|
fea65766
|
2019-09-19T09:30:38
|
|
Vulkan: Add support for OES_vertex_type_10_10_10_2
- Add support to CPU/GPU convert vertex formats
- Add test cases for type conversion in angle_end2end_tests
- Fix a bug in shader script by adding a ceil when calculating bytes
Bug: angleproject:3192
Test: angle_end2end_tests --gtest_filter=VertexAttributeTest*Packed1010102*
Change-Id: I57bab9fc1c1041cd734746d0e52a33717b635ec0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1788495
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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|
feb8507f
|
2019-09-03T13:22:04
|
|
Use VertexArrayID in place of GLuint handle
Bug: angleproject:3804
Change-Id: I0454533eff13218a6aa1e1672ffcd0e76aedb399
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769716
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
120b61d3
|
2019-08-21T12:51:58
|
|
Use ShaderProgramID in place of GLuint handles
Bug: angleproject:3804
Change-Id: I5dc640004c2cc054c53261e8e939b6a9f5fc23bb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762363
Commit-Queue: Jiacheng Lu <lujc@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
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|
814a0a1b
|
2019-08-22T11:50:43
|
|
Use QueryID in place of GLuint handle
Bug: angleproject:3804
Change-Id: I921bbe7f67c025ab2b624fe14530c04ac17346f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1765889
Reviewed-by: Jiacheng Lu <lujc@google.com>
Commit-Queue: Jiacheng Lu <lujc@google.com>
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ee79e2ff
|
2019-08-20T11:28:36
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Use SamplerID in place of GLuint handles
Update all Sampler handles to type SamplerID, preparing for midframe
capture of sampler.
Bug: angleproject:3804
Change-Id: I9337919f97d61e28718987612d642c569b90246a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1761780
Commit-Queue: Jiacheng Lu <lujc@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9d737966
|
2019-08-14T12:25:12
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|
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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2ab08edc
|
2019-08-12T16:20:21
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Use TextureID in place of GLuint handles.
Bug: angleproject:3611
Change-Id: Ie6156e8732b3ca4dc6c4439c059a5481a4dfd250
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738753
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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7c7dec01
|
2019-08-06T17:44:11
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Use RenderbufferID in place of GLuint handles.
This will allow frame capture/replay to more easily emulate object
handle manipulation. It also provides a bit of type safety. Also
generalizes ResourceMap to handle non-GLuint IDs.
Bug: angleproject:3611
Change-Id: I174fd260f326e0dbe2aca3f818215c91d82cf48c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706559
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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d9c17107
|
2019-07-10T14:56:26
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|
Add support for GL_OES_texture_compression_astc
This extension adds 3D compressed texture formats, something ANGLE has
not seen before. This requires tracking a compressed block depth for
validation and image size computations.
Update the ldr and hdr extension checks to be in line with the spec.
HDR requires LDR and is not detectable by texture formats alone.
Expose all of the ASTC extensions on the GL backend.
BUG=angleproject:3675
Change-Id: Id04c7c8ef8541e9556579536cdba899b64303caf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695923
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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4c0a2361
|
2019-06-25T10:56:29
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|
Update ValidateSamplerParameterBase to use const parameters.
ValidateSamplerParameterBase is called with both const and non-const
parameter pointers which caused our explicit template instantiations to
not cover all cases resulting in link errors. Force the parameters to
always be const so that our instantiations cover everything.
BUG=angleproject:3555
Change-Id: Ibf92572ba80a689c75dcdc70e5153d9941da76f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1676305
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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857880e5
|
2019-05-27T13:39:15
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GL: Add extensions to enable hardware video decode on Android.
The Android SurfaceTexture API has to be initialized with a texture id
which Chrome has to query from an ANGLE external texture. It also
rebinds and sets the texture dimensions on calls to
SurfaceTexture.updateTexImage so ANGLE must be notified about these
changes so that state tracking and validation continue to function.
BUG=967410
Change-Id: I92e9077f75835b088da3a8caffb3ff40e9ad0361
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1630293
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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2664da8b
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2019-04-08T16:26:52
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|
Correct texImage uses of texture type -> target.
Similarly to how the subImage calls were corrected. glTexImage and the
family of related functions apply to a single texture target. This
means we need a different TexImage call for each cube face. This is
distinct from TexStorage calls which take a Cube map directly.
Note this is mostly a refactoring change. But it does increase code
consistency and should allow for more efficient code reuse.
Bug: angleproject:3356
Change-Id: I252f8983cdda3a8f0223c44cbbe8d8e2dd319a88
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1558673
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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2b0553ce
|
2019-02-08T10:07:21
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|
Implement EXT_instanced_arrays
Bug: angleproject:3015
Change-Id: Ib01cc5e0df6db27981cb843a6bd386de5d10c2db
Reviewed-on: https://chromium-review.googlesource.com/c/1452740
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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c09ae15c
|
2019-02-01T14:16:32
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|
Enable -Wextra-semi and -Wextra-semi-stmt.
This will prevent users from accidentally making semicolon errors in
the future.
Bug: chromium:926235
Change-Id: I79a6fa376fb1ad8f0fcf1b65b1f572a035d1f4e9
Reviewed-on: https://chromium-review.googlesource.com/c/1446493
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nico Weber <thakis@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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d51fbe34
|
2019-01-25T15:03:39
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Fold buffer access validation into extensions.
We only need to perform vertex array buffer validation if the WebGL
compatiblity extension is enabled and robust access is not available.
Although sometimes the range checks are useful for determining
undefined behaviour they are not required by the OpenGL spec. They also
slow down state updates significantly.
This migrates the OOR tests into specific WebGL tests. It also requires
a change to a Chromium test on the passthrough decoder.
Improves perf by about 10% in the Vulkan VBO state change test.
Also fixes some robust resource access cases for D3D11.
Bug: angleproject:3000
Change-Id: Ice37f38f01c2f27bf32ed55657a30e69d8508335
Reviewed-on: https://chromium-review.googlesource.com/c/1390362
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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c8c7d400
|
2019-01-16T13:27:15
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|
Use a table for vertex attrib type validation.
No clearly sampled effect on performance but should require fewer
instructions. May lead to future improvements.
Bug: angleproject:3014
Change-Id: I64e155926ae2c553b059265780e72e91f91f097c
Reviewed-on: https://chromium-review.googlesource.com/c/1393906
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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dd34b3b9
|
2019-01-16T09:59:54
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|
Pack VertexAttribType enum.
This improves performance slightly in vertex array format checks.
Instead of needing to switch on GLenum values we can use packed arrays
and tables to determine the values we need.
Does not significantly affect performance but will enable future work.
Bug: angleproject:3074
Change-Id: I6f4821a463e9b41fe3f8c8967eb3ed4c1d6b84be
Reviewed-on: https://chromium-review.googlesource.com/c/1393903
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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9fa54eab
|
2019-01-02T18:38:33
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|
Optimize and inline more validation.
Previously on each draw call we were checking both the instanced and
non-instanced attributes for overflow. On on-instanced draw calls we
don't need to do any special checks for instanced attributes. Also
we can inline more into the headers. This improves draw call
performance slightly.
Bug: angleproject:2966
Change-Id: Idf5861d2d9daf9fffd5c84f6a1ea5b23ac8ab713
Reviewed-on: https://chromium-review.googlesource.com/c/1390357
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Markus Tavenrath <matavenrath@nvidia.com>
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1e853266
|
2018-12-21T09:07:38
|
|
Cache common DrawElements states.
Similar to how we cache the base common draw states. This will improve
DrawElements performance. Several state checks are optimized into a
single 'if' check of a cached value.
Also includes a regression test for mapping the element array buffer.
Bug: angleproject:2966
Change-Id: Ia6e524a58ad6b7df2e455d67733e15d324b1b893
Reviewed-on: https://chromium-review.googlesource.com/c/1357150
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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f5c88e7e
|
2018-12-08T09:56:38
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|
Refactor and inline DrawElements validation.
This moves ValidateDrawBase into a common inline function. It also
moves some checks in ValidateDrawElementsCommon into
ValidateDrawElementsBase. "Base" is called from DrawElementsIndirect
while "Common" is only called from non-indirect entry points. But this
improves conformance because the missing checks in "Base" apply to
DrawIndirect as well.
In a follow-up patch many checks in "Base" will be cached into a single
value. Much like what we did for ValidateDrawBase.
Also inlines ValidateDrawElements which just calls through to "Common".
Bug: angleproject:2966
Change-Id: Ibe0c5db25f403dd52a50dc73373ebb50cedad003
Reviewed-on: https://chromium-review.googlesource.com/c/1357147
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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8dc27f99
|
2018-11-29T11:45:44
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|
Use packed enum for DrawElementsType.
The packing and unpacking take a few extra instructions. But it
completely obviates the need for any switches in the validation code.
Speed is slightly faster or the similar depending on the back-end.
Also add gl_angle_ext.xml to GL entry point generator inputs. This was
missing and would cause the code generation to miss certain changes.
Bug: angleproject:2985
Change-Id: I1ea41a71db71135000166ead8305ec42d22ff7b3
Reviewed-on: https://chromium-review.googlesource.com/c/1351729
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7310da33
|
2018-11-05T14:40:01
|
|
Implement GetMultismaplefvANGLE and SampleMaskiANGLE of texture multisample extension
This patch adds GetMultismaplefvANGLE and SampleMaskiANGLE api.
TEST=TextureMultisampleTest.CheckSamplePositions*
TEST=NegativeTextureMultisampleTest.Negtive*
BUG=angleproject:2275
Change-Id: Ib1e8b856059229bbe88328a28cf2a892f4673214
Reviewed-on: https://chromium-review.googlesource.com/c/1319252
Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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4f6592fa
|
2018-11-27T16:37:45
|
|
Remove gl::Error.
Removes several TODOs. Only egl::Error remains.
Also slightly decreases binary size.
Bug: angleproject:2491
Change-Id: I3a9d1c22eb0884ca9e37362463fddd0083faf826
Reviewed-on: https://chromium-review.googlesource.com/c/1337462
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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e0472f3d
|
2018-11-27T16:32:45
|
|
Slight refactor to ErrorStrings.h.
Allows for better readability. Also sort the error strings by ID.
Bug: angleproject:2957
Change-Id: Ib3900a4c90507ac84496fd5ff916417eb768667b
Reviewed-on: https://chromium-review.googlesource.com/c/1337461
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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b980c563
|
2018-11-27T11:34:27
|
|
Reformat all cpp and h files.
This applies git cl format --full to all ANGLE sources.
Bug: angleproject:2986
Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f
Reviewed-on: https://chromium-review.googlesource.com/c/1351367
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
610640fa
|
2018-11-21T17:28:41
|
|
Don't use gl::Error in validation.
Instead pass error code and error message directly to the Context. As
a side effect every validation error has an associated message now.
Reduces binary size by almost 100k.
Bug: angleproject:2957
Change-Id: I045e8ab57f8f9d787654a32f6f037011fe3a9f24
Reviewed-on: https://chromium-review.googlesource.com/c/1335890
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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|
778bf09d
|
2018-11-14T09:54:36
|
|
Auto-generate validation headers.
This will make them easier to maintain. Add to add new features.
Bug: angleproject:2964
Change-Id: I8c1f92e0d0ca15fc4f555f6c537fa9311320ef7d
Reviewed-on: https://chromium-review.googlesource.com/c/1334429
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
1bf18ce9
|
2018-10-19T15:34:02
|
|
Implement GL_ANGLE_multi_draw
This patch adds entrypoints glMultiDrawArraysANGLE,
glMultiDrawElementsANGLE, glMultiDrawArraysInstancedANGLE,
annd glMultiDrawElementsInstancedANGLE
Bug: chromium:890539
Change-Id: Ic9c374c53892460f44ca6e73a253b78473ac2dff
Reviewed-on: https://chromium-review.googlesource.com/c/1282268
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
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|
c0b6c639
|
2018-09-06T15:02:04
|
|
Implement GetTexLevelParameter api of texture multisample extension
This patch adds GetTexLevelParameterivANGLE and GetTexLevelParameterfvANGLE.
TEST=TextureMultisampleTest.GetTexLevelParameter*
TEST=NegativeTextureMultisampleTest.Negtive*
BUG=angleproject:2275
Change-Id: Id702ba31df36ab65f46b697d480b5bf01b87e360
Reviewed-on: https://chromium-review.googlesource.com/c/1295830
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
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b8543630
|
2018-10-02T19:46:14
|
|
Support GL_OES_texture_border_clamp
Added support for GL_TEXTURE_BORDER_COLOR and GL_CLAMP_TO_BORDER in
OpenGL/OpenGLES, Direct3D9 and Direct3D11 backends.
For integer textures in OpenGLES3 contexts these additional entry points
are available now:
void glTexParameterIivOES(enum target, enum pname, const int *params);
void glTexParameterIuivOES(enum target, enum pname, const uint *params);
void glGetTexParameterIivOES(enum target, enum pname, int *params);
void glGetTexParameterIuivOES(enum target, enum pname, uint *params);
void glSamplerParameterIivOES(uint sampler, enum pname, const int *params);
void glSamplerParameterIuivOES(uint sampler, enum pname, const uint *params);
void glGetSamplerParameterIivOES(uint sampler, enum pname, int *params);
void glGetSamplerParameterIuivOES(uint sampler, enum pname, uint *params);
BUG=angleproject:2890
TEST=angle_end2end_tests.TextureBorderClamp*
Change-Id: Iee3eeb399d8d7851b3b30694ad8f21a2111f5828
Reviewed-on: https://chromium-review.googlesource.com/c/1257824
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
7818a85c
|
2018-09-06T15:02:04
|
|
Implement GL_ANGLE_texture_multisample API part
Support GL_ANGLE_texture_multisample extension.
This patch adds enums of multisampled texture and texStorage2DMultisampleANGLE
API.
TEST=angle_end2end_tests.exe --gtest_filter=TextureMultisampleTest*
TEST=angle_end2end_tests.exe --gtest_filter=NegativeTextureMultisampleTest.Negtive*
BUG=angleproject:2275
Change-Id: I2cab997edc33aa2d0be6082381545335423f64e0
Reviewed-on: https://chromium-review.googlesource.com/c/804613
Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
956ab4d9
|
2018-10-10T16:13:03
|
|
Optimize several functions for the Program perf test.
This gives the same or slightly better performance in the ProgramDraw
perf test. Also only set the Program object as dirty when there are
dirty bits set in the Program itself.
Bug: angleproject:2877
Change-Id: I07b428b40d3e3c24e0a42c970524756b6dc3a30e
Reviewed-on: https://chromium-review.googlesource.com/c/1271475
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
d84b6737
|
2018-09-06T15:54:35
|
|
Cache ValidateDrawStates.
This improves performance of all draw call validation. The error that
should be generated on the draw call is cached in the Context. The
cache is updated in several places.
Bug: angleproject:2747
Change-Id: I178617623731608e2e7166b53ab6489d8b742ff5
Reviewed-on: https://chromium-review.googlesource.com/1158612
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
d310a434
|
2018-08-24T15:40:23
|
|
Add validation and negative tests for multisample arrays
This adds errors for binding and allocating multisample array
textures. New tests in TextureMultisampleTest.cpp check that the
errors are generated as specified.
Tests for querying supported sample counts are also improved and
extended for multisample array textures.
BUG=angleproject:2775
TEST=angle_end2end_tests
Change-Id: I6a0fe7ae04bb3d0072f6cbe09026b05e2bc47325
Reviewed-on: https://chromium-review.googlesource.com/1188576
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e7d80f33
|
2018-08-08T15:49:23
|
|
Refactor ValidateDrawBase.
Split the parameter-dependent and parameter-independent validation.
This will more easily let us cache independent validation in Context.
Bug: angleproject:2747
Change-Id: I78a12798cd03a398392ca213bf51e2079295b97e
Reviewed-on: https://chromium-review.googlesource.com/1158610
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
493f9571
|
2018-05-24T19:52:15
|
|
Add PrimitiveMode packed GLenum.
Bug: angleproject:2574
Change-Id: I3d7bd7ca0d69a364a611dc04799ea34906fc4a6c
Reviewed-on: https://chromium-review.googlesource.com/1067114
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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|
d4703d50
|
2018-05-24T17:31:43
|
|
Move packed enum code to common/
This makes it accessible in the utilities files.
Bug: angleproject:2574
Bug: angleproject:2169
Change-Id: I0fdd34b4233e72b7534cb2b09f451539c1a394cd
Reviewed-on: https://chromium-review.googlesource.com/1067110
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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|
80c32ccb
|
2018-04-25T09:48:36
|
|
ES31: Add extra transform feedback rules in EXT_geometry_shader
This patch adds the additional transform feedback rules required in
EXT_geometry_shader. In this extension, more draw commands and render
primitives are allowed for transform feedback.
BUG=angleproject:1941
TEST=dEQP-GLES31.functional.geometry_shading.vertex_transform_feedback.*
angle_end2end_tests
Change-Id: Iedc27dca5c24ca45cd4226a1a0066107c0b40e1d
Reviewed-on: https://chromium-review.googlesource.com/1055192
Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
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|
ad3ae90a
|
2018-03-09T13:40:42
|
|
Use packed enums for QueryType.
BUG=angleproject:2169
Change-Id: I129a9d8e295859daa071a298dab9fe1895315cc0
Reviewed-on: https://chromium-review.googlesource.com/957318
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
8ceea819
|
2018-04-10T03:07:13
|
|
Refactor packed enum generation to support EGL enums.
Convert the very simple EGL texture type enum.
BUG=angleproject:1618
Change-Id: Ieea382a282a8f2544f2982627e8445e6e5cea826
Reviewed-on: https://chromium-review.googlesource.com/1019386
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
427064d2
|
2018-04-13T16:20:34
|
|
Fix perf regression with checkStatus.
Returning an Error was costing us performance in extra
error checks. This intead uses the Context to process the
Error immediately, and returns a value from isComplete and
checkStatus.
Improves performance in draw call validation.
Bug: chromium:822235
Change-Id: I0793fc690e86137425fed593d45083e40aee8db9
Reviewed-on: https://chromium-review.googlesource.com/1011370
Reviewed-by: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
416aaf95
|
2018-04-10T08:10:16
|
|
Autogenerate ANGLE extension entry points
Modify autogeneration script to pull data from gl_ext.xml and generate
entry_points_gles_2_0_ext_autogen.cpp/h as a replacement for
entry_points_gles_2_0_ext.cpp/h
Bug:angleproject:2263
Bug:angleproject:1309
Change-Id: Ie21079f8ec5f85c657b891f6d6d59306a4c3b5fe
Reviewed-on: https://chromium-review.googlesource.com/1005409
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
fe4bbe6c
|
2018-04-06T13:50:14
|
|
Create Stubs For Unimplemented Extensions
Create context and validation stubs for unimplemented extensions. This
will allow us to use an autogeneration script in the future to generate
entry_points_gles_2_0_ext.cpp.
Bug:angleproject:2263
Change-Id: If3ad3ebd823d65085c7f143cce9e09187e65d4da
Reviewed-on: https://chromium-review.googlesource.com/998440
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
038dd539
|
2018-03-29T17:31:52
|
|
GLES1: glMultiTexCoord4(f|x)
BUG=angleproject:2306
+ common validation for multitexturing units
+ clang-format
Change-Id: I6eb456c273490e85fc7008e7e11d15e22dd20276
Reviewed-on: https://chromium-review.googlesource.com/987298
Commit-Queue: Lingfeng Yang <lfy@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d104918f
|
2018-03-28T10:02:20
|
|
Refactor ANGLE Extensions Validation
Refactors ANGLE Extensions Validation functions into a common format for
future autogeneration. Any writes to output parameters that occurred
within the ANGLE entry point have been moved into the corresponding
validation function.
Bug:angleproject:2263
Change-Id: I7a678310ad481c1379596a493fcb0b0383fcf3b8
Reviewed-on: https://chromium-review.googlesource.com/985244
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e98b1b5d
|
2018-03-08T09:47:23
|
|
Framebuffer: Handle errors in checkStatus.
This pipes a lot more errors around in the Validation, where
they now will be caught.
Bug: angleproject:2372
Change-Id: Ibb4e47ddc932995a02dd92e10578b7a4097182a9
Reviewed-on: https://chromium-review.googlesource.com/954406
Reviewed-by: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
5b772312
|
2018-03-08T20:28:32
|
|
Nuke ValidationContext.
This pattern never really took off. It was intended to be used to
unit-test our Validation logic, but it become so complex because
of interactions with Framebuffer::syncState that we could never
really make use of it.
Nuke it entirely and simplify the Context class.
Bug: angleproject:2372
Change-Id: I40b9d46ce7706511a210da496ee19192cf609366
Reviewed-on: https://chromium-review.googlesource.com/954291
Reviewed-by: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f0e89be6
|
2017-11-08T14:00:32
|
|
Use packed enums for the texture types and targets, part 1
In OpenGL there are two enum "sets" used by the API that are very
similar: texture types (or bind point) and texture targets. They only
differ in that texture types have GL_TEXTURE_CUBEMAP and target have
GL_TEXTURE_CUBEMAP_[POSITIVE|NEGATIVE]_[X|Y|Z].
This is a problem because in ANGLE we use GLenum to pass around both
types of data, making it difficult to know which of type and target a
variable is.
In addition these enums are placed somewhat randomly in the space of
OpenGL enums, making it slow to have a mapping from texture types to
some data. Such a mapping is in hot-code with gl::State::mTextures.
This commit stack makes the texture types and target enums be
translated to internal packed enums right at the OpenGL entry point
and used throughout ANGLE to have type safety and performance gains.
This is the first of two commit which does the refactor for all of the
validation and stops inside gl::Context. This was the best place to
split patches without having many conversions from packed enums to GL
enums.
BUG=angleproject:2169
Change-Id: Ib43da7e71c253bd9fe210fb0ec0de61bc286e6d3
Reviewed-on: https://chromium-review.googlesource.com/758835
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9dbaeba8
|
2018-02-01T07:26:59
|
|
Validation layer fixes for compressedtexsubimage* dEQP tests
* Change order of validation in ValidateCompressedTexSubImage3D
to get the errors in the same order as the dEQP tests are
expecting them.
* ES 3.1: Section 8.7, page 169: If the internal format is ETC2/EAC,
the target must be a GL_TEXTURE_2D_ARRAY.
* ES 3.1: Section 8.7, page 171: For sub textures, ET2/EAC formats
also requires exact size to be validated.
Bug: angleproject:2327
Change-Id: Ib049c70a52ed5683885a73fb06503898a85786d1
Reviewed-on: https://chromium-review.googlesource.com/897726
Commit-Queue: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
007530ea
|
2017-12-28T14:27:04
|
|
Entry Points: Refactor Extensions Part 2.
This moves the validation and entry point files to use a
consistent syntax. This will facilitate auto-generation.
Bug: angleproject:2263
Change-Id: If5d06e97db66783d7b3d7fb1d6365f8218d956ae
Reviewed-on: https://chromium-review.googlesource.com/846022
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e4477001
|
2017-12-01T14:39:58
|
|
Add PackedEnumBitSet, use it for buffer binding validation
Includes angle::BitSetT changes from jmadill@chromium.org
BUG=angleproject:2169
Change-Id: I9f896613f5c6cdc91281cb9a00134f67291870d9
Reviewed-on: https://chromium-review.googlesource.com/804177
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
|
|
2eeb1b34
|
2017-11-29T16:06:43
|
|
WebGLCompat: Fix depthstencil query results.
getFramebufferAttachmentParameter returns incorrect
result for framebuffers in an inconsistent state.
BUG=angleproject:2259
Change-Id: I76fa99f1b8847c30469d344bd93dedd9cf6657bf
Reviewed-on: https://chromium-review.googlesource.com/798318
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
5451d532
|
2017-11-16T17:16:34
|
|
Refactor ES31 entry points
BUG=angleproject:2254
Change-Id: I4e837a831e0950330b243bd8aa01831af0a70cc4
Reviewed-on: https://chromium-review.googlesource.com/775604
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e8afa902
|
2017-09-27T15:00:43
|
|
Make GL_ANGLE_framebuffer_blit enableable.
BUG=angleproject:1523
Change-Id: I5d6df35d2e65be6d73ec6100e3351ba5f9ff53a2
Reviewed-on: https://chromium-review.googlesource.com/688639
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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|
336129f6
|
2017-10-17T15:55:40
|
|
Use a packed enum for buffer targets.
BUG=angleproject:2169
Change-Id: I4e08973d0e16404b7b8ee2f119e29ac502e28669
Reviewed-on: https://chromium-review.googlesource.com/723865
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9696d073
|
2017-08-26T23:19:57
|
|
Clean up the ES3 entry points for auto-generation.
Removes some unnecessary includes, and moves some validatoinfunctions
to the ES3-only file.
BUG=angleproject:1309
Change-Id: I3b274014c48f6f39b5e67223987c91fbc5b4d390
Reviewed-on: https://chromium-review.googlesource.com/636519
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
12e957f8
|
2017-08-26T21:42:26
|
|
Refactor uniform block and other query EPs.
Also some minor fixes to validation and error messages.
BUG=angleproject:747
Change-Id: I4f97a45c2d39a8deec2255620e5cc2bcb8cad7b9
Reviewed-on: https://chromium-review.googlesource.com/637126
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f0e0449e
|
2017-08-26T15:28:42
|
|
Format ES3 query entry points.
Also refactor some query extension entry points.
BUG=angleproject:747
Change-Id: I5a8a3b2616a3872b5645a655641ec9c12739f804
Reviewed-on: https://chromium-review.googlesource.com/636062
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
6cad5667
|
2017-06-14T13:25:13
|
|
Improve Debugging Strings
This change replaces common string literals used for
error messages with const string variables mapped in
a new header file.
Additionally, more validation for WebGL naming scenarios
has been added, along with unit tests.
BUG=:angleproject:1644
Change-Id: Icff44a456aa78221c6df12b0454a7cc147a7d26e
Reviewed-on: https://chromium-review.googlesource.com/535974
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4928b7ca
|
2017-06-20T12:57:39
|
|
Proliferate gl::Context everywhere.
This gives the D3D back-end access to the GL state almost anywhere.
This uses the onDestroy hook for Textures to push errors up from
destructors, although they still don't quite make it to the Context.
There are places, such as in EGL object (Context/Surface) destruction,
where we end up calling through to GL implementation internals without
having access to a gl::Context. We handle this via a proxy Context
to a Display, basically a null context, that has access to impl-side
state like the Renderer pointer if necessary. It does not have access
to the normal GL state.
Also Pass gl::Context to RefCountObject::release(). Since we're using
destroy() methods now, we should not ever call the destructor directly.
BUG=angleproject:1156
Change-Id: Ie4c32ad6bf6caaff0289901f30b5c6bafa2ce259
Reviewed-on: https://chromium-review.googlesource.com/529707
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
61e16b44
|
2017-06-19T11:13:23
|
|
Context: Bind current display/surface.
Looking at the EGL spec, it says for eglGetCurrentDisplay:
"The display for the current context in the calling thread, for the
current rendering API, is returned."
This implies that MakeCurrent binds a display to a Context. There's
also pretty clear language for the read/draw Surface as well, that
they can only be bound to one Context/thread at a time. Hence we
don't need to duplicate this storage in the egl::Thread structure,
merely storing a pointer to the current Context, which has access
to the read/draw Surface and current Display.
BUG=angleproject:1156
Change-Id: Ia3b99d50b3591012c43e851834c1af02ff62a33f
Reviewed-on: https://chromium-review.googlesource.com/538865
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
dbcced8e
|
2017-06-06T15:55:54
|
|
When validating image size, use format for SubImage calls.
internalFormat is GL_NONE when validating these calls for glTexSubImage
and leads to an expected minimum size of 0.
Add extra unsized formats that are never supported to the format tables.
These are needed for determining the size of input data.
BUG=angleproject:2054
Change-Id: Ic827a279a246ff92c9f279232574521692b1c6f2
Reviewed-on: https://chromium-review.googlesource.com/526356
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
be849e4f
|
2017-05-02T15:49:00
|
|
GLES2: Clean up entry points for auto-gen.
This cleans up a few things:
* refactors a few remaining missed EPs
* removes unnecessary includes
* rename one Context entry point
* moves some ES2 EP validation to validationES2
The last item makes for a significant diff, but this is a refactor
change only, with no functionality change.
BUG=angleproject:747
Change-Id: I7860cc4b6260b6c22faa5f2885297333c0cdb4ed
Reviewed-on: https://chromium-review.googlesource.com/483426
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
876429b7
|
2017-04-20T15:46:24
|
|
Update gl2.h and update entry points.
Some method signatures were updated. Types like GLclampf and GLvoid
were replaced with other equivalents.
BUG=angleproject:1309
Change-Id: I05e8e2072c5a063d87ad96a855b907424661e680
Reviewed-on: https://chromium-review.googlesource.com/475011
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
9c9b40ac
|
2017-04-26T16:31:57
|
|
Use parameter cache to skip passing IndexRange.
For DrawElements et al., we can use a simple design to store
entry point parameters and compute index ranges lazily. This allows
us to compute the index range outside of the validation layer.
Fixing this will let us implement a few things, such as the no error
extension. It will also allow auto-generation of the entry points,
since we won't have to have special cases for certain entry
points. It will also help fix the syncState layering problem. Now the
cached parameter helper (which is owned by the Context) can make the
impl layer calls, instead of the validation layer calling the impl
directly.
We use a small array in Context to gather parameters in a generic
way without reallocation on call. We also check type safety by storing
a type info struct which can handle inheritance between type classes.
Optional variables for the cache determine when to re-compute values.
The intent with gatherParams is to call this in every entry point, and
have in most cases be a no-op. In some cases like for IndexRange, we
store some parameters for later use. The inheritance scheme enables
auto-generation of the entry points by keeping signatures similar.
BUG=angleproject:747
Change-Id: I871e99e1334cf6e61ef8da62fde3ced094903f8a
Reviewed-on: https://chromium-review.googlesource.com/474119
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
966c940b
|
2017-04-18T12:38:27
|
|
Fix validation for compressed texture functions.
* No validation that the format matched the texture level's format for
SubImage calls.
* WebGL does not allow the base level to be smaller than the block size.
* ANGLE used to allow mips of size 3 when this is disallowed.
* Don't early-exit validation when dimensions are 0, imageSize validation
happens later.
TEST=conformance/extensions/webgl-compressed-texture-s3tc
BUG=angleproject:1998
Change-Id: I05f5a0b5180344d67b036fdecc17edd2256e85ab
Reviewed-on: https://chromium-review.googlesource.com/480442
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
b2931601
|
2017-04-11T15:58:57
|
|
Add robust entry point for CompressedTex(Sub)Image
BUG=angleproject:1354
Change-Id: I925db827c4ccf4e6f037a058f8f6b960a56047e1
Reviewed-on: https://chromium-review.googlesource.com/474964
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c1d770e8
|
2017-04-13T17:31:24
|
|
Refactor remaining GLES 2.0 entry points.
This will pave the way for several features, like auto-generation.
BUG=angleproject:747
Change-Id: Ic390ac412f4e6b61346629093f185a4c07ea0284
Reviewed-on: https://chromium-review.googlesource.com/474118
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
e93dabaa
|
2017-03-30T13:54:40
|
|
Output the number of columns and rows written for robust ReadPixels.
BUG=angleproject:1354
Change-Id: Ib78f74d7b1a449468e2c477955f6795dc5dbc811
Reviewed-on: https://chromium-review.googlesource.com/463786
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
76e6565e
|
2017-03-27T14:58:02
|
|
Validate clear attachment formats match color clear types.
TEST=conformance2/rendering/clear-func-buffer-type-match.html
BUG=angleproject:1954
Change-Id: Iefeb38041608f11781f87aadb8611737ba2ee96f
Reviewed-on: https://chromium-review.googlesource.com/461270
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
2d62ab72
|
2017-03-23T16:54:40
|
|
Apply WebGL validation to glVertexAttribIPointer.
TEST=deqp/functional/gles3/shaderstatequery.html
BUG=angleproject:1523
BUG=chromium:668223
Change-Id: I24230144f8529d84cdbde3d5a8ad9178481550a9
Reviewed-on: https://chromium-review.googlesource.com/458680
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
80957d99
|
2017-02-20T21:25:59
|
|
ES31: Implement Vertex Attrib Binding entry points
This patch intends to implement all entry points related to Vertex
Attrib Binding.
(1) Add entry points and validation code on following APIs:
- VertexAttribFormat
- VertexAttribIFormat
- VertexAttribBinding
- BindVertexBuffer
- VertexBindingDivisor
(2) Add queries on following parameters:
- VERTEX_ATTRIB_BINDING
- VERTEX_ATTRIB_RELATIVE_OFFSET
- VERTEX_BINDING_DIVISOR
- VERTEX_BINDING_OFFSET
- VERTEX_BINDING_STRIDE
- VERTEX_BINDING_BUFFER
BUG=angleproject:1593
TEST=angle_end2end_tests
TEST=angle_unittests
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_relative_offset_*
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_bindings_*
TEST=dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_stride_*
TEST=dEQP-GLES31.functional.state_query.vertex_attribute_binding.*
TEST=dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_pointer
TEST=dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_format
TEST=dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_i_format
Change-Id: I4b477a82df6aad89b89b088580a06d66963e6666
Reviewed-on: https://chromium-review.googlesource.com/446124
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
e8fb640d
|
2017-02-14T17:56:40
|
|
Update RenderbufferStorage EPs to new style.
This will facilitate changes for WebGL compatibility.
BUG=angleproject:747
BUG=angleproject:1708
Change-Id: I62e5d684ca10a843b5e958afe9954c1065bfeb19
Reviewed-on: https://chromium-review.googlesource.com/442093
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
44ff5a76
|
2017-02-03T15:15:43
|
|
Validate xoffset and yoffset are multiples of blocksize.
Affects glCompressedTexSubImage and glCopyCompressedTexSubImage calls.
BUG=668223
Change-Id: Ie71faa1fa7dac12cec51a2e29e0ce212ac54e411
Reviewed-on: https://chromium-review.googlesource.com/437605
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
a98a647e
|
2017-02-02T21:38:32
|
|
Add uniform1iv validation functions.
Add two new validation functions: ValidateUniform1iv() and
ValidateProgramUniform1iv().
No functional change, just hooks for additional sampler uniform validation
that will come later.
This also lets us skip the sampler test in the more generic
ValidateUniformValue() function.
BUG=angleproject:1711
Change-Id: Ia6b7b45c22c2cf4b49a55fac62410ca4c91d09f4
Reviewed-on: https://chromium-review.googlesource.com/436884
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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11b038be
|
2016-11-22T21:24:04
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ES31: Implement glGetTexLevelParameter{i|f}v entry point
BUG=angleproject:1679
TEST=dEQP-GLES31.functional.state_query.texture_level.*
Change-Id: I36cc7406199fc0c3c1585ad48f010d7dba5fe9e4
Reviewed-on: https://chromium-review.googlesource.com/414250
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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d9671226
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2016-11-29T16:30:31
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Implement ES3.1 glDraw*Indirect entry points for OpenGL
BUG=angleproject:1595
TEST=dEQP-GLES31.functional.draw_indirect.*
Change-Id: I82f5d0864e70d6e7abdccf5f10330ddfa099ec62
Reviewed-on: https://chromium-review.googlesource.com/417250
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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cc507aa0
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2016-12-12T10:09:52
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Make the NPOT extension requestable. Fix NPOT validation in CopyTexImage.
BUG=angleproject:1523
BUG=668223
TEST=conformance/more/functions/copyTexImage2DBadArgs.html
Change-Id: I5fbf4f99fa941c356ecb57d67dd47a33741ce189
Reviewed-on: https://chromium-review.googlesource.com/418944
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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ee9f08c0
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2016-11-16T10:06:10
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Implement ES3.1 glProgramUniform* entry points
BUG=angleproject:1589
TEST=dEQP-GLES31.functional.program_uniform.*
Change-Id: I27fffa755fd277ed918746259cac88ab9e349c41
Reviewed-on: https://chromium-review.googlesource.com/412193
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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496c02df
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2016-10-20T11:38:11
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Implement robust the GetBufferPointerv entry point.
BUG=angleproject:1354
Change-Id: Id7dd8438224adb1e2729bcdc18a306e5dfc83a3b
Reviewed-on: https://chromium-review.googlesource.com/401399
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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0a9661f2
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2016-10-20T10:59:20
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Implement robust the GetInternalFormativ entry point.
BUG=angleproject:1354
Change-Id: Ib25fe4905fdd6c532c67de1d4ca1ba37932f8e0b
Reviewed-on: https://chromium-review.googlesource.com/401149
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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ebebe1c7
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2016-10-14T12:01:31
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Implement robust GetBufferParameter entry points.
BUG=angleproject:1354
Change-Id: I979c8768975380dba7f0b256b2729b2147ff7984
Reviewed-on: https://chromium-review.googlesource.com/399042
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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6899b87f
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2016-10-14T11:30:13
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Implement the robust GetActiveUniformBlockiv entry point.
BUG=angleproject:1354
Change-Id: I2e8051910f50dc040f6be4922142364d36788c4e
Reviewed-on: https://chromium-review.googlesource.com/399041
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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2186c385
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2016-10-14T10:54:54
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Implement robust GetQuery entry points.
BUG=angleproject:1354
Change-Id: Ic1aaab56d2313a19fb0362f280dbfbf804fb3fcc
Reviewed-on: https://chromium-review.googlesource.com/399040
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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2e43dbb7
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2016-10-14T12:27:35
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Implement remaining robust Get entry points.
BUG=angleproject:1354
Change-Id: I204962a7178d47a43034d0213c81b82d8f6a25be
Reviewed-on: https://chromium-review.googlesource.com/399043
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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0b031061
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2016-10-13T14:30:04
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Implement robust GetVertexAttrib entry points.
BUG=angleproject:1354
Change-Id: Ic71392555ae4212c4144bc67d7c5e53874af4d53
Reviewed-on: https://chromium-review.googlesource.com/398198
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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c1984ed4
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2016-10-07T12:41:00
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Implement robust TexParameter and SamplerParameter entry points.
BUG=angleproject:1354
Change-Id: I3aa2dcb8603a839f9c07cd9dd41cb695d2e699f2
Reviewed-on: https://chromium-review.googlesource.com/395529
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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f41d0ee1
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2016-10-07T13:04:23
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Implement robust GetUniform entry points.
BUG=angleproject:1354
Change-Id: I07dccc470c57aadd41cae8fce327e4aca58a0bea
Reviewed-on: https://chromium-review.googlesource.com/395113
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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d7d0ed32
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2016-10-07T11:33:51
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Implement robust GetShaderiv entry points.
BUG=angleproject:1354
Change-Id: I994b7a596b5b67fadbd91ad0d64054c792523200
Reviewed-on: https://chromium-review.googlesource.com/395111
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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ef300b15
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2016-10-07T15:12:09
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Refactor some entry point stuff.
BUG=angleproject:747
Change-Id: I80634b5e6de8bae1433c49a56a92d3b19c24e11d
Reviewed-on: https://chromium-review.googlesource.com/395568
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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740d9020
|
2016-10-07T11:20:52
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Implement robust GetRenderbufferParameteriv entry points.
BUG=angleproject:1354
Change-Id: I073b75d416bd5184402b580bcebfca34f7cd28a8
Reviewed-on: https://chromium-review.googlesource.com/395110
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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62fce5b1
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2016-09-30T10:46:35
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Implement robust ReadPixels entry points.
BUG=angleproject:1354
Change-Id: I70738d2f00e283ddc52b1545f8efda9022110487
Reviewed-on: https://chromium-review.googlesource.com/391090
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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ff5b2d51
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2016-09-07T11:32:23
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Add a GL_ANGLE_robust_client_memory extension.
This allows specifying data size to all GL functions that provide a pointer to
client memory and a length parameter for all functions in which the driver
writes to client memory.
BUG=angleproject:1354
Change-Id: Ia68be1576b957cb529c87b5e0d1bd638c7dbd371
Reviewed-on: https://chromium-review.googlesource.com/382012
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f41a7151
|
2016-09-19T15:11:17
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Add an extension to disable resource generation on bind.
BUG=angleproject:1518
Change-Id: I662f7b07da5c97831496f2617b0adadf9858bdc9
Reviewed-on: https://chromium-review.googlesource.com/386799
Reviewed-by: Antoine Labour <piman@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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29639857
|
2016-09-02T15:00:09
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D3D11: Work around Intel uniform buffers bug.
When copying from a staging buffer to a uniform buffer, the first
upload would be incorrect. Work around this by trying to upload
directly to a uniform buffer on the first BufferSubData call.
BUG=chromium:593024
Change-Id: I0df3a1422b962bf3ece5d445f435df01e3544b67
Reviewed-on: https://chromium-review.googlesource.com/368774
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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66fb8206
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2016-07-28T11:45:20
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Add ES3.1 API constants
The newly added capability constants are handled in the corresponding
glGet functions. Also, getBooleani_v has been added.
BUG=angleproject:1442
TEST=angle_deqp_gtest_gles31_tests
--gtest_filter=*functional_state_query_integer_max_*
TEST=angle_deqp_gtest_gles31_tests
--gtest_filter=*state_query_indexed_max_compute_work_group_size*
TEST=angle_unittests
TEST=angle_end2end_tests
Change-Id: I846e006307563ae81d8b6c62cf261417e15186c7
Reviewed-on: https://chromium-review.googlesource.com/362270
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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0c8abca1
|
2016-07-22T20:21:26
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Fix CopyTexSubImage validation.
Now that we preserve the sized-ness information, we can validate
CopyTexSubImage and related methods correctly.
Fixed a lot of WebGL 2 tests when using ANGLE.
BUG=angleproject:1228
Change-Id: I959322c0a9bb16a2f16d60dce7cd1e63ca95b45a
Reviewed-on: https://chromium-review.googlesource.com/362618
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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29f908bf
|
2016-07-19T23:21:01
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Revert "Support EXT_blend_func_extended in the GLES2 context"
Test failures on Intel Release:
https://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28New%20Intel%29/builds/1163
Also Intel Debug:
https://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Debug%20%28New%20Intel%29/builds/820
Also NVIDIA with a different config:
https://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28NVIDIA%20GeForce%20730%29/builds/1564
BUG=angleproject:1379
This reverts commit 7f539ea52e6bc493d8e025ed2c43e10f606f088b.
Change-Id: I2634ad2b3fcc31e1e5ffb3674b94cb0aed9fd773
Reviewed-on: https://chromium-review.googlesource.com/361840
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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7f539ea5
|
2016-05-20T13:29:08
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Support EXT_blend_func_extended in the GLES2 context
BUG=angleproject:1379
Change-Id: Ibda6e84c0a7f86e838247cd5c538ef956dd786fe
Reviewed-on: https://chromium-review.googlesource.com/346410
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Sami Väisänen <svaisanen@nvidia.com>
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dfde6abf
|
2016-06-09T07:07:18
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Context: Remove mutable gl::State getter.
This will preserve layering - the API layer doesn't mutate the state
directly, it passes the API call through to the Context. Is also
removes the possiblity of any shenanigans of the Validation layer
changing the GL state.
Also, this CL refactors a few validation entry points to take
ValidationContext instead of Context. ValidationContext will be the
correct way to interact with the gl::Context in the Validation code.
Finally, additional refactorings make ContextState a proper class with
private data. This allows the ContextState itself to keep a mutable
pointer to the gl::State, so ValidationContext can modify it if
necessary (and it will be necessary for Framebuffer completeness
caching).
BUG=angleproject:1388
Change-Id: I86ab3561573caa9535c8d1b8aad4ab3d0e7cd470
Reviewed-on: https://chromium-review.googlesource.com/348954
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|