Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 76d3e6e0 | 2012-10-31 19:55:33 | Rename renderer namespace to rx Trac #21999 Author: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1379 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 3281f97d | 2012-10-31 18:38:51 | Moves Config generation to Renderer. TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1350 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 106e1f7b | 2012-10-31 18:38:36 | Removes D3D types from the Config class TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1347 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4cfba2a9 | 2012-10-31 18:31:54 | Removes the unused setDefaults function TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1344 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 721b7f26 | 2011-02-11 00:54:47 | Issue=91 -- implement pbuffers in ANGLE; add D3D share handle support git-svn-id: https://angleproject.googlecode.com/svn/trunk@558 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 178adff7 | 2010-05-18 18:52:04 | Give sorted configs a unique ID without changing the original set TRAC #12323 This fixes building on Visual C++ 2010, which has const iterators for STL sets as specified by C++0x. Signed-off-by: Shannon Woods Singed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@302 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ea0e1af4 | 2010-03-22 19:33:14 | Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work. 1. Added include/GLSLANG which includes compiler API 2. Deleted src/include and moved the header files to the same directory as the corresponding source files 3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from. I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend. Review URL: http://codereview.appspot.com/662042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226 |