|
923f6a6f
|
2021-04-06T15:30:26
|
|
Ignore internal format attribute for YUV D3D11 EGLImages
Internal format doesn't play any role in this case, and causes confusion
due to mixing sized and unsized formats resulting in more complicated
code in Chromium.
Bug: angleproject:5538, chromium:1116101
Change-Id: Ie200026f014850053108aa0416e1da15bcda7b84
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2808855
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1f8e35b5
|
2021-04-09T12:29:22
|
|
Remove EvqBaseVertex and EvqBaseInstance qualifiers
They are only used to mark angle_BaseVertex and angle_BaseInstance
uniforms, but they make it complicated for the rest of the code to
identify them as uniforms.
Bug: angleproject:4889
Change-Id: I0c632bb595dc9a7fcda19db11ecb27539b1c33e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2818144
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0615bbde
|
2021-04-12T15:29:26
|
|
Ignore subclass when finding GPU PCI devices
When enumerating PCI devices to find GPUs, only filter on the base
class. This allows devices with class PCI_CLASS_DISPLAY_OTHER to be
found.
Bug: b/178748337
Change-Id: Ia0cd29dddc49a16428da16c1ef1b94040c1221f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2817973
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
f92eb43c
|
2021-03-25T18:33:19
|
|
Vulkan: All builtins of gl_out needs to be considered as active
All builtins of gl_out, like gl_out[].gl_Position need to be
considered active as well.
Bug: angleproject:5557
Test: dEQP-GLES31.functional.tessellation.shader_input_output.gl_position_tcs_to_tes
Change-Id: I74aeef86be573dc8df17472b88acd521032d7921
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2786630
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
0273ea3f
|
2021-04-06T16:23:39
|
|
Vulkan: Use RGBA16_FLOAT for buffer format fallback
... instead of RGBA32_FLOAT. VK_FORMAT_R16G16B16A16_SFLOAT has
mandatory support for vertex buffers.
Bug: b/184163871
Change-Id: I7ef2933cd15e46bb984e6fd1b020d2ec15b9c60e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2807780
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b17a9317
|
2021-04-09T14:39:37
|
|
Vulkan: damage rectangles must never be pre-rotated
Remove the SurfaceVk::present() code that rotated damage rectangles
and the feature flag that controlled that rotation.
The Vulkan specification was changed so that the rectangles provided
to the VK_KHR_incremental_present extension must never be pre-rotated.
The spec change requires the same behavior on all platforms (just in
case), even though Android is the only platform known to support
rotation.
FYI: the Vulkan spec change was merge request 4442.
Bug: b/182930524
Change-Id: I5128fd76e718f3d964c9091830bcc5886d265543
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2818826
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
fedb85b7
|
2021-04-07T16:25:54
|
|
Vulkan: Warn for unsupported vertex attrib format
Provide both a performance warning and a debug-util label (for AGI)
when loading a vertex attribute requires a format conversion.
Bug: b/184355822
Change-Id: Id8cbb34f70214327e1f5cc96559e4ea66dc17889
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2801154
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
795d7543
|
2021-04-07T11:38:37
|
|
Remove unused translator option bits
Usage of SH_DONT_REMOVE_INVARIANT_FOR_FRAGMENT_INPUT is removed from
ANGLE by [1], and from the validating command decoder by [2]. The flag
is only ever disabled in Firefox.
SH_REMOVE_POW_WITH_CONSTANT_EXPONENT is removed from the validating
command decoder by [3]. Not used in Firefox.
[1]: https://chromium-review.googlesource.com/c/angle/angle/+/1558678
[2]: https://chromium-review.googlesource.com/c/chromium/src/+/2810880
[3]: https://chromium-review.googlesource.com/c/chromium/src/+/2810879
Bug: angleproject:4889
Change-Id: If7d9c31c48510b1486a2285a88475b3c01a77527
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2810806
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
82cc2d21
|
2021-04-09T18:08:27
|
|
Really fix iOS build
Complete the fix started in http://crrev.com/c/2812698
Bug: angleproject:5811
Change-Id: I9fa50b31dda116e01203d65d47dc6420391e999d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2818243
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
af58be7e
|
2021-04-08T17:07:53
|
|
Add TextureType::Buffer to RecordBindTextureTypeError()
Bug: b/184767884
Change-Id: I67098de503748c86f2b957db76539e73c87bd179
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2818818
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
5902753b
|
2021-04-09T15:40:53
|
|
Skip TracePerfTest.Run/native_real_gangster_crime on Linux AMD
Bug: angleproject:5822
Change-Id: Id4dc458dc71fcd20f8982052fa789fb04e420c8c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2818241
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
ba7531da
|
2021-04-07T12:51:17
|
|
Add tests that use, then update, then use buffers
This triggers vk::DynamicBuffer allocations in BufferVk.
Bug: angleproject:5719
Change-Id: Ida855b23618497f76102e55f89ab1678f9c08753
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809856
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e249239c
|
2021-04-08T09:46:48
|
|
Vulkan: Add featue flag to force highp to mediump in fragment shader.
Adding feature flag that forces highp in fragment shader to mediump. It
is disabled by default. You can enable it for experiment.
Bug: b/184850002
Change-Id: I73980be4ad160eb1b17a3a3ecfc09f2e4aeb468c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2815240
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
d3c8d543
|
2021-04-08T14:03:51
|
|
Consider AOSP ANGLE path as well during SHA generation
Account for an in-tree AOSP build of ANGLE while generating
ANGLE commit SHA
Bug: angleproject:5838
Change-Id: I81d6d821810544c35daf6af9b167f18a4b095e99
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2815241
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
a7b60f13
|
2021-04-08T23:13:21
|
|
Translator: Validate multi-declarations are separated
Many transformations only look at the first variable in a
TIntermDeclaration. This change validates that once the
SeparateDeclarations transformation has been run, multi-declarations are
not reintroduced.
Bug: angleproject:2733
Change-Id: If5f96689cbdd28817c479dd7c495b91535f87199
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2815565
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2feb3db5
|
2021-04-07T11:36:06
|
|
Remove unused translator option bit
SH_DONT_PRUNE_UNUSED_FUNCTIONS was only used by tests, and never used by
ANGLE or chromium.
Bug: angleproject:4889
Change-Id: I4926f86125e69b07e9d4d95134b7b70522e0d64f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2607491
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4340fcfa
|
2021-04-02T13:59:17
|
|
Vulkan: Add command option to run app traces with minimum GPU work
This CL interposes the draw call API entries. If enabled by command line
option "--minimize-gpu-work", it will override all draw calls to render
a single GL_POINT instead. It forces view port and scissor size to 1x1.
It forces all data copy to 1 texel or 1 byte. It ignores
glGenerateMipmap call. The goal is to make the frame time reflect the
driver CPU performance as much as possible so that we can use it to
compare ANGLE vs native GLES on the driver overhead, as well as
identifying CPU hot spot.
Bug: b/184766477
Change-Id: Ie8b5b585e0ed55320fed7863da37cce419acc65f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802858
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c2075d81
|
2021-04-08T13:10:29
|
|
Tests: Add Call Break: Offline Card Game trace
Test: angle_perftests --gtest_filter="*call_break_offline_card_game*"
Tbr: jmadill@google.com,timvp@google.com
Bug: b/184866238
Bug: angleproject:5837
Change-Id: I39035e62559d6a28fd1ae62ee6ffe6323d94931f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2815780
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
fc189386
|
2021-04-08T21:51:46
|
|
Revert "Fix multithreaded crash on draw commands on D3D11 backend."
This reverts commit 8b9889bf62272fea2495331b622bde1f7c781bd0.
Reason for revert: Breaks CI
Original change's description:
> Fix multithreaded crash on draw commands on D3D11 backend.
>
> A crash can occur if thread A is executing eglDestroyContext while
> thread B issues a draw call, if the threads are interleaved in such a
> manner that a makeCurrent occurs without triggering a change to the
> global context and a dirtyAllState call. We handle that case by
> explicitly making current the proper contexts in the eglDestroyContext
> call.
>
> A test has been added that triggers a crash without this fix when
> running on the D3D11 backend. In addition, all of MultithreadingTest
> is enabled for the D3D11 backend.
>
> Test: Ran MultithreadingTest. Test exhibits a crash before this
> change, and does not after this change. Also ran:
> dEQP-EGL.functional.sharing.gles2.multithread.*
> dEQP-EGL.functional.multithread.*
>
> Bug: b/183756357
> Change-Id: Ic6f76a062868b2f3b4e60d29dc087ec180bfb7cd
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2798591
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Doug Horn <doughorn@google.com>
Bug: b/183756357
Change-Id: I2e9d6385576330f84623d7dafbf690642fcb441f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2815242
Commit-Queue: Doug Horn <doughorn@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
0261b1d3
|
2021-03-31T10:48:08
|
|
PPO: Fix updating sampler uniforms between draws
Updating sampler uniforms when using PPOs is currently broken, since the
Context/State use the currently bound ProgramExecutable which belongs to
the PPO, but the updates only happen to the Program's executable that
the uniform belongs to.
This change updates Program::updateSamplerUniform() to update any PPO
ProgramExecutables with the updated texture information when a Program's
sampler uniforms are updated, so the Context/State use the correct data.
Bug: b/182409935
Test: ProgramPipelineTest31.SampleTextureAThenTextureB
Test: SamplersTest31.SampleTextureAThenTextureB
Change-Id: I3c4e156c6e0c781e706f321f0bd12baf484ff42a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2797951
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
408c1512
|
2021-04-08T10:51:28
|
|
Tests: Add Bubble Shooter trace
Test: angle_perftests --gtest_filter="*bubble_shooter*"
Tbr: timvp@google.com,jmadill@google.com
Bug: b/184844832
Bug: angleproject:5836
Change-Id: I4a729028020d7e668cd7e368a4473f4e37c55b0b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2815778
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
0eaaff28
|
2021-04-07T22:53:28
|
|
Fix iOS and Android component builds
After the changes in http://crrev.com/c/2797833
Bug: angleproject:5811, angleproject:5820
Change-Id: I629978684ba4d002c296d4dcfe434b09782db4b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2812698
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8b9889bf
|
2021-03-31T12:52:00
|
|
Fix multithreaded crash on draw commands on D3D11 backend.
A crash can occur if thread A is executing eglDestroyContext while
thread B issues a draw call, if the threads are interleaved in such a
manner that a makeCurrent occurs without triggering a change to the
global context and a dirtyAllState call. We handle that case by
explicitly making current the proper contexts in the eglDestroyContext
call.
A test has been added that triggers a crash without this fix when
running on the D3D11 backend. In addition, all of MultithreadingTest
is enabled for the D3D11 backend.
Test: Ran MultithreadingTest. Test exhibits a crash before this
change, and does not after this change. Also ran:
dEQP-EGL.functional.sharing.gles2.multithread.*
dEQP-EGL.functional.multithread.*
Bug: b/183756357
Change-Id: Ic6f76a062868b2f3b4e60d29dc087ec180bfb7cd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2798591
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Doug Horn <doughorn@google.com>
|
|
d3e1a7ff
|
2021-03-29T16:21:23
|
|
Reset mCurrentGraphicsPipeline in ProgramExecutableVk::reset
ContextVk::mCurrentGraphicsPipeline should be reset during
ProgramExecutableVk::reset() since programInfo.release() frees the
PipelineHelper that it's pointing to. This has resulted in several
use-after-free errors, which this CL will prevent in the future.
Bug: angleproject:5624
Bug: b/182409935
Change-Id: I847bb7eb5b593c89b84f0fbbca23ea5367f5f55c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2792861
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
54dfb62c
|
2021-04-07T12:33:31
|
|
Make "force context check" an optional GN flag.
Previously it was enabled by default in every build that includes
D3D11. This would impact CPU overhead in Chrome and other targets
that don't need this feature.
Bug: angleproject:5828
Change-Id: Ic9d700847c72978540b66fdaf7a62f959779f2e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809855
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Doug Horn <doughorn@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
b604f843
|
2021-04-07T17:30:17
|
|
Tests: Add Professional Baseball Spirits trace.
Skip the test on Vulkan+AMD+Linux, as it produces OpenGL errors on
Mesa/RADV.
Also skip the test on Vulkan+Intel+Linux, as it requires a Mesa version
of 20.3.5 or higher to work.
Test: angle_perftests --gtest_filter="*professional_baseball_spirits*"
Bug: b/181870336
Bug: angleproject:5827
Change-Id: Ic9c5e3767cb6cf7e925cfbcd2ae5dda0d736b87c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2810788
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
|
|
fc28c1db
|
2021-04-07T15:05:14
|
|
Tests: Add Disney Tsum Tsum trace
Test: angle_perftests --gtest_filter="*disney_tsum_tsum*"
Tbr: timvp@google.com,jmadill@google.com
Bug: b/184770989
Bug: angleproject:5835
Change-Id: I2ee74f95391fa30b0d5bfa88be5fc7dd59fd6f70
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2811644
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
5af6306a
|
2021-03-31T23:23:52
|
|
Vulkan: Update layer provoking vertex for geometry shaders
Set the GS layer provoking vertex value to
GL_LAST_VERTEX_CONVENTION if the provoking vertex extension
is enabled. Otherwise, use GL_FIRST_VERTEX_CONVENTION as
vulkan follows this convention for provoking vertex.
Tests: dEQP-GLES31.functional.geometry_shading.layered.layer_provoking_vertex_*
Bug: angleproject:5452
Change-Id: Ie385f3b713486c54114dbfcefd799d180701bb60
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2799033
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d49f7351
|
2021-04-07T08:46:16
|
|
Capture/Replay: Ignore deletes of buffer 0
Per the spec for DeleteBuffers:
> Unused names in buffers are silently ignored, as is the value zero.
Haven't seen an app delete unknown buffers yet, but just hit one that
deletes 0 a lot.
Test: MEC for Disney Tsum Tsum
Bug: b/184770989
Bug: angleproject:5835
Change-Id: I2070b753d89fdcf390203072cd7ec2c9f915089c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2811643
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
efc53d0f
|
2021-04-03T21:30:15
|
|
Vulkan: Refactor to descriptor offset array.
This is in preparation for using dynamic offsets for other sets than
the default descriptors.
Bug: angleproject:5736
Change-Id: I546e688ad57a35b380f8d7f303ffc0c62773ac18
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2804813
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
4640dbff
|
2021-04-07T17:46:28
|
|
restricted_traces: Remove sha1 remains.
This deletes redundant sha1 files that are not required anymore since
the migration to CIPD.
Bug: angleproject:5811
Change-Id: Ib1131f9cdda0b00b8f605f8b6dff6650d262ce25
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2810789
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
84a62266
|
2021-04-01T15:18:44
|
|
Expand CL plumbing support to cover all versions
The OpenCL CTS assumes that libOpenCL has symbols for all versions as it
usually expects to link against the Khronos loader. Since we're not
using that, we have to expose all the symbols it wants, whether we
intend to implement all versions or not. All the 2.x stuff will likely
remain stubs forever as it is made optional again in 3.0.
In the generator scripts, work around a small issue where one function
takes an array-typed parameter, which confused just_the_name and
produced invalid code.
Bug: angleproject:5819
Change-Id: I6c3591dc9229c5276f14ff66ee3ee6362e8bf622
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2807531
Commit-Queue: Chris Forbes <chrisforbes@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: John Plate <jplate@google.com>
|
|
68f06888
|
2021-03-23T16:38:50
|
|
Perf Tests: Trigger test failure on API errors.
A prior refactor had broken the method we used to cause test steps to
fail on API errors. This CL restores the path. We detected this when
analyzing a particular GLES trace that contained invalid GLES calls.
Bug: angleproject:5788
Change-Id: I26940e49cf73ce6050ea6ee274d5c5748835a167
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2782008
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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b4cb63a5
|
2021-04-06T19:22:32
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Handle trace prerequisites.
real_gangster_crime: external images
avakin_life: external images
hill_climb_racing: skip on Adreno
Bug: angleproject:5822
Bug: angleproject:5823
Change-Id: I7c6a27eab72ba69464748928c93dda57fa8094f4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809653
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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bd82de95
|
2021-04-07T10:11:02
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Capture/Replay: Fix upload script
Small fix to info level logging.
Bug: angleproject:5811
Change-Id: I7c6c762e17b652eedcbde0719996532e730e2a39
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809889
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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bf0c6ae1
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2021-03-09T13:21:58
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Improve Angle Android gtest support
This CL makes angle_test() use an angle-specific gtest launcher -
AngleUnitTestActivity.java. This enables building standalone Android
angle without //base
Chromium-Bug: 1149922
Bug: None
Change-Id: Id84f3e2bd84c5017ed1988ca07534f424ebfa596
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2745535
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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2ef1e0fc
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2021-04-06T23:07:41
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perf_test_runner: Enable all trace tests.
Will allow running "null" Mock ICD tests.
Also fixes a crash running the Mock ICD with the overlay.
Bug: angleproject:5736
Change-Id: I42e3943a0de00dbab3ee125f1946afd22b38fec6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809096
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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31d48df1
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2021-04-07T11:15:14
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restricted trace tests: Fix script.
This script was not parsing the trace list properly and was
running no tests.
Bug: angleproject:5811
Change-Id: I925bc16ac476823ca2f850d4a9e208b9bb5deb62
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2810805
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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6a606231
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2021-04-06T19:55:47
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Add Mesa Vendor ID
ANGLE doesn't recognize the Mesa vendor ID, leading to a crash in
GetVendorString(). This is exposed when trying to capture traces of
ANGLE captures with RenderDoc.
Bug: angleproject:5824
Change-Id: I6c45a01dba78fa6057df26b38ca3db89cacf865e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809878
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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fddbc9c7
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2021-03-04T20:45:01
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capture: Implement capturing GLES1 vertex pointers.
Implement capturing glVertexPointer, glTexCoordPointer, glNormalPointer,
glColorPointer and glPointSizePointerOES using a new
CaptureVertexPointerGLES1 helper function.
This is done by using fixed indices for gClientArrays that are retrieved
from the GLES1Renderer.
Bug: angleproject:5751
Change-Id: I6c774ff21942ea3422c4c77a615f88299901c0ab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2773288
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
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2489a0c1
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2021-04-06T14:55:11
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Fixed OpenCL headers for Windows
Bug: angleproject:5761
Change-Id: I29d1fd3bf862728a3e78418a4f98219828394452
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2807717
Commit-Queue: John Plate <jplate@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6d905c76
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2021-04-01T13:58:42
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Vulkan: Remove initImmutableImage and use initImage instead
This is follow up of crrev.com/c/2368038. There was concern that
initImmutableImage and initImage are a bit duplicated. This CL gets rid
of initImmutableImage and uses initImage instead.
Bug: b/181800403
Change-Id: I2c73c7ce979792cc762214f1e5ef9978eeab6212
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2800422
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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92d3912d
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2021-04-01T10:49:14
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Vulkan: Remove maxLevel and immutable from ImageHelper::initExternal
Now that we have removed mBaseLevel and mMaxLevel from ImageHelper class
in previous two CLs. The initExternal function can be modified to not
pass in base/max level information. This CL also removes immutable from
argument and let caller directly pass in firstLevel to it.
Bug: b/181800403
Change-Id: I595c1faffabc7582af35a9578b2ecdf00c39207f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2800414
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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f34b40da
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2021-04-06T17:56:48
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Vulkan: Suppress draw-time push constant VVL warnings.
VUID-vkCmdDraw-None-02698
VUID-vkCmdDrawIndexed-None-02698
VUID-vkCmdDrawIndirect-None-02698
VUID-vkCmdDrawIndirectCount-None-02698
VUID-vkCmdDrawIndexedIndirect-None-02698
VUID-vkCmdDrawIndexedIndirectCount-None-02698
VUID-vkCmdDispatch-None-02698
Bug: angleproject:5821
Change-Id: Ic8ca6178ce50b409ac8d256848654f43f91fae8e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2808854
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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afd32d8e
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2021-03-30T15:50:57
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Vulkan: Remove mMaxLevel from ImageHelper class
This CL removes mMaxLevel from ImageHelper class. Instead, it now uses
front end's max level information when possible.
Bug: b/181800403
Change-Id: Ie0f6bd11e3ca0d4ddfc98f21261396c4d71b7140
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2796153
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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4756d5e6
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2021-03-22T17:28:30
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Mark most draw modes valid when no program is bound
gpu_angle_passthrough_fuzzer discovered a crash when glDrawArrays() is
called without a program bound. This was caused by assuming it's an
error to draw certain primitive types without a program bound, which is
incorrect. This fix is to mark all draw modes except Patches valid when
there is no program bound. Patches is handled separately by TS
validation.
Bug: chromium:1185267
Bug: angleproject:5483
Test: gpu_angle_passthrough_fuzzer
Test: SimpleOperationTest31.DrawWithoutProgramBound
Test: KHR-GLES31.core.draw_indirect.basic-mode-*adjacency
Change-Id: I294078b8695e0b8f36d3b7ad3c1aa71d2a275038
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2780971
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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5ee3826e
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2021-04-01T16:23:27
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Support GL_EXT_texture_type_2_10_10_10_REV on D3D backend
Bug: angleproject:5817
Change-Id: Ie572a252946f87d125f9074f2144928bb43d78b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802861
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
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08b7c55c
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2021-03-30T13:51:04
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Vulkan: Remove mBaseLevel from ImageHelper class
This removes mBaseLevel from ImageHelper class. With the
mFirstAllocatedLevel tracking exactly which GL level has been allocated,
this cached mBaseLevel is no longer needed.
Bug: b/181800403
Change-Id: I99d66c93b0c8f1bd20a5811b51f512a27927201e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2795275
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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41a34d6b
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2021-04-03T16:43:58
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Vulkan: Use constants for descriptor types.
This will make it easier to substitute in the future.
Bug: angleproject:5736
Change-Id: I0686c4c396e9f12cfb71253ccd9aa491a7942826
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2804812
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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ad55bdbe
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2021-04-02T22:59:07
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GL: Align emulated ETC1 handling with other backends
Use emulatedEtc1 limitation to hide it from WebGL.
Bug: chromium:1048244
Change-Id: Id2fd6b5d934f3caeb455e8f0fc198445e8c00084
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2803136
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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b5a71140
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2020-08-20T17:24:21
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Vulkan: Make storage actually immutable for immutable textures
The immutable textures are intended to be "immutable". Right now we are
still re-allocating VkImage object based on base_level and max_level.
This causes a problem for rendering to a level that is beyond
[base_level, max_level], which is totally within OpenGL spec. This CL
makes an immutable texture always allocate from 0 to max levels that are
specified by a glTexStorage call. Changing base_level will not trigger
re-allocation of VkImage object.
Bug: b/181800403
Change-Id: I4b4ddea17b7f6f7bfd8f36bfe8bb3a35b5c180b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2368038
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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969b8f31
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2021-03-25T12:40:47
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Vulkan: Fix geometry shader validation with vertex shaders
Added validation to disallow usage of geometry shaders
without a vertex shader
Bug: angleproject:5579
Test: KHR-GLES32.core.geometry_shader.api.fs_gs_draw_call
Test: KHR-GLES32.core.geometry_shader.api.pipeline_program_without_active_vs
Change-Id: Ieeec544d514ac772416ab0427c1c1c5058276f98
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2796151
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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4cdbdf90
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2021-03-25T18:54:50
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Vulkan: Assign XFB location first then assign varying location
Varying location is determined based on XFB location. If the transform
feedback stage is Vertex, there is no problem. But if the transform
feedback stage is GS or TES, previous implementation can cause shader
interface mismatch.
Bug: angleproject:5557
Test: KHR-GLES32.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_in
Change-Id: I1ecc7913a178c9e674307c528d1bdf13aabcb665
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2784713
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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2f22157a
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2021-04-05T18:19:51
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Fix Restricted Traces README.md jq command
The restricted traces README.md has some errors in the shell commands
related to using `jq`.
Bug: angleproject:5811
Change-Id: Id105d83ee041e236c3b14cd83500f08a1deb56b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2806551
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
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78dde332
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2021-03-29T17:31:52
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Move restricted traces to CIPD.
All traces are now stored as DEPS entries in CIPD. The auto-generation
script generates the DEPS entries. Note that we don't include DEPS in
the list of generated outputs to simplify other rollers. Also we update
auto-generation to include full sources list to allow 'gn analyze' to
work successfully.
Usees a trace fixture for common code. This will enable a more compact
trace without as much repeated code. We must land a set of re-trace
traces to avoid breakage.
Also includes a python script for uploading new traces to CIPD. The
script first checks if traces are already present in the cloud, and if
so it skips the upload. It will take a while to complete as the number
of traces grows larger as it takes a few seconds per trace.
The traces in this patch are also re-traced to use the common fixture
code instead of including duplicated code in each trace. They now form
a simple common interface and the autogenerated cpp is now simply a list
of properties.
I've also updated the capture/replay tests to use the simpler common
entry point integration. There is less auto-generated glue code now.
We now use a new serialized string query extension instead of calling
directly into ANGLE's internals.
Also includes a docs update. The capture/replay sample is broken and
we'll need to update it in a follow-up CL. Also includes a few necessary
fixes to the retracing script.
Bug: angleproject:5811
Change-Id: I977bc6dc56843c8966377fc445ae97e91e17319a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2797833
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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323c5f24
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2021-03-29T17:47:53
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Validate PPO sampler uniforms
"Command & Conquer: Rivals" uses PPOs and was hitting the following
assert:
angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
{
...
for (size_t textureUnit : activeTextures)
{
gl::Texture *texture = textures[textureUnit];
gl::TextureType textureType = textureTypes[textureUnit];
ASSERT(textureType != gl::TextureType::InvalidEnum);
This is the same assert that is generated by the test
ProgramPipelineTest31.DifferentTextureTypes which is currently being
skipped since it's known to fail.
This CL refactors sampler validation into the ProgramExecutable to allow
PPOs to take advantage of the shared code and behave correctly, since
the necessary data is already copied into the PPO's ProgramExecutable
via ProgramExecutable::updateActiveSamplers(). This also takes advantage
of the subject/observer pattern that's already established between
programs and PPOs to ensure only the PPOs that the program is a part of
are updated when a program's sampler uniforms are updated.
Bug: angleproject:3570
Bug: b/182409935
Test: ProgramPipelineTest31.DifferentTextureTypes
Change-Id: I3d34efd66dc85e7ff23a8422cb14d5f90a5f7085
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2792862
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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9b0911a0
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2021-04-02T12:46:37
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Add GL_ANGLE_get_serialized_context_string.
This will provide a front-door entry point where we can get
a serialized string representing the context state. Previously
we would have to call ANGLE internal directly.
This will enable a refactor of the replays to work more like
standalone plugin libraries.
Bug: angleproject:5811
Change-Id: I5a97d7aa3cd70c49199264c2eb7ca953943ac3c3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2803391
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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7a699140
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2021-03-30T08:49:41
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Tests: Add Dragon Raja trace
Bug: b/184105957
Bug: angleproject:5807
Change-Id: I2a6d20a872311fb8b2c601c9a796b4f582ba5144
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2796403
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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67e4aff5
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2021-04-02T13:17:00
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Fix rapidjson build error in Skia.
Instead of using defines in the header, use the same approach as we do
with frame capture by defining a stub "mock" cpp file.
Bug: angleproject:5805
Change-Id: Ief1cb6497ddafc9656bb0e7d6a921eff3610a7fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2801695
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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88b91df1
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2021-03-29T23:01:01
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Capture/Replay: Support multi-digit context
The code is designed for single digit contexts, i.e 1-9.
We've hit our first app that uses context 10, so update the logic.
Bug: b/184105957
Bug: angleproject:5807
Change-Id: Ice5facad8a86f009c0a85d184db4a20e48eff248
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2796402
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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fe6b4269
|
2021-03-25T14:04:41
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Vulkan: Add baseLevel and generateMipmap test for immutable texture
Immutable texture may implemented slightly differently in driver. This
CL adds a new test that calls glGenerateMipmap after changing
GL_BASE_LEVEL and GL_MAX_LEVEL. It also expands PingPongBaseLevel to
test immutable texture as well.
Bug: b/181800403
Test: Texture2DBaseMaxTestES3.PingPongBaseLevelImmutable
Test: Texture2DBaseMaxTestES3.GenerateMipmapAfterRebaseImmutable
Test: Texture2DBaseMaxTestES3.GenerateMipmapAfterRebase
Change-Id: I4ccf58f588bfd5e02a6fc7439b6fe535fca8dd7c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2787253
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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f54191ab
|
2021-03-25T12:27:02
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Vulkan: Add YUV G8_B8R8_2PLANE_420_UNORM support.
Add support for YCbCr_420_888 and YCrCb_420_888 formats,
more commonly known as NV12 and NV21.
Bug: angleproject:5773
Change-Id: I1568d543c221ad110e7f199eb2ffd5df23a6134e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2787251
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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a9bcbac3
|
2021-03-31T15:30:42
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Vulkan: Add test render to immutable texture will flush
There was a bug that if there is a pending update in the immutable
texture's level that is outside of [base, max], and then when you render
to that level, the pending update will not get flushed. This test verify
this bug.
Bug: b/181800403
Test: FramebufferTest_ES3.RenderImmutableTextureWithSubImageWithBeyondMaxLevel
Change-Id: Id9a5a141d26d45a3a154c331086bb64b0b094cdf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2797724
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
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b3a8033d
|
2021-03-31T09:34:00
|
|
JsonSerializer: use stubs when building without rapidjson
Bug: angleproject:5805
Change-Id: Ibf51b8b75c3feb6efdef969effb3f50e2474c6b3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2795772
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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811568a9
|
2021-04-01T21:29:17
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Tests: Add Aztec Ruins trace
Test: angle_perftests --gtest_filter="*aztec_ruins*"
Tbr: jmadill@google.com,timvp@google.com
Bug: b/160808198
Bug: angleproject:5553
Change-Id: I24e3ae44698c5347fa5b9412d6a3ab16fb4f5c08
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2634206
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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2a0f4251
|
2021-04-01T15:12:55
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Tests: Add League of Legends: Wild Rift trace
Test: angle_perftests --gtest_filter=*league_of_legends_wild_rift*
Tbr: jmadill@google.com,timvp@google.com
Bug: b/184290779
Bug: angleproject:5813
Bug: angleproject:5815
Change-Id: I0e3754c88ded31234658af373449e4a90a51c2a4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2800426
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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256100b2
|
2021-04-02T01:45:14
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Revert "Metal: Support importing external metal textures"
This reverts commit 2ec3e0a1e6890da56de9dfd3da5c9f31a3f7fbb7.
Reason for revert: Test suite ImageTestMetal never instantiated https://anglebug.com/5814
Original change's description:
> Metal: Support importing external metal textures
>
> via KHR_image_base and ANGLE_metal_texture_client_buffer
>
> Bug: angleproject:5763
> Change-Id: I4d4a88cfbb77d8b7508b787c7fec44073d3b11b0
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2757811
> Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
> Reviewed-by: Kenneth Russell <kbr@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Bug: angleproject:5763, angleproject:5814
Change-Id: Ia862aa37a6c914f6e21f9b3121c7c36d449475ea
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2801155
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
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80305ca4
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2021-03-29T17:18:52
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D3D: fix uniform block alignment error
If the uniform block will be translated to HLSL StructuredBuffer,
in order to follow the std140 rules, we should add padding between
the members if necessary.
Bug: chromium:1193170
Change-Id: I75bc3538a66fc0c2a9c9ebf15fddeaab94d7a949
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2790518
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
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2ec3e0a1
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2021-03-13T22:17:49
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Metal: Support importing external metal textures
via KHR_image_base and ANGLE_metal_texture_client_buffer
Bug: angleproject:5763
Change-Id: I4d4a88cfbb77d8b7508b787c7fec44073d3b11b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2757811
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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46769f82
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2021-03-30T15:57:02
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Don't append newline to empty InfoLog stream.
Users were seeing different behavior when querying GL_INFO_LOG_LENGTH
with ANGLE because ANGLE was always adding a newline to the InfoLog.
Bug: chromium:1191293
Change-Id: I50f56326871cdd2f6614f5b1622257845721244c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2795164
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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e981675a
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2021-03-31T21:03:24
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Revert "Reland "Add support for Linux GPU info with Vulkan backend""
This reverts commit 9a8397327f9aac278f4bd1f5ab9094eec7e7798b.
Reason for revert: Crashes when libpci path fails on some desktop
platforms and the fallback path to Vulkan is taken.
Original change's description:
> Reland "Add support for Linux GPU info with Vulkan backend"
>
> This is a reland of 5c09c1f882f15e1a77577f1a62d861355aac90a4
>
> Extra change: Add new ANGLE_HAS_VULKAN_SYSTEM_INFO compile
> variable for GetSystemInfoVulkan() in linux platform.
>
> Original change's description:
> > Add support for Linux GPU info with Vulkan backend
> >
> > 1. Add support for Linux GPU info with vulkan backend: for
> > dev board without PCI support, try vulkan backend to get
> > GPU info.
> > 2. Fix getVulkanInstance() issue when loading non-exist lib:
> > return NULL instance if open lib failed.
> >
> > Bug: angleproject:5717
> > Change-Id: I03c11da25a8787496d098f6c9d6b4c53701383e4
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2734375
> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> > Reviewed-by: Jamie Madill <jmadill@chromium.org>
> > Commit-Queue: Jamie Madill <jmadill@chromium.org>
>
> Bug: angleproject:5717
> Change-Id: Iaaab8f512b6ec1d524d7ebb3b4252fec3cfe7dc3
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739097
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Bug: angleproject:5717
Bug: chromium:1192586
Change-Id: I04f13fd4bf1d57a3ed510cd3bdf743066de96523
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2798394
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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4ac6ea2a
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2020-07-18T21:05:37
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Metal: implement ANGLE_device_metal extension.
Allow user to query internal MTLDevice used by Metal back-end.
Bug: angleproject:2634
Change-Id: I9b0a6eaad8c634069f43e47d5f4f88f61da35f74
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2757810
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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3c98bb6a
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2021-03-31T21:32:42
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Reland "Link angle_util statically into angle_system_info_test"
This reverts commit 91b6c3b1a2b12f6c834238ed680d82c3de741cd0.
Reason for revert: fixing compilation on android-archive-dbg
Original change's description:
> Revert "Link angle_util statically into angle_system_info_test"
>
> This reverts commit 804226dffd9b35f88c4a64672fea2cd29c2bc6e8.
>
> Reason for revert: breaks compilation on android-archive-dbg.
> See https://ci.chromium.org/ui/p/chromium/builders/ci/android-archive-dbg/7802/overview (seems the egl symbols can't be found?)
>
> Original change's description:
> > Link angle_util statically into angle_system_info_test
> >
> > Otherwise ANativeActivity_onCreate is not found in component build.
> >
> > Bug: angleproject:4483
> > Change-Id: Ic4a9f66e5b7d150a3740529f866de9995550ea68
> > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2689370
> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
> > Reviewed-by: Jamie Madill <jmadill@chromium.org>
>
> TBR=ynovikov@chromium.org,jmadill@chromium.org
>
> # Not skipping CQ checks because original CL landed > 1 day ago.
>
> TBR=ynovikov@chromium.org
> Bug: angleproject:4483
> Change-Id: I7f16f77979f7d8b1e5e5f61e48b379b910f3a743
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2697067
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bug: angleproject:4483
Change-Id: I9e6621a2f10041cc8f191d877e48710d977e8237
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2798399
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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e1ff28d4
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2021-03-12T13:35:42
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GLX: Always call XSync on creation/destruction of WindowSurfaces
ANGLE was checking that it had opened the connection before calling
XSync upon initialization. However, clients may pass in a connection
and ANGLE must sync after creating a GLXWindow with the connection.
This wasn't happening and was causing issues in Chrome.
Bug: chromium:1172803
Change-Id: Ieb2cbfaa226f6d066030f42d8e25b1d9c34779f7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2757507
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0973dd68
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2021-03-31T11:11:26
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Add a gl-d3d-only target for the translator
Chrome's validating command decoder links statically with the ANGLE
translator. This change adds a target that builds the translator with
only gl and d3d support for this purpose. This will prevent chrome from
linking against glslang because of the Vulkan backend. As a bonus, it
will reduce the binary size of Chrome by stipping the Vulkan and Metal
translation and transformation codes.
Bug: angleproject:5810
Change-Id: I5673bad53817ff2aa8486622ff2c64b44c77240f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2797511
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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fd3b8faf
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2021-03-30T11:55:49
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Vulkan: Split fragment shader from ColorAttachmentAndAllShadersRead
Even though it is not common usage case that the same texture is used as
attachment and texture, but aztec ruins is using it. And earlier version
of gfxbench's T-Rex also running into this. So performance is still
important. This CL splits the texture from fragment shader usage case
out so we can have lighter barrier.
Bug: angleproject:5780
Change-Id: Ifdcbfe24488fdac62826c5af6ecfbb05f87c0499
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2795269
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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259ead0d
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2021-03-30T19:41:33
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Enable messenger_lite trace on SwiftShader.
For re-tracing.
Bug: angleproject:5811
Change-Id: I1b58b33e0641cbd6a6aba10f936b76b5a9eca589
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2797831
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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aac1b494
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2021-03-26T21:52:30
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Vulkan: Remove spam output regarding pipeline cache
The warning regarding pipeline cache not having been found in the blob
cache is of little utility. Between emitting it once and not at all,
concensus was on the latter.
Bug: angleproject:4722
Change-Id: I6d6b2758035e8c5e880b77c5f5be84772cb58a18
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2788812
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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be52ca8a
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2021-03-31T01:52:56
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[Fuchsia] Use manifest fragments for Cr-Fuchsia binaries
Bug: chromium:1180168
Change-Id: Ie3f2bd6bb79d971549b0422a9f1da7e713a54cc2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2796542
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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ae937aae
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2021-03-19T20:10:42
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Detach separable shaders
This effectively reverts the following CL:
Vulkan: Don't detach separable shaders in Program::detachShader()
https://chromium-review.googlesource.com/c/angle/angle/+/2084399
Bug: angleproject:3570
Bug: b/182409935
Test: ProgramPipelineTest31.DetachAndModifyShader
Change-Id: Id69f732d1d4f3eea70b2de8c008452878eaf1682
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2776267
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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fe3a9ffb
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2021-03-17T18:05:40
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Support linking PPOs without attached Shaders
The application "Command & Conquer: Rivals" uses the following pattern:
// Create and link VS, save binary data
glCreateProgram()
glAttachShader()
glLinkProgram()
glGetProgramBinary()
// Create and link FS, save binary data
glCreateProgram()
glAttachShader()
glLinkProgram()
glGetProgramBinary()
...
// Create VS, load binary data
glCreateProgram()
glProgramBinary()
// Create FS, load binary data
glCreateProgram()
glProgramBinary()
...
glUseProgramStages(GL_VERTEX_SHADER_BIT)
glUseProgramStages(GL_FRAGMENT_SHADER_BIT)
glBindProgramPipeline()
Later, when issuing the draw command that uses the PPO, the PPO must be
linked with the Programs that were loaded via binary data. Those
Programs don't have any Shaders attached, just linked. This CL adds
support for linking Programs without attached Shaders.
Bug: b/182409935
Test: ProgramPipelineTest31.ProgramBinary
Change-Id: Ic5a4776e1374322665f45fbbcbf955838d093d02
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2770685
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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86a86a7d
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2021-03-30T11:57:44
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Vulkan: Temporarily use GOOGLEX instead of EXT for MSRTSS
Until the driver implementation completes, use a different name for the
unreleased extension (tagged with GOOGLEX instead of EXT).
Bug: chromium:1088005
Change-Id: I0b948c9c82825681ab130ae3dd91026ea6cb57cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2795041
Reviewed-by: David Reveman <reveman@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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416eb8a3
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2021-03-25T13:27:33
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Check return value of allocateResource instead of asserting
allocateResource can fail if the device has been removed or there
is no more video memory. Hence, the return value needs to checked
for errors instead of simply asserting that the result doesn't equal
angle::Result::Stop.
Bug: chromium:1192771
Change-Id: I794f288f16917ef50e45f6f3ab60ee3ebc5941d9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2787249
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
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e3b9dbef
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2021-03-17T18:01:02
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Update PPO's executable when attached program is re-linked
When a program that's being used by a PPO is successfully re-linked, the
PPO's ProgramExecutable needs to be updated. This takes advantage of the
subject/observer pattern that's already established between programs and
PPOs to ensure only the PPOs that the program is a part of are updated.
Bug: b/182409935
Test: ProgramPipelineTest31.ModifyAndRelinkShader
Change-Id: Idcc11e7e819b4a9bef02bdd71afc8ea58111acc6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2770684
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0af8cfa7
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2021-03-17T17:43:03
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Reland "Save/Load missing members"
This is a reland of b2e76cf58fc012b068aab4716a432bb8951e93e3
Always call saveLinkedStateInfo() so we fill in the necessary values
with valid data for monolithic programs also.
Original change's description:
> Save/Load missing members
>
> There are several class/struct members that are missing when a program
> is serialized/deserialized. This leads to errors when attempting to link
> programs that have been deserialized. For example, when drawing with a
> PPO that contains programs which were created with glProgramBinary().
>
> This CL adds saving/loading the missing members.
>
> Bug: b/182409935
> Change-Id: I637c6cd8c174acd6da8d51433893323a32e5d7c0
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2770683
> Commit-Queue: Tim Van Patten <timvp@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Bug: b/182409935
Bug: angleproject:5793
Change-Id: I07ca8f5dfed8c0a9eac3a0defb1602d2ba021c5f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2782189
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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cee0bfd6
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2021-03-15T14:39:30
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Capture/Replay: serialize context to JSON
Bug: angleproject:5715
Change-Id: Ibc6897d7567fedab4a2ba7bf8d2bd5a7e496bd4b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2760325
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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d00bd105
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2021-03-15T11:13:34
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Capture/Replay: Enable GetTexImage tests
Bug: angleproject:5646
Change-Id: Ic3ffc08edb2504b3f5cf6913e3995f8da8b7a94a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2791443
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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b88fade2
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2021-02-23T22:10:55
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capture/replay: impl CaptureGetRenderbufferImageANGLE_pixels
Bug: angleproject:5646
Change-Id: I378a72dc944f8b8ef3d61a724eedecdbb725ee2e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2718173
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f16fd9ea
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2021-03-25T21:33:31
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Only enable framebufferMultisample with framebufferBlitANGLE
Based on [1], GL_ANGLE_framebuffer_multisample requires
GL_ANGLE_framebuffer_blit, so only enable framebufferMultisample with
framebufferBlitANGLE.
[1] https://www.khronos.org/registry/OpenGL/extensions/ANGLE/ANGLE_framebuffer_multisample.txt
Bug: chromium:1192060
Change-Id: I44e8310d5a94578c0bb7e1d30a7276657965366c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2785394
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
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37d9a2f4
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2021-02-23T21:08:01
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capture/replay: implement CaptureGetTexImageANGLE_pixels
Bug: angleproject:5646
Change-Id: Ia4ae0fc76eae4f9c8c133b0501eb792e794c4cfc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2718172
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9a025fd4
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2021-03-13T22:48:13
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Capture/Replay: add frontend feature to force capture limits
Some of the limits set when FrameCapture is enabled are reflected in
the serialized context. In order for capture/replay tests to pass
these limits may also be needed to be enforced when replaying. Add a
fronten feature enable_capture_limits for this and use it in the
capture replay test script.
Patch authored by gert.wollny@collabora.com.
Bug: angleproject:5750
Change-Id: I3d333d22fe65c12dd5aa5f263d19a2c1568541c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2790301
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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e0b9d4f7
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2021-03-15T11:25:39
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libAngle: Add Json context serializer library
Bug: angleproject:5715
Change-Id: I42319fe30e42d49d7e817b14c211b5ba82a94a42
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2760324
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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51886f57
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2021-03-17T12:41:10
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context: Remove endl, since INFO already adds them.
Removes redundant std::endl.
Bug: angleproject:5751
Change-Id: Ia7e0d7c4550c2565a3787d433ea245db95856b30
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2773291
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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8d110222
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2021-03-05T18:13:40
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capture_replay_expectations: Don't skip passing.
Several tests now pass the comparision and do not need to be skipped.
Replace the wildcard with specific tests if only one test is failing.
Bug: angleproject:5721
Change-Id: I70172965d6e0df9d2c3ac43c391c377f7da12a6e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739727
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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8114ca19
|
2021-03-09T15:50:22
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capture_gles_3_2: Set read buffer for glGetPointerv.
As required by the GLES1 VertexPointerTest.
Bug: angleproject:5751
Change-Id: I889d136a2f76b0b9c256ffc9176c08a8c2b03a08
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2756534
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
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58502aa5
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2021-03-04T20:31:31
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capture_gles_1_0: Implement capture functions.
Implement various capture functions as required by the GLES1 tests
and GLES1 applications like Dr. Driving.
Implements glMultMatrixf, glTexEnvxv, glLightxv, glLoadMatrixf and
glGetFixedv.
Bug: angleproject:5751
Change-Id: Id22899d755a9126f91b37eeea4619d6a03636f8a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2756533
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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776c6015
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2021-02-26T00:00:57
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Vulkan: Call glslang at compile time
With this change, the ANGLE translator immediately compiles the
generated GLSL into SPIR-V with glslang and discards the source. This
is in preparation for generating SPIR-V directly, by making the frontend
and backend already able to digest it.
This change also allows the expensive glslang calls to be parallelized,
improving the following perf test by about 20%:
LinkProgramBenchmark.Run/vulkan_compile_and_link_multi_thread
Previously, the test was run as such in the Vulkan backend:
Main Thread 1 Thread 2
Compile1 --->
Compile2 --------------------->
Translator Translator
<---
<---------------------
Link
glslang
for
shader1
glslang
for
shader2
Done
With this change, it is run as such:
Main Thread 1 Thread 2
Compile1 --->
Compile2 --------------------->
Translator Translator
glslang glslang
<---
<---------------------
Link
Done
glslang_wrapper_utils no longer interacts with glslang! A rename will
follow.
Bug: angleproject:4889
Change-Id: If4303e8ba0ba43b1a2f47f8c0a9133d0bee1a19a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2721195
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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eac2397b
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2021-03-25T13:36:50
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Trace Tests: Work around autoninja.bat change on Win.
A breaking change to autoninja.bat was causing the script to fail to
find 'python3.bat' in this configuration. Work around the issue by
instead invoking 'ninja.exe' directly with the correct '-j' argument.
Bug: angleproject:5766
Change-Id: Ie01d7e8c4caf80661f420ccfc55a8d951a4e1b4f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2787186
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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f28d63e9
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2021-03-24T11:14:24
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Vulkan: Enable glBlitFramebuffer for EXT_sRGB_write_control
Implements support for the glBlitFramebuffer edge case in the
EXT_sRGB_write_control spec, and fully exposes this extension.
Bug: angleproject:5075
Test: SRGBFramebufferTest*.*Vulkan*
Change-Id: I05f044abbc5cb272825d1fc4b9028217f18e63c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2785641
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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3d6cedb1
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2021-03-24T18:29:02
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Leave Android devices in portrait orientation after test
EGLPreRotationSurfaceTest.ChangeRotationWithDraw
alternates between landscape and portrait orientations.
The last one needs to be portrait, since this is the default state
that other tests expect.
Since changing orientation takes 1 second, it's more efficient to do it
in this one place instead of before every test.
Bug: angleproject:5781
Change-Id: I63c2eeb77663ea7de6679385c9deb089b16e74f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2785433
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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