samples/sample_util/SampleApplication.cpp


Log

Author Commit Date CI Message
Jamie Madill 35cd7332 2018-12-02T12:03:33 Refactor test shader style. This change enforces a lot more consistency. We pass const char * to the Compile functions instead of std::string. Also fixes the indentation of C++11 block comments to be more consistent. Bug: angleproject:2995 Change-Id: Id6e5ea94055d8cbd420df4ea2e81b2d96cb5ce78 Reviewed-on: https://chromium-review.googlesource.com/c/1357103 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Luc Ferron 17cee572 2018-06-18T08:28:50 SampleApps: Refactor to use cli args the same way Bug: angleproject:2669 Change-Id: Ica5b49e63e8af69595cdde3737b0aa1808d7d841 Reviewed-on: https://chromium-review.googlesource.com/1104377 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Luc Ferron <lucferron@chromium.org>
Jamie Madill f618c9e5 2018-02-15T14:45:40 Vulkan: Add depth/stencil surfaces. This change lets us create egl::Surfaces from a D24S8 config. This is a bit hacky, because the spec only mandates 24 -or- 32 bit depth support, but not both or either individually. Will need follow-up work for proper EGL config setup. A single depth buffer is allocated for the entire set of swapchain images and is used with each. This also might be a problem if we're rendering to multiple frames at the same time. We'll likely have to revisit this in the future as well. This adds a new RenderTargetVk to the SurfaceVk class which points to the Depth/Stencil image. Since ImageViews must refer to either the depth or stencil, but not both, we'll need to address this when we get to implementing depth/stencil texture reads in shaders. Bug: angleproject:2357 Change-Id: Ibed0eed7e1d0efb272758dbfc79fa2c5aa93997f Reviewed-on: https://chromium-review.googlesource.com/919761 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 8a9e0fc2 2017-10-17T16:15:15 Fix standalone compilation on Mac The std::pair constructor isn't constexpr there. BUG= Change-Id: I7711185c6c991fd5793cc6c785e9905710660cd9 Reviewed-on: https://chromium-review.googlesource.com/723849 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Yunchao He 128e536a 2017-10-11T22:31:53 Fix a small build issue. Strcmp in SampleApplication.cpp is a cstring function. So some compilers (at least the default gcc compiler in my Ubuntu 17.04) would think that strcmp is not declared and lead to build failure, even we have include <string> in header file. Now that we use std::string variable in SampleApplication.h, it is better to include <string> in that header file as what it is. Then add <string.h> to include cstring functions in .cpp file to fix the build issue. BUG=angleproject:2180 Change-Id: Id97a6956480637c1218314c04d9b331031c7b911 Reviewed-on: https://chromium-review.googlesource.com/711396 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 1fce3283 2017-10-09T16:12:03 Samples: Add command line flag to select renderer. This gives us the ability to test Vulkan without a special recompile, and keeps the default setting to the default ANGLE renderer. Only implemented for the hello_triangle sample currently. Also includes an extra error message for missing EGL config, which is where the Vulkan init fails right now, due to missing depth/stencil support. Also includes a hack to get Vulkan samples running without depth/ stencil. BUG=angleproject:2167 Change-Id: I6925b9b84956fb69cbf602a828ea95d8c7125b68 Reviewed-on: https://chromium-review.googlesource.com/707688 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill f83cbc65 2016-01-22T15:27:21 Use std::random functions for test and samples RNG. These standard functions are much more powerful than the C random() routines. Use them to improve the random utils, and use a class to clean things up further. This fixes a problem I was having using random_utils where I was having trouble generating random 32 bit unsigned integers. BUG=angleproject:1290 Change-Id: I5081764053d0667a4e323553b7dea531256aa778 Reviewed-on: https://chromium-review.googlesource.com/323440 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 90c253a6 2015-12-15T15:14:08 Add an instancing perf test. BUG=526217 BUG=angleproject:1164 Change-Id: Ia353a3b2fa0ab0e8b7fd15d72bb63e5ecb7833b1 Reviewed-on: https://chromium-review.googlesource.com/301469 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tryjob-Request: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 5ade8459 2015-09-02T11:00:30 Properly check for EGL_KHR_create_context before creating ES3 context. Mark EGL_KHR_create_context as supported in the DisplayGLs. BUG=angleproject:1149 Change-Id: I20671535680eb2c3b9c08205cee243b3aa5c5821 Reviewed-on: https://chromium-review.googlesource.com/297080 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez f3357ee2 2015-07-22T14:10:19 EGLWindow: remove the unused width and height EGLWindow does nothing with it per se, but some code was relying on it to store it. Add width and height to ANGLETest and SampleApplication instead. Also fix a typo in PerfTestParams, widowWidth -> windowWidth. BUG=angleproject:1105 Change-Id: I26da607a2e6342864b508a50ee3cf8944608f868 Reviewed-on: https://chromium-review.googlesource.com/287379 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 413fd933 2015-04-22T11:00:41 Move all GLES samples into the samples directory. There was no real reason to keep them in an angle directory and it makes the generated projects nicer. BUG=angleproject:981 Change-Id: I844e44dc5c2df51f5292cff4bdffe5e951745aae Reviewed-on: https://chromium-review.googlesource.com/266871 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>