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1cb333eb
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2013-08-30T13:21:05
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Rename compiler/Uniform.cpp+h to ShaderVariable.cpp+h.
TRAC #23754
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
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912cbfe8
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2013-08-30T13:21:03
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Allow the block encoder classes to encode types directly passed by value, instead of as a compound type.
TRAC #23754
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
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440dc749
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2013-06-20T11:55:55
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Redesign the code that uses block layouts to use a generic base class.
The cleaner code also has the benefit of allowing us to separate the HLSL-specific parts out of the shader validator.
TRAC #23083
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
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