scripts/code_generation_hashes/ANGLE_load_functions_table.json


Log

Author Commit Date CI Message
Alexey Knyazev 835bcb1e 2021-05-08T13:24:58 Vulkan: Support GL_EXT_texture_sRGB_RG8 For completeness, added mappings of R8_SRGB and R8G8_SRGB to OpenGL and Metal. Bug: angleproject:4932 Change-Id: Ic8e44e3a94c114e985f6965fcd43fbcb8071432d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2880661 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 7828506a 2021-04-06T23:42:16 Vulkan: Cleanup buffer format fallbacks - Fallbacks for formats that have required vertex attribute support are removed. - Fallbacks are changed to ones with smaller sizes - A bug is fixed where CopyNativeVertexData wasn't initializing the alpha channel appropriately, which was not exercised due to fallback to 32-bit float formats. Bug: b/184163871 Change-Id: Icd9afa49d94c65545d1f3fcf521881726d64529d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809441 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 14f8918c 2021-04-16T09:17:29 Migrate more scripts to python3 Test: python3 scripts/run_code_generation.py Bug: angleproject:5707 Change-Id: I5abae69c1c6bf03cc418f10beaabc80288fa1c94 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2828979 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 0273ea3f 2021-04-06T16:23:39 Vulkan: Use RGBA16_FLOAT for buffer format fallback ... instead of RGBA32_FLOAT. VK_FORMAT_R16G16B16A16_SFLOAT has mandatory support for vertex buffers. Bug: b/184163871 Change-Id: I7ef2933cd15e46bb984e6fd1b020d2ec15b9c60e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2807780 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Sunny Sachanandani 5ee3826e 2021-04-01T16:23:27 Support GL_EXT_texture_type_2_10_10_10_REV on D3D backend Bug: angleproject:5817 Change-Id: Ie572a252946f87d125f9074f2144928bb43d78b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802861 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Mohan Maiya f54191ab 2021-03-25T12:27:02 Vulkan: Add YUV G8_B8R8_2PLANE_420_UNORM support. Add support for YCbCr_420_888 and YCrCb_420_888 formats, more commonly known as NV12 and NV21. Bug: angleproject:5773 Change-Id: I1568d543c221ad110e7f199eb2ffd5df23a6134e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2787251 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 2e9161e4 2021-01-12T11:29:29 Vulkan: Add YUV G8_B8_R8_3PLANE_420_UNORM format. Bug: angleproject:5438 Change-Id: I525a51256a5ee83fa69c8705aa90790fb32a6602 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2623813 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jeff Vigil 7a92d958 2020-07-21T16:32:49 Implement GL_OES_texture_stencil8 Add extension to Caps and code gen files. Add to Validation of TexImage Add all the autogen for new extension Fix swizzle for stencil only Add LoadFunction Fix formatutils Add validation Test: angle_deqp_egl_tests --deqp-case=GLES31.functional.stencil_texturing.format.stencil_index8_2d Bug: angleproject:3231 Change-Id: Id59c7d183ea1658732887e99637d9c8faab938e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2404327 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Geoff Lang 49108a12 2020-06-30T11:53:23 Support BGRA_1010102 IOSurfaces in CGL and Vulkan. Bug: chromium:1100599 Change-Id: I7bc2c2e35490e28e9f6fe8f2e0c26cdea50650b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2275731 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Brandon Schade a156df23 2020-03-20T08:12:34 Vulkan: add support for EXT_texture_sRGB_R8 Added support for EXT_texture_sRGB_R8. The GL_SR8_EXT format will be available if the VK ICD supports VK_FORMAT_R8_SRGB. This does not add support for emulation of this format. Bug: angleproject:4503 Bug: angleproject:3609 Test: dEQP-GLES3.functional.texture.*.srgb_r8_* Change-Id: Ifaec92ac1a8561881f54ddb7fdf0975112711736 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2135853 Commit-Queue: Brandon Schade <b.schade@samsung.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Charlie Lao c5b3cbdb 2020-03-09T16:58:37 Vulkan: Use VK_FORMAT_D24_UNORM_S8_UINT for 24 bit depth if available And if the format we picked has extra bits, try to clear it instead of load the value. Don't store these extra bits as values as well. Bug: angleproject:4459 Change-Id: If5d0e31aca1453deab970d0dbcf8886a5e6ed51c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2095850 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com>
Alexey Knyazev 58fc8b11 2020-01-31T19:03:12 Implement RGTC (BC4, BC5) compressed texture formats gl.xml was modified as two enums were missing from their proper group. dxgi_support_data.json was fixed to not expect BC4 and BC5 on FL9_3 Bug: angleproject:3149 Change-Id: Ieb97a8cf8e92258c1b44e090e823fac227997174 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2033068 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Courtney Goeltzenleuchter cb2b5136 2020-01-10T11:04:38 Vulkan: Simplify format table generation Remove the "override" table. That gets in the way of some solutions. If a format cannot be supported by a native Vulkan format as indicated in the "map" table, then check fallbacks. Also add support for native RGBA4 and R5G5B5A1 support. Previously those formats would be emulated with RGBA8 due to the override, but now code will check if the native format is available and use it. Bug: angleproject:4282 Change-Id: Ib33ea40543d91a2c2a95075b277f825a8822037c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1994538 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Courtney Goeltzenleuchter f567bac0 2019-12-20T09:29:35 Vulkan: Add fallback for D32_UNORM for Swiftshader Swiftshader does not have support for D24_S8 (typical fallback for 32bit DEPTH_COMPONENTS) but does have D32_FLOAT, so add fallback to that format. This then allows ANGLE to support OES_depth_texture extension when using Swiftshader which is needed to allow Vulkan swiftshader to replace GL swiftshader. Bug: angleproject:4232 Change-Id: Iaf04fcf0bea8d9cca0b9e7a18e3351ce8c704355 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1986413 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
James Darpinian d6053daa 2019-12-05T17:46:23 Remove tabs from source files. WebKit's Subversion repo refuses to commit source files that contain tabs. Bug: angleproject:3439 Change-Id: I0a804bcfa0375a98e19945e20297c90d31106827 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1954410 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 2fa9d734 2019-10-07T16:35:38 Partially Revert "Convert DXT1 RGB data to DXT3 RGBA when uploading to the GPU." This reverts commit e6582161b04beaa368f3081897912ede89d7800d. Remove the DXT1->DXT3 transcoding but leave in the MacOS workarounds for fixing the alpha channel of DXT1 textures. BUG=angleproject:3729 Change-Id: Ib276c1e4a58155866da8c661cba2063a4e4304fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846015 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Courtney Goeltzenleuchter a333b87c 2019-09-27T14:00:14 Vulkan: Handle D24 -> D32FS8X24 depth fallback Swiftshader's depth support requires that ANGLE fall back to using the D32FS8X24 depth format. Some conversion routines needed to be added to support that use. Test: dEQP.GLES3/functional_texture_format_sized_* Bug: angleproject/3937 Change-Id: I979dc5e9b01dac40f564daad4f4817b61bd056ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1829170 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang e6582161 2019-09-16T12:39:18 Convert DXT1 RGB data to DXT3 RGBA when uploading to the GPU. DXT1 has a specific 'BLACK' code that results in transparent black pixels when sampled. D3D does not have specific RGB-only DXT1 formats like OpenGL does so when this code is encountered, we sample 0 alpha for these pixels when GL would expect 1 because the alpha channel should not exist. Work around this by converting to DXT3 RGBA, adding an extra block of 1.0 alpha pixels for each color block. Mac Intel OpenGL requires additional workarounds to always sample 1.0 alpha. Set the texture swizzle parameters to force it. BUG=angleproject:3729 Change-Id: Ia3647085acd97bb01af4e95ef3f6f21dcfb6a554 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1804880 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Mohan Maiya 6caa2652 2019-09-11T08:06:13 Vulkan: Support float textures and renderbuffers Fixed support in the vulkan backend for legacy GLES2.0 formats (luminance, alpha, luminance_alpha) Correctly exposed the following extensions: OES_texture_float OES_texture_half_float OES_texture_float_linear OES_texture_half_float_linear EXT_color_buffer_float EXT_color_buffer_half_float Some of the above extensions have different requirements depending on other extension support and the context client version, and were incorrectly assuming the most restrictive requirements to be exposed. Implemented end2end tests for: OES_texture_float OES_texture_half_float OES_texture_float_linear OES_texture_half_float_linear EXT_color_buffer_float EXT_color_buffer_half_float Bug: angleproject:2898 Bug: angleproject:2726 Test: ./angle_end2end_tests --gtest_filter='Texture2DFloatTest*' Change-Id: I7024aa1393eadafb5a0fb83c23e9035aae650b67 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1740276 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jaedon Lee 3b46885e 2019-07-30T16:50:36 Vulkan: Implement EXT_texture_type_2_10_10_10_REV - Expose GLES 3.0 feature of 2_10_10_10_REV texture type on GLES 2.0 as EXT. - Handle alpha channel value as 1.0 when used with RGB format. - Add test for "RGB+UNSIGNED_INT_2_10_10_10_REV" case into TextureUploadFormatTest. BUG=angleproject:3232. Test: dEQP-GLES2.capability.extensions.uncompressed_texture_formats.GL_EXT_texture_type_2_10_10_10_REV dEQP-GLES2.functional.fbo.completeness.renderable.texture.*2_10_10_10_rev dEQP-GLES3.functional.fbo.completeness.renderable.texture.*2_10_10_10_rev KHR-GLES2.core.internalformat.*2_10_10_10_rev* KHR-GLES3.core.internalformat.*2_10_10_10_rev* Change-Id: Iac00517971f9242161115c7256117a69093fb5df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1732618 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten cbabea73 2019-07-11T17:24:17 Vulkan: Desktop ETC/EAC formats support Initial attempt to give desktop ETC/EAC formats support. Bug: angleproject:3676 Change-Id: Id147b0c1808e30df77097d0c7ff6a06534554b93 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1699307 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang d9c17107 2019-07-10T14:56:26 Add support for GL_OES_texture_compression_astc This extension adds 3D compressed texture formats, something ANGLE has not seen before. This requires tracking a compressed block depth for validation and image size computations. Update the ldr and hdr extension checks to be in line with the spec. HDR requires LDR and is not detectable by texture formats alone. Expose all of the ASTC extensions on the GL backend. BUG=angleproject:3675 Change-Id: Id04c7c8ef8541e9556579536cdba899b64303caf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695923 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Ian Elliott 9d943af7 2019-07-11T17:53:37 Vulkan: Support more texture format-type combination tests. This is a partial fix for 3455, which contains a number of different root-causes. This CL addresses two sets of them. 1) Partial fix for KHR-GLES3.copy_tex_image_conversions.forbidden.* Recent changes, including adding support for GL_RGBA8-to-GL_RGB5_A1, plus adding support for GL_RGB10_A2-to-GL_RGB5_A1 eliminate the crashes for 56 of the 70 tests. 2) Most of the KHR-GLES3.packed_pixels.rectangle.r* tests now pass. Recent changes, including potentially the above get another 34 tests passing, and another 15 no longer crashing. 3) Vulkan: Fix errant glCopyTextImage validation code. I got all but 2 of the KHR-GLES3.packed_pixels.rectangle.r* tests passing. I fixed bugs in the validation code (with at least two more bugs that I haven't fixed yet). More details below. 3a) Fix the IsValidES3CopyTexImageCombination() function for SNORM. The code wasn't rejecting SNORM cases, which are missing from the table of effective internal formats, meaning that support is undefined. The GLES 3.2 spec says that a GL_INVALID_OPERATION error should be generated "if the effective internal format of the source buffer does not match the effective internal format of the new image." 3b) There's a caveat that was overlooked that means that internal formats like GL_RGB10_A2 are not supported. Bug: angleproject:3455 Bug: angleproject:3693 Bug: angleproject:3697 Change-Id: Ie4399a2d7cd969ec29acc926f32e6608775609c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1693325 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Jamie Madill 53aff41e 2019-07-11T14:06:23 Use separate json files for each code generator. This should reduce the number of merge conflicts when multiple people touch different generators. There still will be merge conflicts when two people touch the same code generator. Bug: angleproject:3691 Change-Id: I0b179368a1352331c091972568c00213ab106e46 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1698650 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>