|
937bc82b
|
2020-12-17T17:57:50
|
|
Revert "GLX: Expose EGL_ANGLE_window_fixed_size"
This reverts commit fa9b803e078fb833143df7a2b3f88c8694fa8f2f.
Reason for revert: https://bugs.chromium.org/p/chromium/issues/detail?id=1157748
Original change's description:
> GLX: Expose EGL_ANGLE_window_fixed_size
>
> Right now the GLX backend checks for resize on every SwapBuffers
> call. If EGL_ANGLE_window_fixed_size is used, it will only resize
> when signaled by Chrome.
>
> Bug: chromium:1132827
> Change-Id: Ia4ddbbbf6dcf13f46ad564208eccc517de8be33c
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2572886
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
TBR=syoussefi@chromium.org,jonahr@google.com,jmadill@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: chromium:1132827
Change-Id: I1110c5dd5d806b3c6c59308d4865f0d3aa57fc3f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2595197
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
4a8a8470
|
2020-12-17T10:01:36
|
|
Roll glslang from a5be11bd8b3f to 6d5916d4a91e (1 revision)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/a5be11bd8b3f..6d5916d4a91e
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/glslang-angle-autoroll
Please CC cwallez@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: cwallez@google.com
Change-Id: I46f0450f451d441565c70d292bc7d38fbf3711ed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2596610
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
79f7012f
|
2020-12-16T10:01:55
|
|
Roll SwiftShader from fa44979d90aa to 1ca6504eb7bb (1 revision)
https://swiftshader.googlesource.com/SwiftShader.git/+log/fa44979d90aa..1ca6504eb7bb
2020-12-15 amaiorano@google.com Fix ReactorBenchmarks build failure
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-angle-autoroll
Please CC cwallez@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: cwallez@google.com
Change-Id: I5b1c3a951a05843e44461ba9a30b7585d980864b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2594712
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
909ea88b
|
2020-11-20T13:07:53
|
|
Reland "Vulkan: Ignore glFlush to reduce vkQueueSubmits in Asphalt 9"
This is a reland of 5cf7472dd161bbda329dfc5e4e65bb6ce0c06fbd
The ShareGroupVk::mResourceUseLists was not being cleared each call to
RendererVk::submitFrame(), so it was growing indefinitely. Each
vk::ResourceUseList within it was cleared, so it was holding an
essentially "infinite" list of empty lists, but that caused the loop in
RendererVk::submitFrame() to take more and more time until the tests
timed out.
The fix is to do 'resourceUseLists.clear()' once the loop to release all
resources has completed, like releaseResourceUsesAndUpdateSerials() does
for each individual list. Additionally, ASSERTs are added to guarantee
that the lists are empty when the ContextVk and ShareGroupVk are
destroyed.
Original change's description:
> Vulkan: Ignore glFlush to reduce vkQueueSubmits in Asphalt 9
>
> Multithreaded apps can use the following pattern:
>
> glDrawElements()
> glFenceSync()
> glFlush()
> glWaitSync()
>
> This currently results in a vkQueueSubmit for every glFlush() to ensure
> that the work has landed in the command queue in the correct order.
> However, ANGLE can instead avoid the vkQueueSubmit during the glFlush()
> in this situation by instead flushing the ContextVk's commands and
> ending the render pass to ensure the commands are submitted in the
> correct order to the renderer. This improves performance for Asphalt 9
> by reducing frame times from 150-200msec to 35-55msec.
>
> Specifically, ANGLE will call flushCommandsAndEndRenderPass() when
> there is a sync object pending a flush or if the ContextVk is currently
> shared.
>
> Additionally, on all devices except Qualcomm, ANGLE can ignore all other
> glFlush() calls entirely and return immediately. For Qualcomm devices,
> ANGLE is still required to perform a full flush (resulting in a
> vkQueueSubmit), since ignoring the glFlush() reduces the Manhattan 3.0
> offscreen score by ~3%.
>
> Bug: angleproject:5306
> Bug: angleproject:5425
> Change-Id: I9d747caf5bf306166be0fec630a78caf41208c27
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2552718
> Commit-Queue: Tim Van Patten <timvp@google.com>
> Reviewed-by: Charlie Lao <cclao@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Bug: angleproject:5306
Bug: angleproject:5425
Bug: angleproject:5470
Change-Id: I14ee424d032f22e5285d67accbec078ad1955dd0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2595811
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
33fb6e38
|
2020-12-16T13:01:52
|
|
Vulkan: Unskip tests with passthrough GLSL function
The 2 end2end tests added by a62ee4d1 no longer fail with latest
Pixel ICDs. Enable those tests as regression checks.
Tests: angle_end2end_tests --gtest_filter=*SamplerPassthrough*Vulkan*
Bug: angleproject:5457
Change-Id: I53fb06fffa3fc76ef6f9a9e811ef5b833577ed67
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2595389
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
34383894
|
2020-12-15T15:06:14
|
|
Roll third_party/spirv-cross/src/ f38cbeb81..be527632a (167 commits)
https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross/+log/f38cbeb814c7..be527632a6c8
$ git log f38cbeb81..be527632a --date=short --no-merges --format='%ad %ae %s'
2020-11-25 comexk spirv_msl: Don't add fixup hooks for builtin variables if they're unused.
2020-11-23 cdavis MSL: Don't mask off inactive bits in ballot masks.
2020-11-20 cdavis MSL: Adjust FragCoord for sample-rate shading.
2020-11-23 post GLSL: Fix buffer_reference with aliased names.
2020-11-23 post GLSL: Emit storage qualifiers for buffer_reference.
2020-11-23 post HLSL: Fix validation with FXC for test.
2020-11-23 post Normalize all internal workaround methods to use spv prefix.
2020-11-21 scribam CMake: Set minimum required version to 3.0
2020-11-18 cdavis MSL: Expand subgroup support.
2020-11-12 git GLSL: Require GL_ARB_vertex_attrib_64bit for double input in pre-4.10
2020-11-14 cdavis MSL: Expose some more features on iOS.
2020-11-11 post MSL: Add missing reference file.
2020-11-11 post Fix switch fallthrough
2020-11-09 git GLSL: Legacy / extension fallbacks for textureSize and texelFetch
2020-10-29 jsikorski MSL: extract global variables from subgroup ballot operations
2020-11-08 post Run format_all.sh.
2020-11-08 post Update texture gather test result.
2020-11-07 git GLSL: Add error checking and extension fallback for textureGather
2020-11-07 git GLSL: Remove unused `lod` argument from legacy_tex_op()
2020-11-05 git GLSL: implement transpose() in GLSL 1.10 / ES 1.00
2020-11-06 git GLSL: Fix round/roundEven for legacy GLSL.
2020-11-05 git GLSL: Fix support for textureLod in legacy vertex shaders
2020-11-06 post MSL: Fix regression in image gather handling.
2020-11-02 cdavis MSL: Support pull-model interpolation on MSL 2.3+.
2020-11-03 git HLSL: Support roundEven() in HLSL SM 4.0 and above
2020-11-03 git HLSL: Add regression test for SM3.0 texture samplers
2020-10-31 git HLSL: Support depth comparison texture sampling in SM 2/3.
2020-11-03 post HLSL: Add option to flatten matrix vertex input semantics.
2020-11-03 post Parser: Don't assume OpTypePointer will always take a SPIRType.
2020-11-02 bill.hollings Syntax and format updates from code review.
2020-11-02 crisserpl2 Updated ref file for subgroups_basicvoteballot.vk.comp
2020-10-31 devsh.graphicsprogramming Fix some bad assumptions about emulating `subgroupBarrier`
2020-10-30 bill.hollings Minor format and typo updates from code review.
2020-10-27 cdavis MSL: Allow Bias and Grad arguments with comparison on Mac in MSL 2.3.
2020-10-30 post GLSL: Fix nonuniformEXT injection.
2020-10-30 atyuwen fixed compile error with -std=c++20
2020-10-30 atyuwen added metal keyworld: "level" (#1501)
2020-10-29 bill.hollings MSL: Support run-time sized image and sampler arrays (GL_EXT_nonuniform_qualifier/SPV_EXT_descriptor_indexing).
2020-10-27 cdavis MSL: Allow framebuffer fetch on Mac in MSL 2.3.
2020-10-27 cdavis MSL: Allow post-depth coverage on Mac in MSL 2.3.
2020-10-27 post Handle case where block is loop header, continue AND break block.
2020-10-14 post GLSL: Support a workaround for loading row-major matrices.
2020-10-20 cdavis MSL: For 2.1+, don't disable rasterization for vertex writes.
2020-10-26 post MSL: Do not use component::x gather for depth2d textures.
2020-10-26 post Update TravisCI python reference.
2020-10-21 cdavis MSL: Cast broadcast booleans to ushort.
2020-10-20 cdavis MSL: Mask ballots passed to Ballot bit ops.
2020-10-20 cdavis MSL: Support vectors with OpGroupNonUniformAllEqual.
2020-10-20 cdavis MSL: Correct definitions of subgroup ballot mask variables.
2020-10-20 cdavis MSL: Don't remove periods from swizzle buffer index exprs.
(...)
2020-06-18 post MSL: Deal with loading non-value-type arrays.
2020-06-18 post MSL: Add tests for array copies in and out of buffers.
2020-06-18 post MSL: Improve handling of array types in buffer objects.
2020-06-18 post Clean up some deprecation warnings when building with Makefile.
2020-06-18 post Remove unused member in MSLShaderInput.
2020-06-13 cdavis MSL: Fix up input variables' vector lengths in all stages.
2020-06-16 post HLSL: Fix texProj in legacy HLSL.
2020-06-12 git GLSL: Require GL_ARB_draw_instanced for gl_InstanceID in GLSL < 1.40
2020-06-08 post GLSL: Handle the rest of GL_ARB_sparse_texture_clamp.
2020-06-08 post GLSL: Support uint code for sparse residency query.
2020-06-05 post Refactor texture fetch function generation.
2020-06-06 AlexanderMeissner Fix missing switch cases in Y'CbCr conversion
2020-06-04 post GLSL: Implement sparse feedback.
2020-06-04 post MSL: Remove obsolete MSLVertexAttr members.
2020-06-04 post HLSL: Add native support for 16-bit types.
2020-05-28 bryan.bernhart Prefer set/binding API
2020-05-28 post Document all CLI options.
2020-05-28 post Do not mask writes to remapped variables in all cases.
2020-05-27 bryan.bernhart HLSL: Add option to treat certain SSBO bindings as UAV, even with readonly.
2020-05-25 post Handle physical pointers in reflection API.
2020-05-22 post GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL.
2020-05-21 dsinclair Roll SPIRV-Tools, SPIRV-Headers and GLSLang.
2020-05-20 dsinclair Roll dependencies
2020-05-20 post GLSL: Add more test shaders for hit attribute types.
2020-05-20 post GLSL: Support ray payloads and hit attributes declared as Block.
2020-05-20 post GLSL: Add some more focused RT test shaders.
2020-05-19 post HLSL: Implement image queries for UAV images.
2020-05-08 post Support gl_InstanceID in RT shaders.
2020-05-06 post MSL: Avoid packed arrays in more cases.
2020-05-06 post Add missing reference files from PR merge.
2020-05-06 lehoangq Fix #1359: MSL: If the packed type is scalar, don't emit "pack_" prefix.
2020-04-30 post MSL: Redirect member indices when buffer has been sorted by Offset.
2020-04-30 cwallez Fix -Wmicrosoft-enum-value
2020-04-28 rharrison Update SPIR-V Headers to 1.5 rev 3
2020-04-27 post Work around odd deadlock in test_shaders.py in --parallel mode.
2020-04-27 post Implement OpAtomicLoad/OpAtomicStore.
2020-04-27 post MSL: Fix case where subpassInput is passed to leaf functions.
2020-04-27 alexis.payen Fixed recursion in combined_decoration_for_member Members in nested structs were not properly iterated on, and as a result, flags like row major for matrices could be not propagated properly.
2020-04-23 dsinclair Roll GLSLang, SPIRV-Tools and SPIRV-Headers.
2020-04-21 post GLSL: Support f16x2 <-> f32 bitcast.
2020-04-21 post Be a bit more careful what nonuniform state is propagated.
2020-04-21 post Handle RayQueryKHR type.
2020-04-21 post Update SPIR-V headers.
2020-04-18 devsh.graphicsprogramming Fix issue #1327
2020-04-21 post HLSL: Add parens in unpackUint2x32 for clarity.
2020-04-21 post HLSL: Only allow 64-bit integers in SM 6.0.
2020-04-21 post Ensure unpack/pack2x32 tests are compatible with test suite.
2020-04-17 bingkan GLSL/HLSL: Support packUint2x32 and unpackUint2x32
2020-04-21 post MSL: Deal correctly with initializers on Private variables.
2020-04-20 post MSL: Support edge case with DX layout in scalar block layout.
Created with:
roll-dep third_party/spirv-cross/src
Bug: angleproject:5390
Change-Id: If2ccfd70739a4377b929813cd819067c4c5aa3a7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2593554
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
9bb06f37
|
2020-12-16T10:24:29
|
|
Unsuppress GLSLTest.PointCoordConsistency on Intel/Win/GL
The test can pass on 26.20.100.8141 now.
Bug: angleproject:2805
Change-Id: I8049c43ed7eca6c2001a8d8745aa6f9c2a2192a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2594349
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a19bd601
|
2020-12-16T13:04:38
|
|
Revert "Vulkan: Ignore glFlush to reduce vkQueueSubmits in Asphalt 9"
This reverts commit 5cf7472dd161bbda329dfc5e4e65bb6ce0c06fbd.
Reason for revert: causes timeouts, see anglebug.com/5470
Original change's description:
> Vulkan: Ignore glFlush to reduce vkQueueSubmits in Asphalt 9
>
> Multithreaded apps can use the following pattern:
>
> glDrawElements()
> glFenceSync()
> glFlush()
> glWaitSync()
>
> This currently results in a vkQueueSubmit for every glFlush() to ensure
> that the work has landed in the command queue in the correct order.
> However, ANGLE can instead avoid the vkQueueSubmit during the glFlush()
> in this situation by instead flushing the ContextVk's commands and
> ending the render pass to ensure the commands are submitted in the
> correct order to the renderer. This improves performance for Asphalt 9
> by reducing frame times from 150-200msec to 35-55msec.
>
> Specifically, ANGLE will call flushCommandsAndEndRenderPass() when
> there is a sync object pending a flush or if the ContextVk is currently
> shared.
>
> Additionally, on all devices except Qualcomm, ANGLE can ignore all other
> glFlush() calls entirely and return immediately. For Qualcomm devices,
> ANGLE is still required to perform a full flush (resulting in a
> vkQueueSubmit), since ignoring the glFlush() reduces the Manhattan 3.0
> offscreen score by ~3%.
>
> Bug: angleproject:5306
> Bug: angleproject:5425
> Change-Id: I9d747caf5bf306166be0fec630a78caf41208c27
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2552718
> Commit-Queue: Tim Van Patten <timvp@google.com>
> Reviewed-by: Charlie Lao <cclao@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
TBR=timvp@google.com,jmadill@chromium.org,cclao@google.com
Change-Id: I9886bf901a835d408b6a4b8be7ea408fa2121be0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:5306
Bug: angleproject:5425
Bug: angleproject:5470
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2595032
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
0c87891f
|
2020-12-16T10:01:37
|
|
Roll glslang from c0bcfaf3bae9 to a5be11bd8b3f (2 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/c0bcfaf3bae9..a5be11bd8b3f
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/glslang-angle-autoroll
Please CC cwallez@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: cwallez@google.com
Change-Id: I639bd35c4d16e4e69acf60b70c6649c3dd441a73
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2594711
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
e335cc65
|
2020-12-16T07:00:27
|
|
Roll Chromium from 5a03bdd6e398 to 0592a5f8d414 (472 revisions)
https://chromium.googlesource.com/chromium/src.git/+log/5a03bdd6e398..0592a5f8d414
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC cwallez@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/3156ee0cf9..deb698d48d
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/715d9573da..6e6d8d1651
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/{catapult_..f600415e92
* tools/mb: https://chromium.googlesource.com/chromium/src/tools/mb/+log/b93f034c30..9cb7877086
No update to Clang.
Bug: angleproject:5390
Tbr: cwallez@google.com
Change-Id: I8dc12fad910dbfcf737fe1f0589a41b065cd3d8f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2594635
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
328f72ae
|
2020-12-15T19:25:50
|
|
Update VVL directories in Android build.
This should fix the duplicate target definition for the layers.
Bug: angleproject:5390
Bug: angleproject:5468
Change-Id: Iaafe9e059fee823b2e4b9145ea38dc61b6d767db
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2593565
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
98b56e60
|
2020-12-12T16:28:21
|
|
Vulkan: Accumulate internal cache stats in renderer
The CacheStats of all internal caches are accumulated
by the renderer.
In order to see the hit ratios of all caches, the
following GN args must be enabled:
is_debug = true
angle_enable_perf_counter_output = true
Bug: angleproject:5447
Test: Manual verification with angle_end2end_tests
Change-Id: Iaca3249192e9e4e130d8291b7759c459d79b06ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2588430
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
5cf7472d
|
2020-11-20T13:07:53
|
|
Vulkan: Ignore glFlush to reduce vkQueueSubmits in Asphalt 9
Multithreaded apps can use the following pattern:
glDrawElements()
glFenceSync()
glFlush()
glWaitSync()
This currently results in a vkQueueSubmit for every glFlush() to ensure
that the work has landed in the command queue in the correct order.
However, ANGLE can instead avoid the vkQueueSubmit during the glFlush()
in this situation by instead flushing the ContextVk's commands and
ending the render pass to ensure the commands are submitted in the
correct order to the renderer. This improves performance for Asphalt 9
by reducing frame times from 150-200msec to 35-55msec.
Specifically, ANGLE will call flushCommandsAndEndRenderPass() when
there is a sync object pending a flush or if the ContextVk is currently
shared.
Additionally, on all devices except Qualcomm, ANGLE can ignore all other
glFlush() calls entirely and return immediately. For Qualcomm devices,
ANGLE is still required to perform a full flush (resulting in a
vkQueueSubmit), since ignoring the glFlush() reduces the Manhattan 3.0
offscreen score by ~3%.
Bug: angleproject:5306
Bug: angleproject:5425
Change-Id: I9d747caf5bf306166be0fec630a78caf41208c27
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2552718
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
4abf3788
|
2020-12-15T13:44:53
|
|
Tests: update WhatsApp trace
The WhatsApp trace was previously captured with the
GL_NV_shader_noperspective_interpolation extension enabled. This
re-capture was made with the extension disabled so the trace can
replayed on devices that don't support the extension.
Test: angle_perftests --gtest_filter="*whatsapp*"
Bug: b/174256233
Change-Id: I9dbf580ed5849b919a72944879be35193632e34a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2593191
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
64508f44
|
2020-12-12T18:00:10
|
|
Vulkan: Reduce driver uniform data to minimum if specConst is used
If specialization constant is used, driver uniform data structure should
be reduced to minimum to increase cache locality.
Bug: b/175479076
Change-Id: I1fc50666542c6763c60bfe011cde5bc77ccc08e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2588549
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
8f9e17d5
|
2020-12-14T14:11:11
|
|
Add EXT_clip_cull_distance extension autogen code
Addition of shader autogen code for EXT_clip_cull_distance extension.
Bug: angleproject:5458
Change-Id: I299528957c0e747fd84987c420588c314f54aae0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2590989
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
46eaba7f
|
2020-12-12T10:31:26
|
|
Vulkan: Add support for internal cache hit and miss counts
Add a CacheStats class that provides cache hit and miss bookkeeping.
All internal caches make use of this class to keep track of its stats.
This provides a means to profile cache hit ratios a.k.a Vulkan object
reuse for any application.
Bug: angleproject:5447
Test: Manual verification with angle_end2end_tests
Change-Id: I44eeb0c2b9b291ec1cdd156fb2be4a5fe80d2848
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2580111
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f32fbb51
|
2020-12-14T14:42:58
|
|
Add EXT_shader_framebuffer_fetch_non_coherent entry points
Addition of the entry points for
EXT_shader_framebuffer_fetch_non_coherent extension.
Bug: angleproject:5454
Change-Id: I2b8ba5141eed61a0c3ba58aeb2eec12a2071e7f1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2590991
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9229b805
|
2020-12-14T14:10:28
|
|
Vulkan: Add the tests for EXT_clip_cull_distance
Before supporting EXT_clip_cull_distance extension,
some tests are added to validate the implementation
of EXT_clip_cull_distance extension. These tests are
implemented based on the tests for APPLE_clip_distance
Bug: angleproject:5458
Tests: angle_end2end_tests --gtest_filter=Clip*DistanceTest*
angle_unittests --gtest_filter=*Clip*Distance*
Change-Id: I018c72ae8f0aff616c9d2600e63246e9609cf3de
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2585986
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e8c5525c
|
2020-12-09T09:41:21
|
|
Vulkan: flushCommandsAndEndRenderPass during glFenceSync()
The description for glFenceSync states:
glFenceSync — create a new sync object and insert it into the GL
command stream
ANGLE needs to break the render pass and flush any prior commands to
ensure that the newly created Fence object lands with the correct
ordering. This will be done by calling
ContextVk::flushCommandsAndEndRenderPass() before creating the Vulkan
Event object.
Bug: angleproject:5306
Change-Id: I3a460bb559acf8eb4b3041065ec743938d44d823
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2582199
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
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cbc1220e
|
2020-12-15T10:01:55
|
|
Roll SwiftShader from c16dc7107fd3 to fa44979d90aa (5 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/c16dc7107fd3..fa44979d90aa
2020-12-14 capn@google.com Regres: remove "risky" tests.
2020-12-14 natsu@google.com Handle suballocated AHB buffers
2020-12-14 srisser@google.com Implement VK_KHR_uniform_buffer_standard_layout
2020-12-14 capn@google.com Update README
2020-12-14 capn@google.com Check that MSan builds use Clang
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-angle-autoroll
Please CC cwallez@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: cwallez@google.com
Change-Id: I619ee1567031a775cc887760817233b3df1f9c39
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2593055
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
c47b951e
|
2020-12-15T13:17:28
|
|
Capture: Disable GL_NV_shader_noperspective_interpolation
Skia uses the extension GL_NV_shader_noperspective_interpolation, which
is implemented by ANGLE. This leads to traces with shaders that use the
extension. Such traces do not replay on some native GLES drivers, as the
extension is not available.
The fix is to disable the GL_NV_shader_noperspective_interpolation
extension when capturing, so that apps do not use this extension.
Bug: b/174256233
Change-Id: I5265cab2a56be488669ed31aa2ea8ec7b7fad8fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2593190
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Paul Thomson <paulthomson@google.com>
|
|
5b6d60f8
|
2020-12-15T09:32:07
|
|
Mac: Remove stderr output from lib preload.
This was causing the debug bots to fail.
Bug: angleproject:5467
Change-Id: Iea7fe0260e23c1c9770c431d52fea49335b3d0cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2593568
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
4798c8cf
|
2020-12-14T16:35:27
|
|
Introduce GN variables for Vulkan repos.
This will allow them to be seamlessly overrideen in other repos.
Bug: angleproject:5390
Change-Id: I973cae48b5683e39ea3b07898b95956511260319
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2591107
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
1bfc1c90
|
2020-12-15T07:03:48
|
|
Roll Chromium from 0c234289aa72 to 5a03bdd6e398 (963 revisions)
https://chromium.googlesource.com/chromium/src.git/+log/0c234289aa72..5a03bdd6e398
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC cwallez@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/1f2c9c8502..3156ee0cf9
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/c51df537ee..715d9573da
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/{catapult_..f22b977bc4
* third_party/protobuf: https://chromium.googlesource.com/chromium/src/third_party/protobuf/+log/129acc201e..9be8079c29
* tools/mb: https://chromium.googlesource.com/chromium/src/tools/mb/+log/2a0543f912..b93f034c30
No update to Clang.
Bug: None
Tbr: cwallez@google.com
Change-Id: I4986b8ee00c6defc02bcf1efc1b36f929bd12ec0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2591896
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
cb8903b1
|
2020-12-08T01:08:00
|
|
Metal: Ignore OS's internal shader cache when testing.
Internal shader cache caused timeout in some dEQP tests.
Work-around: ignore the cache by hooking fopen function and return null
when the cache related files are accessed.
Bug: angleproject:5354
Change-Id: I12ca228540925e67454bf24ce1ba83d703882c87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2580918
Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
fd7733e9
|
2020-12-14T19:04:28
|
|
GeometryTest: Expand suppressions to AMD Intel OpenGL
TBR=syoussefi@chromium.org
Bug: angleproject:5463
Change-Id: I3bdd17b5f9fd413e8fcbe734c6cb6f2110364e30
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2590185
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
a62ee4d1
|
2020-12-11T14:28:42
|
|
Vulkan: Add test for Pixel bug with passthrough GLSL function
Passing in a sampler2D's values using texture2D through a
function generates unexpected results on a Pixel device
with the Vulkan backend.
1. SamplerPassthroughFailedLink - program fails to link.
2. SamplerPassthroughIncorrectColor - output color is incorrect.
These tests have no issues with SwiftShader ICD.
Tests: angle_end2end_tests --gtest_filter=*SamplerPassthrough*Vulkan*
Bug: angleproject:5457
Change-Id: I9c43062e98c7b3637bb8a2b00a957141da821f0a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2586059
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a64e86c5
|
2020-12-14T10:01:55
|
|
Roll SwiftShader from 0a64a9747555 to c16dc7107fd3 (8 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/0a64a9747555..c16dc7107fd3
2020-12-12 capn@google.com Regres: Roll dEQP to version 1.2.5 merged into master
2020-12-11 capn@google.com Implement VK_EXT_scalar_block_layout support
2020-12-11 capn@google.com Fix typo in 'maxPos' constant vector
2020-12-11 capn@google.com Disable SPIR-V validation during pipeline compilation
2020-12-11 capn@google.com Remove support for R16G16B16 and R32G32B32 sampling
2020-12-11 capn@google.com Enable sampling and filtering of 16-bit SNORM formats
2020-12-11 nicolascapens@google.com Enable sampling and filtering of 16-bit UNORM formats
2020-12-11 capn@google.com Fix resolvable depth difference calculation for triangle near 0
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-angle-autoroll
Please CC syoussefi@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: syoussefi@google.com
Change-Id: I416113a64bfc51fe487cd2b23b28e32ee38e7873
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2589396
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
3df29be2
|
2020-12-14T10:01:37
|
|
Roll glslang from c594de23cdd7 to c0bcfaf3bae9 (3 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/c594de23cdd7..c0bcfaf3bae9
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/glslang-angle-autoroll
Please CC syoussefi@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: syoussefi@google.com
Change-Id: I1d8c0aceb7c2227a7bc277d36a640047cbb80eb3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2589395
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
d0f99d54
|
2020-12-03T11:06:56
|
|
Vulkan: Fix build issue in vulkan display/headless backend.
In Linux + Vulkan display/headless backend, angle tests such as
angle_unittests/angle_perftests/angle_white_box_perf_tests could
not be compiled successfully, fix build issues on vulkan
display/headless backend in angle tests.
1. Add EGL_NO_X11 flag into vulkan display/headless backend.
2. Disable angle_white_box_perf_tests on vulkan display/headless
backend.
Bug: angleproject:5260
Change-Id: I579aee8b0bfaa4c0d7fdf9a6df91c1b78ec4373e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2585256
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
282fb409
|
2020-12-11T16:09:10
|
|
Fix link validation of I/O block members
Location and struct name matching for fields was missing as they only
apply to I/O blocks and not varyings of struct type.
Bug: angleproject:3580
Change-Id: I69083f39088458da72828b418be3068187a30fcc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2587456
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
da8c2261
|
2020-12-12T16:39:55
|
|
Vulkan: Enable FramebufferVk cache on Apple
This effectively reverts ff60aba. The crash no longer
occurs on Apple.
Bug: angleproject:4442
Change-Id: I4aa745c80a482eb99311f3810e34124afe950cfe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2588429
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
56330564
|
2020-12-10T00:46:04
|
|
Vulkan: Support layered framebuffers
This feature is introduced by geometry shaders, where all the layers of
a texture can be attached to a framebuffer. The geometry shader would
use gl_Layer to decide which layer the primitive should be rendered to.
Bug: angleproject:3571
Change-Id: Ib2ae8e227b226295f9e2f62f6b230839070bc95c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2582711
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
4fb29e83
|
2020-12-08T12:26:12
|
|
Ignore mac .DS_Store files
Bug: angleproject:5417
Change-Id: Idc058fe7b66f89bdbf8bcccc453ec15a3c5066e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2579749
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
8326b26a
|
2020-12-11T13:59:40
|
|
Fix link validation with ambiguous instanceless interface blocks
The following interface blocks should fail link:
VS:
layout(binding=0) buffer BufferBlockNameA
{
mediump float variable;
};
FS:
layout(binding=1) buffer BufferBlockNameB
{
mediump float variable;
};
Because `variable` is ambiguous.
Bug: angleproject:3580
Change-Id: I29576a6f152780819af0e9fb63249dbee7d9f2fc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2587450
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d9318acc
|
2020-12-11T10:40:21
|
|
Roll VK-GL-CTS from 41331850eb21 to 54509765b18d (18 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/41331850eb21..54509765b18d
2020-12-10 boris.zanin@mobica.com Basic tests for VK_EXT_conservative_rasterization
2020-12-10 ari.suonpaa@siru.fi Add test for image copy special case
2020-12-10 mikko.tiusanen@siru.fi Add tests for GLES3 vector construction from other types
2020-12-10 alexander.galazin@arm.com Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/master
2020-12-09 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master
2020-12-09 ari.suonpaa@siru.fi Add drawing tests for Android hardware buffer based color buffer
2020-12-09 rgarcia@igalia.com Test data spilling and unspilling around RT shader calls
2020-12-09 dominik.witczak@amd.com Add new tests that verify IgnoreIntersection/TerminateRay corner cases.
2020-12-09 rgarcia@igalia.com Test maxPipelineRayRecursionDepth can be zero
2020-12-09 gleese@broadcom.com Enable YCbCr filtering tests for non-separable chroma
2020-12-07 slawomir.cygan@intel.com Fix clang 10.0 build of ray tracing control flow tests
2020-12-07 slawomir.cygan@intel.com Remove merge conflict markers from mandatory_features.txt
2020-12-07 jan.mroczkowski@mobica.com Vulkan Portability support
2020-12-07 piotr.byszewski@mobica.com Disable conflicting fragment shading rate features
2020-12-07 alexander.galazin@arm.com Update Vulkan headers
2020-12-07 tzlatinski@nvidia.com Select SPIR-V for the robustness' compute shaders
2020-12-07 rgarcia@igalia.com Fix buffer offsets in push descriptor tests
2020-12-07 rgarcia@igalia.com Destroy deferred ops before destroying devices
Bug: angleproject:5461
Change-Id: I86f70ea9b77c114ed9495215d83a6fee61adc76a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2586995
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
a77bc1f1
|
2020-12-11T10:01:55
|
|
Roll SwiftShader from d94a77b304f4 to 0a64a9747555 (3 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/d94a77b304f4..0a64a9747555
2020-12-10 swiftshader.regress@gmail.com Regres: Update test lists @ d94a77b3
2020-12-10 nicolascapens@google.com Update dEQP/Cherry setup documentation
2020-12-10 sugoi@google.com Context refactor: from OpenGL-like state to Vulkan-like state
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-angle-autoroll
Please CC syoussefi@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: syoussefi@google.com
Change-Id: Ia5b74096de8b8c78e399bc97cbb39e4876fc2ef0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2586893
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
7d832edd
|
2020-12-11T07:01:25
|
|
Roll Chromium from 2db43e774b6e to 0c234289aa72 (451 revisions)
https://chromium.googlesource.com/chromium/src.git/+log/2db43e774b6e..0c234289aa72
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC syoussefi@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/603673306a..1f2c9c8502
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/19df48277a..c51df537ee
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/{catapult_..d5e21940e0
* tools/mb: https://chromium.googlesource.com/chromium/src/tools/mb/+log/b07b7cb6aa..2a0543f912
No update to Clang.
Bug: angleproject:5174
Tbr: syoussefi@google.com
Change-Id: I9385c8ed5bd7d7cb6448fac1509b9a24ad7a7f98
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2586566
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
|
|
ec1ff8f5
|
2020-12-09T14:25:56
|
|
Add a scissored MSRTT test
Covers a bug Skia's implementation of unresolve uncovered. ANGLE's
implementation is slightly different (in that the unresolve pass is full
screen), so it's not affected by this bug.
Bug: angleproject:4836
Change-Id: Ibc8010b0b5ef6912a45fd5f2612fb8b619e4407e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2582707
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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c75473c2
|
2020-11-23T14:26:32
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Vulkan: Generalize FlipRotationSpecConst to SpecializationConstant
Specialization constant are used not just for flip/rotation. It also
used for other things. This CL merges all specialization constant usage
(lineRasterEmulation, flip, rotation, halfRenderArea) into one class and
rename FlipRotationSpecConst to SpecConst.
Bug: b/173800146
Change-Id: I8dc3354b6caedbb183cec29855fc1c301ec8872a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2555812
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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dcc0bebf
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2020-12-10T13:43:03
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Vulkan: clean up comments, rename per request
Bug: b/170312581
Change-Id: Iefecb5776cac07477266e6a2e77af7d3c9f38ad6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2585745
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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9912971c
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2020-12-10T11:42:20
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Docs: Add limitation for Android usage on all apps
ANGLE cannot be enabled for all apps on Android unless the
device has root access.
Test: Inspect the resulting markdown doc
Bug: angleproject:4347
Bug: b/175324620
Change-Id: Idc37d6062a12240cf038ef13f7d53d769fa824a4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2585074
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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6d94471b
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2020-11-19T16:53:09
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Vulkan: Eliminate fence wait from SyncVk
Waiting on a fence is problematic if using threaded worker to submit
work since code needs to know if the work has been submitted or not
before doing the wait.
Eliminate the wait by using a serial if available or if no serial check
the file descriptor directly. If no serial it's because we are waiting
on an imported file descriptor. Could call fence.wait in that
case but can also wait on the file descriptor.
Test: angle_end2end_tests --gtest_filter=EGLSyncTest.*/ES2_Vulkan
Bug: b/170312581
Change-Id: I392a5e73ac8f851d0d5bc53f06063568c0c90d2c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2579042
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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f6df8692
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2020-12-09T12:46:35
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Vulkan: Support XFB in non-Vertex stages.
This updates the code in several places to support Geometry and
Tessellation Evaluation shaders to output transform feedback.
Does not turn on any new tests but enables support for XFB when we
turn on GS/TS.
Bug: angleproject:3571
Bug: angleproject:3572
Change-Id: I6dcb768f2df4eeee81a4a500e999fcf16716f58f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2581941
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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8707811d
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2020-12-01T11:50:56
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Add an option to copy the artifact to vendor partition
Add a --copy-to-vendor-partition optional argument to both roll_aosp.sh
and generate_android_bp.py. When specified the root targets will be
generated with vendor: true and a relative install path to egl folder,
so that we can use ANGLE as the Android OpenGLES driver when the system
starts up.
Test: run roll_aosp.sh --copy-to-vendor-partion, build the Android image
with m -j72, load the image with the Android emulator and find all ANGLE
related *.so's are under the /vendor/lib/egl folder.
Bug: angleproject:5456
Change-Id: I38c64e8ea3ad5f5d0cc0b8cd77856f49109b23c7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2568907
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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4d9157a5
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2020-12-09T16:41:31
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Increase internal max uniform blocks limit to 60.
This will make space for the tessellation / ES 3.2 limit of 60 blocks.
Bug: angleproject:3572
Change-Id: Ie6cc6b24bdce2f5f67f62d11cdeefb10f3bd01d0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2582708
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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108b759e
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2020-12-04T15:15:49
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EGL: Update EGL headers/xml
The new EGL headers introduced 'EGL_NO_X11' which we could use
for ANGLE vulkan display/headless backend.
Changes in CL:
1. Updated include/EGL/egl*.h and scripts/egl.xml based on latest
EGL repo: https://github.com/KhronosGroup/EGL-Registry
Note: local modifications to the file were preserved in
eglext.h, search keyword 'eglext_angle.h' for detail
2. run scripts to update entry_points/loader
scripts/generate_entry_points.py
scripts/generate_loader.py
scripts/run_code_generation.py
3. Update ANGLE code on API 'eglSwapBuffersWithDamage'
4. Format with 'git cl format'
Bug: angleproject:5260
Change-Id: I70ed0dccecf0426929ef8b4775605554d66c5724
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2576314
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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32f1a8e8
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2020-12-10T10:01:56
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Roll SwiftShader from 84b9bb6621c7 to d94a77b304f4 (9 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/84b9bb6621c7..d94a77b304f4
2020-12-10 natsu@google.com Set prefersDedicatedAllocation for AHB
2020-12-09 natsu@google.com Treat AHB YUV as external format
2020-12-09 natsu@google.com Handle AHARDWAREBUFFER_FORMAT_YV12
2020-12-09 srisser@google.com Update SPIR-V version to VK_1_1_SPV_1_4
2020-12-09 natsu@google.com Handle VkExternalFormatANDROID in VkCreateImage
2020-12-09 srisser@google.com Add decorate operations new to SPIR-V 1.4
2020-12-09 natsu@google.com Handle more image properties from external device memory
2020-12-09 natsu@google.com Update AHB default YUV dataspace to YCBCR_709
2020-12-09 sugoi@google.com Make Constants a singleton instead of a global
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-angle-autoroll
Please CC syoussefi@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: syoussefi@google.com
Change-Id: I31d0f7881c632d0402133b7bf26b7510066e49df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2583417
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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55b7f38f
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2020-12-10T07:00:47
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Roll Chromium from 3fc522ff6579 to 2db43e774b6e (469 revisions)
https://chromium.googlesource.com/chromium/src.git/+log/3fc522ff6579..2db43e774b6e
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC syoussefi@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/7c664f9cb5..603673306a
* buildtools: https://chromium.googlesource.com/chromium/src/buildtools.git/+log/86a7f72ab1..ea9f1f7375
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/7534b563e9..19df48277a
* third_party/abseil-cpp: https://chromium.googlesource.com/chromium/src/third_party/abseil-cpp/+log/29b47fedf0..dfe5e0a3af
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/{catapult_..d5e21940e0
* tools/mb: https://chromium.googlesource.com/chromium/src/tools/mb/+log/1424e1194e..b07b7cb6aa
* tools/skia_goldctl/linux: U9IAKman_wN6alsQfNAUzIasErQFGDvx3wn9o0AQBlEC..bTvIvWnbZxg0-7ukJDOeVphyUCuVIkxtui-gilfeBScC
* tools/skia_goldctl/mac: xF94ClStkjWlYHAlxYXSOCFYEGhzEgxZEwB4zirJIjUC..6s5TRj110nqaPlBS8YO4HN2dRmhheX7a-pp3YWURcnoC
* tools/skia_goldctl/win: HYgBDvuNpEKiDYuVIssmP2wgCGe0FS-XKCe18wxZWKwC..4UEZlBTjAOzFCQchRqtALQwJDyYXa9Sj_52oUhXmNkoC
No update to Clang.
Bug: None
Tbr: syoussefi@google.com
Change-Id: Ic8bd7ed7e2b78a2c3f5358a8ef70022532631ef6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2582428
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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067a12f0
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2020-11-19T16:47:25
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Reland "Vulkan: Use specialization constant for halfRenderAreaWidth"
This is a reland of ff38106d62fca2e36ec2db1cd580b546fd53ae43
Original change's description:
> Vulkan: Use specialization constant for halfRenderAreaWidth
>
> halfRenderArea is used by fragment shader to adjust gl_FragCoord for
> rotation and yflip compensation. This CL bakes halfRenderAreaWidth into
> shader via specialization constant, thus allow compiler to consolidate
> the calculation into one MAD instruction.
>
> Bug: b/173800146
> Change-Id: Id66301278e3389e2582369b695825e632bccecee
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2551541
> Commit-Queue: Charlie Lao <cclao@google.com>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Tim Van Patten <timvp@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Bug: b/173800146
Change-Id: Ifc36086f4c5d6a44fb5456aa6e31bc8a783bba71
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2579648
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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1788355b
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2020-12-08T16:12:34
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Vulkan: Add dirty bits instead of direct access FBO state
The CL crrev/c/2551541 causes intermittent Bot failure. I believe the
problem is that from ContextVk::onMakeCurrent call stack, the object
state may not in sync or even not completely specified. So instead of
accessing fbo state object here to update mGraphicsPipelineDesc, we
should insert dirty bit and let state validation code to handle it.
Bug: b/175157604
Change-Id: I5f6b9fd901cc4187068f6161bd12836c8bbf8e87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2580914
Commit-Queue: Ian Elliott <ianelliott@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f9f569e2
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2020-12-09T11:37:10
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Suppress test requiring VK_EXT_transform_feedback on Nvidia/win7
Bug: angleproject:5450
Bug: angleproject:5435
Change-Id: I1925a4f926d10c81e5c69cfc62fcb26da2cec81d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2581940
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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855c5f1c
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2020-12-09T11:29:55
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Add VK-GL-CTS autoroller link to wrangler doc
Bug: angleproject:4760
Change-Id: Id69f917c27dd2e2b85f434cc19002e644f42a44c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2582465
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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8789457d
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2020-12-09T00:21:08
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Fix varying packing of I/O block fields
The sorting algorithm didn't keep the fields in order, which made them
receive arbitrary locations. The SPIR-V transformer assigns the
location on the whole block instead of individual members, which was
incorrect in this situation.
The SPIR-V transformer could have been modified to decorate each field
of the I/O block with a location. This change instead sorts the fields
in such a way that I/O block fields are allocated contiguously, which
allows the SPIR-V transformer to function unchanged.
Bug: angleproject:3580
Change-Id: I27df9e8122dd4207835bad448ffb8015692a1635
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2581076
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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378653f8
|
2020-11-20T12:24:41
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D3D: throw a perf warning for uniform block
We had translated an uniform block only containing a large array member
into StructuredBuffer instead of cbuffer on D3D backend for slow fxc
compile performance issue with dynamic uniform indexing.
This patch throw a warning if a uniform block containing a large array
member fails to hit the optimization.
Bug: angleproject:3682
Change-Id: I33459b559923f16a8dfb70c6f46ec52f68d96e06
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2552365
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
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f0f79e08
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2020-12-09T08:00:32
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Roll Chromium from a3984b7ec4ae to 3fc522ff6579 (498 revisions)
https://chromium.googlesource.com/chromium/src.git/+log/a3984b7ec4ae..3fc522ff6579
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC syoussefi@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/115823df49..7c664f9cb5
* buildtools: https://chromium.googlesource.com/chromium/src/buildtools.git/+log/6302c11756..86a7f72ab1
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/baeb2e9897..7534b563e9
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/{catapult_..e43bd0925d
* third_party/libjpeg_turbo: https://chromium.googlesource.com/chromium/deps/libjpeg_turbo.git/+log/bbb828223e..e9a659a09e
* tools/mb: https://chromium.googlesource.com/chromium/src/tools/mb/+log/dddd39ba5a..1424e1194e
No update to Clang.
Bug: None
Tbr: syoussefi@google.com
Change-Id: I5e6c022f18dc7c65a354ecc92babe20cde75167f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2581380
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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8b851562
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2020-12-08T16:51:51
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Don't output matrix qualifiers in I/O blocks
row_major and column_major only apply to uniform and buffer interface
blocks per GLSL ES 3.2 spec.
Bug: angleproject:3580
Change-Id: Iad0afeffc7ddb7bff2ebaec0ea0ec4eda26171a7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2580191
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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36f74334
|
2020-12-03T21:26:28
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Vulkan: Fix query pause on framebuffer binding change
When a render pass is closed, render pass queries are paused. The code
that pauses queries however is conditioned to the render pass being
open. In ContextVk::syncState, when processing
gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING, `onRenderPassFinished()`
is called. Later on, when the render pass is actually finished, the
queries are not paused.
This change moves the logic to pause render pass queries to
onRenderPassFinished().
Bug: angleproject:5427
Change-Id: I3a87db2e4543ff698803ac5e154a370e85ac7985
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2573581
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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54d95994
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2020-12-09T09:36:00
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Enable ComputeShaderTest/DrawDispatchDispatchDraw on Intel/Win/Vulkan
This patch enables ComputeShaderTest/DrawDispatchDispatchDraw on
Intel/Win/Vulkan after the upgrade of Chromium try bots.
Bug: angleproject:3871
Change-Id: I3e8d36020cbb01304a7b024d5b74923640402b4e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2580112
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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27e52ca0
|
2020-12-08T14:11:02
|
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Fix build when angle_has_build == false
Need to declare use_xcode_clang when building outside chromium.
Bug: angleproject:5440
Change-Id: I4d622c1b6085d89b69c828b2c965d22c1f806f45
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2579750
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
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f691b3b5
|
2020-12-02T13:11:54
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Vulkan: Support PrimitivesGenerated query
This query uses the Vulkan transform feedback extension. In GL,
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN and GL_PRIMITIVES_GENERATED
queries can be independently begun/ended. However, Vulkan requires that
queries from pools of the same type can only be active one at a time.
This forbids the two GL queries from being handled by two VK queries
when they are simultaneously begun.
This change makes these queries share their QueryHelper objects. The
Vulkan transform feedback queries unconditionally retrieve both results
anyway, so this is just a matter of making sure the two GL queries are
merged as one when they are simultaneously used.
The change fixes a number of issues as collateral:
- TransformFeedbackPrimitivesWritten queries when !emulated were not
released
- Stashed queries were never released
- If no render pass is open when a query ends, then getResult(no_wait)
ended up waiting
Bug: angleproject:5404
Change-Id: I8ce13ea76ffd31b3152ded7c713c6466d0315504
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2573580
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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fa9b803e
|
2020-12-03T17:53:12
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GLX: Expose EGL_ANGLE_window_fixed_size
Right now the GLX backend checks for resize on every SwapBuffers
call. If EGL_ANGLE_window_fixed_size is used, it will only resize
when signaled by Chrome.
Bug: chromium:1132827
Change-Id: Ia4ddbbbf6dcf13f46ad564208eccc517de8be33c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2572886
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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aafcb504
|
2020-12-08T09:32:10
|
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Vulkan: Add ensureSubmission to queueSubmitOneOff
Some callers of queueSubmitOneOff require that the command being queued
to have been sent to the GPU. The new ensureSubmission parameter
indicates that behavior and when running with threaded worker will wait
for the worker queue to empty before returning.
Bug: b/170312581
Change-Id: Ib620fb37f4b9b4431451ccbd10807c0dff1842af
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2579041
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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b1f094eb
|
2020-12-04T17:30:34
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|
Log to stderr for warnings and more severe messages.
This helps the WinCairo port of WebKit use ANGLE; warning messages
sent to stdout are causing layout test failures.
Bug: angleproject:5432
Change-Id: Idc6d3061a2dbf13d5f118285aa9b8438542966aa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2576038
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
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158089fd
|
2020-12-07T16:58:26
|
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Fix location validation for I/O blocks
I/O blocks can specify location for each member of the block separately,
in arbitrary fashion. This change fixes up the code that validates
varying locations to take this into account.
Bug: angleproject:3580
Change-Id: If883347fc5db9f18722e41938d1b61fa64650d0c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2578047
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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56f4a501
|
2020-12-07T14:41:32
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|
Vulkan: Add debugging code for SPIRV transformer.
Requires a custom define for output.
Bug: angleproject:3572
Change-Id: I3721c4067c61f3e22ce7c047054b74d3fe468d8f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2578058
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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bcdd4e58
|
2020-11-03T13:33:44
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Vulkan: Fix validation errors with YUV
Had several validation errors with YUV ImageTests using Vulkan back-end.
This corrects those issues and tests now pass.
Initializing YUV AHardwareBuffers requires Android API 29. The CI bots
are not yet to Android 29 so this must be tested locally by compiling
with the appropriate api level in args.gn:
android32_ndk_api_level = 29
android64_ndk_api_level = 29
Test:
ImageTestES3.SourceYUVAHBTargetExternalRGBSampleInitData
Note: Some tests can run at api 26:
ImageTestES3.ClearYUVAHB
ImageTestES3.YUVValidation
Bug: angleproject:4852
Bug: b/172649538
Bug: b/175021871
Change-Id: I383d24faa9911f77a71bd9b764232ad519b54e9a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2530454
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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73d4d9fa
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2020-12-07T23:53:55
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Refactor varying location count and validation
In preparation for support for mid-block location qualifiers.
Bug: angleproject:3580
Change-Id: Ia63f20c8dc26e8f0e90371c4f00913585a22267a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2577983
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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4f26a81e
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2020-12-08T10:01:55
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Roll SwiftShader from 7c84426d2abe to 84b9bb6621c7 (2 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/7c84426d2abe..84b9bb6621c7
2020-12-07 ynovikov@chromium.org Add status host to CQ config
2020-12-07 sugoi@google.com Fix some minor tracing mistakes
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-angle-autoroll
Please CC syoussefi@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: syoussefi@google.com
Change-Id: If0873584f3e5416e734c499111d7741dbab8592e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2578666
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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d9ffa8d8
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2020-12-08T10:01:04
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Roll glslang from dd69df7f3dac to c594de23cdd7 (1 revision)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/dd69df7f3dac..c594de23cdd7
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/glslang-angle-autoroll
Please CC syoussefi@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: syoussefi@google.com
Change-Id: Ia325f50d8b8b700c6eb14a261f4ddf4ef57f4614
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2578665
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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a13f6847
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2020-12-08T07:54:47
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Roll Chromium from bbe26af29575 to a3984b7ec4ae (468 revisions)
https://chromium.googlesource.com/chromium/src.git/+log/bbe26af29575..a3984b7ec4ae
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC syoussefi@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/b7fc8c9ce5..115823df49
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/95c0c5beb0..baeb2e9897
* third_party/Python-Markdown: https://chromium.googlesource.com/chromium/src/third_party/Python-Markdown/+log/ad4fc19d61..2bb7b23b63
* third_party/abseil-cpp: https://chromium.googlesource.com/chromium/src/third_party/abseil-cpp/+log/1e294aea80..29b47fedf0
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/{catapult_..4565794f5e
* third_party/protobuf: https://chromium.googlesource.com/chromium/src/third_party/protobuf/+log/500b2c2243..129acc201e
* third_party/zlib: https://chromium.googlesource.com/chromium/src/third_party/zlib/+log/c29ee8c9c3..2c183c9f93
* tools/clang: https://chromium.googlesource.com/chromium/src/tools/clang.git/+log/9ec0bb3220..36810de981
* tools/mb: https://chromium.googlesource.com/chromium/src/tools/mb/+log/58c3aa7c7b..dddd39ba5a
No update to Clang.
Bug: None
Tbr: syoussefi@google.com
Change-Id: I44b0fdc9faf8d3bf5d978cdd1a210b10dcabbaef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2578642
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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4f315dcc
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2020-12-08T00:52:06
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Suppress flaky multithreading swiftshader test
Bug: angleproject:5439
Change-Id: I218a4459897a9d543269effeea4caf05174e1589
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2577984
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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e59d8716
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2020-12-07T16:41:35
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GL: Expose OES_shader_io_blocks
As extra validation that new tests are indeed correct.
Bug: angleproject:3580
Change-Id: I4792bd8e26f96ab6c988f2605f053ce5789a782f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2577818
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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8b4990bb
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2020-12-06T21:00:52
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Capture/Replay: Fix capture of GL_EXT_debug_label
Add it to the list of debug functions we skip.
Test: Seven Deadly Sins MEC
Bug: b/174965026
Bug: angleproject:5337
Change-Id: Ifa2bd9cf12abda20df0c693c149be50d57ee6e62
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2576814
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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dea86294
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2020-12-02T16:26:03
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iOS build support
libGLESv2 builds with these changes on iOS, iOS Simulator, and
Mac Catalyst, using CGL or EAGL as appropriate. Tests will
require more work. Fixed several errors in the EAGL code which
hadn't been detected because the code wasn't built.
Bug: angleproject:4256
Bug: angleproject:5417
Change-Id: I29072d82607ef2500732c5cc00318fdab4a46b31
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2570211
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
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4277f2f0
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2020-12-03T20:15:30
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Roll glslang from 142cb87f803d to dd69df7f3dac (17 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/142cb87f803d..dd69df7f3dac
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/glslang-angle-autoroll
Please CC ianelliott@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: ianelliott@google.com
Change-Id: Ib2c695c9b5b6f6509fd780edfa56ac2cafe5b021
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2572359
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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3a8be140
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2018-08-08T15:44:09
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Enable some tests on Intel Windows Vulkan
The tests IndexBufferOffsetTest.UInt16Index and StateChangeTest.
VertexBufferUpdatedAfterDraw can pass 26.20.100.8141 now.
Bug: angleproject:2663
Bug: angleproject:2664
Change-Id: I0324767f5c538879d865cf12304da4625d49bd81
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1166598
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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463e0b19
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2020-11-30T17:25:14
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Tests: add WhatsApp trace
Test: angle_perftests --gtest_filter="*whatsapp*"
Bug: b/174256233
Change-Id: Ie6abb3beae8e184633005a325c5dce51f0afff40
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2574837
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Paul Thomson <paulthomson@google.com>
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4accbe92
|
2020-12-04T12:27:01
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Fix separable Geometry shaders.
Geometry shaders weren't being processed in some of the separable
shader logic. This CL fixes two cases: one in Program and one in
ProgramPipeline.
Bug: angleproject:5409
Change-Id: I19adc5c11a54814d28dd20574a5e038ca9dbd021
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2574827
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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2c90a90a
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2020-12-04T12:39:50
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Geometry Shaders: Don't require 'flat' for integer varyings.
The 3.2 spec and the dEQP tests are quite clear in only requiring
the 'flat' on fragment shader inputs. This restriction remains on
older shader versions.
Bug: angleproject:5409
Change-Id: Icc4b113b404280c2867a3e0bf6f77256a4316bff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2574826
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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a10d694e
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2020-03-10T15:12:42
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Remove StateChangeRenderTest suppression
The failed DepthRangeUpdates case can pass on 26.20.100.8141 now.
Bug: angleproject:2844
Change-Id: I1398ab6c4676c1a6bc8f9514b1559ac1e37ed086
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2096337
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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cf023b3a
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2020-12-07T10:01:36
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Roll SwiftShader from bae138de13ac to 7c84426d2abe (8 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/bae138de13ac..7c84426d2abe
2020-12-05 capn@google.com Remove stlport C++11 extensions
2020-12-04 ynovikov@chromium.org Add CQ configuration.
2020-12-04 amaiorano@google.com Add unit test for ENABLE_RR_EMIT_ASM_FILE
2020-12-04 amaiorano@google.com Kokoro: isolate flag enabling for incremental builds
2020-12-04 amaiorano@google.com Kokoro: upgrade Linux build from gcc 7 to 9
2020-12-04 capn@google.com Fix stringification of macro value
2020-12-04 capn@google.com Allow configuring Reactor's anonymous mmap name
2020-12-04 capn@google.com Remove named anonymous mmap for GL/VK allocations
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-angle-autoroll
Please CC geofflang@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: geofflang@google.com
Change-Id: I574736428ee405724731a937acdb95e914564f2a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2575507
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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71bbb3b2
|
2020-12-07T07:01:08
|
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Roll Chromium from 6991410be08c to bbe26af29575 (235 revisions)
https://chromium.googlesource.com/chromium/src.git/+log/6991410be08c..bbe26af29575
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC ianelliott@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/33d5eb7739..b7fc8c9ce5
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/a2515f6c44..95c0c5beb0
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/{catapult_..88efddc6a1
No update to Clang.
Bug: None
Tbr: ianelliott@google.com
Change-Id: Ic27236790c9e926431a6b1925a7d191cdb29cfea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2576445
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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251ba5cb
|
2020-12-03T15:55:47
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Vulkan: Fix transform feedback with in-render-pass clears
An in-render-pass clear now pauses transform feedback so it wouldn't
contribute to it. Since it's not possible to resume the transform
feedback in the same render pass (as it needs a memory barrier for its
counter buffer), the render pass is broken after the clear.
Bug: angleproject:5426
Change-Id: I1eaf8c153d076bd912a4a08c65960c12f00341ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2573579
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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d49e7e30
|
2020-12-05T00:29:21
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Mark classes with final dtors as final
- -Wfinal-dtor-non-final-class warns on classes with final dtors but
not final classes.
- Error messages are better when the class is marked final.
- Fix existing issues in code base
Bug: chromium:999886
Test: no errors building
Change-Id: I62301f2f0b9108b08e0a749fbe261beb36b1996f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2575923
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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7354c67b
|
2020-12-04T12:21:10
|
|
Vulkan: Support for geometry shader with max_vertices=0
This is simply done by specifying max_vertices=1.
Bug: angleproject:5411
Change-Id: I50318128cca0e96a8b7c7e5d01165b9ef46b4db8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2574823
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
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aafe855f
|
2020-12-04T22:47:48
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|
Roll Chromium from 78187c025ba6 to 6991410be08c (262 revisions)
https://chromium.googlesource.com/chromium/src.git/+log/78187c025ba6..6991410be08c
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC ianelliott@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/b85da6c931..33d5eb7739
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/cd2895768d..a2515f6c44
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/{catapult_..88efddc6a1
* third_party/libjpeg_turbo: https://chromium.googlesource.com/chromium/deps/libjpeg_turbo.git/+log/d5148db386..bbb828223e
* third_party/protobuf: https://chromium.googlesource.com/chromium/src/third_party/protobuf/+log/1be42a5a07..500b2c2243
* third_party/zlib: https://chromium.googlesource.com/chromium/src/third_party/zlib/+log/9893e506b3..c29ee8c9c3
No update to Clang.
Bug: None
Tbr: ianelliott@google.com
Change-Id: Ie45a97dc9a1523d86e963173c8cbbee2c81be619
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2575916
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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c859c0ac
|
2020-11-24T17:21:38
|
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Batch replace std::unordered_map with angle::HashMap in src/
There are a few places that will remain std::unordered_map due to build
or run-time errors, which will need to be evaluated more closely to
determine if they should remain std::unordered_map or if there is
another Abseil data structure that would be more efficient while still
working correctly.
Bug: angleproject:4873
Change-Id: Ib04253e3ad6398e63f4cc2bfe12c0f9e57cb112b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2558873
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
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b22b1502
|
2020-12-03T16:25:14
|
|
Vulkan: Fix transform feedback spanning multiple render passes
When the render pass breaks while transform feedback is active, the
subsequent render passes didn't restart transform feedback because of a
missing dirty bit.
Bug: angleproject:5426
Change-Id: Icee79cbdabbceab96973cea124240ac7ced82d55
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2572878
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
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b35a468a
|
2020-12-04T12:14:37
|
|
Vulkan: Support geometry/tessellation primitive topologies
Bug: angleproject:5406
Change-Id: Ifb7553e87164c204353e1ed94b8d64f5fb4b7206
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2574822
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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f2a15485
|
2020-12-04T14:07:24
|
|
Suppress memory leaks detected by LSAN
In order to be able to land SwANGLE in Chromium, this cl adds
suppressions for memory leaks detected by LSAN. Some of these should
be fixed and some are intentional leaks of global variables.
This cl should allow the linux_chromium_asan_rel_ng bot to pass while
using SwANGLE and shouldn't break the win-libfuzzer-asan-rel bot.
Bug: chromium:972686
Bug: angleproject:5377
Change-Id: I7e2336aba43fcfeb95716d6c0aa05caf855134aa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2575200
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
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abee60f6
|
2020-11-30T17:22:59
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Capture: Disable GL_CHROMIUM_bind_uniform_location
Some apps (possibly those that use Skia) use the extension
GL_CHROMIUM_bind_uniform_location, which is implemented by ANGLE. This
leads to traces that contain calls to functions from this extension,
such as: glBindUniformLocationCHROMIUM. Such traces do not replay on
native GLES drivers, as the extension is not available.
The fix is to disable the GL_CHROMIUM_bind_uniform_location extension
when capturing, so that apps do not use this extension.
Bug: b/174256233
Change-Id: I8c6de9dc958147bcad053cbf89d8727b40f45fbe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2574836
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f42409e6
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2020-12-03T17:11:50
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Program: Allow non-fragment program input variables.
Allows shaders that use GS/TS to have input varying variables.
Bug: angleproject:5409
Change-Id: Idfbb725a4eef9e55fdde51d804a891b05dd1daee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2572879
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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72b68950
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2020-12-02T16:22:21
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Ignore redundant Texture state changes
Dirtying the state unnecessarily was causing Vulkan backend to create
new framebuffer objects when it didn't need to.
Bug: b/174700581
Change-Id: I74e0ed51a2c6598ab3dca9a955c247ec97b6856f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2570201
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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173f1c94
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2020-12-03T13:53:16
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Translator: Collect gl_in as a varying.
This unifies the variable handling for IO blocks. Previously the
gl_in block we treated as an "in block" similar to an interface block.
Bug: angleproject:5423
Change-Id: Idf2db4c209055fa9ffca567dab39c89464eba156
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2571966
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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51a0e95d
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2020-12-04T16:34:53
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Revert "Suppress memory leaks detected by LSAN"
This reverts commit 2ded93db0a0d0767e6101dfaf738167ee406b2e6.
Reason for revert: Appears to be breaking the ANGLE roll
Original change's description:
> Suppress memory leaks detected by LSAN
>
> In order to be able to land SwANGLE in Chromium, this cl adds
> suppressions for memory leaks detected by LSAN. Some of these
> should be fixed and some are intentional leaks of global
> variables.
>
> This cl should allow the linux_chromium_asan_rel_ng bot to pass
> while using SwANGLE.
>
> Bug: chromium:972686
> Bug: angleproject:5377
> Change-Id: I50a30e74a7d7c799c9dfa4d307792a56cb9d2017
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2562748
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Alexis Hétu <sugoi@chromium.org>
TBR=sugoi@chromium.org,syoussefi@chromium.org,jmadill@chromium.org,sugoi@google.com
Change-Id: I2ab53f3ab89143ea639424f108c404f884c3aaf9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:972686
Bug: angleproject:5377
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2574796
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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d6029d65
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2020-12-04T13:54:15
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Roll VK-GL-CTS from 524e5bcfba33 to 41331850eb21 (39 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/524e5bcfba33..41331850eb21
2020-12-03 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master
2020-12-03 ewerness@nvidia.com Shorten the ray so that it can't hit other cells
2020-12-03 ewerness@nvidia.com Only use AABBs for the shader record tests
2020-12-03 rgarcia@igalia.com Enable VK_KHR_ray_tracing_pipeline only if needed
2020-12-03 ewerness@nvidia.com Simplify geometry to reduce AABB precision issues
2020-12-03 rgarcia@igalia.com Test terminateInvocation with frag shader side effects
2020-12-03 michal.opalka@arm.com Fix test using protected features without creating a device with them enabled
2020-12-03 gleese@broadcom.com Fix image cube array tests support checks
2020-12-03 ryan.chen@arm.com Use shader to calculate sample point
2020-12-03 joshua@froggi.es Add tests for VK_EXT_4444_formats
2020-12-03 rgarcia@igalia.com Enable random writes for storage texel buffers
2020-12-03 rgarcia@igalia.com Test reading primitive id from frag shader after tessellation
2020-12-03 paulthomson@google.com Add a batch of GraphicsFuzz tests
2020-12-03 antto.makinen@siru.fi Add a batch of GraphicsFuzz coverage tests
2020-11-27 pdaniell@nvidia.com Update AccessInstance::verifyResult() to support 64-bit types
2020-11-26 Gregory.Grebe@amd.com Add dEQP-VK.pipeline.creation_cache_control.*
2020-11-26 joshua@froggi.es Add support for ABGR texture formats
2020-11-26 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/master
2020-11-26 rgarcia@igalia.com Force thread count in deferred host operations
2020-11-26 ewerness@nvidia.com Zero out the hit stride for miss SBT tests
2020-11-26 ari.suonpaa@siru.fi Fix validation errors in terminate invocation tests
2020-11-26 tomasz.owczarek@arm.com Add sliced 3D compressed texture test
2020-11-26 pdaniell@nvidia.com Initialize resourceImgLayout before use for all code paths
2020-11-26 marcin.kantoch@amd.com ExtensionUse variable not set for 1D and 3D images
2020-11-26 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/master
2020-11-26 rgarcia@igalia.com Test vkCmdBindVertexBuffers2EXT with size and offset
2020-11-26 rgarcia@igalia.com Test SPIR-V switch case jumping to the merge block
2020-11-25 gleese@broadcom.com Fixes for image format properties tests
2020-11-25 karolina.palka@mobica.com Add tests for YCbCr chromaFilter linear filtering
2020-11-24 gleese@broadcom.com Add ArrayStride decorations in TerminateInvocation tests
2020-11-24 boris.zanin@mobica.com Add ray tracing extensions to list of known extensions
2020-11-24 alexander.galazin@arm.com Merge vk-gl-cts/vk_khr_ray_tracing into vk-gl-cts/master
2020-11-24 alexander.galazin@arm.com Update glslang, SPIR-V headers, tools
2020-11-24 arkadiusz.sarwa@amd.com Add sparse tests shader_image_atomic_int64
2020-11-24 arkadiusz.sarwa@amd.com Add tests shader_image_atomic_int64 robustness2
2020-11-24 alexander.galazin@arm.com Switch spirv-binaries to Release build
2020-11-20 arkadiusz.sarwa@amd.com Add tests shader_image_atomic_int64 robustness
2020-11-20 arkadiusz.sarwa@amd.com Add tests for VK_EXT_shader_image_atomic_int64
2020-11-20 alexander.galazin@arm.com Update SPIR-V Tools/Headers, glslang
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC ianelliott@google.com,angle-bots+autoroll-info@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: ianelliott@google.com,angle-bots+autoroll-info@google.com
Change-Id: Ifb8d1402514edffbaccc84ee83ae288fad881c16
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2574175
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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c0ed6c71
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2020-12-04T07:49:08
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Roll Chromium from d76e39a75a7a to 78187c025ba6 (806 revisions)
https://chromium.googlesource.com/chromium/src.git/+log/d76e39a75a7a..78187c025ba6
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC ianelliott@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/796c41e4d2..b85da6c931
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/2a615b18c0..cd2895768d
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/{catapult_..d1cf5db415
* tools/clang: https://chromium.googlesource.com/chromium/src/tools/clang.git/+log/8636efe70f..9ec0bb3220
* tools/mb: https://chromium.googlesource.com/chromium/src/tools/mb/+log/4ec098c279..58c3aa7c7b
* tools/skia_goldctl/linux: qmz8kJxTUN_Mt51qpFOU1gn2Es-tf5fUQbm_dwWR4WsC..U9IAKman_wN6alsQfNAUzIasErQFGDvx3wn9o0AQBlEC
* tools/skia_goldctl/mac: VNy9awCiFUEMvA_Yv0NaAUvTu5qcX1KK9w7RAp7kua8C..xF94ClStkjWlYHAlxYXSOCFYEGhzEgxZEwB4zirJIjUC
* tools/skia_goldctl/win: VR4k806B8ASaIGHP_wz13-mO3s-X-NxvU7dSULraOMEC..HYgBDvuNpEKiDYuVIssmP2wgCGe0FS-XKCe18wxZWKwC
No update to Clang.
Bug: angleproject:3354
Tbr: ianelliott@google.com
Change-Id: I29a7ddf57c3f28fc08360df936ae29584e0452f0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2574157
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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2ded93db
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2020-11-27T11:15:55
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Suppress memory leaks detected by LSAN
In order to be able to land SwANGLE in Chromium, this cl adds
suppressions for memory leaks detected by LSAN. Some of these
should be fixed and some are intentional leaks of global
variables.
This cl should allow the linux_chromium_asan_rel_ng bot to pass
while using SwANGLE.
Bug: chromium:972686
Bug: angleproject:5377
Change-Id: I50a30e74a7d7c799c9dfa4d307792a56cb9d2017
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2562748
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
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