src/libGLESv2/libGLESv2.def


Log

Author Commit Date CI Message
Jamie Madill 740aa41d 2017-11-14T10:35:35 Fix angle::Platform export definitions. This was only showing up in the GYP build on Windows. BUG=chromium:778918 Change-Id: Ib9db0c928474be887ec1f46d7e99c0a3dedfb9e0 Reviewed-on: https://chromium-review.googlesource.com/768947 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 9dfa628d 2017-09-08T11:06:03 Add RequestExtension to static link. This probably was left out accidentally. Also this fixes the return type of the prototype in the extension header (should be void, not boolean). BUG=angleproject:1523 Change-Id: I7bf0b36b05a4cba4cb6fb2411fc53103dda54bfe Reviewed-on: https://chromium-review.googlesource.com/657898 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Martin Radev 137032d9 2017-07-13T10:11:12 Validate ANGLE_multiview end-points The patch adds validation for the ANGLE_multiview end-points and propagates the calls to the unimplemented stubs in Context. The patch also removes the glFramebufferTextureMultiviewSideBySideRobustANGLE end-point because the size of the viewport offsets buffer can trivially be computed from the number of views. BUG=angleproject:2062 Change-Id: I9a10bc00c19825e586d3df2750fabea4daf5ef8f Reviewed-on: https://chromium-review.googlesource.com/573861 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Martin Radev cf42a7e8 2017-07-12T16:49:58 Add ANGLE_multiview end-points and tokens The patch adds the new end-points and tokens introduced by ANGLE_multiview without implementing them. BUG=angleproject:2062 Change-Id: I9be175263ab54b4f6d7537f05505b87ad763ee2d Reviewed-on: https://chromium-review.googlesource.com/570051 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Jamie Madill abf38572 2017-02-14T16:47:59 Remove old C++ ANGLE platform. Now that the new platform is in place, we can remove the old methods. Must be landed after https://codereview.chromium.org/2697463003/ BUG=angleproject:1892 BUG=chromium:678870 Change-Id: Ia29a3b120cf3521fc0409019c2e64e4dbc6f460d Reviewed-on: https://chromium-review.googlesource.com/441274 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Martin Radev ee7e1e21 2016-07-18T15:39:47 Add ES31 entry points as function stubs Entry points were generated using scripts which take the new function declarations from gl31.h, find the newly added functions and output the new function declarations and defitions. BUG=angleproject:1442 TEST=angle_unittests Change-Id: I2d77eb4cc24873a31cb2745b7b82bf611d5058c6 Reviewed-on: https://chromium-review.googlesource.com/361291 Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Sami Väisänen 46eaa946 2016-06-29T10:26:37 Support CHROMIUM_path_rendering fragment operations This brings two new APIs, BindFragmentInputLocation and ProgramPathFragmentInputGen that together dictate how the fragment shader varyings are used. BUG=angleproject:1382 Change-Id: I4b52fd8a3555235a73aecd4f3dba2d500789cbb0 Reviewed-on: https://chromium-review.googlesource.com/357071 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Sami Väisänen <svaisanen@nvidia.com> Commit-Queue: Sami Väisänen <svaisanen@nvidia.com>
Sami Väisänen d59ca052 2016-06-21T16:10:00 Support instanced CHROMIUM_path_rendering This implements instanced path rendering. BUG=angleproject:1382 Change-Id: I4654251882975d707b22c7bb522af14ae34eb1a1 Reviewed-on: https://chromium-review.googlesource.com/355401 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Sami Väisänen <svaisanen@nvidia.com>
Sami Väisänen e45e53bd 2016-05-25T10:36:04 Support CHROMIUM_path_rendering This is partial support for CHROMIUM_path_rendering and implements basic path management and non-instanced rendering. BUG=angleproject:1382 Change-Id: I9c0e88183e0a915d522889323933439d25b45b5f Reviewed-on: https://chromium-review.googlesource.com/348630 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Sami Väisänen a797e066 2016-05-12T15:23:40 Support CHROMIUM_framebuffer_mixed_samples in the GL backend BUG=angleproject:1378 Change-Id: I634c41f3507dbdeaa56234c4de1b498f81c848ed Reviewed-on: https://chromium-review.googlesource.com/344520 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Sami Väisänen <svaisanen@nvidia.com>
Geoff Lang d860552f 2016-04-13T10:19:12 Implement support for CHROMIUM_bind_uniform_location. BUG=angleproject:1353 Change-Id: Ia219ff973de0de2f8e112c276b3ab6319f7d3884 Reviewed-on: https://chromium-review.googlesource.com/334252 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Ian Ewell 3ffd78bc 2016-01-22T16:09:42 Add initial support for EXT_disjoint_timer_query. Basic timer queries are supported and tested in the OpenGL backend but are not enabled by default. A good portion of the existing query code was also refactored for improved validation - specifically for validating that the appropriate extensions are available. BUG=angleproject:1265 Change-Id: Iebae994cd7a8d3ed3e9fc3776fe2f3d99caa9237 Reviewed-on: https://chromium-review.googlesource.com/323450 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tryjob-Request: Ian Ewell <ewell@google.com> Tested-by: Ian Ewell <ewell@google.com>
Geoff Lang e102fee7 2015-12-10T11:23:30 Add stub entry points for GL_KHR_debug. BUG=angleproject:520 Change-Id: I6f19ca160214a44c75619c320d5e1db7e4098eda Reviewed-on: https://chromium-review.googlesource.com/317540 Tryjob-Request: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross bc781f31 2015-10-26T09:27:38 Re-re-land "Add GL_OES_vertex_array_object to D3D11 and GL renderers" + Include fixed validation logic for GL_UNPACK_SKIP_IMAGES and GL_UNPACK_ROW_LENGTH + Include fix for Clang build break BUG=angleproject:1186 Change-Id: I403a066e29614f532db6931755265d2ee088d442 Reviewed-on: https://chromium-review.googlesource.com/308746 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5296141b 2015-10-26T15:33:27 Revert "Re-land "Add GL_OES_vertex_array_object to D3D11 and GL renderers"" Fails build on Clang because Caps.cpp defines a constructor initializer out-of-order with the member variable order in the header. BUG=angleproject:1186 This reverts commit 7432321e03a70a99639b149f44cf80086feb4ea2. Change-Id: I2840d02e6e7b6bbc76eb495b5462c43116a5c4a6 Reviewed-on: https://chromium-review.googlesource.com/308800 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross 7432321e 2015-10-23T10:07:18 Re-land "Add GL_OES_vertex_array_object to D3D11 and GL renderers" Include fixed validation logic for GL_UNPACK_SKIP_IMAGES and GL_UNPACK_ROW_LENGTH BUG=angleproject:1186 Change-Id: I9910a67733702a05991f62129d200ea39adb910c Reviewed-on: https://chromium-review.googlesource.com/308421 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 023a290e 2015-10-23T16:43:24 Revert "Add GL_OES_vertex_array_object to D3D11 and GL renderers" This is failing the WebGL 2 test: WebglConformance.conformance2_state_gl_get_calls http://build.chromium.org/p/chromium.gpu.fyi/builders/Win8%20Debug%20%28NVIDIA%29/builds/9807 Also the dEQP-GLES3 tests: dEQP-GLES3.functional.state_query.integers.unpack_skip_images_get* BUG=angleproject:1186 This reverts commit eb36e275b8f63ebd442a2580e858ef671ddfe1be. Change-Id: If903c471f4610ac0b33a268df42f3329d672f429 Reviewed-on: https://chromium-review.googlesource.com/308460 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross eb36e275 2015-10-20T13:44:10 Add GL_OES_vertex_array_object to D3D11 and GL renderers BUG=angleproject:1186 Change-Id: I7c685084b42f977902228cadca3263064881ba77 Reviewed-on: https://chromium-review.googlesource.com/307038 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tryjob-Request: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang dcab33be 2015-07-21T13:03:16 Add stubs for EGL image entry points and validation. BUG=angleproject:970 Change-Id: Ic3b9f9f60146920571e0e5f00fac2273c35fff2f Reviewed-on: https://chromium-review.googlesource.com/287162 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross 6ee1e786 2015-05-29T17:05:37 Implement GL_EXT_debug_marker in D3D9/D3D11 renderers BUG=angleproject:1043 Change-Id: I7f3bfb35050662520b901828d0478719fa8d11b3 Reviewed-on: https://chromium-review.googlesource.com/274054 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>
Austin Kinross 08332634 2015-05-05T13:35:47 Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I52bcf0cfb1aa123e085a35730fdefb006b617c3c Reviewed-on: https://chromium-review.googlesource.com/269232 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill d8b36d45 2015-04-09T11:12:43 Remove SetTraceFunctionPointers and update APIs. Now that Chromium is switched to ANGLE's new Platform tracing methods, we can junk the old APIs. BUG=angleproject:966 BUG=436191 Change-Id: Ie2564eed9e5ce4604e0dcd4582618e7467b2d590 Reviewed-on: https://chromium-review.googlesource.com/264934 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Geoff Lang 1ea584c5 2015-03-26T21:08:33 Revert "Implement EXT_discard_framebuffer in D3D11 renderer" Causes failures in video related WebGL tests. Either there is a bug in the implementation or how chrome is using it. This reverts commit b13daa8f79f4d16a990d968d7d2c04da6b72d302. Change-Id: Ic0d74840c664bf4de18d85cc3ff7f7153936d9b0 Reviewed-on: https://chromium-review.googlesource.com/262715 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross b13daa8f 2015-03-19T17:00:44 Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I0e39a196796813203c841c46aa2a6b89957f6051 Reviewed-on: https://chromium-review.googlesource.com/261355 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 6bd58312 2015-03-13T10:45:27 Make Platform methods global. This will allow them to be imported dynamically without name mangling. This is necessary because sometimes SwiftShader overrides libGLESv2 and libEGL, so we need to determine at run-time if we are running with "actual" ANGLE. BUG=466735 Change-Id: I396d717b79066feb8ed0d577ee7386b33eb1d160 Reviewed-on: https://chromium-review.googlesource.com/259954 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang e7c6e43c 2014-12-03T14:48:07 Implement all entry points in libGLES and have libEGL act as a shim. This allows libANGLE to only be included in libGLESv2 and moves all TLS data to libGLESv2.dll. BUG=angle:733 Change-Id: I34f0b47987a5efbe906c290d3ca656142e69ea9a Reviewed-on: https://chromium-review.googlesource.com/232962 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2b5420c0 2014-11-19T14:20:15 Merge libGLESv2 and libEGL classes into libANGLE. BUG=angle:733 Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df Reviewed-on: https://chromium-review.googlesource.com/230830 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Shannon Woods 916e769a 2014-03-27T16:58:22 Adds support for EXT_map_buffer_range BUG=angle:581 Change-Id: I0ab637db35afd51ff4c516bb97e954f4f2cdad3d Reviewed-on: https://chromium-review.googlesource.com/191710 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Shannon Woods b3801744 2014-03-27T14:59:19 Adds support for OES_mapbuffer BUG=angle:581 Change-Id: I05824051789a77c8169ec5830731e6155c507fc4 Reviewed-on: https://chromium-review.googlesource.com/191650 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Al Patrick 3c6344e7 2013-09-23T14:57:00 add TRACE_EVENT to ANGLE (reland) Tracing code the same as previous CL: https://codereview.appspot.com/12699047/ Setup code simplified, and follows the GetProcAddress model of other gl functions. R=shannonwoods@google.com
shannon.woods%transgaming.com@gtempaccount.com 77d94720 2013-04-13T03:34:22 Enable MRT support by exposing glDrawBuffersEXT to the application. TRAC #22710 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2098 736b8ea6-26fd-11df-bfd4-992fa37f6226
shannon.woods%transgaming.com@gtempaccount.com 54943734 2013-04-13T03:32:57 Adds ES3 functions to .def file for export TRAC #22805 Signed-off-by: Jamie Madill Signed-off-by: Geoff Lang Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2087 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b9bb2793 2012-11-28T19:36:49 Make egl::Surface independent of the Renderer implementation. TRAC #21926 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1427 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 3c72078a 2012-10-31T18:42:34 Add renderer::SwapChain class and move functionality from egl::Surface Trac #21810 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1351 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 621ce053 2012-10-31T17:52:29 Add Renderer class and move functionality from Display Trac #21727 Conflicts: src/libGLESv2/Texture.cpp src/libGLESv2/libGLESv2.vcxproj git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1329 736b8ea6-26fd-11df-bfd4-992fa37f6226
apatrick@chromium.org 90080e3b 2012-07-09T22:15:33 Support for serializing a linked program to binary. The format has a text section followed by a binary section. The binary section contains an image of the device caps and the two shader executables. The text section has everything else newline deliminated. Ran WebGL conformance tests with temporary change to glLinkProgram that round trips all linked programs through glGetProgramBinary and glProgramBinary. No regressions. Review URL: https://codereview.appspot.com/6295092 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1199 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com dce02fda 2012-01-27T15:39:51 Expose the ANGLE_instanced_arrays extension. TRAC #19489 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@975 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 86bdb824 2012-01-20T18:24:39 Adds support for EXT_occlusion_query_boolean TRAC #19360 Signed-off-by: Daniel Koch Authored-by: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@951 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 709ed116 2011-11-12T03:18:10 Export new entry points via GetProcAddress and def file Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@871 736b8ea6-26fd-11df-bfd4-992fa37f6226
zmo@google.com a574f78f 2011-10-03T21:45:23 Add an extension for querying translated HLSL shader source. Review URL: http://codereview.appspot.com/5149046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@780 736b8ea6-26fd-11df-bfd4-992fa37f6226
jbauman@chromium.org ae345807 2011-03-30T22:04:25 Add support for eglBindTexImage and eglReleaseTexImage With this patch we can bind pbuffers as textures. Once we add support for using a sharing handle to create a pbuffer we can use this to allow us to use it as a texture as well. BUG=129 TEST=modified Simple_Texture2D works Review URL: http://codereview.appspot.com/4291066/ git-svn-id: https://angleproject.googlecode.com/svn/trunk@604 736b8ea6-26fd-11df-bfd4-992fa37f6226
apatrick@chromium.org d3bd0ad3 2010-08-30T18:55:36 Implemented GL_NV_fence extension. I believe I have implemented all features according to the spec. The application is to allow the Chrome command buffer scheduler to be smarter about deciding which command buffer to process. For example, if a WebGL app issued a call to ReadPixels, the scheduler will issue a fence and defer executing the ReadPixels until the status goes true. It can continue to work on other command buffers in the meantime. I tested by modifying the vertex shader demo. After issuing the SwapBuffers i made issue a fence and loop until the status went true and verified it looped several times. I also tested that by calling FinishFence before going into the loop that is did not loop at all. Review URL: http://codereview.appspot.com/1965043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@405 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 1f135d86 2010-08-24T19:20:36 Implements glRenderbufferMultisampleStorage TRAC #12714 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@390 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4cbc590f 2010-08-24T19:20:26 Implements blitFramebuffer TRAC #12713 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@389 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ce3d0f2f 2010-05-04T03:35:14 Implemented eglGetProcAddress TRAC #12102 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@223 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com bade8927 2010-05-04T03:35:11 Untabify libGLESv2.def TRAC #12102 Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@222 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 7c46b9e6 2010-03-17T13:12:58 mv libGLESv2 -> src/libGLESv2 Trac #11406 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@40 736b8ea6-26fd-11df-bfd4-992fa37f6226