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7cfb2cff
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2011-02-01T01:24:29
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Allow variable names with length of up to 256 characters (this is required by WebGL spec).
BUG=109
TEST=the 256-character variable test in glsl-conformance.html passes
Review URL: http://codereview.appspot.com/3981050
git-svn-id: https://angleproject.googlecode.com/svn/trunk@552 736b8ea6-26fd-11df-bfd4-992fa37f6226
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044a5cf8
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2010-11-12T15:42:16
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Refactored glslang grammar files to make:
- lexer and parser reentrant
- line number handling automatic
Caveats:
- The preprocessor is still not thread-safe and full of bugs. I have another not-yet-ready patch to replace the preprocessor.
- The grammar files use options that are not supported by the old versions of flex and bison checked into compiler/tools. So I need to check-in the generated lexer-parser along with a shell script to generate them.
Review URL: http://codereview.appspot.com/2992041
git-svn-id: https://angleproject.googlecode.com/svn/trunk@475 736b8ea6-26fd-11df-bfd4-992fa37f6226
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43668cd0
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2010-10-20T20:55:53
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Fixed stack overflow in CPPextension function. An arbitrary size buffer was being used for extension name. Changed it to use MAX_SYMBOL_NAME_LEN.
- Also formalized the values for MAX_SYMBOL_NAME_LEN and MAX_STRING_LEN. They were being used as if there was a confusion whether it included the NULL terminator or not.
- Fixed some minor issues with code releated to the usage of MAX_SYMBOL_NAME_LEN and MAX_STRING_LEN.
BUG=59625 (crbug.com)
Review URL: http://codereview.appspot.com/2585042
git-svn-id: https://angleproject.googlecode.com/svn/trunk@464 736b8ea6-26fd-11df-bfd4-992fa37f6226
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07620a58
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2010-09-23T17:53:56
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- Moved the implementation for ShCompile to the compiler class so that internal details about compiler can be encapsulated. Now we do not need to expose built-in symbol table.
- Fixed a few const violations.
- Added CollectAttribsUniforms class.
BUG=26
Review URL: http://codereview.appspot.com/2263041
git-svn-id: https://angleproject.googlecode.com/svn/trunk@437 736b8ea6-26fd-11df-bfd4-992fa37f6226
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f8de41fb
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2010-08-09T16:51:37
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Adding separate license file for the preprocessor code and removing the ANGLE boilerplate license from those files.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@372 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e6842296
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2010-04-20T18:52:50
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Fix more relative #include paths (mostly header files)
Trac #11408
Signed-off-by: Andrew Lewycky
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@171 736b8ea6-26fd-11df-bfd4-992fa37f6226
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42b207da
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2010-03-17T13:12:07
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mv Compiler/Preprocessor -> src/compiler/preprocessor
Trac #11406
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@36 736b8ea6-26fd-11df-bfd4-992fa37f6226
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