Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 22c95964 | 2020-06-04 17:00:52 | Capture/Replay: Support buffer map/unmap state during MEC Angry Birds 2 is the first app we've targeted that maps buffers across frame boundaries. This exposed some gaps and assumptions we had in the code, and required additional support for MEC. To support this, we track each buffer's starting map/unmap state and how it changes throughout the trace. Then during Reset, we emit calls to return them to the correct state: void ResetContext3Replay() { ... glBindBuffer(GL_ARRAY_BUFFER, gBufferMap[546]); glUnmapBuffer(GL_ARRAY_BUFFER); glBindBuffer(GL_ARRAY_BUFFER, gBufferMap[550]); gMappedBufferData[gBufferMap[550]] = glMapBufferRange(GL_ARRAY_BUFFER, 0, 8192, GL_MAP_WRITE_BIT); ... } Test: MEC of Angry Birds 2 Bug: angleproject:4599 Bug: b/157672184 Change-Id: I5c73ca4d4eba7f1ecea01467ae887bae7f2d27fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231803 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 5abc0c56 | 2020-06-09 14:32:28 | Fix failures that alpha channel is not correct Previously, the alpha channel was not set which resulted the intended swapchain buffer format is B8G8R8X8_UNORM. It means that the format supports 8 bits for each color channel and 8 bits unused. However, in our test case, we expect to compare the alpha channel. So we should set alpha channel explicitly. Bug: angleproject:4575 Bug: angleproject:4576 Change-Id: Ic26ee81a6a34dc44d0ae32e3dc463e9afa16e05c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2237189 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 8a7b3d61 | 2020-06-08 23:23:56 | Update glslang_validator binary for Linux. This binary was updated using update_glslang_binary.py. Please see instructions in tools/glslang/README.md. Bug: None Change-Id: I1aed97de25baa3cb47ae81b63a70339a962d957d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235361 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| dbb18b53 | 2020-06-05 15:23:17 | Add texture base-level related tests Bug: angleproject:4695 Bug: angleproject:4696 Bug: angleproject:4698 Bug: angleproject:4699 Bug: angleproject:4701 Change-Id: Ia49e2100851c029b1ae05bc1398528170d71c3cb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233402 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> | ||
| 5d7014e4 | 2020-06-05 15:38:47 | Unmap buffers targeted by glBufferData When glBufferData is called on a mapped buffer, per the OpenGL ES 3.0 spec it is implicitly unmapped. Later calls to glMapBufferRange should not throw an error. This CL unmaps the buffer in BufferData if it is already mapped. Also adds a new test that verfies the behavior. Test: angle_end2end_tests --gtest_filter=BufferDataTestES3.BufferDataUnmap/* Test: Angry Birds 2 MEC Bug: angleproject:4599 Bug: b/157672184 Change-Id: I1a1e458aa5f50da4dfde9f6847f71cd5b6f6c08a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233365 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Manh Nguyen <nguyenmh@google.com> | ||
| 15328f69 | 2020-06-04 16:59:22 | Capture/Replay: Don't assert when reading combined depth/stencil We can't actually read them back at the moment, so this needs a proper fix. In the meantime, the apps we are tracking don't need this value at the beginning of the trace. Test: Angry Birds 2 MEC Bug: angleproject:3662 Bug: angleproject:4688 Bug: b/157672184 Change-Id: I67190092bcce7080edc69714f1ca1194c37d54fb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231802 Reviewed-by: Manh Nguyen <nguyenmh@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> | ||
| 4360c6b9 | 2020-06-04 16:58:16 | Perf: Ensure last frame is replayed for traces This is now required for upcoming buffer mapping resets. Test: Angry Birds 2 MEC Bug: b/157672184 Change-Id: I6358acf42ca9b92bfff621f12f207be7c3655e52 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231801 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> | ||
| 66ec30a7 | 2020-06-03 10:45:34 | Fix ExceedMaxVertexAtomicCounters test crash with FrameCapture The AtomicCounterBufferTest31.ExceedMaxVertexAtomicCounters crash is because when program linking fails, as it should for this test, the code tries to get the info log by calling glGetProgramInfoLog. The FrameCapture capturing this call currently tries to make sure that the program is linked. However, glGetProgramInfoLog does not require the program to be linked to execute. Bug: angleproject:4679 Change-Id: Ibbb87d6437152e9eb225e411100b1729e56e4c4a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227857 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Manh Nguyen <nguyenmh@google.com> | ||
| 97bb5a64 | 2020-06-04 12:30:52 | Implement EGL_CreatePlatformWindowSurface() The function EGL_CreatePlatformWindowSurface() was introduced by EGL 1.5 and is required by dEQP starting with 3.2.6. ANGLE has worked around EGL_CreatePlatformWindowSurface() being unimplemented by submitting conformance on 3.2.5, but Android's internal master uses ToT dEQP so we need to implement this to pass CTS and enable SWANGLE on CuttleFish. Bug: b/157670307 Test: Android CtsDeqpTestCases, CQ Change-Id: Ib21929701c7881a7dc3a22196e48139a5c8e2ddf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231247 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| 111a4d97 | 2020-06-05 16:56:45 | Fix copy texture to sRGB in ANGLE/VK Like the GL backend, use the CPU copy path rather than the draw path when the target is sRGB. Fixes the following WebGL tests: conformance2/textures/canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html conformance2/textures/canvas/tex-2d-srgb8-rgb-unsigned_byte.html conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8-rgb-unsigned_byte.html Re-enable CopyTextureTestES3.ES3UnormFormats for Vulkan as they now pass with this change. Bug: b/157934810 Bug: angleproject:4092 Change-Id: I6b76e5f4345d204a084f5483e206c5bb4ff2f139 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233405 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com> | ||
| 336e8915 | 2020-05-29 16:09:47 | Workaround broken copyTexImage2D on iOS Use BlitGL to reimplement copyTex[Sub]Image2D on iOS. Bug: angleproject:4674 Change-Id: Ie3018d6d33da57797162922410f76557124df4b6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222718 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 4038679a | 2020-06-05 16:15:01 | Vulkan: Don't invalidate index buffers on vertex change. The vertex state should not affect index state changes. Split off from a larger CL. Bug: angleproject:4622 Change-Id: Ie7c3148a16b5da89b79d95e1de130a1ff0e6c634 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233404 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| e9a0cb87 | 2020-05-18 17:45:52 | Fix assertion when running tests without suffix on Windows On Windows, we may omit suffix ".exe" when running an executable. However, this will trigger an assertion failure in current code and this CL is to fix this issue. Bug: angleproject:4640 Change-Id: I7edfdc0b4a7c590c874817530b19a812018b9288 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2206425 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| d80adf4e | 2020-06-03 11:50:04 | Vulkan: Remove non-triggering validation error suppression Bug: angleproject:4510 Change-Id: I04f989943ec2abe17cfe90f32a276e20c5a42cea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227811 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 6fad384b | 2020-06-04 15:36:17 | Vulkan: Add test for RT created from mip-incomplete texture The Vulkan backend creates an image with 3 mips, while it should only create one with a single mip. Bug: angleproject:4686 Change-Id: Ide7f9612c9440bfb9d9650637f6a1ad42be61208 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230797 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 6b946a7b | 2020-06-05 16:04:34 | Vulkan: Zero-init ContextVk dirty bit handlers. This allows for a better debugging experience and can solve some potential invalid ASSERTs due to some dirty bit handlers not being initialized. Bug: angleproject:4622 Change-Id: Ib34e35dea6c6c7de250ae6600576f0324c150ae6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233403 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 60803838 | 2020-05-20 17:24:49 | GL: Work around drivers that generate mipmaps in linear color space Mac drivers generate mipmaps in linear color space. To work around this, copy the sRGB texture to a linear texture, generate mipmaps and then copy back. TEST=conformance2/textures/misc/tex-srgb-mipmap.html BUG=angleproject:4646 Change-Id: I8675d0ab004bcd2985f685d64cbb84deff5f1c86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211083 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> | ||
| 9fa671d5 | 2020-06-05 14:19:18 | Make GLES 1 tests use ANGLE EGL headers. This will allow us to more easily support a different test target topology for the standalone test harness that uses an intermediate source_set. Also it's better in the long run to only have to worry about one set of EGL headers. Bug: angleproject:3162 Change-Id: I738dbb68df1abc0c0569748e18d6826914d90a52 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233399 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 925d1e7b | 2020-06-05 14:37:03 | Skip MultisampledBGRAToRGBA, MultisampledRGBAToBGRA tests on Vulkan VVL report VUID-vkCmdResolveImage-srcImage-01386 in these two. Bug: angleproject:4694 Change-Id: I4a4af598cfa77af18ccf6e322cde92749cb9ad70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233401 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> | ||
| 17b4a877 | 2020-05-26 17:02:48 | Vulkan: Pass API version to VMA. This apparently can save on memory usage in the allocator. Reported by penghuang@chromium.org. Bug: angleproject:4685 Change-Id: I6f29280e3fe16f3388c4f8412e0acb09d7f16e58 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216714 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| a91dcb62 | 2020-06-05 09:46:56 | Fix FramebufferVk::getScissoredRenderArea() for pre-rotation This fixes cases where pre-rotation wasn't occuring for small scissors used with glClear(). There are around 1000 tests that do this. Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_fragment_ops_depth_stencil_* Bug: angleproject:4431 Bug: b/157933235 Bug: b/157933198 Change-Id: I469d51975e3bc3a7bfc9521a3817c919e809f7dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2228211 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 77851053 | 2020-05-26 18:14:56 | Reduce dependency on ProgramExecutable::mProgram[Pipeline]State Remove the dependency on mProgramState/mProgramPipelineState for the following functions in ProgramExecutable: hasUniformBuffers() hasStorageBuffers() hasAtomicCounterBuffers() hasTransformFeedbackOutput() getTransformFeedbackBufferCount() The data structures those function were querying were recently moved into the ProgramExecutable, so the call stack was: ProgramExecutable -> ProgramState -> ProgramExecutable This change updates the functions to return the results immediately. Remaining functions to be cleaned up in later CLs: hasDefaultUniforms() hasTextures() hasImages() Bug: angleproject:4520 Test: Build/CQ Change-Id: Ieaa041ff128e389f322745d55f688d4b07a5a23d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216764 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| 550bc069 | 2020-06-03 18:24:17 | Fill in missing GL methods for MemorySizeTest Implements captures of glGetRenderbufferParameteriv, glGetBufferParameteriv, and glgetAttachedShader. Fix FrameCapture and CaptureReplay sample so that it has single-frame capture and replay capabilities. Bug: angleproject:4681 Bug: angleproject:4682 Change-Id: I12c25a3857a88f2f40b3c3e8624da1379a950339 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229069 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Manh Nguyen <nguyenmh@google.com> | ||
| be04c047 | 2020-06-05 15:15:26 | Revert "Add trace event to angle Program compilation API" This reverts commit 7685a79eb4a38c212b67d4a830958d69b409bc4c. Reason for revert: Causing TSAN failures, see issue. Bug: chromium:1091723 Original change's description: > Add trace event to angle Program compilation API > > Bug: chromium:1064662 > Change-Id: I2ee48718ff3946ab9307ba27177a02858bf436b0 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230789 > Commit-Queue: Etienne Bergeron <etienneb@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=etienneb@chromium.org,jmadill@chromium.org Change-Id: I92148677ac53c1ff7a9bc880e0a0834a03fc92ea No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: chromium:1064662 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231870 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| ae9d1227 | 2020-06-04 16:41:40 | Fix UtilsVk::clearFramebuffer() for pre-rotation This fixes cases where pre-rotation wasn't occuring when glClear() was implemented by a small shader. A specialized viewport was generated (thus, not with ContextVk::updateViewport()) for the entire framebuffer. However, the framebuffer width and height were not swapped for 90/270-degree rotation cases, and so the wrong viewport.y value was calculated. Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_color_clear* Bug: b/157933235 Bug: b/157933198 Change-Id: I1ac158c84ef812c8863dee01c6c8bfe9295b900e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231597 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| 57f7b690 | 2020-06-05 00:45:01 | Vulkan: Enable passing tests Bug: angleproject:3950 Change-Id: I091d99951772479ef2fbdb2ac51e5bf52a263da7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231983 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| da958a59 | 2020-06-04 13:56:47 | Vulkan: Fix clear of non-zero-base-level images The staged resource updates adjusted their level to take base level into account, but clear updates used a cached unadjusted value. Bug: angleproject:3148 Change-Id: I9a49d5341083b2f870baa1ee6053e54baef35086 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230786 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> | ||
| 7685a79e | 2020-06-04 14:16:05 | Add trace event to angle Program compilation API Bug: chromium:1064662 Change-Id: I2ee48718ff3946ab9307ba27177a02858bf436b0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230789 Commit-Queue: Etienne Bergeron <etienneb@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 0df92012 | 2020-06-03 17:08:43 | Rename Platform.h to PlatformMethods.h. "platform.h" is too common a name and causes headers to be included incorrectly. Disambiguate the header using a more specific name. Solves a problem that came up with the GLES 1 tests and the standalone test harness. Bug: angleproject:3162 Change-Id: I88229a2c9407e0db57f5beee44daa11a4075f700 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229065 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> | ||
| 0117ba26 | 2020-06-03 17:44:39 | Re-enable ShouldClearOpaqueFdRGBA8 on Pixel2 Vulkan Bug: angleproject:4630 Change-Id: Ib1e7ecd9bedf6841489f7fb5bba9cae8881aa33e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229067 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 3afad5b7 | 2020-05-26 16:45:44 | Vulkan: Cleanup unused variable in submitFrame() Bug: angleproject:2046 Change-Id: I9cc7c2cbb0bf9535885cc909a046d36691b8fcc8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230385 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 989c790d | 2020-06-03 14:32:43 | Remove workaround for fixed compiler bug Bug: chromium:951458 Change-Id: If55b10fb2db12fe37b9475d78266b7e6b92fcca7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227816 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| fabecfa7 | 2020-06-03 14:29:07 | Update and de-duplicate expectations file format comment Bug: angleproject:4675 Change-Id: Ieff7a4eae22a6d802c1fca6010cb74627d6e5777 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227815 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 8ba5cf99 | 2020-05-28 13:57:07 | Add EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE This CL adds a new attribute that helps to identify lower platform angle should use. We identified several different use cases that ANGLE must comply with when choose a display implementation. Please refer to the Support Matrix for EGL_ANGLE_platform_angle table Bug: chromium:1084458 Change-Id: I6ea3d5081012ddf450f1c641343d1ba1a673483b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210151 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Michael Spang <spang@chromium.org> | ||
| 98865915 | 2020-06-02 14:56:24 | No-op incomplete framebuffer invalidation. It's always legal in GL to no-op framebuffer invalidation. When the FBO is incomplete we can't pull RTs safely so no-oping incomplete invalidate calls saves us from fuzzer bugs and crashes. Bug: angleproject:3971 Change-Id: Ide550a22e6c17a28e5042165831dd684567d81fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227038 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> | ||
| 3ecaa283 | 2020-05-22 13:52:41 | Fix validation of PVRTC compressed texture sizes. The PVRTC format, as pointed out by Le Hoang Quyen and Geoff Lang, uses 4x4 or 8x4 blocks, but due to sampling from adjacent blocks, requires a minimum size of 2x2 blocks per the OpenGL extension: https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt . Thanks to Quyen and Geoff for pointing out the intricacies. Add a helper function to formatutils.cpp which returns the minimum number of blocks (width and height) for a given compressed texture format, and incorporate this into the compressed texture size computation. This patch makes WebKit on ANGLE pass WebGL's PVRTC compressed texture test on iOS hardware. Bug: angleproject:4652 No-Presubmit: True Change-Id: I1046a091321b7948d712d16686ee0cb8795b8c99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2213676 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| f2d4abb2 | 2020-05-25 16:10:07 | Vulkan: Correct the viewport before intersecting it with the scissor. Eliminate the potential for integer overflow when clippling a large viewport rectangle by first limiting it to the Vulkan viewport size limits. BUG=chromium:1078378 Change-Id: I2648c6136d2d27d67a3fc5dae2de821279d70d81 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215308 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org> | ||
| b131d25f | 2020-06-03 10:53:39 | Vulkan: Remove validation error suppressions for VVL bug These warnings were generated due to a validation layer bug, which is presumably fixed now. Bug: angleproject:4572 Bug: angleproject:4577 Bug: angleproject:4578 Bug: angleproject:4579 Bug: angleproject:4580 Bug: angleproject:4583 Change-Id: I8799c4e33bc38f83e0fdd364cf6e7eb607c39890 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227810 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 8f3aa154 | 2020-06-03 10:29:21 | Vulkan: Remove validation error suppression for fixed issue Bug: angleproject:3450 Change-Id: Ie88aedae6e4573b2c31e389f7d0ff5c8d1059647 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227856 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 11d7b952 | 2020-06-02 16:58:26 | Vulkan: Pre-rotate dFdx() & dFdy() for Android Test: angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_shaders_derivate Test: angle_end2end_tests --gtest_filter=*EGLPreRotationSurfaceTest.OrientedWindow Bug: b/157476241 Change-Id: I7b60b7a33313ba91731755d289792bd0968515c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222825 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 6c158164 | 2020-05-28 15:19:51 | Vulkan: Fix XFB invalid accesses in buffer OOM. This uses the "null" buffer in the Renderer to bind an empty buffer handle so ANGLE can maintain a consistent state. Bug: chromium:1086532 Change-Id: I1912a1d1cb64433a285fcfced80a675619690a0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219140 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| 3c4d7ab0 | 2020-06-01 17:14:28 | Fix copy subtexture to GL_RGB9_E5 in ANGLE/VK When copying via glTexSubImage2D to a non-renderable format, GL_RGB9_E5, ANGLE's TextureVk::copySubTextureImpl will use the read-back and copy method. This path was ignoring the source offset in the source area computation. Fixes the following WebGL tests: conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-float.html conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-half_float.html Bug: b/157744725 Change-Id: I714f8d3b8f1490edab5e7578445e9623215ce229 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225611 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com> | ||
| fcd3140a | 2020-06-02 14:52:34 | Roll third_party/VK-GL-CTS/src/ 60972ed7f..80dc8399b (67 commits) https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS/+log/60972ed7fa8f..80dc8399b063 $ git log 60972ed7f..80dc8399b --date=short --no-merges --format='%ad %ae %s' 2018-03-16 capn Add texture specification test for GL_OES_texture_half_float. 2020-06-01 alexander.galazin Update KC CTS 2020-05-15 rgarcia Add SampleMask write tests 2020-05-29 ynovikov Fix Windows build 2019-03-08 lionel.g.landwerlin Add drm format modifiers tests 2020-05-21 piotr.byszewski Correct few pipeline_barrier tests 2020-05-22 slawomir.cygan Do not use 2D array d/s attachment created from 3D texture 2019-04-03 mika.vainola Update Android API levels and grant permissions 2020-05-18 basni Fix overflow in VK_EXT_subgroup_size_control tests. 2019-11-21 courtneygo Fix uninitialized index array 2020-02-24 jdrouan Add conformance tests for new buffer offset rules 2020-03-03 tomek.bury Improve Wayland protocol version selection. 2020-04-30 tarceri Fix broken layout binding tests 2020-05-06 gleese Remove non-compute variants of common function tests 2020-04-17 Kyle.Griffiths Allow RTZ rounding in spv_assembly*writes_two_buffers* tests 2020-05-04 alexander.galazin Update glslang 2020-05-24 alexander.galazin Force Popen to text mode 2020-05-07 alexander.galazin Ensure alphabetical order of xml attributes 2020-05-24 alexander.galazin Force Popen to text mode 2020-05-06 james.glanville Limit dimensionality of arrays-of-arrays in random SSBO tests 2020-05-07 alexander.galazin Fix Fedora 32 gcc/clang warnings 2020-05-07 alexander.galazin Fix Fedora 32 gcc/clang warnings 2019-11-18 mike.byrne Split spirv_assembly tests workload 2020-05-12 rgarcia Add --deqp-print-validation-errors cmd line option 2020-04-29 rgarcia Test using ViewportIndex from frag shaders only 2020-05-07 ari.suonpaa Test OpArrayLength with stride larger than element size 2020-05-08 bwatling Add an Amber test which uses textureOffset() 2020-05-09 ari.suonpaa Test negative value conversion to b10g11r11 float format. 2020-05-03 tarceri Fix some egl robustness tests 2020-04-28 aleksy.sokolowski Fix epsilon calculation for RGB10_A2 pixel format 2020-05-14 piotr.byszewski Fix warnings found by compiling with MS VC++ 2019 2020-05-13 piotr.byszewski Correct few tests from indirect_dispatch group 2020-05-12 piotr.byszewski Correct sparse_image_format_properties2 tests 2020-05-12 piotr.byszewski Clarify integer formats conversions in blit_image tests 2020-05-11 piotr.byszewski Correct external_memory_host tests 2020-05-11 piotr.byszewski Correct opatomic_storage_buffer_volatile tests 2020-05-15 alexander.galazin Update Vulkan headers 2020-05-13 alexander.galazin Whitelist Vulkan CTS 1.2.2.1 2020-05-07 slawomir.cygan Add missing barrier to HOST in memory_barrier test 2020-05-04 quic_mnetsch Fix wide line rasterization tests 2019-12-04 courtneygo GLES 3.1 negative framebuffer texture2D test fails 2019-12-17 courtneygo OpenGL ES: Use shader storage alignment 2019-07-31 courtneygo Remove illegal parameter use in fbo.completeness 2019-09-11 courtneygo Fix use of invalid HALF_FLOAT enum 2018-08-28 james.hauxwell Fix invalid combinations for texture/copy on ES2 driver 2019-08-28 timvp Use unsized internal format in KHR-GLES2.texture_3d.[copy_sub_image|framebuffer_texture].rgba8 2019-07-30 courtneygo Fix invalid parameter for GLES 2.0 2018-07-13 james.hauxwell Fix invalid combinations for texture/copy on ES2 driver 2019-12-20 courtneygo Migrate deRoundUp32 to deInt32.h 2020-04-22 alex.walters Non-strict line interpolation and rasterization 2020-05-01 zzyiwei Suppress -Werror=array-bounds for latest GCC 2020-03-13 rosen.zhelev Extend Android Hardware Buffer external memory format tests 2020-05-07 alexander.galazin Ensure alphabetical order of xml attributes 2020-05-07 alexander.galazin Ensure alphabetical order of xml attributes 2020-05-04 cwabbott0 fix input dependency for renderpass depth/stencil format tests 2020-04-27 slawomir.cygan Avoid exceeding maxPerStageResources in descriptor_indexing tests 2020-04-27 ari.suonpaa Split subgroupBroadcast tests 2020-04-03 rgarcia Test variableMultisampleRate with non-empty framebuffer 2020-04-29 ari.suonpaa Added a fourth batch of coverage tests found by GraphicsFuzz 2020-04-17 joshua Make ImageSamplingInstance loop over pNexts 2020-02-26 yevhenii.kolesnikov Add tests for usage of pixel storage modes 2020-04-29 luwang Fix of a build failure on QNX 2020-05-05 alexander.galazin Update SPIR-V Tools 2019-08-28 quic_mnetsch Adds geometry shader check for test 2020-04-17 james.glanville Stop 10bit formats requiring GL_SRGB encoding 2017-12-21 mnetsch Fixes pixelformat utils for RGB10_A2 2018-08-31 yabin.zheng Add specific RGB10A2 data for BlendHSLHue and BlendHSLSaturation Created with: roll-dep third_party/VK-GL-CTS/src Bug: angleproject:4675 Change-Id: Id9b92e3ce400bf2c4669be845d3f6b5a12b5886f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227039 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> | ||
| e0b8c74e | 2020-06-02 10:42:42 | EGL: EGL_CreateSync validation bug fix EGL_CreateSync was calling into ValidateCreateSyncKHR instead of ValidateCreateSync. This ended up returning the incorrect enum for a negative test in deqp. Bug: angleproject:2466 Test: angle_deqp_egl_no_gtest.exe --deqp-case=dEQP-EGL.functional.fence_sync.invalid.create_invalid_type Change-Id: I476d533049c2499705b783293cb6bde311f48a65 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2226932 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 2611f98b | 2020-06-02 09:52:27 | Vulkan: Add IMAGE_USE_STORAGE bit only if necessary. The VK_IMAGE_USAGE_STORAGE_BIT has negative performance impact. Right now we needed for overlay widgets. This CL will only add the bit if we actually have widget enabled. Bug: b/157774833 Change-Id: I3027df886c9b34ccfd667152fa4fb090dfadb45b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225810 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> | ||
| 1df70f03 | 2020-06-01 16:32:41 | Vulkan: Swap RenderArea coords for pre-rotation Fixes Vulkan validation-layer errors. Found by dEQP tests that use small viewports and/or scissors (see Buganizer bugs for details). Bug: angleproject:4431 Bug: b/157933235 Bug: b/157933198 Change-Id: I83966906d70c30a4b50209cf1a33649bf69e3dd8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225607 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> | ||
| ab372311 | 2020-05-14 23:27:06 | Metal: refactor RenderUtils to split into multiple util classes. This is useful for later modifications where blit/clear could be further categorized based on texture format type (float/integer). Bug: angleproject:2634 Change-Id: I877abd21761af9e91657686a60e189a43a33e3f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193195 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 957a2359 | 2020-06-02 11:09:18 | Skip VulkanBarriersPerfBenchmark on NV/Win. This test is failing because our out-of-date Windows 7 NV bots can't create a GLES 3.0 context. Skip this test until the machines are updated. Also updates our wrapper classes to check for an empty handle before calling delete. Prevents a crash trying to call null functions. Bug: chromium:1090139 Change-Id: I0bb58f8bd167691cd241fb0df30cdf4b2f6adf5b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225447 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 5891b091 | 2020-06-01 11:24:37 | Vulkan: acquire swapchain image should use COLOR_ATTACHMENT_OUTPUT_BIT The mAcquireImageSemaphore is for achieving the maximum overlap between display engine and rendering engine. We should only need to block when we write to the swapchain image. Work that doesn't touch the visible buffer can proceed. Bug: b/157916459 Change-Id: Ic9a9a1f2a7648ef7f50f99578a0f0d674ae5e66c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2223826 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 1e9097f5 | 2020-05-29 11:58:10 | Enable CopyTextureVariationsTest.CopyTexture on VK These do not fail on SwiftShaderVK. Root problem was fixed at some point so we can re-enable these. Bug: angleproject:4092 Change-Id: I8a0e03eaf438b61d31a2c6461e581445d0378645 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2221424 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> | ||
| 93577b20 | 2020-05-28 15:16:46 | Vulkan: Move "null" buffer to RendererVk. This will allow the TransformFeedback and other classes to share the same buffer. Also should save a bit of memory. Bug: chromium:1086532 Change-Id: I198170b4e09165a4770b68af6df9aa7b690e8d66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219138 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| 5e13757b | 2020-05-11 00:50:00 | Metal: Fix array of structs containing array of samplers bug. Previously ProgramMtl could try to bind fixed slots to samplers based on layout (set=..., binding=...). However, GLSL layout model is different from Metal slots assignment. For example, The following is valid layout in GLSL: - array samplers A[2] is bound to index 0. - array samplers B[2] is bound to index 1. It is invalid to do so in Metal, since A occupies 2 slots, thus samplers B[2] must be bound to slots starting from 2. New binding method: let spirv-cross auto assigns the texture slots and retrieve them after compilation. Incomplete textures moved to ContextMtl using IncompleteTextureSet. New test added: GLSLTest.ArrayOfStructContainingArrayOfSamplers. Bug: angleproject:2634 Change-Id: Ib0edaaf8b20512e1272c37c1d4b16a88a5b35e75 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193193 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> | ||
| 4b2a9cbc | 2020-05-21 08:57:02 | move duplicated SwapControlData to rendergl_utils. Both DisplayOzone and DisplayGLX have SwapControlData declared and defined. In the future, when both of them will be compiled (DisplayGLX will be required for Ozone/X11), they will result in a compilation error stating about multiple definitions of the struct. Thus, move that rendergl_utils. Bug: chromium:1084458 Change-Id: Ib174d0e8de1ac4773c841fe286175358acb15d79 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210702 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 9515707b | 2020-05-29 11:23:44 | Move ShaderVariable utility function from utilities.cpp ShaderVars.cpp. Fixes an implied dependency cycle between translator and angle_common. This will also allow us to be more strict about declaring dependencies on GLSLANG headers. Tested by building and running angle_unit_tests on Linux. Bug: angleproject:4672 Change-Id: I331230d2cf179ccea140ee7a0d5a3c8768c58cb1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222682 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| b3693762 | 2020-05-22 14:44:48 | Vulkan: Enhance VulkanBarriersPerfBenchmark 1. Request a GLES3.0 context 2. Create 2 uniform buffers to be used in the new test case 3. Increase the size of the viewport 4. Add a new test case where we issue draw and buffer copy commands. The expectation is that the draw to FBO and the copy between the 2 buffers happen in parallel. Bug: angleproject:4633 Test: angle_perftest --gtest_filter=VulkanBarriersPerfBenchmark.Run/vulkan_buffer_copy Change-Id: I3c5d287c05451f77053962371a96e2de6a8ea00d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215139 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 48102b2b | 2020-05-29 10:28:18 | Perf: Add Candy Crush trace TBR: jmadill@chromium.org,nguyenmh@google.com,tobine@google.com Test: angle_perftest --gtest_filter="*candy*" Bug: b/150458396 Change-Id: I79c86b8d111ef55528da2ec5f0ac3a39428a1667 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2223658 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> | ||
| b59db10a | 2020-05-28 16:24:11 | Perf: Add Subway Surfer trace TBR: jmadill@chromium.org,nguyenmh@google.com,tobine@google.com Test: angle_perftests --gtest_filter="*Trace*" Bug: b/150458446 Change-Id: Ie47dfa7208db0fb1f2449b758df9d2b73bbfe974 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2220766 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> | ||
| 860af7a2 | 2020-05-29 15:34:27 | Capture/Replay: Use aligned offsets for binary data Traces that populate data by reading from unaligned memory addresses can crash. This CL ensures each offset is 16-byte aligned. TBR: jmadill@chromium.org,nguyenmh@google.com Test: angle_perftests --gtest_filter="*Trace*" Bug: b/150458446 Change-Id: I721999426772fa2f94fe39600d330a15eacc2794 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222847 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> | ||
| b947498b | 2020-05-28 13:06:13 | Vulkan: Clean up VMA wrapper classes. Make these more consistent with the rest of the wrapper classes. Also handle some VkResult errors that were being ignored. Will pave the way for better handling of buffer allocation error conditions. Bug: chromium:1086532 Change-Id: Idc5b3f0e2945b1f44f152d33e8cc572f83a6b658 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219136 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> | ||
| 558882a1 | 2020-05-28 15:26:37 | Vulkan: Pass vk::Context to BufferHelper::init. This is necessary so we can initialize a "null" BufferHelper in RendererVk which does not have access to the ContextVk. This in turn will allow us to use a single global "null" Buffer instead of instantiating them all over ANGLE. Also removes a TODO that was sticking in the code. Bug: angleproject:2162 Bug: chromium:1086532 Change-Id: Ica48d5b886e885ebfe0f8e3abfbe8169a8eaa5b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219139 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> | ||
| c0c938af | 2020-05-11 00:50:00 | Metal: draw 1 triangle instead of 2 for fullscreen shaders. Reference article in favour of one big triangle instead of 2: https://michaldrobot.com/2014/04/01/gcn-execution-patterns-in-full-screen-passes/ According to this article, the performance could be increased by ~10% for fullscreen shaders. Bug: angleproject:2634 Change-Id: Ia5b04c40f0587e3cb8680c0f30f7b68d9d7a3efe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193192 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 8470b533 | 2020-05-28 15:14:38 | Set gl::Buffer to zero size when allocations fail. It's undefined what happens if we run into OOM errors when allocating new resources. To guard against fuzzer issues we can set the buffer size internally to zero when an allocation fails. This should prevent GL APIs from reading from the buffer when the contents are internally inconsistent. Bug: chromium:1086532 Change-Id: I9ac4becf977bf0521208b2220caba788c21c93f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219137 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 3c00eee2 | 2020-05-11 00:50:00 | Metal: Use bit fields for state descriptor caching. This reduces size of state descriptors and increase hashing performance. Bug: angleproject:2634 Change-Id: Ida1a17a4fb30a053dafc82a3f7501b448e16e818 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2192570 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 3e1e1087 | 2020-05-11 00:50:00 | Metal: Use 2d array for caching index conversion's pipeline state. For index conversion utils, use 2d array for caching compute pipeline state based on DrawElementsType & source offset is aligned or not, instead of using std::map as previously. Also moved default shader's initialization to DisplayMtl. New test added: IndexBufferOffsetTest.DrawAtDifferentOffsetAlignments Bug: angleproject:2634 Change-Id: I1bd77aca88e03229ef8053e32add66733e33b06e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2192569 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> | ||
| 9905f7f5 | 2020-05-29 11:25:33 | Fix CopyTextureTestES3.ES3FloatFormats for VK When enabled, this would crash in debug because mFormat would be nullptr on the target VkTexture, and the ASSERT would access mFormat via getAspectFlags(). Fixed this by only calling getAspectFlags() if mFormat is valid. I'm not sure this was the original reason this test was disabled, but they pass now on SwiftShader. Bug: angleproject:4092 Change-Id: I9b04bbc61dde14f722d3a510f3d38776f4f6c7ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2221420 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com> | ||
| 56a4cc12 | 2020-05-21 13:17:21 | Rename DisplayOzone to DisplayGbm. DisplayOzone doesn't really have anything related to Ozone. Instead, it's the gbm platform that is used there. Thus, rename it to DisplayGbm. Bug: chromium:1084458 Change-Id: I4d974f6afbf0daa28fc3e83943b35814dca203fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211763 Reviewed-by: Michael Spang <spang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> | ||
| 9bb7dd8a | 2020-05-28 14:55:06 | Create a pre-rotation test for dFdx() & dFdy() This end2end test makes it easier to create/debug pre-rotation support for dFdx() & dFdy(). Bug: b/157476241 Change-Id: I6e6cc3a86c84d252a326a776d6b589662b08d1ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2220311 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 6185d42e | 2020-05-28 15:12:09 | Capture/Replay: Update MEC for Subway Surfer Implement some missing entry points, including sync objects. Bug: b/150458446 Bug: angleproject:3662 Change-Id: I0e9e7926e1a13bd9b0e83900ea19d2fbef9a284f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2220312 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> | ||
| 98496cab | 2020-05-28 15:02:43 | Fix float to int copy in VK backend This fixes WebGL tests on Vulkan (e.g. SwiftShaderVK) that copy from the canvas (GL_RGBA8) to an integer format target texture, such as: conformance2/textures/canvas_sub_rectangle/tex-2d-rg8ui-rg_integer-unsigned_byte.html The sampled normalized value needs to be scaled up by 255. Also fixes angle_end2end test CopyTextureTestES3.ES3UintFormats on Vulkan. Bug: b/156399229 Bug: angleproject:4092 Change-Id: I18d46bc4453fdc500caca96ca3a12fe93290b10c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219142 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com> | ||
| 29bb612e | 2020-05-28 10:32:26 | Add egl::ShareGroup class to abstract the share context group Vulkan backend has a barrier tracker that tracks memory barrier needs of all shared resources. Because the buffer/texture objects are shared resources within a shared group, the tracker can not live in a context. Putting it in a device/renderer requires locks. It fits perfectly in a shareGroup object. The work is already done at API level to handle the mutex lock for shared context access so that no extra lock needs to be taken in the backend. This CL adds egl::ShareGroup class that represents the object that are shared among all share context group. At the front end this usually will include all the shared resource managers (not done in this CL). The ShareGroup object is accessible from gl::State object. This CL also adds ability for backend driver to allocate implementation specific ShareGroupImpl object. Vulkan backend will then use it to keeps the barrier tracker and other things that naturally fits the share group concept. Bug: angleproject:4664 Change-Id: Ifcd975cbdf5130022e21c41397894afc28f572e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2217252 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> | ||
| 209cf8fa | 2020-05-27 16:23:57 | GGP: Check and enable VK_GGP_frame_token Bug: angleproject:4668 Change-Id: I9ecbdf37e206cb6eb93699091bbff70ad898040f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219032 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 2383f344 | 2020-05-28 12:32:21 | Port disable_timestamp_queries GPU workaround to ANGLE There is a driver bug in VMWare drivers related to timer queries. This driver is already disabled in Chrome, this CL ports the workaround to ANGLE. Bug: chromium:1075876 Bug: chromium:811661 Change-Id: I87ab28b803191884658d0c1ad4bfdfdd1b727fd0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219420 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> | ||
| 4d7a3993 | 2020-05-27 14:08:20 | Vulkan: Rotate gl_PointCoord for Android pre-rotation This extends the current y-flip that's done for gl_PointCoord. Now, gl_PointCoord is rotated and then flips both the x and y-axis (similar to gl_FragCoord). The tests used to reproduce the problem and the fix are: angle_deqp_gles2_tests --local-output --gtest_filter=dEQP.GLES2/functional_shaders_builtin_variable_pointcoord* --use-angle=vulkan angle_end2end_tests --local-output --gtest_filter=*GLSLTest.PointCoordConsistency*Vulkan* Bug: b/157476696 Change-Id: Iada8680eda8322f7382ff242e4a9422a66114f07 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216700 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 6a184fe9 | 2020-05-27 20:51:52 | Fix use_libfuzzer build Broken by https://chromium-review.googlesource.com/c/angle/angle/+/2174719 Failed during roll in https://ci.chromium.org/p/chromium/builders/try/linux-libfuzzer-asan-rel/466117 https://ci.chromium.org/p/chromium/builders/try/win-libfuzzer-asan-rel/437044 Bug: b/154030730 Change-Id: Ia1672b9ae8c86e9da135285101ca2d7f31301c2c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219044 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> | ||
| c8bfefac | 2020-05-22 14:54:47 | Emulate unsized depth/stencil textures on ES 3.0 without OES_depth_texture. Use sized internal formats for unsized depth/stencil textures on ES 3.0 devices that don't advertise the GL_OES_depth_texture extension. This CL makes the webgl-depth-texture.html conformance test pass on WebKit's ANGLE backend on iOS. Bug: angleproject:4591 Change-Id: Ifc45e74258ecf2e6433662bb10b081f1f94bded9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2213678 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> | ||
| 02fa7313 | 2020-05-05 17:01:18 | Vulkan:Initial worker thread disabled by default Created new CommandProcessor class that can be run as a worker thread. Running CommandProcessor within RendererVk as a worker thread that takes a CommmandBufferHelper (CBH) ptr as the interface and processes that CBH into a primary command buffer. Main thread has a queue of CBH to draw from. After submitting a CBH to the worker, it pulls next CBH from the queue. Worker thread releases CBH back to the main thread queue when done. Synchronization goes two ways: 1. Work submitted to worker thread is managaed with a mutex and condition variable based around the work queue. 2. Available CBH ptrs for the main thread have a mutex and condition variable that manages the CBH queue. The worker thread is disabled by default, and, when enabled, it will currently behave and perform as the non-threaded code. This is because the kNumCommandBuffers const in ContextVk.h is set to 2. With only 2 command buffers, they will be assigned to the inside and outside RenderPass command buffers respectively. Then, as soon as one is submitted, the main thread will stall waiting for it to be completed and put back into the queue mentioned in #2 above. The next step is to move command submission to the worker thread and update the number of command buffers so that processing/submission will occur in parallel with the main thread. Right now there is a race condition issue when attempting to run in parallel because the main thread updates and submits the same primary command buffers that are used in the worker thread, which is in violation of the Vulkan spec. The follow-on CL will fix this issue as the main thread will only touch SecondaryCommandBuffers and the worker thread will be the only thread touching the primary command buffers. Bug: b/154030730 Change-Id: Ib0c518bbd7ca9a3a7e789f4e1f2f7131ddc0509e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174719 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| f5dace0f | 2020-05-22 19:02:49 | Vulkan: Increase GLES support to 3.1 Update getMaxConformantESVersion() to support GLES 3.1. This requires skipping some tests on Nvidia due to XFB failures. dEQP-GLES3.functional.transform_feedback.array_element.interleaved.* dEQP-GLES3.functional.transform_feedback.array_element.separate.* dEQP-GLES3.functional.transform_feedback.array.interleaved.* dEQP-GLES3.functional.transform_feedback.array.separate.* dEQP-GLES3.functional.transform_feedback.random.* Bug: angleproject:3520 Test: CQ Change-Id: I3de0e8f7a9e9c6e800be9eb2c04e713e1f88fc08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2213810 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| eadc387c | 2020-04-01 16:53:31 | GL: Support GL_OES_texture_cube_map_array in shader translator GL_OES_texture_cube_map_array is core in 3.2. This CL adds support for this extension in the shader translator. Now passes dEQP.KHR_GLES31/core_texture_cube_map_array.*, dEQP.GLES31/functional_fbo_color_texcubearray_*, and dEQP.GLES31/functional_opaque_type_indexing*samplercubearray* with GL backend. Bug: angleproject:3584 Change-Id: I1a8485c7d9d3fffb9b5109d292b35b0c56a3c665 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2133086 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> | ||
| 7fde3673 | 2020-05-25 15:48:06 | GL: Support GL_OES_texture_cube_map_array in frontend/GL backend GL_OES_texture_cube_map_array is core in 3.2. This CL adds the necessary validation for the frontend, as well as support for this extension on the GL backend. The next step is to add the changes to the translator. Bug: angleproject:3584 Change-Id: I751a9c9f71a553b05fdf6673250290806d8cfbff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215306 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 901045cc | 2020-05-26 10:41:18 | Vulkan: Rotate gl_FragCoord for Android pre-rotation This extends the current y-flip that's done for gl_FragCoord. Now, gl_FragCoord is rotated and then flips both the x and y-axis. Bug: angleproject:4643 Bug: b/156395519 Change-Id: Iada8680eda8322f7382ff242e4a9422a66114f05 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210936 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 218a6835 | 2020-05-26 13:51:34 | Store non-string, non-enum data in binary file. Before, non-string, non-enum data smaller than a size threshold will be inlined in the cpp files. Now, they will be stored in binary file regardless of size. Bug: angleproject:4661 Change-Id: Id71cd22c97d26c9b9afaf5b26f7a327b998cb858 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216306 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Manh Nguyen <nguyenmh@google.com> | ||
| ca092f01 | 2020-05-26 11:45:08 | translator: explicitly specify underlying types for enums Some of these enums are stored in const structs and such. Since we don't need a full `sizeof(int)` bytes each, don't use it. This shaves 16KB off of libGLESv2.so for eve. Bug: chromium:1084580 Change-Id: Ib6eca49203a74c094661f890e32160974c0c531e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216431 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| a24be8c3 | 2020-05-26 16:45:29 | Don't allow glReadPixels of depth buffers with ES3.1. The ES3.1 spec does not appear to include these formats as valid glReadPixels formats. Test=KHR-GLES3.packed_pixels.rectangle.depth24_stencil8 BUG=angleproject:3520 Change-Id: I6ccd5a7fc49c2e16885cfaace56efce1d96e937a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216713 Reviewed-by: Alexis Hétu <sugoi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| 3d5f0c82 | 2020-05-19 20:05:57 | Use surface texture offset for clears and blits https://chromium-review.googlesource.com/c/angle/angle/+/2186176 added surface texture offset attributes for D3D11 pbuffer surfaces, but the implementation didn't apply the offset to blits or clears. This CL fixes that and includes a unit test for blit, clear, and draw. Also renames textureOffset to surfaceTextureOffset throughout since it's clearer, and fixes the dcomp surface test to specify the update offset returned by dcomp BeginDraw(). Bug: angleproject:2997 Change-Id: I9298ccf55cbb2d04c3b8f78e12f9d07dc8fa54b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210967 Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 9dac86c9 | 2020-05-26 08:58:40 | gen_proc_table: generate `const` tables We never mutate these tables; marking them const allows the loader to shuffle them to a place that makes them readonly after they're init'ed. This isn't intended to be a functional change. Bug: chromium:1084580 Change-Id: If3356f6082945ef1109bf08aab94f7bfb606b951 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216295 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 05f11a3b | 2020-05-21 14:33:42 | Remove requirement of OES_texture_half_float for EXT_color_buffer_half_float. Some OpenGL ES 3.0 devices don't advertise OES_texture_half_float, but do advertise EXT_color_buffer_half_float. For this reason, stop requiring OES_texture_half_float when determining renderability of GL_RGBA16F textures. Bug: angleproject:4649 Change-Id: I657011fcc3bb35909760a57e8ad53cfbbc61c67a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2212434 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> | ||
| 68f92942 | 2020-05-22 18:32:52 | Emulate GL_EXT_sRGB on ES 3.0 devices without native support. Translate the extension's internal formats and formats to values valid in core ES 3.0. Bug: angleproject:4655 Change-Id: Ie47d01fb2ebca7bab5058812c9f4217523f784a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2213262 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 9047ce5b | 2020-05-26 11:23:35 | Vulkan: Fix bad delete of swapchain. We could end up deleting a dirty pointer if the driver set an output value during a call to vkCreateSwapchainKHR that generates an error. In practice this turned up in some edge cases with SwiftShader. Fix this by using a temporary variable. Bug: chromium:1079475 Change-Id: Ia40e1fac94cbd56fd3bb800a179bb38b7f11fa26 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216292 Reviewed-by: Nicolas Capens <nicolascapens@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 30298dc2 | 2020-05-15 15:21:04 | Vulkan: Optimize out barrier needs for transition between shaderReadOnly If we are transition between different kind of shaderReadOnly, there is no actual layout change or accessType change. Instead of always insert a barrier, this will track what shaderStage has made read access and only insert barrier if the read is from new shader stage. The barrier inserted will be always from last non-ShaderReadOnly transition. There is no read to read barrier generated. Bug: angleproject:4550 Change-Id: I4aeb7d4bddf2d072b60839f98e7af1aa23f977b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2204480 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| 6de7ee52 | 2020-05-25 17:00:01 | Clean up overlay RenderPass count reporting. This fixes the trace perf test to accurately report how many RPs in each frame. Instead of counting the RPs on a flush we now count only on a swap call. This won't work for offscreen surfaces which is fine - the overlay doesn't really have the same use for offscreen rendering. Also ignores the first frame in graph data so we can ignore the first setup frame in the trace tests. Also skips the redundant extra "flush" call that would generate an empty space in the RP graph. Gives a cleaner measurement for optimizing the XFB RP count. Bug: angleproject:4622 Change-Id: I5762c500cdb216700247095984ae62b4f8741602 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215309 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 6820f77a | 2020-05-22 17:50:03 | Fix issue where last 8 bits of D24X8 influence depth calculation. Bug: angleproject:4573 Change-Id: If33737cf6ae660b8df58c06a08df32dade472540 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211768 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 27ceed38 | 2020-05-25 13:06:53 | Fix replay crash when captured sample doesn't create binary data Ensure samples without binary data like hello_triangle can be replayed Bug: angleproject:4658 Change-Id: I6da29a05335abe93666b6c19fa769e84c42a9fa8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2212499 Commit-Queue: Manh Nguyen <nguyenmh@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| ba4e2b94 | 2020-05-21 09:40:37 | Type cast EGLNativeDisplayType to _XDisplay* in xcb and glx As we are approaching the point when DisplayGLX will be compiled in Ozone/X11 configuration, we need to resolve compilation errors. Ozone has intptr_t EGLNativeDisplayType whereas X11 requires Display* aka _XDisplay*. We've already done so in Chromium, and it's time to do the same cast in angle. Bug: chromium:1084458 Change-Id: I11b5ae2e10bfa316cbaa882be86af6894cfdbbf2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211761 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> | ||
| 7ff01bb1 | 2020-05-21 15:22:53 | EGL: Add missing sync entry points Update libEGL.cpp with KHR version of sync entry points Update libEGL.def with sync KHR entry point names Bug: angleproject:4383 Change-Id: Ibda23a9e2ba6c873384238d492f0895b370fd6af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2212892 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com> | ||
| 31fbf981 | 2020-05-25 15:33:44 | GL: Entry points for GL_OES_texture_cube_map_array This extension is made core in GLES3.2. This CL adds the necessary entry points to the frontend. Bug: angleproject:3584 Change-Id: Icaaa0b298898f3360819966a7f67b5feaf05124b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215305 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 6789018a | 2020-05-25 11:54:24 | Context: init impl before creating objects. This eliminates a potential invalid access that would turn up in the Vulkan back-end. Also init a couple uninitialized variables. Should fix an ASSERT in the Vulkan back-end when running WebGL tests. Bug: chromium:1085627 Change-Id: I153f8dd83f567345b964b68784940d11712e7804 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2212498 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> | ||
| c746ac65 | 2020-04-27 03:55:20 | Remove redundant BlendStateArray tracking Keep legacy BlendState for now. Bug: angleproject:4394 Change-Id: Icba2b2f3a071d0f838a5480ff94869d35b776d94 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2169093 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Kenneth Russell <kbr@chromium.org> | ||
| d3d7b95b | 2020-05-19 17:27:50 | Vulkan:Migrate timer sync functions to one-off cmd buffer ContextVk's getTimestamp() and synchronizeCpuGpuTime() were the two places that mCommandQueue was used outside of processing SecondaryCommandBuffers. Migrating those functions to use the one- off command buffer instead. This will allow for the removal of mCommandQueue from ContextVk as we migrate it to RendererVk instead for threading phase2 development. Bug: b/154030730 Change-Id: Ic00ce56739dadcdc4b5a1b1839e0e18603bfe0eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2209312 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com> | ||
| 96a80283 | 2020-05-20 16:48:54 | Advertise filtering support for FP16 luminance/alpha formats on ES 3.0. Now that these formats are emulated if necessary on ES 3.0 contexts, advertise filtering support as well. This enables OES_texture_half_float_linear on mobile devices which support ES 3.0 but don't advertise this extension. Bug: angleproject:4648 Change-Id: I09f00fbb1454b2cfa72295254fbc45c872f4919c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210701 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> | ||
| 8add7dbf | 2020-05-20 15:00:09 | Tests: Add trace of Egypt to TracePerfTest Test: angle_perftest --gtest_filter="*Trace*egypt*" Bug: b/157158456 Change-Id: I9c076f247cb8a2743beae8377830c15269794f9d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2209689 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> |