projects


Log

Author Commit Date CI Message
Jamie Madill a18299c9 2014-04-30T14:51:53 Reference .git/index as a dependency of commit_id. Any time the git index changes, we will re-run the commit id hook. This will ensure we never are left with stale commit ids from other git commits. BUG=angle:626 Change-Id: I03c37225fb902b6c1801e8f993d767122e8bfeb6 Reviewed-on: https://chromium-review.googlesource.com/197723 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 006ed1ed 2014-04-28T15:47:39 Reduce translator sources compile count to one. With this change, the common sources shared between translator and translator_static are compiled in a static library. There is only one file with exported functions which needs to be compiled for each target. This should reduce ANGLE and chromium build times. BUG=angle:569 Change-Id: I3ce011872323ec988befbd6db731add4fce5787b Reviewed-on: https://chromium-review.googlesource.com/197271 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 3b5c4be2 2014-04-17T11:45:24 Remove forced windows version macros. These macros were causing conflicts when chrome redefines them and since we don't rely on any specific windows versions, we can remove them. BUG=angle:568 Change-Id: Ie6bf31d03cea07bf2a71ffa6d815dad2b4d204f8 Reviewed-on: https://chromium-review.googlesource.com/195364 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 834e8b77 2014-04-11T13:33:58 Move ShaderVariables to common shared source. Also move the block layout encoding utilities to the common folder. The combined changes allow us to include the shader and block code into both libGLESv2 and the translator separately. This in turn fixes the Chromium component build, where we were calling internal translator functions directly from libGLESv2. BUG=angle:568 Change-Id: Ibcfa2c936a7c737ad515c10bd24061ff39ee5747 Reviewed-on: https://chromium-review.googlesource.com/192891 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8cc03bf7 2014-04-11T13:33:57 Revert "Remove the second translator target, only using static." This reverts commit d51df461e52ac9421201234fff488104f788a7c3. Conflicts: projects/build/all.sln projects/samples/samples.sln src/compiler.gypi Change-Id: I6e1d77531df61de28e4402ed1916f6ecdebb68fd Reviewed-on: https://chromium-review.googlesource.com/192890 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Nicolas Capens 655fe36e 2014-04-11T13:12:34 Use shader optimization level 3 selectively. Default to HLSL compiler optimization level 1 and work around a compiler bug with break in nested loops by using optimization level 3. BUG=angle:603 Change-Id: I4f7985a5648f1b5f54d80554c21aced7fc1777c2 Reviewed-on: https://chromium-review.googlesource.com/194129 Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang d095bdaa 2014-04-07T14:21:14 Add a common include in the project definitions. Any projects that may be included by gyp files outside our project (chrome or skia) may not have the same defines or ignored compiler warnings. To make sure that we can always compile, each project now includes a common file with all required definitions and gyp variables. BUG=angleproject:583 Change-Id: I702bee975d0554c51bfa03981920dfb295ffbafa Reviewed-on: https://chromium-review.googlesource.com/189458 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang f3e6a9e0 2014-04-07T14:18:35 Remove the angle_relative_path gyp variable. Add a separate step to copy the scripts to the intermediate directory and run them from there. BUG=angleproject:583 Change-Id: I307a2810ac03c00248cba1f227f128a1517c6574 Reviewed-on: https://chromium-review.googlesource.com/193432 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 73f51433 2014-03-04T11:45:38 Remove the es_util project. BUG=angle:521 Change-Id: Iad633bf210c36db340490f21923534697e27891b Reviewed-on: https://chromium-review.googlesource.com/188741 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang e977efc4 2014-03-04T11:43:04 Port the PostSubBuffer sample to the new sample framework. Add a swap method on the SampleApplication class so that samples can override the default eglSwapBuffers function call. BUG=angle:521 Change-Id: I3f0ba6ed182b368e6f5fe502de67d1a14267a857 Reviewed-on: https://chromium-review.googlesource.com/188740 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang e9b02245 2014-03-04T11:21:19 Port the TextureWrap sample to the new sample framework. Refactor the generation of checkerboard textures since they're used by this sample and MipMap2D. BUG=angle:521 Change-Id: I1ba8bc4927a7944eb8efad0c8aa71eba4619e457 Reviewed-on: https://chromium-review.googlesource.com/188729 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang d3a4092d 2014-03-04T11:07:13 Port the Stencil_Test sample to the new sample framework. Rename Stencil_Test to stencil_operations, a more fitting name for a sample. BUG=angle:521 Change-Id: I5412ecef12d80c3dbf54539bc7509678a35c44d5 Reviewed-on: https://chromium-review.googlesource.com/188728 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang f6139359 2014-03-03T16:44:56 Port the Simple_VertexShader sample to the new sample framework. Add a Matrix type and cube gemetry generation helper functions. BUG=angle:521 Change-Id: Ia50be1790d6f440499eea052f427762637f3c876 Reviewed-on: https://chromium-review.googlesource.com/188727 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 705073f7 2014-03-03T15:42:53 Port the Simple_TextureCubemap sample to the new sample framework. Added helper functions for generating cube maps and sphere geometry. BUG=angle:521 Change-Id: Ic1e8584d69793233ec6a97744b13097d55b9f287 Reviewed-on: https://chromium-review.googlesource.com/188726 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 99384047 2014-03-03T14:32:10 Port the Simple_Texture2D sample to the new sample framework. BUG=angle:521 Change-Id: Idd1889b13a751d473b1e99c4c593cd4cded972ae Reviewed-on: https://chromium-review.googlesource.com/188725 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 712e3f4d 2014-03-03T11:14:15 Port the MultipleRenderTarget sample to the new sample framework. Renamed to MultipleDrawBuffers and added shader loading from file. BUG=angle:521 Change-Id: Iffeb589a95eee4409d3624c56fe3a5e4a7d5be63 Reviewed-on: https://chromium-review.googlesource.com/188724 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 8dd592bf 2014-03-03T10:46:33 Port the SimpleInstancing sample to the new sample framework. Add a Vector2 type for storing texcoords and improve the sample by having it draw several thousand instances instead of two. BUG=angle:521 Change-Id: I87996a90000a83bc66d091c7537ea411080d7e9f Reviewed-on: https://chromium-review.googlesource.com/188723 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang d19fae55 2014-02-28T13:17:57 Port the ParticleSystem sample to the new sample framework. BUG=angle:521 Change-Id: I6d00333ac7761f15ee83a47dc3e6e3cc13c675cd Reviewed-on: https://chromium-review.googlesource.com/188195 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 1b3e4b80 2014-02-28T13:14:40 Port the MultiTexture sample to the new sample framework. BUG=angle:521 Change-Id: I72f063664b43d3cfafe03c8f060076596bedea0f Reviewed-on: https://chromium-review.googlesource.com/188194 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 9adef9ba 2014-02-28T13:12:54 Port the MipMap2D sample to the new sample framework. BUG=angle:521 Change-Id: I3b1d3a02214850bf52c1d5c468f5696076065b88 Reviewed-on: https://chromium-review.googlesource.com/188193 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 8776b258 2014-02-28T13:11:18 Port the Hello_Triangle sample to the new sample framework. BUG=angle:521 Change-Id: I887257193af3130447c4691bb72303cc978b96fe Reviewed-on: https://chromium-review.googlesource.com/188192 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 49be2ad9 2014-02-28T13:05:51 Add an ANGLE sample framework. BUG=angle:521 Change-Id: If1fc6198dbbe44f0ade5539cff540e3e086f2a3b Reviewed-on: https://chromium-review.googlesource.com/188722 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 3f9e7eae 2014-03-11T14:42:34 Regenerate public projects. Change-Id: I0a385ff823ef492b4fced89a734d8053fdb0ffd0 Reviewed-on: https://chromium-review.googlesource.com/189474 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Zhenyao Mo <zmo@chromium.org>
Shannon Woods 276abc85 2014-03-07T14:32:56 Regenerate default Windows projects Change-Id: I2fe1d02cdf59409cb2d8a68b407bbd01ab7d8c0a Reviewed-on: https://chromium-review.googlesource.com/188954 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill d51df461 2014-02-26T14:18:17 Remove the second translator target, only using static. Because libGLESv2 needs a static translator to link against internal types like Attribute and Varying, as well as using some other internal methods, we can for now disable the component build for the translator. In the future we can support a proper component build with exports across library boundaries. BUG=angle:568 Change-Id: Ie3efc0a29342d02491e91952c3c2398568f83576 Reviewed-on: https://chromium-review.googlesource.com/187699 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 373d7937 2014-02-24T10:08:16 Use a stable ordering when enumerating files. Output the enumerated files in sorted order when running enumerate_files.py from gyp, to prevent unnecessary buildfile churn that makes comparing revisions noisy. Change-Id: Ic644053d0a1cc9c986ae47fbe983221d6a62b50b Reviewed-on: https://chromium-review.googlesource.com/187690 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill ac70e487 2014-02-24T12:46:32 Fix missing generate projects call. BUG=angle:550 Change-Id: I6c9cfa1d5ceb1660af504982b7abdc39f3024b84 Reviewed-on: https://chromium-review.googlesource.com/187542 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 774b39ff 2014-02-19T16:27:35 Fix commit id versioning when building with Chrome. The GYP syntax would cause problems with the ninja build. BUG=angle:529 Change-Id: I84a30afc9bd8900535e44f5d5f9d8f766a4686e8 Reviewed-on: https://chromium-review.googlesource.com/186610 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/186984 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Geoff Lang 92877af5 2014-02-20T12:06:49 Regenerate public projects. Change-Id: Ica5add561a1c095d1b2fca863f2d94e9f8d44e50 Reviewed-on: https://chromium-review.googlesource.com/187280 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 16851c87 2014-02-10T13:31:32 Don't include symbols in release builds of the public projects. Change-Id: Ic21ca93133b6234d2756507ab43252071f04717d Reviewed-on: https://chromium-review.googlesource.com/185691 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c9f140d8 2014-02-18T15:27:21 Add preprocess bison files to the gyp files. We had accidentally left out the y and l files from our generation scripts, causing us to miss several instances of updated enum names. BUG=angle:550 Change-Id: I8790742fbaab5435e4c0db4f61c3e8194a231550 Reviewed-on: https://chromium-review.googlesource.com/186972 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang dad5ed39 2014-02-10T12:59:17 Refactor HLSL compilation out of Renderer. This moves the start-up and tear-down code for D3DCompiler.dll into an object that Renderer9 and Renderer11 use. This will help future efforts to remove references to HLSL at the GL/Renderer interface level. BUG=angle:558 Change-Id: I18fcf9b237265d69c1d7d2ea345696c8fd31df29 Reviewed-on: https://chromium-review.googlesource.com/185568 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5f562735 2014-02-14T16:41:24 Moved all HLSL-related code from ProgramBinary to DynamicHLSL. DynamicHLSL encapsulates all HLSL generation we need outside the the shader translator, such as for linking between input and output stages and point sprite geometry shaders. BUG=angle:560 Change-Id: Ib5079aa102000a7c37b166bcbe26b09cc82f8932 Reviewed-on: https://chromium-review.googlesource.com/185191 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0aa84f63 2014-02-13T13:17:23 Merge 'Tie program binary version to commit hash.' Port changes from master branch with commit hash embedding to the development branch. BUG=angle:529 Change-Id: I307bf44103913aaaeb875a2e3ade1fab77838c48 Reviewed-on: https://chromium-review.googlesource.com/186390 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 7ea42a55 2014-02-10T12:49:15 Move ShaderCache.h to the d3d directory. Change-Id: I56e0f5ff11cebd8b9415081b930a804dcce9530c Reviewed-on: https://chromium-review.googlesource.com/185566 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 49f9a20d 2014-02-03T11:58:11 Add TransformFeedback object. Change-Id: I1f836575824ff9df17fe3832997f06acc7464746 Reviewed-on: https://chromium-review.googlesource.com/185032 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2e5c6042 2014-02-06T10:45:32 Add GL headers to libGLESv2, libEGL and translator projects. Change-Id: I66f36623eb5fb60fbb92d16af4f9854688b9484c Reviewed-on: https://chromium-review.googlesource.com/185190 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Jamie Madill e53c98ba 2014-02-03T11:57:13 Add work-around for D3D9 shader compiler bug. With certain selection statements with a vertex input in the condition and side-effects in the else-block, we'd run in to a D3D9 compiler bug which would cause incorrect results. We can work around this bug in D3D9 by selectively rewriting these statements to use an 'else if' clause instead of 'else'. BUG=322794 Change-Id: I93c96fb201ff4959c00d9a36321faac7e0343278 Reviewed-on: https://chromium-review.googlesource.com/184681 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 83217796 2014-01-16T09:52:38 Remove system.h. The gyp files already define NOMINMAX and WIN32_LEAN_AND_MEAN. windows.h is also included via the D3D includes. This ends up speeding up the build process significantly by not having windows.h included in nearly every file. Also fixes issues on non-windows systems by not having stdarg.h included in debug.cpp. Change-Id: Id32d9aac37a5a29df832a062dd8024302a798a1c Reviewed-on: https://chromium-review.googlesource.com/183251 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang f5713124 2013-10-07T17:06:30 Rework tracing and perf defines. Changed ANGLE_DISABLE_* to ANGLE_ENABLE_* for perf and tracing defines so they are disabled by default. Updated the gyp files to only turn on perf by default for windows debug builds. Change-Id: I71706674e6d12fbf4208acc8f100d963b82c7674 Reviewed-on: https://chromium-review.googlesource.com/183250 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang a50232fd 2014-01-10T15:52:18 Added a utility application to generate c headers from dds textures. Change-Id: Idb4c2ca318c84433f2b06bd4f0c66045f43e56de Reviewed-on: https://chromium-review.googlesource.com/182191 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 55856b16 2014-01-02T13:59:50 Clean up state query methods. Consolidate a lot of the code duplication in GetIntegerv, GetFloatv, GetBooleanv and GetInteger64v. BUG=angle:540 Change-Id: I7b4a5803ea76e5eeb0ebf25c5caadec4c647b485 Reviewed-on: https://chromium-review.googlesource.com/180971 Commit-Queue: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 3cd50f7e 2014-01-10T13:04:48 Fix remaining discrepencies between master and es3proto project files. Change-Id: I335c9346ac268beab25184e2b18ccfdd0b15c7b1 Reviewed-on: https://chromium-review.googlesource.com/182150 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Zhenyao Mo 7cab38b5 2013-10-15T12:59:30 Add an option to unfold short circuiting in AST. We replace "a || b" with "a ? true : b", "a && b" with "a ? b : false". This is to work around short circuiting bug in Mac drivers. ANGLEBUG=482 TEST=webgl conformance tests R=alokp@chromium.org, kbr@chromium.org Review URL: https://codereview.appspot.com/14529048 Conflicts: src/build_angle.gypi src/compiler/translator/Compiler.cpp Change-Id: Ic2384a97d58f54294efcb3a012deb2007a9fc658 Reviewed-on: https://chromium-review.googlesource.com/178996 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill 39173f13 2013-12-04T15:56:32 Roll gyp and regenerate public projects to have the cleaned paths. With gyp r1804 we can support having nice project folders without nested subfolders. We must disable the parallel build for gyp as it is currently broken in our project, and turned on by default. Change-Id: Ie147ce423115009e254447d51cc30da0cfb2704f Reviewed-on: https://chromium-review.googlesource.com/178782 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 89a13e9e 2013-12-03T10:56:58 Fix the compiler copy script in the public projects. This patch silences the copy message, fixes the public projects, and makes the copy step a separate target, so it won't run on every incremental build. Change-Id: Ie6df39737ad466b6431865b3ca19f66d16437ba9 Reviewed-on: https://chromium-review.googlesource.com/178432 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 319cb329 2013-12-03T10:56:57 Fix the backwards slashes in the commit header generation. These backwards slashes happen with some versions of gyp. Change-Id: I6c61e212aa34999fb82d74d9f1605d674f34fce0 Reviewed-on: https://chromium-review.googlesource.com/178522 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 372d8dd9 2013-12-03T10:56:56 Add missing swizzle files to the generated projects. Change-Id: Ic99319d0ee6dfad1fe435197f9aa7edbae679370 Reviewed-on: https://chromium-review.googlesource.com/178451 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 049108df 2013-11-19T10:41:49 Include the current commit as part of the build process. BUG=angle:529 Change-Id: I6d1d227b495e9bae6e017c88642679210c6d2355 Reviewed-on: https://chromium-review.googlesource.com/177233 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill 992056ad 2013-11-25T15:11:16 Add a rule to copy the D3D compiler DLL to the output folder. BUG=315387 Change-Id: I293798ecb7ec167691a1f490c050a48970b17be3 Reviewed-on: https://chromium-review.googlesource.com/177695 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill a895c6f0 2013-11-26T10:49:41 Fix errors in the gyp projects when we build with ninja. Ninja does not like having targets named 'all', and the post-build step had some ninja-incompatible variables. BUG=angle:529 Change-Id: Ia2bf701c997ec072b18bcbd62f7d05a2e40a1578 Reviewed-on: https://chromium-review.googlesource.com/178072 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Commit-Queue: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill 3c9eeb97 2013-11-04T11:09:26 Disable optimizations for shaders with conditional discard in D3D9, and only use expanded short-circuiting conditionals for expressions with potential side-effects. Conservatively assume aggreate and selection operators have side effects for now. BUG= ANGLEBUG=486 R=geofflang@chromium.org, kbr@chromium.org, nicolas@transgaming.com, shannonwoods@chromium.org Review URL: https://codereview.appspot.com/14441075 Conflicts: src/common/version.h src/compiler/translator.vcxproj src/compiler/translator.vcxproj.filters src/compiler/translator/OutputHLSL.cpp src/libGLESv2/ProgramBinary.cpp src/libGLESv2/Shader.cpp src/libGLESv2/Shader.h Change-Id: Iaf9f10b5de7b33c927ef032f3c4fe9d5095f64dd
Jamie Madill 956893b7 2013-11-19T15:47:00 Add .rc files back to the new gyp build process. Change-Id: I8798d9dd4a31bb0ced6f695ec5b21a354adeca51
Jamie Madill d5ee05cc 2013-10-30T13:08:58 Silence a warning present in Release mode, with a lack of exported symbols in compilerdebug.obj. TRAC #24052 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang
Geoff Lang baa6116c 2013-10-22T15:53:49 Regenerate public Visual Studio projects. TRAC #24044 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 7731d6a7 2013-10-22T15:43:10 Update the GYP dependency to a revision with Visual Studio 2010 Express solution generation working correctly. TRAC #24044 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 512a7b7b 2013-10-22T14:07:46 Regenerate project files. TRAC #24020 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 2b8f6fb4 2013-10-21T13:35:39 Public project generation script is now a python script and generates projects into the projects directory. TRAC #24020 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods