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5b343e8f
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2025-03-11T11:35:08
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Vulkan: Remove support for Stadia
Bug: angleproject:42262714
Change-Id: Icae5fe828fe4e0bcd287d297df1bc586708ef86e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6344390
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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bbc0d702
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2024-12-27T07:44:01
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Vulkan: Add entry points to lock the Vulkan queue
... which can be retrieved via EGL_ANGLE_device_vulkan. Otherwise the
application is unable to use the VkQueue that is retrieved out of ANGLE
from other threads (such as Chromium's DrDC feature).
Bug: chromium:380295059
Change-Id: Ife80f54440777486f72fc61697a68fb0c2b2d0f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6116046
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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fb743105
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2024-11-26T14:37:39
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Add stubs for EGL_EXT_surface_compression
This patch adds stubs for EGL_EXT_surface_compression to
ANGLE, including new API eglQuerySupportedCompressionRatesEXT and
adding EGL_SURFACE_COMPRESSION_EXT in EGLQuerySurface and
EGLCreateWindowSurface/EGLCreatePlatformWindowSurface.
Bug: angleproject:375496226
Change-Id: I1962a11e8e3e5eb2cd5b13c5ba0f685781dfd015
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6073354
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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a70ef7fc
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2024-04-25T14:19:50
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Add EGL_ANGLE_no_error for disabling EGL validation.
Chrome makes many small EGL calls that can have proportionally
expensive validation.
Bug: angleproject:8434
Change-Id: I4f4d0e6eff64839f76a0f7bf48e5c94b8df9d809
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5491459
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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2d5fb09d
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2023-07-22T22:34:20
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Stubs for EGL_ANGLE_external_context_and_surface
Bug: angleproject:5509
Change-Id: I8e2395784abcd2b4e3e1f888e70a879ef49287bc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4706026
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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be9e8e7b
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2022-12-14T14:13:39
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Add EGL_ANGLE_wait_until_work_scheduled extension
We're changing eglReleaseTexImage so it calls
flushCommandBuffer(mtl::NoWait) instead of
flushCommandBuffer(mtl::WaitUntilScheduled)
and then adding an extension to allow us to
WaitUntilScheduled.
This is because Chrome calls eglReleaseTexImage for
every canvas and having it WaitUntilScheduled per call
is very slow. So instead we'll call eglWaitUntilWorkScheduledANGLE
once which will effectively wait just once.
Bug: angleproject:7890
Change-Id: I87bc9f9a1a7f4a0f99d93736cc3083799e76afeb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4109311
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
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bba47588
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2022-10-19T11:59:10
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Update ANGLE API loaders to avoid C++ syntax.
This replaces "using" with "typedef" in the various loaders.
This will allow C traces to use the loaders, which in turn will
allow us to implement a C interpreter.
Bug: angleproject:7731
Change-Id: I37838bcafc290502fca0038d1b50554b6a301e65
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3966533
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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5b3781ec
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2022-10-03T16:09:35
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Remove namespacing from all ANGLE loaders.
This will make it easier to work with pure C files.
Bug: angleproject:7731
Change-Id: I2fe9af486af5f339d973c9149f082eb1f2efa8c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3925426
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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d2a58f00
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2022-09-08T14:19:21
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EGL: Implement eglCopyMetalSharedEventANGLE
Add eglCopyMetalSharedEventANGLE function to the
ANGLE_metal_shared_event_sync extension. This brings the extension on
par with the EGL_ANDROID_native_fence_sync extension.
eglCopyMetalSharedEventANGLE allows for copying the Metal event object
from EGLSync objects implemented by the ANGLE Metal renderer. This
function follows Objective-C convention for "copy" methods and increases
the retain count of the Metal event object. The EGL API user is thus
responsible for ensuring to release the returned object to avoid memory
leaks.
Test: angle_end2end_tests --gtest_filter=EGLSyncTestMetalSharedEvent.*
Bug: angleproject:7561
Change-Id: I8c35b559014b85cb8c6a0e76ac2ab7891eed5da0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3881423
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
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3da24b5c
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2022-05-16T11:58:59
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Move trace loader code to a common location.
With that Capture/Replay will be able to make use of the same
code.
CL authored by gert.wollny@collabora.com.
Bug: angleproject:4964
Change-Id: Ie1ba663169a34929f5a169ab74c7042e9fd5deb0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645441
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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