src/compiler/preprocessor/Input.h


Log

Author Commit Date CI Message
shannon.woods@transgaming.com d64b3dab 2013-02-28T23:19:26 Fixed 64-bit integer truncation issues in shader translator. This is an incompatible API change, but one which is necessary in order to improve correctness of the code. The API version in ShaderLang.h is updated and, unfortunately, the define renamed to something less ambiguous due to conflicts on some Android buildbots. Temporary patches in Chromium and WebKit will be landed separately to support this upgrade. BUG=403,404,405,406,407,408,409 Review URL: https://codereview.appspot.com/7300058 Conflicts: include/GLSLANG/ShaderLang.h git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1960 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b401a92b 2012-10-26T18:58:24 Move the new preprocessor out of the 'new' directory. TRAC #21966 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1326 736b8ea6-26fd-11df-bfd4-992fa37f6226