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0a6e118d
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2020-01-27T13:37:29
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Change g_Mutex from std::mutex to std::recursive_mutex
When running flatland on android-10.0.0_r21 (Pixel 3), libgui's ~EglImage calls
eglTerminate which grabs angle's EGL entry point mutex. The path continues
to libvulkan where eventually another egl call happens (eglDestroyImageKHR) and
it will attempt to take the mutex at the entry point again. So we try to get the
mutex multiple times from the same thread.
Change this mutex to a recursive_mutex to allow for this re-entry of EGL calls
Tests: android-10.0.0_r21/frameworks/native/cmds/flatland
Bug: angleproject:4354
Change-Id: If8a817df45e9f58d5f06884510350e17d7127fa9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2029218
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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3311ef65
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2020-01-03T11:52:15
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update date comments to 2020
run_code_generation.py updated comments with 2019 to 2020.
Put all date updates into this one CL.
This also updated hashes.
Bug: angleproject:4262
Change-Id: Ia213dd5e47f155986cbb4161d777724355878af0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1986994
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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e9603921
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2019-10-31T14:33:26
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Capture/Replay: Correct a few GLenum replay issues.
This change refactors the GLenum utils into a non-autogenerated and an
autogenerated portion. That makes it easier to modify the non-auto-
generated bits to properly output GLenums even when the gl.xml data
isn't totally correct. For instance, the "GetPName" group was missing
a bunch of queries. Instead of trying to fix the GL we can simply fall
back to querying the "Default" group when we return invalid enum.
Also corrects a missing "0x" on hex output.
Also allows the capture/replay sample to specify the correct binary
data directory when testing a replay.
Bug: angleproject:3611
Change-Id: I8e4c690b2850bb157a8cde8b057b20603e4b177d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1891008
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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aa292a59
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2019-10-10T08:22:04
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Generate GLES 3.2 entry points
This is a combination of:
- Changing the "scripts/generate_entry_points.py" script to tell it to
also auto-generate GLES 3.2. Also changing "scripts/gen_proc_table.py".
- Generating new and modified files needed to add GLES 3.2 to the
ANGLE front-end. This is done by running the following command:
"python scripts/run_code_generation.py".
- Creating the following files:
- src/libANGLE/validationES32.h
- src/libANGLE/validationES32.cpp
- src/libANGLE/capture_gles_3_2_params.cpp
- Hand-editing the following files:
- src/libGLESv1_CM/libGLESv1_CM.cpp
- include/GLES2/gl2ext_angle.h
- src/libGLESv2.gni
- src/libANGLE/Context.h
- src/libANGLE/Context.cpp
- src/libANGLE/Context_gl.cpp
- src/libANGLE/ErrorStrings.h
- src/libANGLE/State.h
- src/libANGLE/validationES1.cpp
- src/libANGLE/validationGL3.cpp
- src/libANGLE/validationGL31.cpp
- src/libANGLE/validationGL32.cpp
- src/libANGLE/validationGL33.cpp
- src/libANGLE/validationGL4.cpp
- src/libANGLE/validationGL43.cpp
- src/libANGLE/validationGL45.cpp
Bug: angleproject:3649
Change-Id: I5b67f72e3e3b55e74039ec3e28aa8d399ec08cf2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1850231
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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814a0a1b
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2019-08-22T11:50:43
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Use QueryID in place of GLuint handle
Bug: angleproject:3804
Change-Id: I921bbe7f67c025ab2b624fe14530c04ac17346f3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1765889
Reviewed-by: Jiacheng Lu <lujc@google.com>
Commit-Queue: Jiacheng Lu <lujc@google.com>
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3c6b2e16
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2019-08-23T15:12:32
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More improvements to trace logging.
- output 'glDrawArrays' instead of 'DrawArrays'
- output context IDs for multithreaded scenarios
- output to trace even when platform logging is on
- fix newlines in trace file output
Bug: angleproject:3815
Change-Id: Ie07c5c91d9eae6204aaf6f6319ef318b88d292aa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1761163
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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a2ec1344
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2019-08-13T14:13:35
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Add shared mutex to frontend
Add shared mutex to frontend API entrypoints that is only enabled when
ANGLE is being used with a shared context.
Bug: angleproject:2464
Change-Id: I0d918e37d9579dccd013dc88f563bed7de7ee55f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1685712
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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9e14a19b
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2019-08-09T10:03:24
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EVENT trace to print GLenum as string reland
Reland of CL https://chromium-review.googlesource.com/c/angle/angle/+/1737141
Bug: angleproject:3778
Change-Id: I2a43c618de032d6e6286d707fbc88241ad4c19ce
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745837
Commit-Queue: Jiacheng Lu <lujc@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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3b3fe837
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2019-08-06T17:44:12
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Use BufferID in place of GLuint handles.
Introduces enable_if handling for "FromGL". Avoids the use of any macro
code to handle resource id casting.
Bug: angleproject:3611
Change-Id: I1a6d10c3c9cc6ba0dc072bad1d62c33551f05d87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1736127
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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08b1e660
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2019-08-09T15:31:19
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Revert "Enable EVENT trace to print GLenum as string"
This reverts commit 048547e743b655d12ad44bb3e63766b7b96cd9a0.
Reason for revert: crashes on Debug bots (at least Mac)
Original change's description:
> Enable EVENT trace to print GLenum as string
>
> Bug: angleproject:3778
> Change-Id: Ib3a4bd6ba631e0165d571789bbfab9b4b1905d8d
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1737141
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Tobin Ehlis <tobine@google.com>
TBR=tobine@google.com,jmadill@chromium.org,lujc@google.com
Change-Id: Ib72f932f9b99bf981399759b17cec456b3ffafc1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3778
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1745835
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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048547e7
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2019-08-05T11:55:54
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Enable EVENT trace to print GLenum as string
Bug: angleproject:3778
Change-Id: Ib3a4bd6ba631e0165d571789bbfab9b4b1905d8d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1737141
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
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7c7dec01
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2019-08-06T17:44:11
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Use RenderbufferID in place of GLuint handles.
This will allow frame capture/replay to more easily emulate object
handle manipulation. It also provides a bit of type safety. Also
generalizes ResourceMap to handle non-GLuint IDs.
Bug: angleproject:3611
Change-Id: I174fd260f326e0dbe2aca3f818215c91d82cf48c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706559
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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af69179c
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2019-07-30T17:22:22
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Capture/Replay: Capture return values.
This will allow us to record resource IDs as they are created and bound
to OpenGL. This in turn will enable implementing mid-execution capture.
Bug: angleproject:3611
Change-Id: I9f12eb0025d90ad86327cf5181efd831662c2e3f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706562
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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d43d24bb
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2019-07-30T17:22:20
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Capture/Replay: Refactor entry points.
This change does two things:
* only call validation functions once per entry point.
* move the capture call after the entry point call.
Moving the capure after the call allows us to process the results of
the call. Also we can clean up the validation double call by doing a
bit of entry point refactoring. The code changes shouldn't impact the
resulting code size when capture is disabled.
Bug: angleproject:3611
Change-Id: I9e74ba0a8266903d3e9d1f2eac6acdd2932e5743
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706561
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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868f5fa0
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2019-07-30T17:22:18
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Refactor return values from entry points.
For capture, we'd ideally like to know the return value of a function
when we capture it. The first step will be to intercept the return
value instead of returning directly.
Bug: angleproject:3611
Change-Id: I68c21aea323a71c6a9f1be613862158a37e2beae
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706560
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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cb8b4a57
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2019-07-04T16:05:25
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Rename "opengl32" to "libGL"
Bug: angleproject:3651
Change-Id: I1af052da9bc2f64f2f29ea411902272987f21a0e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688178
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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