Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 9d737966 | 2019-08-14 12:25:12 | Standardize copyright notices to project style For all "ANGLE Project" copyrights, standardize to the format specified by the style guide. Changes: - "Copyright (c)" and "Copyright(c)" changed to just "Copyright". - Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1"). - Fixed a small number of files that had no copyright date using the initial commit year from the version control history. - Fixed one instance of copyright being "The ANGLE Project" rather than "The ANGLE Project Authors" These changes are applied both to the copyright of source file, and where applicable to copyright statements that are generated by templates. BUG=angleproject:3811 Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| a2ec1344 | 2019-08-13 14:13:35 | Add shared mutex to frontend Add shared mutex to frontend API entrypoints that is only enabled when ANGLE is being used with a shared context. Bug: angleproject:2464 Change-Id: I0d918e37d9579dccd013dc88f563bed7de7ee55f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1685712 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| bc0a7b58 | 2019-08-05 09:26:23 | Add support for sampling stencil texture Suspect a potential driver issue with integer sampling from stencil so skip dEQP-GLES31.functional.stencil_texturing.misc.compare_mode_effect in the expectations file. Will follow-up with more directed tests. Also skip dEQP-GLES31.functional.stencil_texturing.misc.base_level Blocking Bug: angleproject:3148 Test: dEQP-GLES31.functional.stencil_texturing* Bug: angleproject:3575 Change-Id: I9547406b44ec16629631c1bf50907e6a24f1a20e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1736946 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 5a2553a7 | 2019-08-07 14:44:12 | Vulkan: Emulate subgroup ops in seamful cubemap emulation Where subgroup ops are not available, they are emulated as such: Code with subgroup ops: float lH = subgroupQuadSwapHorizontal(layer); float lV = subgroupQuadSwapVertical(layer); float lD = subgroupQuadSwapDiagonal(layer); bool isHelperH = subgroupQuadSwapHorizontal(gl_HelperInvocation); bool isHelperV = subgroupQuadSwapVertical(gl_HelperInvocation); if (gl_HelperInvocation) { layer = !isHelperH ? lH : !isHelperV ? lV : lD; } Emulated code: float nonHelperLayer = gl_HelperInvocation ? 0.0 : layer; float lH = abs(dFdxFine(nonHelperLayer)); float lV = abs(dFdyFine(nonHelperLayer)); float lD = abs(dFdxFine(lV)); float isHelperDiffH = abs(dFdxFine(float(gl_HelperInvocation))); bool isNonHelperH = isHelperDiffH > 0.5; float isHelperDiffV = abs(dFdyFine(float(gl_HelperInvocation))); bool isNonHelperV = isHelperDiffV > 0.5; if (gl_HelperInvocation) { layer = isNonHelperH ? lH : isNonHelperV ? lV : lD; } Both paths are supported as on nvidia devices the emulated code misbehaves. This change therefore effectively only enables seamful cube map emulation on Android where subgroup operations are not supported. Bug: angleproject:3243 Bug: angleproject:3732 Change-Id: I9664d9760756758748183eb121c626f176789f3a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1742222 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 20141940 | 2019-08-14 11:46:49 | Vulkan: Enable copy_tex_image_conversions tests to run A recent change(s) eliminated the crash that was occuring with the KHR-GLES3.copy_tex_image_conversions.required.* and KHR-GLES3.copy_tex_image_conversions.forbidden.* tests. The still-failing tests are getting 2 types of Vulkan validation errors. 1) The "required" tests get errors about using the VK_FORMAT_R8G8B8A8_UNORM descriptor-set format when an SINT/UINT component type is required. 2) The "forbidden" tests are getting errors about using more valid memory objects than allowed. Bug: angleproject:3458 Bug: angleproject:3800 Change-Id: I9536da6a2c888413ba0ab789a4dc9559d40fcf1b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754391 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 01867144 | 2019-07-19 14:51:29 | Vulkan: Add support for D32F_S8 depth_texture Test: angle_deqp_khr_gles3_tests --deqp-egl-display-type=angle-vulkan --gtest_filter=dEQP.KHR_GLES3/packed_depth_stencil_verify_read_pixels_depth24_stencil8 angle_deqp_khr_gles3_tests --deqp-egl-display-type=angle-vulkan --gtest_filter=dEQP.KHR_GLES3/packed_depth_stencil_clear_buffer_depth32f_stencil8 Full passing results are blocked by suspected driver issues: Bug: angleproject:3683 Bug: angleproject:3689 Bug: angleproject:3457 Change-Id: I7ce1a7824802ebca2c0479a3467fac26013829eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1704791 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 4346c8b1 | 2019-04-09 14:50:23 | Vulkan: pipeline cache not populated as blob cache is not set 1. Use vkMergePipelineCaches to recreate pipeline cache after blob cache callbacks are set after eglInititalize. 2. Use a more proper way to save the cache data to disk. Bug: angleproject:3318 Change-Id: Ied1fb572813198b51e02ed9629cbf34e2d9159b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1683807 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| a25c15c5 | 2019-08-08 19:47:47 | Implement FramebufferTexture3D Bug: angleproject:3188 Bug: angleproject:3797 Test: KHR-GLES2.texture_3d.framebuffer_texture.rgba8 (with patch from 3797) Change-Id: Id44938504df00c3aba3fe733e7c71ad37ce1aab7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745838 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 4bb50faa | 2019-08-14 11:23:57 | Suppress flaky SwapInterval test Bug: angleproject:3807 Change-Id: If44223e39a30a93358392b22b98beaa31ef220d7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1753587 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 99cffe5d | 2019-08-01 17:10:50 | Vulkan: Fix glCopyTexSubImage3D() Update glCopyTexSubImage3D() to account for the requirements necessary for VK_IMAGE_TYPE_3D. Bug: angleproject:3765 Test: KHR-GLES2.texture_3d.copy_sub_image.rgba8 Test: angle_end2end_tests CopyTexImageTestES3 Change-Id: Ife3d768323d0cfe2a53e5ae4c47a0747d65981bc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1730637 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| 7e48c9eb | 2019-08-06 17:17:19 | Add explicit integer casts WebKit uses the -Wshorten-64-to-32 flag which warns on these cases. Bug: 3439 Change-Id: I8c1de60da0f173ca2036e2120e79b857f5f2775f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1740866 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> | ||
| b3eeb2a4 | 2019-08-05 17:02:43 | Emulate RGB textures using BGRX IOSurfaces. When the user requests an IOSurface Pbuffer with an RGB format, emulate the missing alpha channel by clearing it to 1.0 and masking reads and writes in shaders. BUG=angleproject:3766 Change-Id: I58c992bf641d9ece0f923603f32640615150e4f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1737437 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> | ||
| 22511021 | 2019-08-13 09:17:52 | Vulkan: Remove unused GetDepthStencilAspectFlagsForCopy. Was incorrect and causing a Clang warning. Bug: chromium:992863 Change-Id: Ieff7b332ee11a6330bd5879d73b53ad374f40664 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1751622 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 2ab08edc | 2019-08-12 16:20:21 | Use TextureID in place of GLuint handles. Bug: angleproject:3611 Change-Id: Ie6156e8732b3ca4dc6c4439c059a5481a4dfd250 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738753 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 9e14a19b | 2019-08-09 10:03:24 | EVENT trace to print GLenum as string reland Reland of CL https://chromium-review.googlesource.com/c/angle/angle/+/1737141 Bug: angleproject:3778 Change-Id: I2a43c618de032d6e6286d707fbc88241ad4c19ce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745837 Commit-Queue: Jiacheng Lu <lujc@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 1d0a778f | 2019-08-12 09:15:15 | Vulkan: Enable a few integer state query tests in dEQP These tests are now passing with vulkan backend. Remove them from the expectations file Bug: angleproject:3680 Test: dEQP-GLES3.functional.state_query.integers.max_elements_indices_getfloat dEQP-GLES3.functional.state_query.integers.max_elements_vertices_getfloat dEQP-GLES3.functional.state_query.integers.max_program_texel_offset_get* dEQP-GLES3.functional.state_query.integers.min_program_texel_offset_get* Change-Id: I65b189929553750e22b15ea3b83b88f72a6c9795 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1748885 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 3b3fe837 | 2019-08-06 17:44:12 | Use BufferID in place of GLuint handles. Introduces enable_if handling for "FromGL". Avoids the use of any macro code to handle resource id casting. Bug: angleproject:3611 Change-Id: I1a6d10c3c9cc6ba0dc072bad1d62c33551f05d87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1736127 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> | ||
| d7500aa8 | 2019-08-02 15:52:39 | Vulkan: Regression issue on AngryBird for read bandwidth Use AllGraphicsShaderReadOnly as the image layout for graphics path. Bug: angleproject:3473 Change-Id: I1e653890e69f347b2aba4a0156a5d5b86109fd0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1732617 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| b90755ba | 2019-08-09 10:53:22 | Vulkan: Remove a call to addReadDependency() that shouldn't be done. Bug: angleproject:3798 Change-Id: I516e6b0766ba0fe7c0bc7f6cd9f4aea91c7536f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745839 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| d48d38ce | 2019-08-09 11:03:35 | Vulkan: Restore DrawBuffersTestES3.3DTextures on Intel Linux The test was failing due to ANGLE changes, not the target itself. It is unclear why this was the only one showing Vulkan validation errors, but it is passing now. I believe we were using recycled rendertarget views. Bug: anglebug:3784 Change-Id: I256165954c9933b211bcc04b94172e13fa5a3a70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745850 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> | ||
| d53944cc | 2019-08-09 12:09:32 | Disable AtomicCounterBuffer tests on Vulkan If a shard executes a Vulkan test first, it sets the window's pixel format to something that the gl backend doesn't agree with. This causes subsequent OpenGL tests to all fail, and eventually leads to a crash. This disables AtomicCounterBuffer tests on Vulkan so that every shard starts with some OpenGL test first (note that AtomicCounterBuffer is alphabetically the first test suite). Bug: angleproject:3738 Change-Id: Ifc32e7884e53ec2a10eb939cf23e5db7fa66f8b0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745359 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| efa898ac | 2019-08-07 17:05:35 | Enable some compiler warnings used by WebKit. This will make it easier to roll ANGLE in WebKit. Bug: angleproject:3439 Change-Id: Icd4a5a2d5dcabb6cf13d4b46a7547f49610fa4b3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1743057 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 08b1e660 | 2019-08-09 15:31:19 | Revert "Enable EVENT trace to print GLenum as string" This reverts commit 048547e743b655d12ad44bb3e63766b7b96cd9a0. Reason for revert: crashes on Debug bots (at least Mac) Original change's description: > Enable EVENT trace to print GLenum as string > > Bug: angleproject:3778 > Change-Id: Ib3a4bd6ba631e0165d571789bbfab9b4b1905d8d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1737141 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Tobin Ehlis <tobine@google.com> TBR=tobine@google.com,jmadill@chromium.org,lujc@google.com Change-Id: Ib72f932f9b99bf981399759b17cec456b3ffafc1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3778 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745835 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> | ||
| ba72f9a9 | 2019-08-07 15:38:07 | Avoid calling debug annotator during D3D shader compilation In Renderer11::compileToExecutable and HLSLCompiler::compileToBinary. Because they are called from a worker thread, there are problems with D3D debug annotator being accessed from multiple threads. Previous fix to guard annotator accesses by a mutex reduced flakiness, but not completely, maybe due to a D3D erroneously thinking there is multithreaded access while there is none. Bug: angleproject:3780 Change-Id: I8beea76b6d21f3378462992bbfab916c9db6b1ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1742642 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| abce77a6 | 2019-08-07 15:22:03 | Add tex2d half float tests to expectations file GL_HALF_FLOAT and GL_HALF_FLOAT_OES have different values and only the latter is valid in GLES 2.0. However, angle_deqp_khr_gles2_tests expects these two enums to be treated as interchangable. This is a bug in deqp, so the affected tests should be expected to fail until the bug is fixed. Bug: angleproject:3451 Test: dEQP.KHR_GLES2/core_internalformat_texture2d_*_half_float_* Change-Id: If3a8078e592b18c60c883dfebd246435761a4423 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1743051 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 90958e35 | 2019-08-07 16:26:14 | Implement ValidateFramebufferTexture3DOES Bug: angleproject:3188 Test: KHR-GLES2.texture_3d.framebuffer_texture.negative Change-Id: I9a27c713bd7ea18b9f7d9943c6c180f92856c643 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1743079 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 048547e7 | 2019-08-05 11:55:54 | Enable EVENT trace to print GLenum as string Bug: angleproject:3778 Change-Id: Ib3a4bd6ba631e0165d571789bbfab9b4b1905d8d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1737141 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com> | ||
| eb0479e2 | 2019-07-24 14:15:56 | Vulkan: Texture 3D and 2DArray layers as framebuffer attachments Support glFramebufferTextureLayer by correctly handling layers from 3D and 2DArray textures. Modeled after CubeMap layers support. Bug: angleproject:3188 Bug: angleproject:3189 Change-Id: Ic73a6017134e9d2b49beed103487454397a97167 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738436 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> | ||
| bd203b57 | 2019-08-08 17:25:45 | Vulkan: Correct generated shader paths. This was showing up as a GN error with a newer version of GN. Bug: angleproject:3792 Change-Id: I1993ccfe079c1768217f704cc9ba036ec67024bf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745226 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| c9ba782a | 2019-08-05 16:14:22 | Vulkan: Support atomic counter array of arrays Previously, it was assumed that a function argument is either AC or AC[i], and it was converted to AC or AC+i respectively. The code is changed to support any number of dimensions and subscripts, using array size information from AC's type. If AC is an array of array (atomic_uint AC[N][M][R]), the following index calculations are done. AC -> AC.arrayIndex AC[i] -> AC.arrayIndex + i*M*R AC[i][j] -> AC.arrayIndex + i*M*R + j*R AC[i][j][k] -> AC.arrayIndex + i*M*R + j*R + k A test is added to exercise these various forms of indexing: AtomicCounterBufferTest31.AtomicCounterArrayOfArray Bug: angleproject:3566 Change-Id: I1e181a7363463d1d0ee4916f35006ed7c58e0f7c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1739488 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> | ||
| a1f0d234 | 2019-08-08 14:32:59 | Suppress functional.fbo.*.repeated_clear.* dEQP tests on Win NVIDIA Vulkan Fail on 431.02 driver version. Bug: angleproject:3748 Change-Id: I1115f0432e772ca41aaa28e834cd7aaa4e3ba56f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1744340 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> | ||
| b8ec98fe | 2019-08-08 10:19:50 | Fix build issue with tracing enabled Global destructors are no longer allowed, thus need to use NoDestructor template on static objects to build correctly. Bug: angleproject:3790 Change-Id: I54b81d21b40649cb014636c7ed147f2c8cab33df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1744199 Reviewed-by: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: James Darpinian <jdarpinian@chromium.org> | ||
| 54d51f32 | 2019-08-07 15:15:10 | Vulkan: Fix crash with glBeginTransformFeedback The TransformFeedbackVk::onBeginEnd() method wasn't calling updateQueueSerial(), which was causing CommandGraphResource::hasChildlessWritingNode() to use an old mCurrentWritingNode, which had already been freed (i.e. Visual Studio showed it pointing to memory that is 0xdddddddd--which means that mCurrentWritingNode has been freed, but is still being used). Unfortunately, there are still other crashes affecting these tests, but they are the same set (and yes, there are multiple, and they are random) that cause most of the "KHR-GLES3.copy_tex_image_conversions.required.*" tests to crash). Bug: angleproject:3674 Change-Id: I5cd44018ea0beb25cb218e562d5b863be6cbd450 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1742972 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> | ||
| e7970c3e | 2019-08-07 14:43:17 | BasicMangledName class Need a class for basic mangled names since with the addition of GLSL types the number of basic types is > 52 (a-z, A-Z), so we need more than one character to represent a type Bug: angleproject:3719 Change-Id: I98beee9d42a016cb0c017f56ab82538c89212e33 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1742221 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 4c833efb | 2019-07-11 11:29:35 | Vulkan: Enable sampler objects This is the initial implementation to get GLES3.0 Sampler Objects working on the Vulkan backend. When samplers are dirty, a corresponding Vulkan sampler object will be created with associated state and textures are flagged as dirty anytime sampler bindings change. Then when handling textures dirty, any bound sampler objects are pulled from active texture units. When sampler objects are bound, their state is used instead of the built-in texture's sampler state. This change also adds a test that uses the same texture object with different sampler objects to test a corner case that dEQP misses. Bug: angleproject:3208 Change-Id: I643d9c9d5cb92fecc02dad815a07bcf349534c70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706897 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 31ab533e | 2019-07-19 15:31:01 | Sampler::syncState now returns angle::Result This is a foundational refactor in preparation for implementing sampler objects in the Vulkan backend. Bug: angleproject:3208 Change-Id: I5970f141d3f825aee1f8b713be8e162c7d0f8bbe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1710961 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com> | ||
| 8400d05c | 2019-08-07 14:52:54 | Vulkan: Support the vertex_type_2_10_10_10_rev format - Modify the python script and json file to generate the code which adds the function for vertex_type_2_10_10_10_rev. These functions handle the loading and conversion for vertex_type_2_10_10_10_rev. - Modify ConvertVertex.comp and ConvertVertex.comp.json to perform a GPU based conversion for vertex format of type 2_10_10_10_rev - Modify BindingIsAligned function to check that both stride and binding offset is aligned to the format size when the component size is not aligned to 8 bits. - Modify deqp3 expectations file to enable type_2_10_10_10_rev format vertex array tests. Bug: angleproject:3193 Test: dEQP-GLES3.functional.vertex_arrays.single_attribute.*2_10_10_10* Change-Id: I2358d0d8888f7dfd7eac999dc150f643167de817 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709035 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| e86a8560 | 2019-08-07 11:55:01 | Vulkan: Fewer subgroup ops in seamful cubemap emulation Two values were retrieved from quad neighbors; layer and ma. The value of ma was retrieved as the helper invocations would otherwise have a different value as the major axis. This change makes the helpers rechoose ma based on the layer, which removes a number of subgroup operations. This is also more precise as the major axis value could be slightly different from the neighbor. Bug: angleproject:3732 Change-Id: I3c8ca724e91c52ca2f7edc03bb0e5dca67610ff4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1742215 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 7270a6d5 | 2019-08-06 16:01:42 | Fix ShaderStorageBufferTest31.LoadAndStoreBooleanVarAndArray to be more correct The test contained bugs which made it fail on multiple platforms. After mapping SSBO, access the data with GLuint instead of GLboolean. The elements in the SSBO are 4 machine units, even though the SSB talks about bools. A bvec2 declared after bool in the SSB has alignment requirements. The test asserts that a shader written result is zero. In this case it needs to initialize the result buffer to non-zero in order to prove that the shader put the zero there. Bug: angleproject:3749, angleproject:1951 Change-Id: Iad8301be7f9e9df6bbed6b390d9c415d4e437c1a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738909 Commit-Queue: Kimmo Kinnunen FI <kkinnunen@nvidia.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> | ||
| 7424fe8b | 2019-08-07 18:29:13 | Skip BufferDataOverflowTest.VertexBufferIntegerOverflow on Win NVIDIA D3D11. Due to flaky timeout. Bug: angleproject:3786 Change-Id: I9881dcf4bcb2c958c7e5d26cba635d9cf3ff7f1a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1743050 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> | ||
| 22ec7dc9 | 2019-08-06 10:10:52 | Remove all global constructors and exit time destructors. WebKit compiles with -Wglobal-constructors, so they want this. I decided to do -Wexit-time-destructors at the same time. Bug: angleproject:3439 Bug: angleproject:1459 Change-Id: I4b44ae4f8e6f066e07dc7f9f6ced9a5d49dc8f8a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738438 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 7c7dec01 | 2019-08-06 17:44:11 | Use RenderbufferID in place of GLuint handles. This will allow frame capture/replay to more easily emulate object handle manipulation. It also provides a bit of type safety. Also generalizes ResourceMap to handle non-GLuint IDs. Bug: angleproject:3611 Change-Id: I174fd260f326e0dbe2aca3f818215c91d82cf48c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706559 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 93560ef5 | 2019-07-25 16:13:02 | Vulkan: Seamful cube map emulation In GLSL, a cube texture is sampled with one of textureCube* functions. This function takes a 3D coordinate which is a vector from the center of the cube and identifies a direction to sample from. GLES2.0 has the following table that translates this 3D coordinate (Rx, Ry, Rz) to a face and ST coordinates within that face. This table can be found in Section 3.7.5 (Cube Map Texture Selection). A compiler pass is implemented in ANGLE that replaces samplerCube declarations with a sampler2DArray. The textureCube* functions are replaced with the corresponding texture* functions with the translated coordinates according to that table. Gradients provided to textureCubeGrad are translated using the same formulae, which is not precise but the spec specifies this projection to be implementation dependent. Helper invocations enabled through WQM (whole quad mode) cause a nuisance in that the extrapolated varyings used as coordinates in a textureCube call could have a different major axis (and therefore face) from the non-helper invocations that lie within the geometry. subgroupQuadSwap* operations are used in conjunction with gl_HelperInvocation to make sure the helper threads calculate texture UVs in the same face as the non-helper invocations. Bug: angleproject:3300 Bug: angleproject:3240 Bug: angleproject:3243 Bug: angleproject:3732 Change-Id: I0cb6a9b1f2e1e6a392b5baca1c7118ed1c502ccf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1715977 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 44f518b5 | 2019-08-06 13:31:01 | Have run_code_generation only call vpython when needed gen_builtin_symbols.py uses a vpython module to generate a perfect hash function Also seeded the perfect hash function to make it deterministic Bug: angleproject:3747 Change-Id: I660fe71bd6b2213be9d4ccc2f68641637a49a047 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738747 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| 483ee3fa | 2019-08-07 14:53:37 | Remove ShaderStorageBufferTest test skips for bug 2990, bug is marked fixed Unskip ShaderStorageBufferTest tests that reference bug angleproject:2990, the bug is marked fixed and the tests pass. Bug: angleproject:2990 Change-Id: I378f648baa1caf44c5e5280c1580abaefcbe6cba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1742146 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 415bb0cd | 2019-08-06 17:26:14 | IWYU - zircon/assert.h without stdlib.h Bug: None Change-Id: I524d9c97ebe0f58487bff47631ffc68073f665f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1740871 Reviewed-by: Michael Spang <spang@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org> | ||
| b13c38c1 | 2019-08-06 09:50:49 | Vulkan: Enable GL_UNPACK_SKIP_IMAGES in the Tex*Image* code A boolean was hard-coded to false to disable the use of GL_UNPACK_SKIP_IMAGES disabled in ImageHelper::stageSubresourceUpdate() (I assume because 3D textures wasn't yet supported). The boolean is now set based on type type of the texture. Bug: angleproject:3781 Change-Id: I09d9fd142cceb3bebfa341fd0ff9179241c61a9c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738433 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 0296e169 | 2019-08-02 14:38:45 | Vulkan: Refactor atomic counter retype code A generic "retyper" class is extracted out of the atomic counter retype code to be used with coverting samplerCube to sampler2DArray for seamful cubemap sampling emulation. Bug: angleproject:3732 Change-Id: I8b5f835125b9513afcfe7baeea48afaf1299a027 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1733807 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> | ||
| ed5f7e4d | 2019-06-07 15:54:00 | Vulkan: Use a persistent CommandPool Previously transient CommandPool is used for CommandBuffer allocation, it is created and destroyed per frame. However, profiling found that CommandPool destroy is very inefficient. So this commit removed the previous logic and use two preallocated resetable CommandPools (One for Primary and One for Secondary) Bug: angleproject:3508 Change-Id: I8b36f2738b082811c3177935c61b10e01acb6947 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1648667 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 44e690ca | 2019-07-22 16:42:55 | Vulkan: Support unaligned atomic counter buffer binding GLES doesn't require any implementation-specified alignment requirement for atomic counter buffers. They are emulated with Vulkan storage buffers, which do have restrictions. The storage buffers are bound at aligned offsets, and the remaining offsets are passed to the shader as uniform values. This means that the driver uniforms are now also bound to the compute pipeline. Bug: angleproject:3566 Change-Id: I1a3429438f76d95e33cb5c6ef2c9370a10d900d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713095 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 6201d134 | 2019-08-06 09:01:45 | Vulkan: Suppress KHR-GLES2 ASTC 3D Texture Tests The following tests are failing on 64b Pixel 2 devices: KHR-GLES2.texture_3d.compressed_texture.rgba_astc_8x6_khr KHR-GLES2.texture_3d.compressed_texture.srgb8_alpha8_astc_8x6_khr These will be marked "SKIP" while the failures are investigated. Bug: angleproject:3779 Test: angle_deqp_khr_gles2_tests Change-Id: Idd5ebd992cd2d0b459a9eec0f2960265248700b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1739486 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 99f494e4 | 2019-08-05 13:53:41 | Vulkan: Enable GL_NV_pixel_buffer_object extension Now that PBOs are implemented, expose the NVIDIA PBO extension. Bug: angleproject:3233 Change-Id: Ie69e49fb0cefad7b55abcc57b2cb3284c196b158 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1737277 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| bf176a0d | 2019-08-05 12:33:58 | Vulkan: Suppress KHR-GLES2 ASTC 3D Texture Tests The following tests are failing on 64b Pixel 2 devices: KHR-GLES2.texture_3d.compressed_texture.rgba_astc_8x6_khr KHR-GLES2.texture_3d.compressed_texture.srgb8_alpha8_astc_8x6_khr These will be marked "FAIL" while the failures are investigated. Bug: angleproject:3779 Test: angle_deqp_khr_gles2_tests Change-Id: I6248833e3c136123a41fafa24f4f528060fc016d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1737099 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| 7c8928d0 | 2019-07-24 10:39:40 | Add more tests covering gl::vertexAttribPointer 1. Add tests ensuring VBO binding with format requiring conversion in vulkan backend is converted correctly after binding and offset changes. 2. Add tests ensuring VBO binding switching between CPU and GPU handles correctly in vulkan. As for vulkan, it transfers CPU side memory into tightly packed buffer and may causing a stride change. Bug: angleproject:3256 Change-Id: I5d9d78670b28bec286b96d3b6a9c6211da3f3d9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1716614 Commit-Queue: Jiacheng Lu <lujc@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| f3dbf0a7 | 2019-07-29 11:31:20 | FrameCapture dump GLenum to enum instead of value Add functionality to capture GLenum and GLbitfield parameters as enum names instead of values. Bug: angleproject:3611 Change-Id: I7ddc21093d44d1480b205563f30d89f82779b1f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1724460 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| b8c0dc04 | 2019-07-30 17:22:23 | Capture/Replay: Capture entry point enum when possible. This should save on a few string comparisons. This CL also adds a helper function that converts from an entry point enum ID to a string entry point name. Bug: angleproject:3611 Change-Id: I47434235ca25203ef1d6814897d81afab444a7fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1719065 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> | ||
| c13ca2af | 2019-07-17 15:46:29 | Vulkan: Allow more than one atomic counter buffer binding dEQP assumes there are more than one atomic counter buffers available. This is technically not a requirement by the standard, but nevertheless could be what applications expect as well. This change adds support for multiple atomic counter buffer bindings. This is done by declaring an array of storage buffers for the atomic counter buffers (instead of declaring only one) and passing the (binding, offset) pair around to functions instead of just the offset. The atomic counter is found by indexing `binding` into the storage buffer array first before indexing `offset` into its `uint[]`. ProgramVk's default uniform collection is also fixed not to include atomic counter uniforms. A remaining issue is that atomic counter buffer offsets don't have alignment requirements in GLES, but Vulkan does for storage buffers. Similar to emulated transform feedback buffer offsets, these should be sent to the shader through uniform values. This will be done in a follow up change. Bug: angleproject:3566 Change-Id: I5600225c24c38f1a8ecf5c64388073055733197d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1707931 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 2a53d83a | 2019-08-05 10:42:14 | Vulkan: Enable more tests to run (and in most cases pass). Some of this set of expectation-file changes are due to PBO implementation. Bug: angleproject:3628 Bug: angleproject:3455 Bug: angleproject:3209 Bug: angleproject:3210 Change-Id: Ie74913f22600b967c2a239f8a6452f9a99b2a00a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1736134 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| af69179c | 2019-07-30 17:22:22 | Capture/Replay: Capture return values. This will allow us to record resource IDs as they are created and bound to OpenGL. This in turn will enable implementing mid-execution capture. Bug: angleproject:3611 Change-Id: I9f12eb0025d90ad86327cf5181efd831662c2e3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706562 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 9031bdd9 | 2019-07-26 14:51:23 | Use perfect-hash module in gen_builtin_symbols.py The script currently takes ~4 minutes to run Using this module instead of manually hashing will improve runtime significantly Bug: angleproject:3747 Change-Id: I7e2d2ef5bbfd136b0299d571e0acc11f334c80b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1724667 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| dc2c5c5a | 2019-08-02 09:32:18 | Vulkan: Initial Implementation of PBO support (software only) This contains support for both pixel unpack buffers (i.e. for glTex*Image*) and pixel pack buffers (i.e. for glReadPixels). Bug: angleproject:3209 Bug: angleproject:3210 Change-Id: I077cccbffb96fb5f0198922bc7c1850a7eb3f616 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1723096 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 8a43b8c7 | 2019-08-02 08:47:13 | Vulkan: Fix incorrect alignment logic in readPixels Framebuffers previously assumed a readPixels buffer alignment of 4 bytes, which causes issues when attempting to read with a format larger than 4 bytes per pixel. Change the default alignment to match the size of the largest know Vulkan format Bug: angleproject:3731 Change-Id: I6cd26a99e6f3b2f30084d403630c17f51a0ecedf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1727731 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| a06d32dc | 2019-08-02 15:44:09 | Vulkan: Enable more tests to run (and in most cases pass). Bug: angleproject:3628 Change-Id: Idbb889165069d2ac45394b38cf44fad8c11bd910 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1733417 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 990990b4 | 2019-07-31 18:00:59 | Fix memory leak in Renderer11::getD3DTextureInfo If the device for the texture does not match mDevice, we early out of the method without releasing textureDevice. Fixed by adding DynamicCastComObjectToComPtr and using angle::ComPtr Bug: angleproject:3761 Change-Id: Id4ef9231f8a91c30e326520132af693d51047c7d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1730175 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| de50d039 | 2019-07-29 16:04:56 | Enable ASTC 3D Textures Enable ASTC 3D textures. ETC are still unsupported, since dEQP fails if we indicate support. Bug: angleproject:3188 Test: dEQP.KHR_GLES2/texture_3d_compressed_texture_*astc* Test: dEQP.KHR_GLES2/texture_3d_compressed_texture_negative_compressed_tex_image Change-Id: I8559ae42d19e63fdf96ea7a49f2d7e3d5098771c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1723094 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| 4c118cb3 | 2019-07-31 16:35:07 | Vulkan: Add support for OES_vertex_half_float Expose GLES 3.0 feature of half_float vertex on GLES 2.0 as an extension. Bug: angleproject:3191 Test: dEQP-GLES2.capability.extensions.vertex_data_formats.GL_OES_vertex_half_float Change-Id: Ia093b66f9c32c81946b2cbc15ff227baea4bfb02 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1728749 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 626a7280 | 2019-07-08 15:11:59 | Vulkan: Implement framebuffers without attachments It is possible to render to a framebuffer object that has no attachments. However, the rasterization of primitives is always based on the area and characteristics of the bound framebuffer. These characteristics (size, number of samples, etc.) would normally be defined by the attached images. If no images are attached, these characteristics are defined by their default values. Bug: angleproject:3579 Test: dEQP-GLES31.functional.fbo.*no_attachments* Test: dEQP-GLES31.functional.state_query.framebuffer_default.* Change-Id: I9580b924ac810db573cd8df96273fbb01bbb1f73 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1690688 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| ad77f55e | 2019-08-01 14:41:17 | Vulkan: Remove finish calls before BufferVk::mapImpl This function already calls a finishToSerial(), which waits only for the last submission in which the buffer was used to finish. There is no need to call finish() beforehands. Bug: angleproject:3213 Change-Id: I410adb80a630ff9a1cba8f7202cf002a7ea5f87b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1731551 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 82523300 | 2019-08-01 09:49:26 | Vulkan: Recycle VkFence in checkCommandsCompleted VkFence is intended to be recycled after used up, however, there is one place that VkFence get destroyed directly after usage due to an implementation flaw. This CL fixed it up. Bug: angleproject:3556 Change-Id: I9ee44556329b9cee39ccdfef540f3c1b5180cd36 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1731575 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com> | ||
| 369f9e5d | 2019-07-30 13:46:14 | GL: Support Rectangle textures as sources for glCopyTextureCHROMIUM. Chrome uses rectangle textures on mac to copy data. ANGLE's frontend allowed them as CopyTexture sources but did not implement them in the backend. TEST=Any WebGL test on Mac BUG=982294 Change-Id: If2e40292b22c4f49676e3ece8cc6fa126c5b7b94 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1726849 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> | ||
| 301f77e7 | 2019-07-30 13:51:12 | Vulkan: Enable passing ES2 multisample tests The tests need to be run with --deqp-gl-config-name=rgba8888d24s8ms4 for deqp to even try them. They pass and the removal of suppressions was missing from: https://chromium-review.googlesource.com/c/angle/angle/+/1639749 Bug: angleproject:3204 Change-Id: I77cb528da090d1374152e2e32f86e974df70358a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1726850 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 593b1a6c | 2019-07-30 10:02:22 | Vulkan: Fix array handling in default uniforms Changes default uniform block layout generation to only remove the first array subscript, which causes arrays of arrays to be recognized correctly. Bug: angleproject:3604 Test: ./angle_deqp_gles31_no_gtest --deqp-egl-display-type=angle-vulkan -n 'dEQP-GLES31.functional.shaders.arrays*' Test: ./angle_deqp_gles31_no_gtest --deqp-egl-display-type=angle-vulkan -n 'dEQP-GLES31.functional.program_interface_query.*array*array*' Change-Id: Ifacc665cae87c651253e5cb8d929178d7fc92817 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1724906 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: James Dong <dongja@google.com> | ||
| d43d24bb | 2019-07-30 17:22:20 | Capture/Replay: Refactor entry points. This change does two things: * only call validation functions once per entry point. * move the capture call after the entry point call. Moving the capure after the call allows us to process the results of the call. Also we can clean up the validation double call by doing a bit of entry point refactoring. The code changes shouldn't impact the resulting code size when capture is disabled. Bug: angleproject:3611 Change-Id: I9e74ba0a8266903d3e9d1f2eac6acdd2932e5743 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706561 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> | ||
| a0d010ab | 2019-08-01 11:05:21 | Disable atomic counter buffer tests on AMD/Windows/GL Second attempt at fixing this bot: https://ci.chromium.org/p/chromium/builders/ci/Win10%20FYI%20x64%20Release%20%28AMD%20RX%20550%29 Bug: angleproject:3738 Change-Id: I8e8626cc911df9dae82c542b2dde8696f10e49bc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1731130 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 868f5fa0 | 2019-07-30 17:22:18 | Refactor return values from entry points. For capture, we'd ideally like to know the return value of a function when we capture it. The first step will be to intercept the return value instead of returning directly. Bug: angleproject:3611 Change-Id: I68c21aea323a71c6a9f1be613862158a37e2beae Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706560 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| e995d7fb | 2019-06-26 17:59:27 | Use memoryBarrier to sync image load and store Image load and store are incoherent memory access operations, so need to use memoryBarrier to ensure the visibility of incoherent memory access operations with other operations. Bug: angleproject:3044 Change-Id: I4d474d260a3199c026911de8d20878cd327d16c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1677420 Commit-Queue: Xinghua Cao <xinghua.cao@intel.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 1dbbc7b3 | 2019-07-31 17:49:39 | Skip couple TextureBorderClampIntegerTestES3 tests. TextureBorderClampIntegerTestES3.TextureBorderClampInteger/ES3_OpenGL TextureBorderClampIntegerTestES3.TextureBorderClampInteger2/ES3_OpenGL failing on Win10 FYI x64 Release (AMD RX 550). Bug: angleproject:3760 Change-Id: I0ccd56f190b1a3775f6a9a0448ca3003baa331ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1729564 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> | ||
| eb1b1646 | 2019-07-30 17:22:17 | Capture/Replay: Fix capture-enabled libs build. Adds a build option to use the capture libraries in the default output location for libGLESv2. With |angle_with_capture_by_default| enabled, libGLESv2 will have capture enabled and the non-capture libGLESv2 is built as libGLESv2_no_capture. Also moves the FrameCapture to be owned by gl::Context. Rearranges the code a bit so that we don't require a separate version of libANGLE for capture. Also implements a read pixels entry point parameter. Bug: angleproject:3611 Change-Id: Ic528e43e4779f794c8b6d0bf35410166dacc81b1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1719064 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> | ||
| 3e493c48 | 2019-07-29 16:27:01 | Vulkan: Optimize memory allocation offset rounding Use bit operation to compute memory alignment round up. Tested with T-Rex, hotspot in roundUp resolved. Bug: angleproject:3744 Change-Id: I55db941f588401a1d2d3d93f4d6b810e6b1aa95f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1725118 Commit-Queue: Jiacheng Lu <lujc@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> | ||
| eb06814d | 2019-07-03 17:17:45 | Correct barriers of glMemoryBarrier in test cases Some test cases use wrong barriers when calling glMemoryBarrier. Bug: angleproject:2280 Change-Id: I0750c1eba84ed8af32091f7ecd5bdbd2b32fd397 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687591 Reviewed-by: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Xinghua Cao <xinghua.cao@intel.com> | ||
| 1ebe6014 | 2019-07-29 16:02:15 | Vulkan: Only check sampler when setUniform1i(v) 1. only do isSampler checking when update int uniforms 2. inline some simple methods of LinkUniform This fix reduce CPU time spent on `isSampler` call from 70ms to 30ms in T-Rex bench on specific platform. Bug: angleproject:3743 Change-Id: I98ef3c892df27e08d54ed40946d924b5a50c796c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1725114 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> | ||
| 8b2dfa0f | 2019-07-04 16:22:05 | GL: Implement EXT_external_objects This allows the GL backend to import Vulkan resources. BUG=angleproject:3656 Change-Id: Ie5e55ce3e1ba05e917619e3f192c13dcc36c3739 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688507 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Clemen Deng <clemendeng@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org> | ||
| 5c6a6cb6 | 2019-07-04 15:51:48 | GL: Load external object extension entry points. BUG=angleproject:3656 Change-Id: I360d5a0eda820a4138e5400614332ae919216db6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688506 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Clemen Deng <clemendeng@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org> | ||
| b75b97a2 | 2019-07-29 14:38:02 | Support the SearchType argument for loading libraries with posix. When a local shared library should be loaded, resolve its full path before calling dlopen. This logic matches SwiftShader's library loading. This is a speculative fix for Chrome being unable to load ANGLE libraries when they are distributed as part of a Chromium.app and have a different path than the executable. BUG=982294 Change-Id: Ib70096eac7460417ea7ea32941e2273dd368e6ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1724910 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Clemen Deng <clemendeng@google.com> | ||
| 2613cdba | 2019-07-22 10:33:08 | Vulkan: Fix barriers between render passes Color attachment output ordering applies to commands recorded within a render pass subpass. We still need execution barriers between render passes (and subpasses, but we don't use them). Bug: angleproject:3347 Change-Id: Ifaddaeac35347d8a35e771f46a29047d52c9541c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713085 Reviewed-by: Fei Yang <fei.yang@arm.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 9addf0cb | 2019-07-23 11:45:24 | Vulkan: Enable Line Rasterization Emulation Android requires the same line rasterization for Vulkan, so this CL will enabled that workaround. Bug: angleproject:2830 Test: dEQP-GLES2.functional.rasterization.primitives.line* Change-Id: Ic28dd2e54c5cb9b29f8592952b2c0f29a5f97fd5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1715207 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Tim Van Patten <timvp@google.com> | ||
| a79c2440 | 2019-07-29 11:34:21 | Make libEGL function pointers hidden in symbol table The libEGL_angle.so and libGLESv2_angle.so libraries are typically loaded into the same process each time, so we need to make sure there aren't any duplicated symbols which could violate ODR and lead to crashes or undefined behavior. In this case, the libEGL_angle.so function pointer names were colliding with libGLESv2_angle.so function names, causing crashes at runtime. The fix here is to mark the libEGL_angle.so function pointer symbols 'hidden', so they don't appear in the symbol table for other executables/libraries to see and can't be overridden by other symbols. Bug: angleproject:3751 Test: Embed ANGLE within dEQP.apk and verify no crashes Change-Id: Ibb78369374a4a68b3489a7dd7775c52e29fa37e0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1724909 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| cbabea73 | 2019-07-11 17:24:17 | Vulkan: Desktop ETC/EAC formats support Initial attempt to give desktop ETC/EAC formats support. Bug: angleproject:3676 Change-Id: Id147b0c1808e30df77097d0c7ff6a06534554b93 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1699307 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> | ||
| 3a36f306 | 2019-07-19 12:43:22 | Always set matrix uniform to dirty when it updates Remove the dirty checking of matrix uniform update at frontend and always let backend update whenever glUniformMatrix* is called. Profiled with UniformsBenchmark/* with vulkan backend, performance increases around 6% when data being updated is changing and performance increases around 2% when data being updated stays same. Bug: angleproject:3705 Change-Id: I8eaf6a1231e634b69c6dc540db1b9d3a312bf45d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709725 Commit-Queue: Jiacheng Lu <lujc@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com> | ||
| bf3d9333 | 2019-07-29 10:00:44 | Vulkan: support relative offset in attrib bindings Handles the ES 3.1 relative offset parameter in vertex attributes by adding it to the binding offset. Test: ./angle_deqp_gles31_no_gtest --deqp-egl-display-type=angle-vulkan -n dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.unaligned_offset_elements_1_aligned_elements Bug: angleproject:3598 Change-Id: Idbbd5ba4868a4dfc8f99188a84a5cd1374e09065 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1724453 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: James Dong <dongja@google.com> | ||
| 758b12fa | 2019-07-17 14:55:38 | Filter out redundant depth&stencil state updates 1. Compare updating values with active ones at frontend when depth&stencil related gl call happens and do not set any unnecessary dirty bits. 2. Remove d3d and gl backends' checking of depth&stencil states when detect any dirty bits, as it is now being done at frontend. 3. Modification to graphics pipeline description update, make sure it syncs with gl::State initial value. 4. Change gl_vk::CullMode return type to VkCullModeFlagBits, as it only represents single value. Bug: angleproject:3700 Change-Id: Id3aa5186455ee3a10a9c147edad13944e3e41098 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706903 Commit-Queue: Jiacheng Lu <lujc@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com> | ||
| a96b79f9 | 2019-07-26 17:33:16 | Explicitly instantiate TIntermTraverser::traverse(TIntermNode *). (on behalf of RewriteAtomicFunctionExpressions) The compile will occasionally choose to inline all instances of this function, and therefore not export this entrypoint into the object file, leaving other TUs (RewriteAtomicFunctionExpressions) with missing link symbols. Bug: angleproject:3752 Change-Id: Ida778bcd897a85567680911a88aae88a3797aa93 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1721954 Commit-Queue: Jeff Gilbert <jgilbert@mozilla.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| a51232eb | 2019-07-26 15:02:39 | Vulkan: Split-out PBO and pack/unpack expectations Bug: angleproject:3209 Change-Id: I82e67345ce9f70b1b1d211b00b23d95dd53a44e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1721188 Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| 35f02850 | 2019-07-23 17:20:25 | Vulkan: Reduce getMaxConformantESVersion() to 2.0 We are currently returning a 3.0 context for Vulkan backends (issue 3425). However, we aren't quite 3.0 conformant yet, so this bug will drop that back down to 2.0 in getMaxConformantESVersion(). Bug: angleproject:3734 Test: dEQP Change-Id: I2c5a6ee0ddb3bd52fdc92fdc9b12cf3c6d8e0510 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1716244 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 8d3077b8 | 2019-07-26 09:44:36 | Vulkan: Expect additional texture-specification tests to run/pass Recent changes allow these to all run and pass! Bug: angleproject:3190 Change-Id: I6349b8d9aa90297e676f170361f468ac04b3150d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1721171 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com> | ||
| ce66a4f8 | 2019-07-26 16:27:04 | Skip 2 end2end tests failing on 431.02 Windows NVIDIA driver ClearTestES3.RepeatedClear/ES3_Vulkan ShaderStorageBufferTest31.LoadAndStoreBooleanValue/ES3_1_D3D11 Bug: angleproject:3748, angleproject:3749 Change-Id: I54c6259d36c9993250e961d92a6d4b8e4349ed57 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1721185 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> | ||
| 73e5e9b5 | 2019-07-22 15:26:17 | Clang warn implicit float to int conversion 1. add '-Wfloat-conversion' in compiler flag for clang 2. fix existed implicit float conversion Bug: angleproject:3728 Change-Id: I0dc07eeb74c5d6dc480c6f0aa88bc75ab98e4292 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1713741 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| a2129356 | 2019-07-23 12:54:13 | Vulkan: Add support for 2D array textures Includes changes from jmadill to align with Vulkan backend design. Correctly setting layer count and depth when the texture type is 2Darray. Vulkan requires depth of 1 for 2Darray textures. Bug: angleproject:3189 Change-Id: I0d58c33fcd75b1d768ea0308ac6e54230d8cfcc5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1721169 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com> | ||
| 7e50f4cd | 2019-07-25 09:58:51 | Vulkan: Fix ES 3.1 vertex attribute bindings When handling dirty bindings, we were treating binding indices as if they were attribute indices, causing strange behavior. This change fixes the dirty bit handler to use the provided index properly and update the attributes that correspond to the binding index. Test: ./angle_end2end_tests --gtest_filter='VertexAttributeTestES31.OnlyUpdate*/ES3_1_Vulkan' Bug: angleproject:3598 Change-Id: I2bc3cd4da5f639a1301776fcf057a74368812c56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1718786 Commit-Queue: James Dong <dongja@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 020abb8b | 2019-07-24 11:33:49 | Vulkan: invalidate translation buffers for SSBOs Translation buffers weren't being marked dirty after running a compute shader in which they are bound as SSBOs. This change invalidates all SSBOs after a draw or compute call. Bug: angleproject:3739 Change-Id: I66b56df7e619b55afc7e3da6b5613b6d050e06bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1717144 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: James Dong <dongja@google.com> |