimizes overhead when
> recording commands.
> Also the core Draw functions and their state updates are all inlined
> as well as the common functions to initialize commands and to copy
> command pointer data.
>
> This change also includes some new, custom commands. One is
> imageBarrier that is a specialized version of pipelineBarrier that only
> performs a single image layout transition.
> There are customized versions of various Draw commands to minimize
> copying of parameters.
> There are also specialized commands to bind[Graphics|Compute]Pipeline
> that have the pipeline type built in to the command.
> More custom commands and command data size optimizations will be made
> in follow-on commits.
>
> Bug: angleproject:3136
> Change-Id: I35453cc2656bc8c51f0d84d1adef106900aca9a5
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1497418
> Commit-Queue: Tobin Ehlis <tobine@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=tobine@google.com,syoussefi@chromium.org,jmadill@chromium.org
Change-Id: I1c0bfe864ff343eb8ea6c88556523f8715c981d5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3136
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1535998
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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9e586a0f
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2019-03-21T14:24:11
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Prevent vk shader generator from using anything but ANGLE's out.
If ANGLE is inside some other repo but hasn't been built yet, the shader
generator will continue to look for out dirs inside parent repos. Should
only look within the ANGLE repo.
Bug: angleproject:3227
Change-Id: I084414f99eb3db71fe2c7ee4e59206b59f077a5a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1534462
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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2219b18c
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2019-03-05T07:06:32
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Vulkan:Optimize SecondaryCommandBuffers
Optimize performance of SecondaryCommandBuffers and enable them as the
default build option.
To disable this set angle_enable_custom_vulkan_cmd_buffers=false in
your build args.
This CL enhances the PoolAllocator to have a "fast" mode that can
be enabled at class creation. This mode uses an alignment of 1 byte and
enables a fastAllocation() call that avoids some bookkeeping overhead.
The SecondaryCommandBuffer uses this fastAllocation() function.
Furthermore the fast path of fast allocate, using the current page,
is inlined for maximum speed.
Jamie Madill also updated the SecondaryCommandBuffers to pre-allocate
blocks so that the commands occur linearly in memory. This speeds up
processing with improved cache coherency and minimizes overhead when
recording commands.
Also the core Draw functions and their state updates are all inlined
as well as the common functions to initialize commands and to copy
command pointer data.
This change also includes some new, custom commands. One is
imageBarrier that is a specialized version of pipelineBarrier that only
performs a single image layout transition.
There are customized versions of various Draw commands to minimize
copying of parameters.
There are also specialized commands to bind[Graphics|Compute]Pipeline
that have the pipeline type built in to the command.
More custom commands and command data size optimizations will be made
in follow-on commits.
Bug: angleproject:3136
Change-Id: I35453cc2656bc8c51f0d84d1adef106900aca9a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1497418
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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3e8a8d5b
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2019-03-21T14:09:38
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Force new displays on each Windows 7 end2end test.
This should fix the buffer allocation crash manifesting on Windows 7
x64.
Bug: angleproject:3261
Bug: chromium:944454
Change-Id: I8a0713e1d1f18285f128c0cfb98b398c6a336a36
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1534461
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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4967de72
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2019-03-20T10:35:11
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Work around line loop streaming bug.
This forces a hard limit on the buffer size we allocate from D3D11. It
can work around a D3D11 driver bug on NVIDIA where we would get an
invalid map pointer. This seemed to happen when the buffer sizes were
close to MAX_UINT.
Bug: chromium:943087
Change-Id: I64aa9c55cbb82015101262c19c72741c140964a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531374
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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f2bf49e2
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2019-03-20T16:51:38
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Fix locale being reset to default after ShCompileTest.DecimalSepLocale
This test changes the global locale, but wasn't changing the locale back
to the original locale, which was messing up tests that followed.
Bug: 943140
Change-Id: I0abacbd4a724538c9dbe5cb61ef1854ca79a76e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531539
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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134425c7
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2019-03-15T17:02:17
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Vulkan:Integrate SecondaryCommandBuffers
Integrate the custom SecondaryCommandBuffer type into the CommandGraph
nodes by adding new ANGLE_USE_CUSTOM_VULKAN_CMD_BUFFERS define that can
be set in the BUILD gn args with angle_enable_custom_vulkan_cmd_buffers
set to "true."
Initially the custom cmd buffers are disabled by default.
This adds some support functions to SecondaryCommandBuffer to make the
integration easier by matching the wrapped cmd buffer interface:
initialize(), end(), valid().
Bug: angleproject:3136
Change-Id: Ib910554583192550757bb8ce89914e3ea8737988
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1526556
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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3a0e5beb
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2019-03-20T17:39:51
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run_code_generation.py should fail more gracefully on find out dir.
The script checks a series of conditions, but only fails gracefully if
the first condition fails. If other conditions fails, it will not retry
or output an error message.
Bug: angleproject:3227
Change-Id: Ibb47c2bb1eac90f61f01d87a5051af182816bcad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1533063
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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232bfeae
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2019-03-18T23:39:54
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Add perf test for texture upload gpu time
This perf test measures the GPU time spent uploading texture data.
Bug: angleproject:2361
Change-Id: I62fcf0e893fdcc9826a083e23320051a69559fab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1529922
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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cf8735dc
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2019-03-18T16:48:45
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Vulkan: Add support for ETC1
The ETC2 format is backwards compatible with ETC1. ETC1 RGB8 is thus
supported by implicitly using the ETC2 RGB8 Vulkan format.
Bug: angleproject:2670
Change-Id: I59a112da5ed3a0b90f90a8b4c350c94d43b31120
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1520987
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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7d53c60b
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2019-02-15T21:06:42
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ParallelCompile: use the native extensions
This enhances to use the native parallel compile extensions if
available.
Bug: 873724
Change-Id: I0aaed314accd75e1bfa596b322225b56d729d3a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1475234
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0e2c39f2
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2019-03-20T15:17:28
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Fix that uniform can't be used as the index of buffer variable
ssbo.a[uniformBlock.index] should be a valid usage. So in this change,
we forward EOpIndexDirectInterfaceBlock to OutputHLSL to process when
the left node is not a SSBO.
Bug: angleproject:3280
Change-Id: I2696d5b1cf420db133a8ba0728116261dd9e9f1e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531980
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
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f455f756
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2019-03-20T20:49:44
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Reuse angle_end2end_test windows and displays.
This both speeds up test execution and cuts down on the number of new
windows and displays created for a test config. This feature is only
currently enabled for Windows NVIDIA and Intel. On every other config
there were blocking issues that would need investigation. Several tests
were manually flagged as needed new displays on each iteration to
prevent test flakiness.
This feature might fix the issues with Intel test flakiness that have
been prominent on the ANGLE CQ.
WGL configurations have also been removed from ANGLE tests. So this
removes more of the code from ANGLETest.cpp.
Bug: angleproject:3261
Change-Id: Ic2864d4806ad38e0eeaa3c0afcd54ae1c548090f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1520995
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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45938b61
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2019-03-20T17:07:47
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Fix incorrect glslang git hash.
Bug: angleproject:3227
Change-Id: I3bbdb6956cf97298eff9bd2a766d048f1de4a70f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531538
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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12a1fe4a
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2019-03-19T10:48:37
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Add perf test for fbo clear gpu time
This perf test measures the GPU time spent clearing framebuffers.
Bug: angleproject:2361
Change-Id: I5dc2e12c08543330f7e2565596b73e9c2f4e53ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1529864
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0f566fc7
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2019-03-20T11:36:29
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Introduce ConfigParameters test helper struct.
This allows us to more easily compare sets of parameters used in our
tests. The config parameters are stuff like the red / gree / blue bits
used in an EGL config. Or particular sets of extensions or other
EGL options.
This will more easily allow us to determine when we need to use a new
EGL display instead of reusing a prior.
Bug: angleproject:3261
Change-Id: Ia1f0ede988e0b4084fbb4d55097e94fd89ee4899
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531535
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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a532570a
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2019-03-20T10:18:36
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Vulkan: Cleanups to shader generation script.
Fixes the suprious newlines messages. Also prefer a Release directory
when writing shaders for performance. Also adds glslang's git HEAD to
the list of generated hashes. This should ensure we regenerate all
shaders when there's a roll of glslang.
Glslang was rolled prior to this CL. Also update the SPRI-V libs.
Bug: angleproject:3227
Change-Id: I1fd212a08000c08ef41b60c4201edd3ac771f91d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1516512
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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198658a3
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2019-03-19T22:09:14
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Vulkan: Force a flush in ContextVk::onDestroy.
Otherwise we could potentially be destroying resources that are
currently in use.
Was caught by changing some of the test tear down ordering. Also might
affect some of the dEQP EGL multithread tests.
Requires fixing the serial tracking of the "null" buffer. Otherwise we
could be destroying the null buffer in the incorrect order.
Bug: angleproject:3261
Bug: angleproject:3059
Change-Id: I57d1059ce9b1da19ced8ac753fab80c625901066
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531291
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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a683628b
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2019-03-20T11:23:12
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Use common SystemInfo in tests.
We were using a static SystemInfo in two places. Consolidate the
SystemInfo collection to a single location. Also renames Nvidia to
NVIDIA to be consistent with the company naming. And adds a few helpers
to SystemInfo for GPU detection.
Will lead to test changes to reduce flakiness on Intel Windows.
Bug: angleproject:3261
Change-Id: I4e0addf19d6fe26b4d31a1289efce72092a0a1dd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531533
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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a11db2ac
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2019-03-19T20:20:26
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Fix D3D9 context state sync.
Calling eglMakeCurrent between different D3D9 contexts could lead to
state sync bugs. This fixes the problem by ensuring all internal
state is dirtied between makeCurrent calls.
This bug turned up when refactoring the tests to run multiple Contexts
with the same EGLDisplay.
Bug: angleproject:3261
Change-Id: Ic91e1af8b2615e7e7e0d0faabeb533d075ea2e91
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1531534
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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6ce1be5a
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2019-03-19T16:06:44
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Vulkan: move platform defines to Vulkan Headers build file.
From angle_vulkan build target,
so that everyone including Vulkan Headers
would get them for the right platform.
Also remove obsolete defines.
Bug: angleproject:3279
Change-Id: I4bbbeb72acfbf0dd22a1d6a13bd9df7ddaec84dd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1530029
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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c2074b14
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2019-03-19T15:00:05
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Fuchsia: Remove use of deprecated API Presenter::Present2
Bug: chromium:943604
Test: angle_end2end_tests
Change-Id: Id4bd293bea0587687d1656998bc6d986fd9fb8e9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1530027
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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df35e382
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2019-03-19T13:24:51
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Fuchsia: Remove use of deprecated header <lib/fdio/util.h>
Bug: chromium:941770
Test: angle_unittests
Change-Id: I7dbee848b251daaaf1b4f85c5e7e76bb1fa1fbbf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1530026
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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4bcba62a
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2019-03-18T14:31:12
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Add Android device name, version, manufacturer to gpu_info_util
The model name, model version, and model manufacturer are easy to expose for
Android via <sys/system_properties.h>. This should be exposed and added to the
angle test framework for easy management of test expectations on different
devices.
Bug: angleproject:3274
Change-Id: I8ee6b8fa66ff7f4d6ee4688b335f2e6ef03baed6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1529207
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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9b050f84
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2019-03-01T13:31:14
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Fix that 0 is a valid memory barrier
Bug: angleproject:2280
Change-Id: Iad82d5838a7efdb6f6287aafb9ab980e9e86468d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1496017
Reviewed-by: Jamie Madill (use @chromium please) <jmadill@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
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eb986426
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2019-03-18T15:02:18
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Prefix glmark2 perf results with glmark2_
Bug: angleproject:3125
Change-Id: Ifa45d489cb082355a23f33f05f805e5f6162ac0c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1529232
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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77c11381
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2019-03-18T14:43:18
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Add COMPONENT to OWNERS
Useful for binary size attribution (and bug filing)
Change-Id: Ie77a331deff7094f8a386082141fbc49d902dd2a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1528926
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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507e8d30
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2019-03-15T16:49:48
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Add missing entries in texture load functions map
GetLoadFunctionsMap() is expected to cover all possible combinations of
texture internalformat and upload data format. Several of these
combinations were missing, especially w.r.t to compressed types. This
change adds the missing combinations that are hit on any of the
configurations being tested. An assert is added to catch missing
conversion functions in the future.
Bug: angleproject:2670
Change-Id: I793ac2c57f65eeb1cc8da8f1b223f6a9a44c7708
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1524462
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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eaf56133
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2019-03-13T12:56:49
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gl_VertexID is incorrect if offset argument to glDrawArrays is non-zero
On D3D the vertex ID is always indexed from 0, unlike GL. The D3D
backend had assumed the wrong behavior. This forwards the true offset to
D3D by using the ConstantsBuffer.
Bug: angleproject:3090
Change-Id: Ia19e3490503c97541af14979b75af0c94c67ab6b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1520988
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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e3dc0dfa
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2019-03-18T10:12:58
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Add a helper script for triggering tests on swarming.
Usage: trigger.py <GN path> <test> <os_dim> <gpu_dim> <-s shards>
This script can circumvent the trybots when attempting a job on a
specific configuration. It must be used within a Chromium checkout
currently. In the future we can likely use it in standalone.
Optional arguments can specify the number of swarming shards, the pool,
and extra command line test parameters like --gtest_filter.
Bug: angleproject:3272
Change-Id: Ia79f4422786c463378fc7e0f7f5ae4d07bd097a0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1524700
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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cda43839
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2019-03-14T16:42:42
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Add instructions on how to run ANGLE under RenderDoc
Bug: angleproject:1944
Change-Id: I6c47487f4dd43b3d3caecbc9256654865518d775
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1524467
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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38e28257
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2019-03-13T16:11:15
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Fix ASSERT macro not printing message
ANGLE's ASSERT macro was often not printing the error message before
crashing. The printing happens in the destructor of a temporary object,
but the temporary object is not guaranteed to be destroyed before ASSERT
calls __builtin_trap(). This change fixes it by introducing a new FATAL
log severity that moves the __builtin_trap() call into the destructor
after the message is printed.
Bug: 780507, angleproject:2215
Change-Id: Ica91e00d67cc95d7b59c3d59e6925ac3a93c19c5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1521839
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
d25be8a1
|
2019-03-14T22:17:37
|
|
Use valid glmark2 test result names
Additionally, only one result is output from the tests. If running
every scene, only the final result is output.
Bug: angleproject:3125
Change-Id: I9592a6e07757663bfdd6653f541fece95c4b295b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1524695
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
3ce7f960
|
2019-03-14T16:09:05
|
|
Disable sampler/texture type validation
The sampler/texture type validation validation added in
https://chromium-review.googlesource.com/c/1377611 did not correctly
consider sampler objects. This is a minimal change to disable the
validation temporarily, which I intend to merge back to 74. A fix
for the validation is in progress at:
https://chromium-review.googlesource.com/c/angle/angle/+/1522364
Bug: 940080, 809237
Change-Id: If8a1ae46af7daf23cd92ccb8a985329dfd404dc9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1524475
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
5ae26eaa
|
2019-03-15T16:12:21
|
|
Fix several small issues in angle_end2end_tests.
Many TearDown calls were missing. Also a few tests had other small
issues. Discovered while changing the test harness.
Bug: angleproject:3261
Change-Id: I8915088a6ca82e6cc4d6c922d03dc447e6051518
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1524699
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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f0607639
|
2019-03-15T16:00:21
|
|
DisplayWGL: Allow MakeCurrent(null).
Previously we would ignore unsetting calls to MakeCurrent. But this
would prevent ANGLE from unsetting driver state on the current thread.
Fix this by checking for 0/null explicitly in DisplayWGL::makeCurrent.
This turned up when running test configs without recreating the
Display.
Bug: angleproject:3261
Change-Id: I7f747dc7649a06f019f1b89655cb71dd3b151aa0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1520992
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
96a387f8
|
2019-03-15T11:38:18
|
|
Disable loop unrolling when encounting errors about invalid array indices.
Zero-sized loops or loops that might never be executed may be unrolled into
constant array accesses that are invalid, generating HLSL compiler errors.
This issue showed up with the passthrough command decoder because it only does
a single compilation step of WebGL shader -> HLSL instead of the validating
decoder which does WebGL shader -> ESSL -> HLSL and eliminates these zero-
sized loops in the process.
BUG=angleproject:3269
Change-Id: Iaa14149c542f23a6da58c90cf6de51f4df7e27d6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1524696
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
e41882aa
|
2019-03-13T13:04:54
|
|
dEQP-EGL.functional.choose_config.* now passing
Bug: angleproject:3172
Change-Id: I4ce55a71db204acdd73a4f9db0c5480b31e0b3ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1521317
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
de52ca37
|
2019-03-13T14:23:30
|
|
Vulkan: Fix GraphViz dump in presence of queries and fences
A previous refactor made queries no longer a graph resource. This in
turn meant that the query nodes no longer had an ID, which tripped up
the ID assignment when dumping the graph.
This affected fences as well.
Bug: angleproject:2853
Change-Id: I359f8145dca068edaa5fcd5bcb0a231ee050ab76
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1520990
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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2fb6563b
|
2019-03-13T15:29:13
|
|
Vulkan: Fix CommandGraph barrier nodes w.r.t to first node
The barrier dependencies were set in two loops:
- From Previous to (Previous, Current]
- From (Previous, Current) to Current
The "Previous to Current" dependency was set in the first loop. This
loop is conditioned to a previous barrier existing at all.
The bug is that for the first barrier node, the first loop does not
execute and the second loop does not create the dependency from the
first node (Previous index being 0 when no previous barrier exists) to
the barrier node.
Bug: angleproject:2361
Change-Id: I61a78dbbeba6cf97788bf8ea32908c7865ad48c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1520994
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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d84728e0
|
2019-02-01T16:28:55
|
|
Vulkan: Fix copySubImage to non-cube-complete images.
When copying to a non-cube-complete level of a texture we would fail
because we would try to get the base level's current format. Instead
we can get the format of the level that is being copied to.
Bug: angleproject:2911
Change-Id: Ib6a5c5cef67ad9c880c1b76ea71ed9317eb20c97
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1483951
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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979f3bbe
|
2019-03-14T10:23:29
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|
Mark RGB HALF_FLOAT_OES as renderable with EXT_color_buffer_half_float and WebGL
The EXT_color_buffer_half_float spec states:
If OES_texture_half_float is supported, textures created with:
<internalformat> = RGBA
<format> = RGBA
<type> = HALF_FLOAT_OES
are renderable.
But WebGL content relies on being able to render to both RGB and RGBA unsized
HALF_FLOAT_OES textures.
Framebuffers may still return unsupported for this format.
BUG=941671
Change-Id: I42d909d26508b9cdf7cda6d1dc025b0e2ed87732
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1523530
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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a9e06db8
|
2019-03-13T22:09:25
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|
Support Python 3 in //scripts/file_exists.py
The changes are to allow build files to be generated using Python 3 on Windows.
The scripts still work with Python 2.
There are no intended behaviour changes.
Bug: 941669
Change-Id: Ia9d8d61373ee37b4470fd5479e9db01e17994ffa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1520649
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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094c40dc
|
2019-03-13T18:08:08
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|
Don't build glmark2_wgl on Windows ARM64 due to missing opengl32.lib
Opengl32.lib/opengl32.dll are not available on Windows ARM64. Disable building
glmard2_wgl which depends them.
Bug: chromium:941621
Change-Id: Iddae231764c6135ef1a74c294da1393f0fe51eeb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1522353
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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57041007
|
2019-03-14T13:33:24
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|
Revert "Fix several WGL test failures."
This reverts commit 13a8c4d84e16137c47cb2f958b24c08797527cfc.
Reason for revert: Seems to have led to a flakier situation:
https://ci.chromium.org/p/chromium/builders/ci/Win10%20FYI%20Debug%20%28NVIDIA%29/3006
https://ci.chromium.org/p/chromium/builders/try/win-angle-rel/1231
Original change's description:
> Fix several WGL test failures.
>
> SimpleOperationTest.ClearAndSwap/ES2_WGL failed when run in isolation,
> since getGLWindow()->hasError() would report a previous error,
> instead of result of swapBuffers().
> When running after an OPENGL test, swapBuffers() would clear
> the previous error, but that doesn't happen in isolation.
>
> The previous error is from loading WGL functions, some of which are
> expected not to be present. Clear the error in GetProcAddressWithFallback,
> but verify that there is no error entering it.
>
> This uncovers more errors in angle_perftests:
> DrawCallPerfBenchmark.Run/wgl
> DrawCallPerfBenchmark.Run/wgl_tex_change
> DrawCallPerfBenchmark.Run/wgl_vbo_change
> DrawElementsPerfBenchmark.Run/wgl_ushort
> They come from redundant calls when destroying a window. Fix this as well.
>
> Several more errors where uncovered by debug prints, fix those, too.
>
> Bug: angleproject:3153
> Change-Id: I559c098be9dcdfd3add83f045f745d190250b986
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1515602
> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
TBR=ynovikov@chromium.org,geofflang@chromium.org,syoussefi@chromium.org,jmadill@chromium.org
Change-Id: I095fadc0dd3a2c998c1dc86f3760184ae6fd7309
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3153
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1523527
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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8cc0a47c
|
2019-03-13T12:10:43
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|
Change Config::Config to set correct default for EGL_COLOR_BUFFER_TYPE
The spec says that EGL_COLOR_BUFFER_TYPE "must be either
EGL_RGB_BUFFER for an RGB color buffer, or EGL_LUMINANCE_BUFFER for a
luminance color buffer." However, Config::Config() was setting it to
EGL_NONE, which causes EGLChooseConfigTest to fail on the Ozone
platform (which doesn't override the value). This sets the proper
value for all platforms (which can still override this default).
Bug: angleproject:3260
Change-Id: Iaf59bd76b11c8d80359c760c10baad3b79c79f9d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1521310
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
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37b99642
|
2019-03-11T18:43:05
|
|
fix d3d ext float blend
Bug: chromium:930993, chromium:938602
Change-Id: Ie2e07369eca663b1507c7811a1a06ce5efc892ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1516007
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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494afea9
|
2019-03-13T13:56:29
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Fix ShCompileTest.DecimalSepLocale failure.
The test had an additional check to make sure we have coverage on every
platform, but this is unnecessary and requires too much overhead to
maintain a list of good locales for all platforms.
Bug: 941249
Change-Id: I3e6da2ad61453fc385edf5f18101c8cb13ae0503
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1520989
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
13a8c4d8
|
2019-03-11T15:54:47
|
|
Fix several WGL test failures.
SimpleOperationTest.ClearAndSwap/ES2_WGL failed when run in isolation,
since getGLWindow()->hasError() would report a previous error,
instead of result of swapBuffers().
When running after an OPENGL test, swapBuffers() would clear
the previous error, but that doesn't happen in isolation.
The previous error is from loading WGL functions, some of which are
expected not to be present. Clear the error in GetProcAddressWithFallback,
but verify that there is no error entering it.
This uncovers more errors in angle_perftests:
DrawCallPerfBenchmark.Run/wgl
DrawCallPerfBenchmark.Run/wgl_tex_change
DrawCallPerfBenchmark.Run/wgl_vbo_change
DrawElementsPerfBenchmark.Run/wgl_ushort
They come from redundant calls when destroying a window. Fix this as well.
Several more errors where uncovered by debug prints, fix those, too.
Bug: angleproject:3153
Change-Id: I559c098be9dcdfd3add83f045f745d190250b986
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1515602
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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4e87659e
|
2019-03-12T16:23:55
|
|
Fix eglChooseConfig for attributes that have exact default values.
The implementation of eglChooseConfig does not match the
specification for attributes not provided by the calling function. It
is supposed to use the default value and match semantics, per the
specification. This is fine for many attributes (where the value in
the EGLConfig doesn't matter). Currently, this affects the following
attributes:
- EGL_COLOR_BUFFER_TYPE
- EGL_LEVEL
- EGL_RENDERABLE_TYPE
- EGL_SURFACE_TYPE
- EGL_TRANSPARENT_TYPE
- EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE
- EGL_COLOR_COMPONENT_TYPE_EXT
This change causes 55 of 65 of the dEQP-EGL.functional.choose_config.* tests
to start passing.
Bug: angleproject:3172
Change-Id: I287af5ba7d296694d9a78ded5d1e3bc4e7043d03
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1506696
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
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3c1f5a6b
|
2019-03-12T11:18:15
|
|
Include script outputs in run_code_generation.py.
This will prevent incorrect modifications to outputs from being checked
into the repository. Requires a few changes to some generators.
Bug: angleproject:3227
Change-Id: I5285cb78a9d85df155a5272edf8b6b8cd27fc04c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1515212
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f576a708
|
2019-02-04T16:52:12
|
|
Add glmark2 to angle_perftests
Bug: angleproject:3125
Change-Id: I9242743c6b5c6e18d0a23ff853ef6b9b370865a6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1452956
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
b6eb3412
|
2019-03-06T15:10:56
|
|
Allow testing::Combine in ANGLE_INSTANTIATE_TEST
In most tests, ANGLE_INSTANTIATE_TEST is sufficient. This macro takes a
a variable number of angle::PlatformParameters and instantiates that
many tests. angle::PlatformParameters already aggregates multiple
configurations.
In a number of cases, however, it would be useful to have even more
configurations in conjunction with angle::PlatformParameters.
gl_tests/MultiviewDrawTest.cpp solves this by creating a custom class
that combines angle::PlatformParameters with test-specific
configurations. gl_tests/CopyTextureTest.cpp included numerous tests
with hardcoded values for its configurations.
This change introduces ANGLE_INSTANTIATE_TEST_COMBINE_N. These macros
take N testing::* parameter generators followed by the list of
angle::PlatformParameters as per ANGLE_INSTANTIATE_TEST. They then
testing::Combine these generators, placing the angle::PlatformParameters
list first.
Tests that use this functionality would inherit from
ANGLETestWithParams<std::tuple<angle::PlatformParameters, ...>> instead
of ANGLETest, and instantiate their tests as such:
ANGLE_INSTANTIATE_TEST_COMBINE_3(TestName,
PrettyPrintFunction,
testing::ValuesIn(listOfParameters),
testing::Values(some, other, parameters),
testing::Bool(),
ES2_D3D9(),
ES2_D3D11(),
ES2_OPENGL(),
ES2_OPENGLES(),
ES2_VULKAN());
The name of the test, as used by --gtest_filter, will be suffixed with
the output of the PrettyPrintFunction. Assuming the tuple type given to
ANGLETestWithParams is Params, this function takes a
::testing::TestParamInfo<Params> input to pretty-print the name of the
test variation. It is recommended to output the platform first for
consistency with other tests.
gl_tests/CopyTextureTest.cpp is modified to use this macro.
Bug: angleproject:3125
Change-Id: I0311b84659578bf3c7b5e9673b41cc3a3adfc50d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1506236
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
c9bc33cf
|
2019-03-04T17:31:05
|
|
Disable the initialization of shared memory
This patch disables the initialization of shared memory for d3d backend.
The initialization of shared memory is very slow and may produce
incorrect behavior for some compute shaders on d3d backend.
Bug: angleproject:3226
Change-Id: I41f0f061a5611c52af7667f23938fa48819906b5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1498385
Reviewed-by: Jamie Madill (use @chromium please) <jmadill@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
|
|
0f34f3f2
|
2019-03-11T10:18:57
|
|
Use auto_script in run_code_generation.
Cleans up the generator scripts to prepare for listing outputs in the
generated hashes file. Also reorganizes the scripts somewhat to make
them a bit more maintainable.
Bug: angleproject:3227
Change-Id: If40946c2004941d3f6cd51d5521c7db8cc0b52df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1512052
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f563fdc9
|
2019-01-31T13:53:59
|
|
Reland "Fix unit test for setting locale creating malformed HLSL shader code
Fix malformed HLSL shader code in other locales than classic"
This is a reland of 5f662c0042703344eb0eef6d1c123e902e3aefbf
Original change's description:
> Fix unit test for setting locale creating malformed HLSL shader code
> Fix malformed HLSL shader code in other locales than classic
>
> Bug: angleproject:1433
> Change-Id: I30bad0bd0cfda465ec7200e48e12800d7d8efd26
> Reviewed-on: https://chromium-review.googlesource.com/c/1447862
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Bug: angleproject:1433
Change-Id: I94caf7b4c7179119e5a5567c3014d7232df45a13
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1516192
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
49c9dfe3
|
2018-12-29T16:48:20
|
|
Fix the SSBO sync bug in two dispatch calls
We should make sure that the raw buffer is the latest buffer before each
dispatch call since the dispatch itself can update the raw buffer content.
Bug: angleproject:3037
Change-Id: I75dddfd3e57b3c9cbcc58c02ed057c66cc8e1785
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1392379
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
|
|
b6a2f6bc
|
2019-03-06T17:27:47
|
|
Avoid unnecessary loading of D3D9.dll
D3D9.dll is being loaded by ANGLE when using D3D11. This change
removes the D3D9 dependency.
- Delayload D3D9.dll using ldflags in BUILD.gn
- Replace Renderer11 usage of DebugAnnotator9 with DebugAnnotator11.
Using debug annotations with Visual Studio PIX tools now requires Windows 10.
- Refactor DebugAnnotator11 to QI ID3DUserDefinedAnnotation from the
renderer's ID3D11DeviceContext instead of making a 'null' device.
Bug: angleproject:3234
Change-Id: I10a2b537e07cda2094b08abf02b7876bbe5009f8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1508643
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
14126505
|
2019-03-06T21:13:20
|
|
Revert "Use a constexpr array for es3 copy conversion table."
This reverts commit f30808db86e31b8b301eb9ec07cfe785d60b6a16.
Reason for revert: build/android/gyp/assert_static_initializers.py thinks this adds a static initializer.
See https://ci.chromium.org/p/chromium/builders/try/android-marshmallow-arm64-rel/208664
Need to revert since this is blocking the roll.
Original change's description:
> Use a constexpr array for es3 copy conversion table.
>
> With the relaxed C++14 constexpr rules allowed in Chromium, we can
> use a constexpr sorted array to store our table data. This can lead
> to very fast lookups while being more maintanable than using auto-
> generator scripts for every lookup table.
>
> Note that to be sure this syntax is permitted, we should land this
> through the bots and let it sit for a little while.
>
> Bug: angleproject:1389
> Change-Id: I9395c40276470108ce3e5786d8f1b8d85462c517
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/777544
> Commit-Queue: Jamie Madill <jmadill@google.com>
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
TBR=ynovikov@chromium.org,jmadill@google.com,syoussefi@chromium.org,jmadill@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:1389
Change-Id: I482729b6f16975896b0e5c29999f9a081056e800
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1506238
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
105bc9d7
|
2019-03-06T16:32:40
|
|
Revert "Allow enabling trace annotations"
This reverts commit f094bac949922dabc3dd6944f3dec04111e953b6.
Reason for revert: Causes timeouts on Debug bots in the BufferDataTest.NULLData
Original change's description:
> Allow enabling trace annotations
>
> Tracing was never allowed to happen because getStatus always returned
> false. Also want to allow tracing for release builds for perf analysis.
>
> Bug: angleproject:3176
> Change-Id: I7aa94ed9fe3d7f67fe6dd10123c9badc7fb49d82
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1475248
> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
> Reviewed-by: Jamie Madill <jmadill@google.com>
TBR=ynovikov@chromium.org,geofflang@chromium.org,jmadill@google.com,courtneygo@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:3176
Change-Id: I91d28d15a092519551811a9a07c01987c9e028e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1505799
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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2970d2b0
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2019-03-06T11:55:43
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Disable non-conformant configs on official builds.
Bug: angleproject:2950
Change-Id: Idcb907587abea99ff6b1c2cbe6bb327af0222b10
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1506007
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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20ae6814
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2019-02-27T17:11:58
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Vulkan: Decouple EGLSync from renderer serial
To support future work where RendererVk functionality is moved to
ContextVk. Given multiple contexts, EGLSync can no longer rely on a
single serial as it can be used in multiple contexts. Instead, the
fence corresponding to the submission in which the EGLSync object
signals is kept so it can be waited on.
Introduces a `vk::Shared` class that includes a ref-counted reference to
a Vulkan object (vk::Fence in this case). This is specially made to
`destroy()` object when reference count reaches zero.
Bug: angleproject:2464
Change-Id: I68c8229eea8df77974e28fcc2a9563dae5d204f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1493131
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill (use @chromium please) <jmadill@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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e397949e
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2019-03-01T13:06:50
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Vulkan: shave off 60 bytes from AttachmentOpsArray
Bug: angleproject:2361
Change-Id: I39eb34b3c415fa165fa7803b2bc09338833f6773
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1496039
Reviewed-by: Jamie Madill <jmadill@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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a8300e56
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2019-03-01T11:01:48
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Fix scoped trace events
The macro was introducing an additional scope that was not the
scope we intend to trace.
Test: ./external/chromium-trace/systrace.py -t 10 -o /tmp/maps.html -a com.google.android.apps.maps gfx sched freq idle am wm gfx view sync irq binder_driver
Examine trace for markers and verify they are expected size.
Bug: angleproject:3176
Change-Id: I593b8685c5e72a844bebec4b98e1373110a235ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1492012
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@google.com>
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912ac85b
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2019-03-01T12:12:28
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Add Orientation and Starter-Projects docs
Bug: angleproject:1944
Change-Id: Idd1cf50a1751bf0d5a04159fffbc91a3225f9768
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1496038
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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