src/libGLESv2/entry_points_gles_2_0_autogen.cpp


Log

Author Commit Date CI Message
Jiawei Shao 385b3e03 2018-03-21T09:43:28 Use packed enums on shader types in ANGLE renderer This patch uses a packed internal enum ShaderType everywhere we need a shader type instead of the GLenum value of the shader type. This patch also uses program::getAttachedShader(type) everywhere we need to get gl::Shader from a program in ANGLE. BUG=angleproject:2169 Change-Id: I28a7fa1cfe35622c57a486932911110688eaadec Reviewed-on: https://chromium-review.googlesource.com/972844 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Lingfeng Yang a0648780 2018-03-12T14:45:25 GLES1: Revise entry points - Move the entry points common to GLES1/2 to GLES2 since GLES2 is the primary use case and we want to isolate the GLES1-only bits. - Update entry points with all the wanted extensions for Android. - Auto-generate GLES1-specific entry points and use them as a macro in Context.h. - Move all GLES1-specific renderer implementations to ContextGLES1.cpp + Fix getting pointer params in generate_entry_points.py BUG=angleproject:2306 Change-Id: If32bfd2b63657acecaec6adb10cabf39f06c4832 Reviewed-on: https://chromium-review.googlesource.com/959630 Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Corentin Wallez f0e89be6 2017-11-08T14:00:32 Use packed enums for the texture types and targets, part 1 In OpenGL there are two enum "sets" used by the API that are very similar: texture types (or bind point) and texture targets. They only differ in that texture types have GL_TEXTURE_CUBEMAP and target have GL_TEXTURE_CUBEMAP_[POSITIVE|NEGATIVE]_[X|Y|Z]. This is a problem because in ANGLE we use GLenum to pass around both types of data, making it difficult to know which of type and target a variable is. In addition these enums are placed somewhat randomly in the space of OpenGL enums, making it slow to have a mapping from texture types to some data. Such a mapping is in hot-code with gl::State::mTextures. This commit stack makes the texture types and target enums be translated to internal packed enums right at the OpenGL entry point and used throughout ANGLE to have type safety and performance gains. This is the first of two commit which does the refactor for all of the validation and stops inside gl::Context. This was the best place to split patches without having many conversions from packed enums to GL enums. BUG=angleproject:2169 Change-Id: Ib43da7e71c253bd9fe210fb0ec0de61bc286e6d3 Reviewed-on: https://chromium-review.googlesource.com/758835 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 2aaa7b4e 2018-01-12T17:17:27 Add GLES1 targets and stub entry points. * Create a new libGLESv1_CM target. * Merge all autogenerated extension entry points into one file. * Allow creation of ES1 contexts. BUG=angleproject:2306 Change-Id: I446258363a96a3c37d657089dd7c1cff0fa3cf78 Reviewed-on: https://chromium-review.googlesource.com/865718 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill c8c9a24a 2018-01-02T13:39:00 Entry Points: Refactor generator script. This cleans up some of the organization of the python generator. It will make the extension entry point generation simpler. It also changes the header guards to use more underscores, which produces a small diff. Also updates the copyright year in a few generated files. Bug: angleproject:2263 Change-Id: I42f061c24a6cfcd8328c56c57eaed9ca6c7bb293 Reviewed-on: https://chromium-review.googlesource.com/846306 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill ffa2cd04 2017-12-28T14:57:53 Entry Points: Speed up auto-gen. This refactors the auto-generation script to use a simpler XML iteration. It will only query the Xpath once per script, instead of once per entry point. This speeds up execution significantly. Also this change sorts the entry points alphabetically instead of having them appear in the order they appear in the XML. This gives a more consistent ordering. Bug: angleproject:1309 Change-Id: Ifa1110af786b91ad0e6ff1cd3707e17666d398a5 Reviewed-on: https://chromium-review.googlesource.com/846419 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 336129f6 2017-10-17T15:55:40 Use a packed enum for buffer targets. BUG=angleproject:2169 Change-Id: I4e08973d0e16404b7b8ee2f119e29ac502e28669 Reviewed-on: https://chromium-review.googlesource.com/723865 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Corentin Wallez 2e568cfb 2017-09-18T17:05:22 Add generator for packed GL enums. For testing this also converts two unimportant GLenums, gl::BufferUsage and gl::CullModeFace. BUG=angleproject:2169 Change-Id: If1e86a97d0fed3fd567303aca6506ec579503076 Reviewed-on: https://chromium-review.googlesource.com/688000 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2e29b13d 2017-08-28T17:22:11 Fix some default return values in auto-gen. We don't generally test for the default return values of function calls that have validation errors, but the auto-gen script might not have been returning things correctly. For GLint values, default to returning -1 instead of zero. BUG=angleproject:1309 Change-Id: I736b5a7ef9b50ca1509087fe933c4a4e526531d8 Reviewed-on: https://chromium-review.googlesource.com/636522 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill ff161f83 2017-08-26T23:49:10 Fix EP generation event output format for uint. This should be %u not %d. BUG=angleproject:1309 Change-Id: I1fe1b8df9ea4f9123fc05e9ff58afa1f7723692c Reviewed-on: https://chromium-review.googlesource.com/636521 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 9696d073 2017-08-26T23:19:57 Clean up the ES3 entry points for auto-generation. Removes some unnecessary includes, and moves some validatoinfunctions to the ES3-only file. BUG=angleproject:1309 Change-Id: I3b274014c48f6f39b5e67223987c91fbc5b4d390 Reviewed-on: https://chromium-review.googlesource.com/636519 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang cae72d6a 2017-06-01T11:53:45 Call GetGlobalContext instead of GetValidGlobalContext for gl::GetError If the context is lost due to an OUT_OF_MEMORY error, it was impossible to check the error. BUG=angleproject:1309 Change-Id: I50fbd46b139d44774dde804445f12b8d34d73e29 Reviewed-on: https://chromium-review.googlesource.com/521203 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 53d3841c 2017-04-20T11:33:00 Refactor entry point gen slightly. This makes the entry points a bit smaller and avoids redundant return statements. BUG=angleproject:1309 Change-Id: I895c26d4235900578f5acc0eb94a7deef67b946b Reviewed-on: https://chromium-review.googlesource.com/483428 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill ee769dd2 2017-05-04T11:38:30 GLES2: Auto-generate entry points file. BUG=angleproject:1309 Change-Id: I7817444c3ea56f932fe769a860f4a70b29262019 Reviewed-on: https://chromium-review.googlesource.com/483427 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>