|
8b9f4cc8
|
2010-05-20T19:17:35
|
|
Fix FORCE_REF_RAST definition
TRAC #12343
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@307 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
741a588e
|
2010-05-20T19:17:29
|
|
Add defines to enable the reference rasterizer
TRAC #12343
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@306 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
178adff7
|
2010-05-18T18:52:04
|
|
Give sorted configs a unique ID without changing the original set
TRAC #12323
This fixes building on Visual C++ 2010, which has const iterators for STL sets as specified by C++0x.
Signed-off-by: Shannon Woods
Singed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@302 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
616ffcf4
|
2010-05-07T19:01:49
|
|
Optimized getPresentInterval
TRAC #12180
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@252 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d1f6fdeb
|
2010-05-07T19:01:43
|
|
Don't enumerate configs for depth/stencil formats not supported by any hardware
TRAC #12197
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@250 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
adf02846
|
2010-05-07T13:03:33
|
|
Clarify config enumeration
TRAC #12170
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@247 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b6bd727d
|
2010-05-05T18:48:22
|
|
Implemented eglSwapInterval
TRAC #12137
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@235 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c9def0b6
|
2010-05-05T18:48:06
|
|
Reset mSceneStarted on Reset
TRAC #12139
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@233 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ae072afe
|
2010-05-05T18:47:28
|
|
Minimize BeginScene / EndScene calls
TRAC #12139
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@231 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
c28e76be
|
2010-05-05T18:47:16
|
|
Fix config depth bits and centralize device type control
TRAC #12120
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@230 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e8c0ca29
|
2010-04-20T18:52:47
|
|
Don't advertise 10, 10, 10, 2 RGBA format
TRAC #11610
The color_ramp conformance test renders each colour and reads it back to verify it, but it uses ReadPixels with UNSIGNED_BYTE with does not have enough precision.
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Andrew Lewycky
git-svn-id: https://angleproject.googlecode.com/svn/trunk@170 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
bbf56f75
|
2010-04-20T18:52:13
|
|
Use directory qualified #include files
Trac #11408
Signed-off-by: Andrew Lewycky
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@165 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
02bc1594
|
2010-03-30T03:36:13
|
|
Support software vertex processing
TRAC #11632
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@84 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ea0e1af4
|
2010-03-22T19:33:14
|
|
Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work.
1. Added include/GLSLANG which includes compiler API
2. Deleted src/include and moved the header files to the same directory as the corresponding source files
3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from.
I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend.
Review URL: http://codereview.appspot.com/662042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
203934dc
|
2010-03-17T13:12:52
|
|
mv libEGL -> src/libEGL
Trac #11406
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@39 736b8ea6-26fd-11df-bfd4-992fa37f6226
|