scripts/roll_aosp.sh


Log

Author Commit Date CI Message
Geoff Lang 9e5bbb38 2020-03-06T16:15:11 Use ANGLE's vulkan-headers dep when rolling ANGLE into Android. We previously used the existing Android target for vulkan headers but it does not roll as fast as ANGLE's, possibly causing divergence in test results. BUG=angleproject:2344 BUG=b:150892231 Change-Id: Ibef33b266943c040219529f64ea8cd29c8c9bf83 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2090394 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 8414d962 2020-03-06T13:17:19 Improve GN args for generating Android rolls. - Disable unused backends and shader compilation targets. - Build for "arm64" to make sure ANGLE_64_BIT_CPU is defined. - Use a better merge command now that the branch histories are related BUG=angleproject:2344 Change-Id: I33949e701379caacf6a392a3bb0eb3523627be14 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2090685 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang deb65a6f 2020-02-27T15:58:17 Add scripts for rolling and generating Android.bp for AOSP BUG=angleproject:2344 Change-Id: I379cc924a6126e22b16e4cb096026d881e06763d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079195 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>