src/libANGLE/renderer/d3d/d3d9/shaders/compiled


Log

Author Commit Date CI Message
Geoff Lang 8df71735 2017-10-20T16:57:09 D3D9: Perform the MAD operation AFTER pre/unmultiply logic. The multiply/add uniforms are to mask the output of the shader based on the destination format. The pre/unmuliply logic should be performed on the source data without masking applied. TEST=conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html BUG=angleproject:2192 Change-Id: I6e5f29a7d56e18bd1a81ff56500edb4c6b55eb55 Reviewed-on: https://chromium-review.googlesource.com/730494 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 437cca5a 2016-04-20T14:21:17 Add support for CHROMIUM_copy_texture with D3D9. BUG=angleproject:1356 Change-Id: If63779e39609083deb6bb72dc8c29eaaa90c698c Reviewed-on: https://chromium-review.googlesource.com/339813 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill f1b85f31 2014-12-08T14:14:13 Update generated D3D shaders. We neglected to regenerate with our switch to the 8.1 SDK. Change-Id: Idd67dce1147ad0acec9bf933a0fd01f421c784ef Reviewed-on: https://chromium-review.googlesource.com/233844 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2b5420c0 2014-11-19T14:20:15 Merge libGLESv2 and libEGL classes into libANGLE. BUG=angle:733 Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df Reviewed-on: https://chromium-review.googlesource.com/230830 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>