util/capture/trace_egl_loader_autogen.cpp


Log

Author Commit Date CI Message
Shahbaz Youssefi 5b343e8f 2025-03-11T11:35:08 Vulkan: Remove support for Stadia Bug: angleproject:42262714 Change-Id: Icae5fe828fe4e0bcd287d297df1bc586708ef86e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6344390 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi bbc0d702 2024-12-27T07:44:01 Vulkan: Add entry points to lock the Vulkan queue ... which can be retrieved via EGL_ANGLE_device_vulkan. Otherwise the application is unable to use the VkQueue that is retrieved out of ANGLE from other threads (such as Chromium's DrDC feature). Bug: chromium:380295059 Change-Id: Ife80f54440777486f72fc61697a68fb0c2b2d0f7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6116046 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuxiang Qian fb743105 2024-11-26T14:37:39 Add stubs for EGL_EXT_surface_compression This patch adds stubs for EGL_EXT_surface_compression to ANGLE, including new API eglQuerySupportedCompressionRatesEXT and adding EGL_SURFACE_COMPRESSION_EXT in EGLQuerySurface and EGLCreateWindowSurface/EGLCreatePlatformWindowSurface. Bug: angleproject:375496226 Change-Id: I1962a11e8e3e5eb2cd5b13c5ba0f685781dfd015 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6073354 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang a70ef7fc 2024-04-25T14:19:50 Add EGL_ANGLE_no_error for disabling EGL validation. Chrome makes many small EGL calls that can have proportionally expensive validation. Bug: angleproject:8434 Change-Id: I4f4d0e6eff64839f76a0f7bf48e5c94b8df9d809 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5491459 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 2d5fb09d 2023-07-22T22:34:20 Stubs for EGL_ANGLE_external_context_and_surface Bug: angleproject:5509 Change-Id: I8e2395784abcd2b4e3e1f888e70a879ef49287bc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4706026 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Gregg Tavares be9e8e7b 2022-12-14T14:13:39 Add EGL_ANGLE_wait_until_work_scheduled extension We're changing eglReleaseTexImage so it calls flushCommandBuffer(mtl::NoWait) instead of flushCommandBuffer(mtl::WaitUntilScheduled) and then adding an extension to allow us to WaitUntilScheduled. This is because Chrome calls eglReleaseTexImage for every canvas and having it WaitUntilScheduled per call is very slow. So instead we'll call eglWaitUntilWorkScheduledANGLE once which will effectively wait just once. Bug: angleproject:7890 Change-Id: I87bc9f9a1a7f4a0f99d93736cc3083799e76afeb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4109311 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Jamie Madill bba47588 2022-10-19T11:59:10 Update ANGLE API loaders to avoid C++ syntax. This replaces "using" with "typedef" in the various loaders. This will allow C traces to use the loaders, which in turn will allow us to implement a C interpreter. Bug: angleproject:7731 Change-Id: I37838bcafc290502fca0038d1b50554b6a301e65 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3966533 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 5b3781ec 2022-10-03T16:09:35 Remove namespacing from all ANGLE loaders. This will make it easier to work with pure C files. Bug: angleproject:7731 Change-Id: I2fe9af486af5f339d973c9149f082eb1f2efa8c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3925426 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Dan Glastonbury d2a58f00 2022-09-08T14:19:21 EGL: Implement eglCopyMetalSharedEventANGLE Add eglCopyMetalSharedEventANGLE function to the ANGLE_metal_shared_event_sync extension. This brings the extension on par with the EGL_ANDROID_native_fence_sync extension. eglCopyMetalSharedEventANGLE allows for copying the Metal event object from EGLSync objects implemented by the ANGLE Metal renderer. This function follows Objective-C convention for "copy" methods and increases the retain count of the Metal event object. The EGL API user is thus responsible for ensuring to release the returned object to avoid memory leaks. Test: angle_end2end_tests --gtest_filter=EGLSyncTestMetalSharedEvent.* Bug: angleproject:7561 Change-Id: I8c35b559014b85cb8c6a0e76ac2ab7891eed5da0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3881423 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Jamie Madill 3da24b5c 2022-05-16T11:58:59 Move trace loader code to a common location. With that Capture/Replay will be able to make use of the same code. CL authored by gert.wollny@collabora.com. Bug: angleproject:4964 Change-Id: Ie1ba663169a34929f5a169ab74c7042e9fd5deb0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645441 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>