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1eabcf41
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2016-02-02T13:54:00
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Replace '> >' with '>>'
BUG=angleproject:1308
Change-Id: I00bd2ea939b633817662205eb7879efb7f99965f
Reviewed-on: https://chromium-review.googlesource.com/326400
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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5cf0f982
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2015-08-12T09:35:10
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Reland "Fix memory layout of imageformats.h's 16-bit structs"
Changes since last patch:
- Disable tests on D3D11 Intel
Change-Id: Ie65f56b7ed107f8901ea3be7d96036d7c882d189
Reviewed-on: https://chromium-review.googlesource.com/285218
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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8e17a496
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2015-07-13T22:24:42
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Revert "Fix memory layout of imageformats.h's 16-bit structs"
Seeing failures in the new tests on Chrome's Intel bot: http://build.chromium.org/p/chromium.gpu.fyi/waterfall?builder=Win7%20Release%20(Intel)
Also seeing failures in the BlendMinMaxTest.RGBA16F test, may be related.
Reverting for now, can help diagnose the problems tomorrow if needed.
This reverts commit 61d46d8740f1f93878ef324e11e4d72c57de8c3a.
Change-Id: Id227f6ce8dafca24fbd2de92a2c4974e6a564c1f
Reviewed-on: https://chromium-review.googlesource.com/285227
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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61d46d87
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2015-07-09T13:47:09
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Fix memory layout of imageformats.h's 16-bit structs
Change-Id: I87c363f68394d868d2a72e84bfdfd64db0c6e1d0
Reviewed-on: https://chromium-review.googlesource.com/284652
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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d3dfda2b
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2015-07-06T08:28:49
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Refactor how we store vertex formats.
Instead of storing a vertex format as a struct with the full info,
instead use an enum, and look up the info when we need it. This
saves a lot of constructor initialization time, operator comparison
time, and storage. It also will allow us to look up D3D format info
more quickly.
BUG=angleproject:959
Change-Id: I202fd1ea96981073bc1b5b232b1ec3efa91485cb
Reviewed-on: https://chromium-review.googlesource.com/277289
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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931c78cb
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2015-05-04T12:45:53
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Fix typo intialize -> initialize
Change-Id: Ia39fffc6f2782b918b37ab7ae25ee16ecc98e93a
Reviewed-on: https://chromium-review.googlesource.com/269120
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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19a43dbe
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2015-03-20T16:14:04
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Add a perf test for draw call overhead.
These perf tests use the D3D NULL renderers to measure pure CPU
time, with no GPU limitations. Also fix our D3D9 SwapChain code
to skip creating a SwapChain for NULLREF D3D9 devices, and the
vertex decl code to reinitialize the formats when finding a
mismatch with the previous value.
BUG=angleproject:955
Change-Id: I449e63177b48afd1559c36244de0bc252814e813
Reviewed-on: https://chromium-review.googlesource.com/262208
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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051dbc79
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2015-01-05T15:48:58
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Create a formatutilsD3D and move some functions from formatutils.
BUG=angle:681
Change-Id: I694073c50dccd05c3117761e446eba0d15c03293
Reviewed-on: https://chromium-review.googlesource.com/238480
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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c2ca196e
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2015-01-05T15:02:18
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Move loadimage to the d3d folder.
BUG=angle:681
Change-Id: Id901d9ae66207ac5e7d2844b8cd1f6a58c4492f6
Reviewed-on: https://chromium-review.googlesource.com/238478
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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04185ac7
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2015-01-05T14:58:09
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Move GenerateMip to the D3D folder.
BUG=angle:681
Change-Id: Icdffe7eb8f975ee0966e9fb241835ac541eb39f0
Reviewed-on: https://chromium-review.googlesource.com/238477
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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59c4debe
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2015-01-05T14:49:56
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Move copyimage to the D3D folder.
BUG=angle:681
Change-Id: I2ce237281cc75fdae11b5ddb4eca52058c395e7a
Reviewed-on: https://chromium-review.googlesource.com/238475
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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6f5dc074
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2015-01-05T14:46:20
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Move vertexconversion.h to the d3d9 folder.
BUG=angle:681
Change-Id: I87ef6856040978a9a6045d1df20fe3117def35a3
Reviewed-on: https://chromium-review.googlesource.com/238474
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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eca8561e
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2014-12-17T15:24:38
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Add format size information for D3DFORMATs.
Change-Id: Id8d884df31726546e871d75a719bc419dd767d6b
Reviewed-on: https://chromium-review.googlesource.com/236303
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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8e7c8a13
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2014-12-04T16:16:32
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Fix texture format support queries on AMD-D3D9.
We were allowing calls to the device to check support for D3DFMT_NULL,
which AMD reports as a usable texture type. This was causing crashes
with the WebGL CTS and angle_end2end_tests, when the user tries to use
an sRGB or other type, which we incorrectly reported as available.
BUG=angle:839
Change-Id: I4941baac6a2b14a09c0ad2c924f29189ccfc6a07
Reviewed-on: https://chromium-review.googlesource.com/232728
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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2b5420c0
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2014-11-19T14:20:15
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Merge libGLESv2 and libEGL classes into libANGLE.
BUG=angle:733
Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df
Reviewed-on: https://chromium-review.googlesource.com/230830
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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