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e9874058
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2011-01-26T17:32:26
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Fix issues with preprocessor on very malformed shaders
Trac #15236,#15237,#15238,#15239
Error out instead of continued processing when we already know the preprocessor directives are bungled.
Generally be more careful about the order in which cpp->elsetracker and cpp->ifdepth are checked/operated on.
Validate all accesses of cpp->elsedepth to ensure no out of bounds accesses occur.
Also slipped in a few indentation/spacing fixes.
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@540 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f8de41fb
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2010-08-09T16:51:37
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Adding separate license file for the preprocessor code and removing the ANGLE boilerplate license from those files.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@372 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e6842296
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2010-04-20T18:52:50
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Fix more relative #include paths (mostly header files)
Trac #11408
Signed-off-by: Andrew Lewycky
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@171 736b8ea6-26fd-11df-bfd4-992fa37f6226
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42b207da
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2010-03-17T13:12:07
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mv Compiler/Preprocessor -> src/compiler/preprocessor
Trac #11406
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@36 736b8ea6-26fd-11df-bfd4-992fa37f6226
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