src/tests/perf_tests/TracePerfTest.cpp


Log

Author Commit Date CI Message
Cody Northrop 848d8ddc 2021-05-13T15:52:14 Tests: Add Pokemon Go trace Test: angle_perftest --gtest_filter="*pokemon_go*" Tbr: jmadill@chromium.org,timvp@google.com Bug: b/188091629 Bug: angleproject:5968 Change-Id: I3f48957a3063fbe5a443c235b6cabf87319b17c1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2895329 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Lubosz Sarnecki 6f35e366 2021-05-12T18:10:20 TracePerfTests: Don't call framebuffer functions on GLES1. Skip unbinding the framebuffer on GLES1, where the function does not exist. This caused a crash when recording screenshots on native GLES1 implementations on Android. Bug: angleproject:5961 Change-Id: I7a35474154a4a8d56b36df02629944de7660dcd8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2891567 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Lubosz Sarnecki 8af704bd 2021-05-11T11:27:17 Tests: Add Summoners War trace. Skip the trace on Windows/Intel since it produces GL_INVALID_ENUM. Test: angle_perftests --gtest_filter="*summoners_war*" Bug: b/181870341 Bug: angleproject:5943 Change-Id: I99b551294eeb267311728fd6f566cd549f97e90d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2887285 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Lubosz Sarnecki c0d42fd9 2021-05-06T14:44:24 TracePerfTest: Delete offscreen objects only when initialized. Delete Textures, Renderbuffers and Framebuffers that were created in the SurfaceType::Offscreen case, when they were initialized. This caused a crash when replaying traces using GLES 1 contexts on native GLES Android implementations. Bug: angleproject:5932 Change-Id: Ice4bcec620a6c3530044986ce39230b030a901ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2877234 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Charlie Lao fdb376ea 2021-05-03T14:58:09 Vulkan: minimize-gpu-work: Skip blit from offscreen fbo Since we only care about driver state tracking logic, blit is unrelated here. This further reduce the noise of test result. Instead of blit and swap every N frame, we will issue glFlush for offscreen rendering. The onscreen will still issue swap every frame. Bug: b/186881553 Change-Id: Id048eaafa6dcef26d851fd19f069331d240e1bf5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2846527 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao 3fc83291 2021-04-29T19:03:27 Vulkan: offscreen perftests: use two FBOs and call glFlush every frame For offscreen variant of perf tests, we blit from offscreen to onscreen for every frame and then every N frames we call swap. Right now we never call glFlush. This causes test accumulate many frames rendering without a flush, which changes the behavior. For example, gfxbench does issue glFlush for every frame. This CL adds glFlush call for every frame when swap is not called. Also ARM native GLES driver and ANGLE skip glFlush call if it is issued within the same FBO. For some traces that does not use any FBO, there is no frame boundary for drivers to detect, versus for onscreen there is actual frame boundary. To solve this mismatch problem, this CL also uses two offscreen FBOs and ping pong between them so that it will still have the frame boundary but not goes to screen. This allows drivers that try to detect frame boundary still function properly. Bug: b/184766477 Change-Id: I23edda66fdf391930afd3f6b1d955b41ec6ad019 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2861844 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao a766ab14 2021-04-20T09:29:29 Vulkan: minimize-gpu-work: Use 1x1 offscreen When minimize-gpu-work is requested, the idea is to have GPU work reduced to minimum. Without shrink the offscreen window to 1x1, the driver load/store op may still have to load entire surface which could be costly. This CL reduces the offscreen surface size to 1x1 when --minimize-gpu-work is specified. Bug: b/184766477 Change-Id: Ic8d9d4c2fe8295a0a5808dcee35120fdd20e0f56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2840963 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao 939dc8d9 2021-04-21T18:33:00 Vulkan: minimize-gpu-work: Skip synchronization for glMapBufferRange glMapBufferRange call requires CPU and GPU synchronization. Different drivers implement this differently. Some may choose to keep multiple copies of data to reduce the synchronization overhead while others may choose to wait for GPU access to finish to save memory. While this behavior is important, it should be looked under the scope of overall game performance and we can write a standalone test for this. When --minimize-gpu-work is specified, we mainly care about CPU overhead of driver logic of state tracking. For this purpose, we should get this out of picture in order to expose the true picture of what we intended to see. This CL always adds GL_MAP_UNSYNCHRONIZED_BIT to the access bit to avoid driver to do synchronization or make COW. Bug: b/184766477 Change-Id: I36228a4ed9913e26aa9ad4e8446fb42ee0182c18 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2847101 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 7b77dc5b 2021-04-22T09:58:33 Vulkan: minimize-gpu-work: Skip data copy when possible When --minimize-gpu-work is specified while replaying app traces, the goal is to avoid any GPU work when possible and focus on driver cpu logic overhead. Data copy can be lengthy and each driver optimize it differently for some real world usage scenario. This should be looked along with normal app trace playback performance. When --minimize-gpu-work is specified, we want to leave this out of picture. Previously I have fixed TexImage2D by overwriting pixel pointer with null. But there is a hole here when PBO is used. This CL fix the case that when data is sourced from PBO, we ensure to skip data copy as well. This CL also noops TexSubImage call instead of doing 1x1 copy. Again depends on driver implementation, some may use CPU others use GPU which will have different overhead. We can easily write a test to cover these performance optimizations. By skipping the subImage call here we will have less noise to deal with for CPU overhead investigation. Bug: b/184766477 Change-Id: I84a5d26d2f25f8f0a6c5c9da72737906d6356a53 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2847100 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 1800d1d9 2021-04-22T12:09:31 Tests: Add Ludo King trace Test: angle_perftests --gtest_filter="*ludo_king*" Tbr: jmadill@google.com,timvp@google.com Bug: b/186121782 Bug: angleproject:5888 Change-Id: I41cd5924c109e4d9448227c535a9fb92a5b52cb3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2845374 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 6d8e2f87 2021-04-17T02:03:03 Suppress fifa mobile on intel/windows Flakily renders black. Bug: angleproject:5875 Change-Id: I16805278e00d431bf81e531d5b0b17868ee8f476 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2833011 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop da0a1ee9 2021-04-16T22:55:00 Tests: Add 3DMark Slingshot Test 2 trace This trace is ES 3.0 based and shader heavy. Test: angle_perftests --gtest_filter="*slingshot_test2*" Tbr: jmadill@google.com,timvp@google.com Bug: b/185595371 Bug: angleproject:5877 Change-Id: I3d66a5f818b33581b4237e8a9efc56af5666d98b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2832657 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop fc136cf8 2021-04-15T18:06:31 Tests: Add 3DMark Slingshot Test 1 trace This trace is ES 3.0 based and geometry heavy. Test: angle_perftests --gtest_filter="*slingshot_test1*" Tbr: jmadill@google.com,timvp@google.com Bug: b/185595371 Bug: angleproject:5877 Change-Id: I8528d399fedbe6ea3a07297a869f33de4605c946 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2832672 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi c782ef19 2021-04-15T10:08:34 Skip TracePerfTest.Run/*_idle_heroes on Pixel 2 The test crashes both with the native and Vulkan drivers. Bug: angleproject:5867 Change-Id: I6fe3acd7050b0cb2d6f735de684b897aca0a6bb8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2826402 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 5902753b 2021-04-09T15:40:53 Skip TracePerfTest.Run/native_real_gangster_crime on Linux AMD Bug: angleproject:5822 Change-Id: Id4dc458dc71fcd20f8982052fa789fb04e420c8c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2818241 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Charlie Lao 4340fcfa 2021-04-02T13:59:17 Vulkan: Add command option to run app traces with minimum GPU work This CL interposes the draw call API entries. If enabled by command line option "--minimize-gpu-work", it will override all draw calls to render a single GL_POINT instead. It forces view port and scissor size to 1x1. It forces all data copy to 1 texel or 1 byte. It ignores glGenerateMipmap call. The goal is to make the frame time reflect the driver CPU performance as much as possible so that we can use it to compare ANGLE vs native GLES on the driver overhead, as well as identifying CPU hot spot. Bug: b/184766477 Change-Id: Ie8b5b585e0ed55320fed7863da37cce419acc65f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802858 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop c2075d81 2021-04-08T13:10:29 Tests: Add Call Break: Offline Card Game trace Test: angle_perftests --gtest_filter="*call_break_offline_card_game*" Tbr: jmadill@google.com,timvp@google.com Bug: b/184866238 Bug: angleproject:5837 Change-Id: I39035e62559d6a28fd1ae62ee6ffe6323d94931f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2815780 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Lubosz Sarnecki b604f843 2021-04-07T17:30:17 Tests: Add Professional Baseball Spirits trace. Skip the test on Vulkan+AMD+Linux, as it produces OpenGL errors on Mesa/RADV. Also skip the test on Vulkan+Intel+Linux, as it requires a Mesa version of 20.3.5 or higher to work. Test: angle_perftests --gtest_filter="*professional_baseball_spirits*" Bug: b/181870336 Bug: angleproject:5827 Change-Id: Ic9c5e3767cb6cf7e925cfbcd2ae5dda0d736b87c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2810788 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Jamie Madill b4cb63a5 2021-04-06T19:22:32 Handle trace prerequisites. real_gangster_crime: external images avakin_life: external images hill_climb_racing: skip on Adreno Bug: angleproject:5822 Bug: angleproject:5823 Change-Id: I7c6a27eab72ba69464748928c93dda57fa8094f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809653 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 78dde332 2021-03-29T17:31:52 Move restricted traces to CIPD. All traces are now stored as DEPS entries in CIPD. The auto-generation script generates the DEPS entries. Note that we don't include DEPS in the list of generated outputs to simplify other rollers. Also we update auto-generation to include full sources list to allow 'gn analyze' to work successfully. Usees a trace fixture for common code. This will enable a more compact trace without as much repeated code. We must land a set of re-trace traces to avoid breakage. Also includes a python script for uploading new traces to CIPD. The script first checks if traces are already present in the cloud, and if so it skips the upload. It will take a while to complete as the number of traces grows larger as it takes a few seconds per trace. The traces in this patch are also re-traced to use the common fixture code instead of including duplicated code in each trace. They now form a simple common interface and the autogenerated cpp is now simply a list of properties. I've also updated the capture/replay tests to use the simpler common entry point integration. There is less auto-generated glue code now. We now use a new serialized string query extension instead of calling directly into ANGLE's internals. Also includes a docs update. The capture/replay sample is broken and we'll need to update it in a follow-up CL. Also includes a few necessary fixes to the retracing script. Bug: angleproject:5811 Change-Id: I977bc6dc56843c8966377fc445ae97e91e17319a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2797833 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Cody Northrop 7a699140 2021-03-30T08:49:41 Tests: Add Dragon Raja trace Bug: b/184105957 Bug: angleproject:5807 Change-Id: I2a6d20a872311fb8b2c601c9a796b4f582ba5144 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2796403 Commit-Queue: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 811568a9 2021-04-01T21:29:17 Tests: Add Aztec Ruins trace Test: angle_perftests --gtest_filter="*aztec_ruins*" Tbr: jmadill@google.com,timvp@google.com Bug: b/160808198 Bug: angleproject:5553 Change-Id: I24e3ae44698c5347fa5b9412d6a3ab16fb4f5c08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634206 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 2a0f4251 2021-04-01T15:12:55 Tests: Add League of Legends: Wild Rift trace Test: angle_perftests --gtest_filter=*league_of_legends_wild_rift* Tbr: jmadill@google.com,timvp@google.com Bug: b/184290779 Bug: angleproject:5813 Bug: angleproject:5815 Change-Id: I0e3754c88ded31234658af373449e4a90a51c2a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2800426 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jamie Madill 259ead0d 2021-03-30T19:41:33 Enable messenger_lite trace on SwiftShader. For re-tracing. Bug: angleproject:5811 Change-Id: I1b58b33e0641cbd6a6aba10f936b76b5a9eca589 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2797831 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 48560f67 2021-03-19T16:56:44 Tests: Add Real Cricket 20 trace Test: angle_perftests --gtest_filter="*real_cricket_20*" Bug: b/183165790 Bug: angleproject:5777 Change-Id: I1f350e3ea458a599396412e2c5ca80d6c7887d73 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2776554 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 9b3b5733 2021-03-17T15:38:42 Tests: Add Ragnarok M: Eternal Love trace Test: angle_perftests --gtest_filter="*ragnarok_m_eternal_love*" TBR: timvp@google.com,jmadill@google.com Bug: b/181800519 Bug: angleproject:5772 Change-Id: I1dcde486e909f7c2b5d59132e5f673c7e8ab1d01 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2774264 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop f6eccc20 2021-03-12T09:17:27 Tests: Add June's Journey trace Test: angle_perftests --gtest_filter="*junes_journey*" TBR: jmadill@google.com,timvp@google.com Bug: b/182566407 Bug: angleproject:5752 Change-Id: I083507949c9bc16bf701028a678540df9a3531dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2755840 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Tim Van Patten 687d3153 2021-03-15T16:55:26 Skip plants_vs_zombies_2 on Windows+AMD Step "angle_restricted_trace_gold_tests on ATI GPU on Windows on Windows-10" failing on builder "Win10 FYI x64 Release (AMD RX 5500 XT)" Bug: chromium:1187752 Change-Id: Ia48dd06c3e3aca66ff3194fc945e3c235fde85df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2762645 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Cody Northrop d98e436a 2021-03-11T13:32:07 Tests: Add Lineage M trace Test: angle_perftests --gtest_filter="*lineage_m*" TBR: jmadill@google.com,timvp@google.com Bug: b/182491024 Bug: angleproject:5748 Change-Id: I901b68eef1ddac98ce6e1a4640e2b034d1027a45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2752894 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 14152cf4 2021-03-09T11:53:41 Tests: Add Extreme Car Driving Simulator trace Test: angle_perftests --gtest_filter="*extreme_car_driving_simulator*" TBR: jmadill@google.com, timvp@google.com Bug: b/180419767 Bug: angleproject:5735 Change-Id: I5c197a71354a0cb3b907718b7ae7161037f7266f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2743806 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Yuly Novikov a1f86b4d 2021-03-05T16:55:47 Skip vulkan_car_parking_multiplayer on Win Intel Internal Vulkan error (-4): The logical or physical device has been lost. Bug: angleproject:5724 Change-Id: I80eb21d087341fac23393d7365bd5ea4c5ac6e05 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739387 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Cody Northrop 71c7e346 2021-03-02T21:52:35 Tests: Add Rope Hero: Vice Town trace Test: angle_perftests --gtest_filter="*rope_hero_vice_town*" TBR: jmadill@google.com,timvp@google.com Bug: b/181727986 Bug: angleproject:5711 Change-Id: I11021ae91f968bd453b98a35c60cab90d71e5ed6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2731288 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 18314bce 2021-03-03T10:28:07 Tests: Skip car_parking_multiplayer on Nvidia The trace doesn't cause any errors, which would have blocked landing it. But it does spew undefined behavior warnings which fills the log. See the bug for details, skipping for now. Test: angle_perftests --gtest_filter="*car_parking_multiplayer*" Bug: angleproject:5613 Change-Id: I54bf63eeb7c5212b6ce40cf2b45354822e8456e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2733089 Commit-Queue: Cody Northrop <cnorthrop@google.com> Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Cody Northrop 87b1875c 2021-03-01T19:17:35 Tests: Add Among Us trace Test: angle_perftests --gtest_filter="*among_us*" TBR: jmadill@google.com,timvp@google.com Bug: b/181616715 Bug: angleproject:5698 Change-Id: If52ee0e989c6b4a3c21b4a2bc0b77dbbea2a3d6d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2728564 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 3e017cfe 2021-02-26T15:37:41 Tests: Use context version from trace Test: Capture and replay ES 3.2 apps Bug: angleproject:5652 Change-Id: Ib46250acd8a50390f0cbd40853623cdf31bd0203 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2698392 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Cody Northrop 4b608a6c 2021-02-17T22:14:18 Tests: Add Messenger Lite trace Test: angle_perftests --gtest_filter="*messenger_lite*" Bug: b/180562361 Bug: angleproject:5659 Bug: angleproject:5663 Change-Id: I9938b925962ea13fd626f2b82676655d07d78c0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2703733 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Corentin Wallez 65f2f302 2021-02-16T12:59:57 Suppress Bus Simulator Indonesia on Linux AMD GLES too. Bug: angleproject:5629 TBR=ynovikov@chromium.org Change-Id: Iafae8a8022b1c3de7b6ff52be9889ba96a1fc865 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2697069 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Tim Van Patten 60c3f404 2021-02-03T18:12:06 Tests: Add Bus Simulator Indonesia trace Bug: angleproject:5612 Test: angle_perftests --gtest_filter=TracePerfTest.Run/*bus_simulator_indonesia* Change-Id: I067795b237fc32406d63785e347324b423978768 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2674305 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang ab1f516d 2021-02-05T21:13:25 Skip happy_color trace on Windows AMD Vulkan Bug: angleproject:5623 Change-Id: I75338183c5c1321efd2516ac3a27a83d47c8d29b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2679246 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Cody Northrop d3c00f95 2021-02-05T11:09:27 Tests: Add Rise of Kingdoms trace Test: angle_perftests --gtest_filter="*rise_of_kingdoms*" TBR: jmadill@google.com,timvp@google.com Bug: angleproject:5621 Change-Id: I148d7ae0c23e0ce8ecf75d12affb4c8dfdc04e1d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2679221 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 4e8a848d 2021-02-03T14:59:16 Tests: Add Shadow Fight 2 trace TBR: jmadill@google.com,timvp@google.com Test: angle_perftests --gtest_filter="*shadow_fight_2*" Bug: angleproject:5610 Change-Id: I80c6c44e19d77124096ed5970f99fbb6157bf03b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2674482 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 43e39e1e 2021-01-29T13:41:56 Tests: Add Manhattan 3.1 trace Note: This trace is longer than most at 100 frames. This is to help get more accurate data on how transform feedback is behaving. It also allows us the opportunity to trim to smaller sections if we wish, and get more reliable results on unstable systems. Test: angle_perftests --gtest_filter="*manhattan_31*" Bug: angleproject:5589 Bug: angleproject:5591 Change-Id: I76db8a56832d04ea4d335bd81ff98ba1679add5f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2659850 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Tim Van Patten 0d175f30 2021-01-20T16:34:40 Tests: Add eFootball PES 2021 trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*efootball_pes_2021* Bug: angleproject:5564 Bug: angleproject:5517 Change-Id: I9738876b6a6c365984cecce01f2f09e0260b41cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2656989 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Cody Northrop 3c3b82ab 2021-01-21T20:21:34 Tests: Add Hearthstone trace Test: angle_perftests --gtest_filter="*hearthstone*" Bug: angleproject:5571 Change-Id: Idc6535bbf817cd62d34aa9e684604be068455520 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2644143 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Cody Northrop dd6ac664 2021-01-18T16:30:18 Tests: Add Asphalt 8 trace Test: angle_perftests --gtest_filter="*asphalt_8*" Bug: b/150484427 Change-Id: I6a5f1feec61466eae55c1a2464272aba797ed56c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2636602 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Tim Van Patten ff170c6f 2021-01-12T10:16:43 Tests: Add Real Gangster Crime trace Note: Hand edits required to capture this trace: CaptureMidExecutionSetup(): // Check for supported textures ASSERT(index.getType() == gl::TextureType::_2D || index.getType() == gl::TextureType::_3D || index.getType() == gl::TextureType::_2DArray || index.getType() == gl::TextureType::CubeMap || index.getType() == gl::TextureType::External); <<--- add Test: angle_perftests --gtest_filter=TracePerfTest.Run/*real_gangster_crime* Bug: angleproject:5550 Change-Id: I32391cc8de0b4307334bb873af4f3c5899b584f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2626357 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 861378be 2021-01-12T11:12:56 Tests: Add Magic Tile 3 trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*magic_tiles_3* Bug: angleproject:5540 Change-Id: I6d6f144d4c2a38cfc55724f7e454f756a162d054 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2622611 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 6e909d94 2020-12-30T19:40:21 Tests: Add Saint Seiya Awakening: Knights of the Zodiac trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*saint_seiya_awakening* Bug: angleproject:4048 Change-Id: Idf187b9c9298d184f1e0dd13f8a9aa0de7c2beb8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2612523 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 767af74e 2021-01-06T17:30:21 Tests: Add World War Doh trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*world_war_doh* Bug: angleproject:4048 Change-Id: I047ed1ccd06cd3707065fe8afed3ad7af5cd7dcc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2606645 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 00643e7d 2020-07-22T20:58:49 Use Android API to get storage path. This pipes through to a system call via JNI. This will allow Chromium changes to land that were prevented because ANGLE hard-coded some parts of this path. This in turn will allow us to more easily override these paths for changes needed for Android R support. Bug: chromium:1094062 Change-Id: I20d75b8ee40d418ba5c057f618640ef896248299 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2315483 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Cody Northrop 565f1b16 2020-11-18T14:49:52 Tests: Add LEGO Legacy trace Requires GL_EXT_shadow_samplers which is not exposed by Qualcomm's native driver on Pixel 4 XL. Test: angle_perftests --gtest_filter="*lego_legacy*" Bug: b/161716126 Bug: angleproject:5373 Bug: angleproject:5374 Change-Id: Ifff9c5e878b7fe9a3ade684ae5f8e57167f01a25 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2477441 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill ae5a2047 2020-11-20T16:31:32 Trace Tests: Screenshot within the render loop. Previously we were using a separate mechanism to capture screen shots. This would cause very long traces to replay the entire trace before normal execution. The Maps trace used hundreds of frames and this was timing out the test step. Instead we can capture a screenshot after the first time we run a trace. This will normally not interfere with performance work because we don't usually capture screenshots and do performance work at the same time. Bug: b/172977194 Change-Id: I12cfe2d051d41f1e000a98ac8aef16eb153879c0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2552925 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8b76d37f 2020-11-17T17:33:47 Trace Tests: Run one step per frame. Instead of trying to make one step take one sequence of frames, one run step per frame always. This will scale better for traces that are very long and cannot complete in the short times we use on the bots. Adds an explicit step round-up feature so that we can always run chunks of full trace sequences when we are not running with a fixed maximum number of steps. Bug: b/172977194 Change-Id: I0f069a66a86d8c4a698ebffb66782d13843539a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2545884 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill af16c638 2020-11-06T09:50:51 Perf Tests: Add --max-steps-performed argument. This will limit the total number of steps run in the test. When using this argument we skip warmp & calibration. Renames the prior --steps argument to --steps-per-trial. Bug: b/172480147 Change-Id: Iae7cce26d66ca0bbdb21c1f511a6bfa246bd204e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2519404 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 77defeb0 2020-10-27T18:31:53 Add the ability to re-trace existing traces. This new script runs the ANGLE trace tests with capture enabled to generate updated replay cpp files. This allows us to update our traces files to a new file format in one step. Trace metadata (currently only the default FBO format) is preserved between re-traces. Currently only desktop-based retracing is supported. This means a couple traces that require specific extensions don't run on all platforms. Bug: angleproject:5134 Change-Id: I7c923d89e33c18285ab36a7cee91f2fb735758eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2488130 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 626a4185 2020-10-27T18:31:52 Trace Tests: Allow runs against SwiftShader. SwiftShader can allow for a platform-indendent replay. This is useful for re-tracing. By default disable the SwiftShader test configs unless we pass in --enable-all-trace-tests. Also disable the mock ICD trace tests by default. Bug: angleproject:5134 Change-Id: Ibf1f3ebd6c17f15123705b7d4d9ddd6308f873f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2502311 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill 85782968 2020-10-27T08:16:58 Fix extension requirement for "World of Tanks". GL_EXT_disjoint_timer_query was missing the "GL_". Bug: b/171446929 Change-Id: I6e11f18bfa3da18efc65691a94a6290fbcf16777 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2502309 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 29ca7186 2020-10-25T11:16:29 Tests: Add Dragon Ball Legends trace TBR: jmadill@chromium.org,courtneygo@google.com Test: angle_perftests --gtest_filter="*dragon_ball_legends*" Bug: b/171652453 Change-Id: I668232f3a1e7ca9663f481fb4246b44fb9333b4a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2497104 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Cody Northrop 258f17d6 2020-10-23T10:39:25 Tests: Add World of Tanks Blitz trace Test: angle_perftests --gtest_filter="*world_of_tanks_blitz*" Bug: b/171446929 Change-Id: I028bfde50baa583f1ff7bf30ad77fe40026c7ca7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2495486 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 8feb5c82 2020-10-20T15:49:13 Tests: Add Marvel Contest of Champions trace Test: angle_perftests --gtest_filter="*marvel_contest_of_champions*" Bug: b/171334313 Change-Id: Ia1195a5647ad2805e3cabd23c15719eb1ebc3534 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2487764 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Cody Northrop d591ddff 2020-10-08T10:36:21 Tests: Add Free Fire trace Test: angle_perftests --gtest_filter="*free_fire*" Bug: b/168049517 Change-Id: Ide772454fe5c602d92bf9c476d33da420b9dfa14 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2461350 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Cody Northrop 9d160b0b 2020-10-16T08:31:18 Tests: Add Brawl Stars trace Test: angle_perftests --gtest_filter="*brawl_stars*" Bug: b/171043467 Change-Id: Ide04fbbfd69145554c6dbb544d6ee4daa51df9cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2481154 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 8061002b 2020-10-16T11:24:04 Perf tests: Bump replay ES version to 3.1 Required to run traces of newer apps. Test: LEGO MEC Bug: b/161716126 Bug: angleproject:4048 Change-Id: Ie135fc1ce461460e1bc0978ceca4ba8c9cff68e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2481153 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 51ff0d05 2020-10-16T11:54:04 Trace Tests: Add vsync-limited mode with a GPU timer. Local testing on Linux shows that ANGLE and native have the same wall-time, and ANGLE has a 10 ms vs native 6 ms GPU time. Bug: angleproject:5183 Change-Id: I26da678b984af916bfb40e1db6416f5df4f85c08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2480782 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill ecbac31c 2020-10-16T10:36:06 Perf Tests: Add offscreen mode. This lets the trace perf tests run configurable number of frames within a single swap. The offscreen config is similar to how gfxbench works. It renders to a user FBO (by overriding calls to BindFramebuffer) and then composits multiple frames into the real backbuffer. This allows us to get a perf measurement with less overhead from composition and display. Adds emulation for some APIs that operate on Framebuffers like BindFramebuffer, Invalidate, DrawBuffers and ReadBuffer. Bug: angleproject:4845 Change-Id: I1044c1d52c82f1c215a68a6c46d74c52ed0f3d2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2300207 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill 11d94d86 2020-09-23T15:16:19 Integrate Skia Gold with restricted trace tests. The implementation is based heavily on the Chromium Skia Gold Python classes in //build/skia_gold_common . Results will be visible here: https://angle-gold.skia.org/ Currently results are not visible until this CL lands. Bug: angleproject:4090 Bug: b/168049670 Change-Id: I7a5d64fe35583ad7ea6360804a0f6b72cd9f6d8b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2430179 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brian Sheedy <bsheedy@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill f8e5b97e 2020-09-28T23:31:41 Additional perf test cleanup & functionality. Adds several new command line arguments and documents all args in the README. Changes the trace tests to output milliseconds. Bug: b/169600938 Change-Id: Ie8c7840a6a8958951992c806979dde6dc7d8a709 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2438194 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 6e36029d 2020-09-28T21:57:08 Disable Mock ICD perf tests on Android. Bug: angleproject:5084 Change-Id: Iafff2adbd8bfc2844c43ca31329f3f8be1250631 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2438193 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8f7970cb 2020-09-21T18:25:21 Trace/Replay: Reset replay after taking a screenshot. This was causing a replay state tracking error that could fail some traces. For example, Mobile Legends. Bug: angleproject:4090 Bug: b/168049670 Change-Id: Ia4c2db795bb861fba77c9c35217ab22c2004c492 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2422686 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill a2d670c5 2020-08-15T21:13:33 Run trace tests against Vulkan Mock ICD. Required an upstream fix: https://github.com/KhronosGroup/Vulkan-Tools/pull/437 Also a workaround filed as an issue: https://github.com/KhronosGroup/Vulkan-Tools/issues/445 Bug: angleproject:4950 Change-Id: I21333464d2a8e52d5d85d35654f0e6372f9650db Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2358517 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop c4a82aaa 2020-08-17T11:16:22 Tests: Add COD:Mobile trace Test: angle_perftests --gtest_filter=TracePerfTest.Run/*cod_mobile* Bug: b/164426913 Bug: angleproject:4048 Change-Id: I306714632b635c728fa212ed793f076c6b889227 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2360047 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jamie Madill 1780609d 2020-08-03T17:01:21 Trace Tests: Disable timestamp queries. This framebuffer changing timing code adds overhead so it should stay disabled unless turned on explicitly. This was causing a performance regression in the native benchmark for some trace tests like egypt. Bug: angleproject:4845 Change-Id: I51c77d544cae063ba185aa4f20d028d9ffa7a2ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2335021 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2d0265fa 2020-08-02T12:01:46 Trace Tests: Scale results based on frames in capture. This now reports averaged time per frame instead of per "step". Scores in general will be divided by 11. Results still reported in nanoseconds. Bug: angleproject:4920 Change-Id: I6f9dca75885cce358c3c7d1e871441969d8aa3d3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2334095 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill bd7cef28 2020-07-31T11:18:27 Trace Tests: Fix Win/x86 crash. A missing KHRONOS_APIENTRY annotation was causing a crash due to stack corruption in Win/x86 only. Bug: angleproject:4845 Bug: chromium:1111764 Change-Id: I60b30ce8bc409c71d223eaedd74dc0c1ae034f7a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2331739 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill f3a38d97 2020-07-23T19:00:34 Add a custom trace tests loader. This custom loader will disambiguate the trace tests gl layer from the util GL/EGL loader. Bug: angleproject:4845 Change-Id: I5e8340eb50f736d931302f71f15f556fd9e52081 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2315627 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Manh Nguyen <nguyenmh@google.com>
Jamie Madill 52d25633 2020-07-27T17:37:46 Disable GPU time tracking in trace tests. Adds considerable overhead to wall time on Adreno. Not tested on other platforms. Bug: angleproject:4879 Change-Id: Ib219f14162fb5768e484f717ed2a870478bd1c86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2321404 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 9faf0cdc 2020-07-20T10:30:55 Capture/Replay: Use custom GL header. This will let us override the util loader for all new traces. It will also be easier to maintain going forward if we have to change the header again. The end goal is to run the trace tests with a custom GL layer that can intercept certain API calls. Bug: angleproject:4845 Change-Id: I028a1afdadf638998805d7b9a2cc6717cf5f0148 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2308029 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 4fa75b5c 2020-07-17T12:58:50 Move restricted trace functions to cpp file. This is a refactoring change only. It will facilitate moving these functions to a shared library. A shared library will allow us to more easily override GL functions with an interception layer. The intercept layer will allow us to do emulation for features like offscreen tests. Bug: angleproject:4845 Change-Id: I0e00c0c22a26f1bb8faec30a825c71953033f8a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2305039 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Cody Northrop 6fe87f4a 2020-07-10T09:13:39 Tests: Change screen orientation for traces on Android This CL adds a reverse JNI call to our Android Native Activity that sets the orientation of the screen based on width and height. To achieve this we: * Attach to the java thread once at the beginning to grab JNI env. * Detach from the thread once when platform sends APP_CMD_DESTROY * Set the orientation during test init Bug: angleproject:4327 Change-Id: Ifbe31a6a84dd60a0dfe7d7032962c99b290d8b81 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2289054 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Manh Nguyen bdf91e5f 2020-06-29T13:47:13 Refactor frame_capture_utils.h to frame_capture_test_utils.h frame_capture_utils.h is only used in tests so changing the name to be frame_capture_test_utils.h is more appropriate. Also frame_capture_utils.h will now be a file in libANGLE_with_capture library where serialization code is stored. Bug: angleproject:4806 Change-Id: I7482693a75b2d0edda7e84ae9b777fd3f46f1855 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2273917 Commit-Queue: Manh Nguyen <nguyenmh@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop c028fc73 2020-06-19T09:06:03 Tests: Update traces to include draw surface width/height The traces now contain the original resolution they ran with, so we can set that based on testID. This fixes correctness problems on Android, where only a fraction of the screen could be seen during replay. Bug: b/159238311 Test: angle_perftests --gtest_filter="*Trace*" Change-Id: I47b92ee31681998260bad059cde0856a25ae0fc6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2250863 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Manh Nguyen <nguyenmh@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill aad69df9 2020-06-11T13:27:52 Run TracePerfTests in WGL configs. Uses the "native" naming pattern. Bug: angleproject:4728 Change-Id: I28cafcdb8c5c1fb48bba51adeca641e88bfe3446 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241619 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 4360c6b9 2020-06-04T16:58:16 Perf: Ensure last frame is replayed for traces This is now required for upcoming buffer mapping resets. Test: Angry Birds 2 MEC Bug: b/157672184 Change-Id: I6358acf42ca9b92bfff621f12f207be7c3655e52 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231801 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jamie Madill 6de7ee52 2020-05-25T17:00:01 Clean up overlay RenderPass count reporting. This fixes the trace perf test to accurately report how many RPs in each frame. Instead of counting the RPs on a flush we now count only on a swap call. This won't work for offscreen surfaces which is fine - the overlay doesn't really have the same use for offscreen rendering. Also ignores the first frame in graph data so we can ignore the first setup frame in the trace tests. Also skips the redundant extra "flush" call that would generate an empty space in the RP graph. Gives a cleaner measurement for optimizing the XFB RP count. Bug: angleproject:4622 Change-Id: I5762c500cdb216700247095984ae62b4f8741602 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215309 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 3a909841 2020-05-12T14:19:06 Perf: Add Reset call to trace tests The traces are already updated to contain the Reset calls, now actually call them from TracePerfTests. Test: angle_perftests --gtest_filter="*Trace*" Bug: b/152512564 Bug: angleproject:4599 Change-Id: I18b6726bc98b96f132c3245c51420cbfed1b84d8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197284 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jamie Madill 5b35c7f6 2020-05-07T13:40:55 Fix up screenshot saving for trace tests. Now works when run in a sequence. Also saves RGB images to avoid issues with the alpha being inconsistent and also flips images vertically to fix the rendering. Bug: angleproject:4615 Change-Id: I8d3b38c5d914e0ca2227320ac42a0e28acd12c4d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2187971 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill bcd2c592 2020-05-06T15:49:41 Revert "Capture/Replay: Update traces to include Reset" This reverts commit 968bb06d94369b782eacb9b7c6a3f1f2171b5f85. Reason for revert: Broke angle_perftests on the P2 bots: https://ci.chromium.org/p/chromium/builders/ci/Android%20FYI%2064%20Perf%20(Pixel%202)/30223 Original change's description: > Capture/Replay: Update traces to include Reset > > Now that our traces can reset state back to how it started with MEC: > > * Update the code generation to include that call. > * Update existing traces to include that call. > * Add a capture of Temple Run. > > Test: angle_perftests.exe --gtest_filter="Trace*" > Bug: b/152512564 > Bug: angleproject:3662 > Bug: angleproject:4599 > Change-Id: I4062271b75b5c6fc9122b301d1af443d79770edc > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2182911 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> > Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> TBR=cnorthrop@google.com,courtneygo@google.com,jmadill@chromium.org Change-Id: Icea86c2fbfbabe4a1e7738954cecc176b5574a16 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: b/152512564, angleproject:3662, angleproject:4599 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2184705 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 968bb06d 2020-05-05T12:38:40 Capture/Replay: Update traces to include Reset Now that our traces can reset state back to how it started with MEC: * Update the code generation to include that call. * Update existing traces to include that call. * Add a capture of Temple Run. Test: angle_perftests.exe --gtest_filter="Trace*" Bug: b/152512564 Bug: angleproject:3662 Bug: angleproject:4599 Change-Id: I4062271b75b5c6fc9122b301d1af443d79770edc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2182911 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill 930b2641 2020-03-23T14:47:03 Allow tests to run on native EGL. Adds support for Linux and Android native EGL testing. This can be useful for doing performance comparisons of ANGLE vs a native GL driver. Only enabled for the trace perf tests due to limitations in the test harness. Bug: angleproject:4596 Change-Id: Iba6d3ccd7c1275cf095893fab824a0ea33dc3a79 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2116254 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill 92b3a720 2020-04-27T15:52:56 Capture/Replay: Generate code integration. This sources the trace list from a json file and uses that to make the "glue" that works with each individual trace test. Bug: angleproject:4590 Change-Id: I40808cbd0e00f9ed01f93c4cfbd678401db3fec0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2168539 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Corentin Wallez 1e81dd4a 2020-04-01T17:46:58 Suppress failures after Win Intel driver upgrade. Bug: angleproject:4533 Change-Id: I482c4caa79fb5fdc9cd4a068f7e7e05890121fa2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2130227 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop b69c4e14 2020-03-24T15:02:06 Capture/Replay: Update CaptureReplay sample for compression * Move DecompressBinaryData to a shared helper * Start using it in CaptureReplay sample * Error out if decompress callback isn't set correctly Test: AngryBirds and CandyCrush captures replay on desktop Test: angle_perftests --gtest_filter="*Trace*" Bug: angleproject:4484 Change-Id: I0432004fdb0cfb0fd61f9a66f792591c9aa40d9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2118790 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 78c77361 2020-03-20T13:50:24 Perf: Add a single Manhattan trace Now that TRex is up and working and Manhattan runs cleanly: * Add a single compressed Manhattan trace. * Allow errors from tests to fail the test * Restore the working directory between each trace test Test: angle_perftest --gtest_filter=TracePerfTest* Bug: b:151349786 Bug: angleproject:3630 Bug: angleproject:4496 Change-Id: I9e9d9342efb23431380f484befb9a19915c4bd0a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2113230 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop a4337121 2020-03-19T15:31:00 Perf: Limit TracePerfTest to single compressed TRex Update the TRex trace to: * Incorporate recent fixes for compressed textures * Incorporate support for compressing the trace * Simplify the tag on the trace (drop the end frame) Update TracePerfTest to: * Temporarily support only a single trace (TRex200). Test: angle_perftests --gtest_filter="*Trace*" Bug: angleproject:4484 Bug: angleproject:4488 Bug: angleproject:4496 Change-Id: Ice0c4ee9de3ad9ae4596305a93c51c6eac842123 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2112629 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 7e453a25 2020-03-15T22:11:03 Capture/Replay: Use zlib to compress data files. Gives about a 2-3x reduced data file size. Should help reduce the time we spent transferring trace files on Android. This feature is implemented as a parameter to the capture/replay tool. This keeps backwards compatiblity if we ever need to integrate a cpp replay into an environment that doesn't have access to zlib for decompression. We'll need to update the traces to take advantage of the compression. Bug: angleproject:4484 Change-Id: Id7994efe3c0d529b85fa7e7f1b00444e630dd2cd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2104555 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill a8631f68 2020-03-15T20:38:20 Fix running trace tests in non-standard directories. The change to make the trace tests load the data files using a relative path only worked when running the tests from the "standard" out path. By setting the CWD to the executable dir in test setup we are able to run the tests from any local dir when testing. Also cleans up some repeated code in the test init switch statement. Bug: angleproject:3630 Change-Id: I8e9e5e6e1e9cd31c5b3c7b2f52420d0ba75cf76b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2104548 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 391f38c9 2020-03-05T12:18:34 Capture/Replay: Add Manhattan to TracePerfTest This CL also adds the ability for a perf test to elect to ignore GL errors during replay. Otherwise, errors will cause the test to fail. We have known failures with Manhattan that don't affect replay. Test: angle_perftests.exe --gtest_filter="*Trace*" Bug: angleproject:4091 Change-Id: I36268a9f80754f338e52208273e889d2404b7eed Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2090663 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 9acaf662 2020-02-28T14:58:17 Add timer query support to TracePerfTests. This can allow us to get some profiling measurements on ANGLE vs a native driver. We correlate host times with GL times using the blocking timestamp query. We also time RenderPasses/FBO switches using the trace instrumentation we added in an earlier patch combined with timer queries. Not currently instrumented for the current tests. We'll need to re-run capture to get the callbacks working correctly. Bug: angleproject:4433 Change-Id: I8f61774a3a090ac9460a378d34715a72954d1331 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2080597 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 39087f4a 2020-02-16T11:53:23 Refactor DrawCallPerf test parameters. Use the new combiners functions added in an earlier CL. Makes it easy to maintain bigger lists of test combinations. Also a few other changes: - removes some D3D9 perf testing since we don't maintain this config - removes the "validation only" tests. these were mostly redundant - makes the tests permutation combinations more consistent Bug: angleproject:3630 Change-Id: I175d887a01b21123f83f9fa4f64dacaa2644147a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2059468 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 49010904 2020-02-15T12:21:17 Refactor test parameters to TracePerfTest. Reduces much of the code duplication by adding some new helper methods. The helpers allow combining test parameters similarly to how the GoogleTest Combine() and Values() generators work. They are more general and work by returning collections of test parameters instead of combining generator functions. Also updates the GLMark2 benchmark runner to use the new methods. Bug: angleproject:3630 Change-Id: Ibc10f9afb401e119d67a7119974a1a8d9b5abb60 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2057353 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>