Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 5783308e | 2010-08-08 04:50:02 | Add Al and Vlad to contributors file git-svn-id: https://angleproject.googlecode.com/svn/trunk@371 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8c9ff193 | 2010-05-20 19:18:11 | Add Jim Hauxwell as a contributor git-svn-id: https://angleproject.googlecode.com/svn/trunk@313 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 26e9604f | 2010-04-10 05:29:13 | update contributors list git-svn-id: https://angleproject.googlecode.com/svn/trunk@118 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ea0e1af4 | 2010-03-22 19:33:14 | Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work. 1. Added include/GLSLANG which includes compiler API 2. Deleted src/include and moved the header files to the same directory as the corresponding source files 3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from. I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend. Review URL: http://codereview.appspot.com/662042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4f39fd99 | 2010-03-08 20:26:45 | Initial import from TransGaming git-svn-id: https://angleproject.googlecode.com/svn/trunk@2 736b8ea6-26fd-11df-bfd4-992fa37f6226 |