|
2d873e0c
|
2021-03-01T14:38:39
|
|
GL: Workaround to sanitize amdgpu renderer strings.
On Linux with the amdgpu driver, the GL_RENDERER string contains
precise kernel and DRM version info. We should sanitize this info
before using these strings for user privacy.
Bug: chromium:1181193
Change-Id: I047d1abf5b51412b4258a021761cc450385ef0fe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2727658
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2d3402eb
|
2021-02-18T09:05:02
|
|
Revert "EGL: Merge DisplayAndroid into DisplayEGL."
This reverts commit 2cb6671534ddc6efe9664a2fb30be2b2fb13c8ef.
Reason for revert: Make DisplayGbm fail to compile. See: https://ci.chromium.org/ui/p/chromium/builders/try/linux-chromeos-compile-dbg/636833/overview
Original change's description:
> EGL: Merge DisplayAndroid into DisplayEGL.
>
> These two classes have a lot of duplicated code for no reason.
>
> Bug: angleproject:5563
> Change-Id: Ia9d8efeb50f3e52ffb1df6a6e462efdb20fd4a9a
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2636678
> Commit-Queue: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Peng Huang <penghuang@chromium.org>
> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Bug: angleproject:5563
Change-Id: Ic39071130727b37cc2a168d4b8e3c50f3e7184a5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2704051
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
2cb66715
|
2021-01-19T12:42:38
|
|
EGL: Merge DisplayAndroid into DisplayEGL.
These two classes have a lot of duplicated code for no reason.
Bug: angleproject:5563
Change-Id: Ia9d8efeb50f3e52ffb1df6a6e462efdb20fd4a9a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2636678
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Peng Huang <penghuang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
e281fbb0
|
2021-02-11T15:37:43
|
|
Revert "GL: Cache the results of glGetString"
This reverts commit 27906e9c9f8a6767fb8af22d9f80264d8672243a.
Reason for revert: Causes failures in mac_optional_gpu_tests_rel
Original change's description:
> GL: Cache the results of glGetString
>
> To reduce the amount of queries to the driver, we can cache the
> results of glGetString. On Mac, we need to invalidate this cache
> on GPU switch.
>
> Bug: chromium:1173672
> Change-Id: I039172068aec35034a87881a8804f52c080ce4ce
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2676882
> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,jonahr@google.com,jmadill@chromium.org
Change-Id: I5799c5d287dd01b946446bd66d4c89aef6756d3a
Bug: chromium:1173672
Bug: angleproject:5639
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2690145
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
27906e9c
|
2021-02-04T16:54:56
|
|
GL: Cache the results of glGetString
To reduce the amount of queries to the driver, we can cache the
results of glGetString. On Mac, we need to invalidate this cache
on GPU switch.
Bug: chromium:1173672
Change-Id: I039172068aec35034a87881a8804f52c080ce4ce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2676882
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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4968f6f2
|
2021-02-04T16:40:36
|
|
Move getRendererDescription from ContextImpl to DisplayImpl
The other backend description strings are in DisplayImpl. This will
help with caching the result of glGetString in the GL backend. Also
Update the getters to not be const in order to allow caching.
Bug: chromium:1173672
Change-Id: I43df35688762b23429f47f169c04482cf4cd089a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2676881
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
e174c358
|
2021-02-04T15:14:10
|
|
GL: Consolidate glGetString calls
First step for cacheing the result of glGetString calls is mostly
cleanup.
Bug: chromium:1173672
Change-Id: I47281a09b9bd5859655d16376977a6eabcfbb3c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2676203
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
08142700
|
2020-10-01T19:30:03
|
|
Work-around test runner & DebugAnnotator
Note: This precedes another CL that needs this change.
DebugAnnotator uses a global variable. The test runner doesn't change
state between testing different back-ends. This works-around the
problem by setting the global variable when the context is switched.
Because the GL back-end doesn't have its own DebugAnnotator sub-class,
add a Display* to DisplayImpl::makeCurrent(), so that
DisplayGL::makeCurrent() can install the front-end-Display's
DebugAnnotator.
Note: the Vulkan back-end gets this fix even though the new
DebugAnnotatorVk class will be added in a follow-on CL.
Bug: b/162068318
Bug: b/169243237
Bug: angleproject:5121
Change-Id: If08626a5310f9b4e3210e1a897a6886248e4d8ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451423
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
da61c40e
|
2020-10-06T01:57:55
|
|
Revert "Work-around test runner & DebugAnnotator"
This reverts commit e44c94d96a9b65615fe8f5038e124763ac8c45e5.
Reason for revert: Breaks build of DisplayGbm on ChromeOS:
src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.{h,cpp}
First failing builds:
https://ci.chromium.org/p/chromium/builders/ci/ChromeOS%20FYI%20Release%20%28amd64-generic%29/1608
https://ci.chromium.org/p/chromium/builders/ci/ChromeOS%20FYI%20Release%20%28kevin%29/2212
Original change's description:
> Work-around test runner & DebugAnnotator
>
> Note: This precedes another CL that needs this change.
>
> DebugAnnotator uses a global variable. The test runner doesn't change
> state between testing different back-ends. This works-around the
> problem by setting the global variable when the context is switched.
>
> Because the GL back-end doesn't have its own DebugAnnotator sub-class,
> add a Display* to DisplayImpl::makeCurrent(), so that
> DisplayGL::makeCurrent() can install the front-end-Display's
> DebugAnnotator.
>
> Note: the Vulkan back-end gets this fix even though the new
> DebugAnnotatorVk class will be added in a follow-on CL.
>
> Bug: b/162068318
> Bug: b/169243237
> Bug: angleproject:5121
> Change-Id: I748e8a1fd09b72e07242ac7fb39154537dcce534
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444095
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
> Commit-Queue: Ian Elliott <ianelliott@google.com>
TBR=courtneygo@google.com,ianelliott@google.com,jmadill@chromium.org
Change-Id: I99df2716951726ead24961dc3d27a7ec63aeda80
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/162068318
Bug: b/169243237
Bug: angleproject:5121
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451420
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
|
|
e44c94d9
|
2020-10-01T19:30:03
|
|
Work-around test runner & DebugAnnotator
Note: This precedes another CL that needs this change.
DebugAnnotator uses a global variable. The test runner doesn't change
state between testing different back-ends. This works-around the
problem by setting the global variable when the context is switched.
Because the GL back-end doesn't have its own DebugAnnotator sub-class,
add a Display* to DisplayImpl::makeCurrent(), so that
DisplayGL::makeCurrent() can install the front-end-Display's
DebugAnnotator.
Note: the Vulkan back-end gets this fix even though the new
DebugAnnotatorVk class will be added in a follow-on CL.
Bug: b/162068318
Bug: b/169243237
Bug: angleproject:5121
Change-Id: I748e8a1fd09b72e07242ac7fb39154537dcce534
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444095
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
29bb612e
|
2020-05-28T10:32:26
|
|
Add egl::ShareGroup class to abstract the share context group
Vulkan backend has a barrier tracker that tracks memory barrier needs of
all shared resources. Because the buffer/texture objects are shared
resources within a shared group, the tracker can not live in a context.
Putting it in a device/renderer requires locks. It fits perfectly in a
shareGroup object. The work is already done at API level to handle the
mutex lock for shared context access so that no extra lock needs to be
taken in the backend. This CL adds egl::ShareGroup class that represents
the object that are shared among all share context group. At the front
end this usually will include all the shared resource managers (not done
in this CL). The ShareGroup object is accessible from gl::State object.
This CL also adds ability for backend driver to allocate implementation
specific ShareGroupImpl object. Vulkan backend will then use it to keeps
the barrier tracker and other things that naturally fits the share group
concept.
Bug: angleproject:4664
Change-Id: Ifcd975cbdf5130022e21c41397894afc28f572e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2217252
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
9d737966
|
2019-08-14T12:25:12
|
|
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
610f2388
|
2019-07-18T16:28:49
|
|
Return backwards compatible context versions in Vulkan, GL and D3D11.
This allows us to pass some dEQP GLES 2.0 tests that require using an ES 3.0
context and matches native driver behaviour of returning a higher-than-
requested context version when it's backwards compatible.
BUG=angleproject:3425
BUG=angleproject:3300
BUG=angleproject:3715
BUG=angleproject:3243
BUG=angleproject:3240
BUG=angleproject:3716
Change-Id: I03dfd56deb6191c3363808717e0eea6fdcf5f3ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709111
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
6a02f06d
|
2019-07-18T16:27:14
|
|
Implement EGL_ANGLE_create_context_backwards_compatible
This extension allows the user to specify if ANGLE should create a
context of the exact requested version or a higher version context that
is backwards compatible.
BUG=angleproject:3425
Change-Id: I7d0b75cdd7e34a2fc888aa238e1eeb67af82ae0d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601560
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
0f4d72e6
|
2019-05-06T10:27:34
|
|
Add makeCurrent and unMakeCurrent to SurfaceImpl.
SurfaceGL had these methods already so they are just moving up the inheritance
hierarchy. This ends up simplifying some state tracking we had in our surface
implementations.
BUG=angleproject:2464
Change-Id: I480588ca8470d9ef507f95e0c0297fe126b3abfb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1595434
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
2889dff6
|
2019-03-27T16:25:11
|
|
Mac: Support using an IOSurface as the default framebuffer
Bug: angleproject:2764
Change-Id: I3fdab330b59ed996f68e3063debca29323a66cf0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1542599
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b980c563
|
2018-11-27T11:34:27
|
|
Reformat all cpp and h files.
This applies git cl format --full to all ANGLE sources.
Bug: angleproject:2986
Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f
Reviewed-on: https://chromium-review.googlesource.com/c/1351367
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
cd7cd2a8
|
2018-07-19T11:25:54
|
|
Pass Context to EGLImage creation and Display to EGLImage initialization.
BUG=angleproject:2507
Change-Id: I6c195434131709203f892be6037e974002c174c2
Reviewed-on: https://chromium-review.googlesource.com/1143453
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
5da6690f
|
2018-06-05T12:24:06
|
|
Hold RendererGL objects with a shared_ptr.
To support both virtualized and unvirtualized contexts, the RendererGL object
represents the native context. Update ContexGL and the various DisplayGLs to
hold RendererGL with a shared_ptr so that deletion of the renderer happens at
the correct time.
Update RendererGL to take ownership of FunctionsGL.
BUG=angleproject:2464
Change-Id: Id040a8053973d73936c0a7ff0ab5edb1a3f16dc6
Reviewed-on: https://chromium-review.googlesource.com/1085851
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
3dddccff
|
2017-11-14T16:44:36
|
|
Support RGB gl-tex-external stream consumers for StreamProducerNV12.
This makes it relatively simple to sample from a D3D11Texture of
arbitrary format.
From: https://bugzilla.mozilla.org/show_bug.cgi?id=1322746
BUG=angleproject:2233
TEST=angle_end2end_tests
Change-Id: I10cd3043b5cb0c5d36dd613467ba6c0ceadf41af
Reviewed-on: https://chromium-review.googlesource.com/758042
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b433e872
|
2017-10-05T14:01:47
|
|
Change robust resource init into a context creation attribute.
Enabled support on OpenGL even through the extension is not fully
implemented so that testing with Chromium/Passthrough commmand decoder
is still possible.
BUG=angleproject:1635
Change-Id: Ia417b1779aace1eae19514325701a79cd33f4ef3
Reviewed-on: https://chromium-review.googlesource.com/678479
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
c4d18aac
|
2017-03-09T18:45:02
|
|
Use ErrorStream everywhere
Eliminates one more usage of FormatString and its static initializer.
Add more ErrorStream types
and replace gl::Error and egl::Error with them.
BUG=angleproject:1644
Change-Id: Ib498d0ae4b81a332ec71aed7cf709993b154e6bb
Reviewed-on: https://chromium-review.googlesource.com/505429
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
76b8f469
|
2017-04-21T12:23:40
|
|
Use a shared state for egl::Image.
This allows us to stop duplicating some information in the impl.
BUG=angleproject:1635
Change-Id: If8f7d2418571c3254729f48c463814ec18ed2644
Reviewed-on: https://chromium-review.googlesource.com/469153
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
c295e516
|
2017-01-27T17:47:50
|
|
Implement EGL_KHR_surfaceless_context
BUG=angleproject:1651
Change-Id: I710df14c2bfa55db2fb9b9715001756d1c1a8f1b
Reviewed-on: https://chromium-review.googlesource.com/434763
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
3311d474
|
2017-01-02T17:55:02
|
|
Display: Add a shared state object.
This will allow us to manage the SurfaceSet in the GL layer.
BUG=angleproject:1684
Change-Id: Iab8243157710beab2667ef10275571078ce9ae8e
Reviewed-on: https://chromium-review.googlesource.com/424228
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
e85587ac
|
2016-11-17T16:25:44
|
|
BlitGL: add a ScopedGLState to separate our state from the app's
BUG=angleproject:1356
Change-Id: I19ec4efa37d142ac7370815b078f4ba79caa0bea
Reviewed-on: https://chromium-review.googlesource.com/412451
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2018c0ba
|
2015-12-08T11:48:51
|
|
Add a EGL_ANGLE_d3d_texture_client_buffer extension.
Allows creation of pbuffers from D3D texture objects.
BUG=540829
BUG=angleproject:1144
Change-Id: If8ea717ef011608cd01357c217837133d726d3ea
Reviewed-on: https://chromium-review.googlesource.com/316804
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
6230dd54
|
2016-08-23T15:20:03
|
|
Check for OpenGL ES support when creating context
Support for an OpenGL ES version can come either through OpenGL ES,
OpenGL core or available extensions. The context creation should fail
if the requested OpenGL ES version is not supported.
BUG=angleproject:1477
TEST=angle_end2end_tests
Change-Id: I810d004a1bd62f75f162d775d3cf92c4283252a3
Reviewed-on: https://chromium-review.googlesource.com/374338
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
4c32feb1
|
2016-06-24T00:08:04
|
|
Pause TransformFeedback before eglMakeCurrent.
On Android Adreno eglMakeCurrent resets TransformFeedback position.
Workaround is to pause TransformFeedback before eglMakeCurrent
and resume afterwards.
BUG=angleproject:1426
TEST=TransformFeedbackTest.MultiContext
Change-Id: I4fdb9edbd28b4b16c01d1a94419e78160b31b79f
Reviewed-on: https://chromium-review.googlesource.com/355676
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
53ea9cc6
|
2016-05-17T10:12:52
|
|
Replace rx::Renderer with rx::ContextImpl.
Previously Context had no Impl class, but had a special relationship
with the instanced Renderer class. Having a ContextImpl backing every
Context will allow new designs to enable things like multithreading
(where each ContextImpl stores a Context-specific device) or non-
virtual Contexts on Android or other platforms where it is more
efficient.
A large refactoring patch that touches every back-end.
BUG=angleproject:1363
Change-Id: Icb73a7d37447f08a664eeb499a310ba05d71a57e
Reviewed-on: https://chromium-review.googlesource.com/342052
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
bda75597
|
2016-04-18T17:25:54
|
|
Finish NV12 support via streams.
The main functionality for NV12 texture support through EGL streams has
been added. Updates to the compiler, texture code, and stream code were
added to support binding to external D3D11 NV12 textures. An end2end test
was also added to test sampling of YUV textures and converting to RGB.
There is also a new script to convert BMP files to an NV12 texture ready
to load into D3D11 for testing purposes.
BUG=angleproject:1332
Change-Id: I39b6ec393ea338e2c843fb911acc1b36cd1158a0
Reviewed-on: https://chromium-review.googlesource.com/339454
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Ewell <ewell@google.com>
Reviewed-on: https://chromium-review.googlesource.com/341254
Reviewed-by: Ian Ewell <ewell@google.com>
|
|
9670b03e
|
2016-04-29T09:47:47
|
|
Revert "Finish NV12 support via streams."
Broke Windows Clang compilation, see https://build.chromium.org/p/chromium.gpu.fyi/builders/GPU%20Win%20Clang%20Builder%20%28dbg%29/builds/3583/steps/compile/logs/stdio and search for TextureStorage11.h
This reverts commit 9b8b359fa3615be7c7492239a48f61103b2e4fcc.
Change-Id: I6e54305eba02b40927a35577594df39e951adb32
Reviewed-on: https://chromium-review.googlesource.com/341430
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
9b8b359f
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2016-04-18T17:25:54
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Finish NV12 support via streams.
The main functionality for NV12 texture support through EGL streams has
been added. Updates to the compiler, texture code, and stream code were
added to support binding to external D3D11 NV12 textures. An end2end test
was also added to test sampling of YUV textures and converting to RGB.
There is also a new script to convert BMP files to an NV12 texture ready
to load into D3D11 for testing purposes.
BUG=angleproject:1332
Change-Id: I098940e6f25e113dcc4fc8d22ffed4b5a16fd860
Reviewed-on: https://chromium-review.googlesource.com/339454
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Ewell <ewell@google.com>
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701b74b0
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2016-03-02T15:26:39
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Add support for EGL_KHR_stream.
EGL_KHR_stream is now implemented. Since the extension does not come with
any producers or consumers, it does not have much functionality and the
implementation is therefore very simple (validation layers and a new
object to store some attributes). This however add the groundwork to add
the appropriate consumer and producer extensions to stream D3D NV12
textures directly into ANGLE which will significantly improve video
performance on Chromium on D3D-based platforms.
BUG=angleproject:1332
Change-Id: Ie240c73869f5098d1215cc5e27aa5decd06c3ed1
Reviewed-on: https://chromium-review.googlesource.com/330003
Commit-Queue: Ian Ewell <ewell@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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46e6c7a5
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2016-01-18T14:42:30
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Add stubs for no_error extension.
In some cases ANGLE flushes state for FBOs during validation. For
testing of the state synching code for FBOs, this makes end-to-end
testing impossible.
Solve this by partially implementing a hidden no_error extension,
hidden to the user by not exposing the extension string, but allowing
us to skip validation of some of the FBO methods that require checking
for complete FBOs.
BUG=angleproject:1280
BUG=angleproject:1260
Change-Id: I708f348ccec6697b974c48cd890ec75a703abe21
Reviewed-on: https://chromium-review.googlesource.com/322210
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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70d0f499
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2015-12-10T17:45:46
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Implement GL_KHR_debug.
BUG=angleproject:520
Change-Id: I9ced3e7ab1515feddf2ec103c26b2610a45b1784
Reviewed-on: https://chromium-review.googlesource.com/319830
Tryjob-Request: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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66988745
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2015-12-22T19:39:19
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Revert "Implement GL_KHR_debug."
This reverts commit 6c521b7a70a53b1c9f7762e53e34b5a8146b0f7b.
Change-Id: I6ff981198e31f34d3e405edea6277ee75516d6ee
Reviewed-on: https://chromium-review.googlesource.com/319820
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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6c521b7a
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2015-12-10T17:45:46
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Implement GL_KHR_debug.
BUG=angleproject:520
Change-Id: I78d14cc8c94f5cef58604220f0ca847473b25bf8
Reviewed-on: https://chromium-review.googlesource.com/317820
Tryjob-Request: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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dcab33be
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2015-07-21T13:03:16
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Add stubs for EGL image entry points and validation.
BUG=angleproject:970
Change-Id: Ic3b9f9f60146920571e0e5f00fac2273c35fff2f
Reviewed-on: https://chromium-review.googlesource.com/287162
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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862c0ba4
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2015-05-25T15:31:16
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Implement the remaining caps queries.
Limit the supported ES version based on these caps.
BUG=angleproject:879
Change-Id: If3a097576465b33af0015fcb28dab10e88fdc4d9
Reviewed-on: https://chromium-review.googlesource.com/273160
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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39fcf263
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2015-06-08T14:39:07
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Use both null and real renders for draw call perf.
Introduce a "null" GL renderer for this specific benchmark, which
does not do any work on drawArrays and drawElements. We could use
the same kind of trick for buffer and texture updates, if we need
it. This gives us a good baseline for comparing GL and D3D perf.
BUG=angleproject:1040
Change-Id: I4bf7c75df01932de45ddd0a4e42e8fc82f15e37e
Reviewed-on: https://chromium-review.googlesource.com/276192
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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1a506957
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2015-03-19T12:11:37
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Rename SurfaceWGL to WindowSurfaceWGL.
BUG=angleproject:890
Change-Id: I72f28583e3903b273578abb6ed487c0a8d696746
Reviewed-on: https://chromium-review.googlesource.com/261359
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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56cf9af2
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2015-02-17T10:16:49
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Add a FunctionsGL class for loading GL entry points.
BUG=angle:879
Change-Id: I35384f078d2ed86a6c72cc243753b56bc58617b0
Reviewed-on: https://chromium-review.googlesource.com/250390
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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f9a6f084
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2015-01-22T13:32:49
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Add GL and WGL renderer stubs.
BUG=angle:890
Change-Id: I64f2a72b4a350f95acc2ca7080fea1a308422ca4
Reviewed-on: https://chromium-review.googlesource.com/242573
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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