src/compiler/translator/ExpandIntegerPowExpressions.cpp


Log

Author Commit Date CI Message
Olli Etuaho 3272a6d3 2016-08-29T17:54:50 Promote and fold indexing nodes similarly to other binary ops Indexing nodes now get their type set in TIntermBinary::promote, same as math and logic ops. They are also constant folded through TIntermBinary::fold() instead of having special functions for constant folding them in ParseContext. Index nodes for struct and interface block member access now always have integer type, instead of sometimes having the type of the field they were used to access. Usage of TIntermBinary constructor is cleaned up so only the constructor that takes in left and right operands is used. The type of TIntermBinary nodes is always determined automatically. Together these changes make the code considerably cleaner. Note that the code for constant folding for array indexing is actually never hit because constant folding array constructors is still intentionally disabled in the code. BUG=angleproject:1490 TEST=angle_unittests Change-Id: Ifcec45257476cdb0d495c7d72e3cf2f83388e8c5 Reviewed-on: https://chromium-review.googlesource.com/377961 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Jamie Madill 6c9503ec 2016-08-16T14:06:32 D3D11: Improve integer pow workaround. A slight bug in the problem case detection applied the workaround overly-broadly. Also included a much more thorough test. BUG=angleproject:851 Change-Id: I5c09d67eee3622c144401769af85958f23b60c57 Reviewed-on: https://chromium-review.googlesource.com/371380 Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5655b849 2016-08-02T11:00:07 D3D11: Fix integer pow workaround for nested pows. For some nested pow expressions, queueing two node replacements in the same tree traversal would mangle tree, resulting in invalid code. Fix this by iterating over the tree until no replacements are found, and doing one replacement each iteration. BUG=angleproject:851 Change-Id: Ie08ab23f4bfe3d5f32726856afc61ff1f3d6c789 Reviewed-on: https://chromium-review.googlesource.com/365400 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 03d863c8 2016-07-27T18:15:53 translator: Refactor node replacement APIs. BUG=angleproject:851 Change-Id: I50c3b3a4f00b27fed85f09509738513a441c7b5b Reviewed-on: https://chromium-review.googlesource.com/363990 Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 1048e43f 2016-07-23T18:51:28 D3D: Work around HLSL integer pow folding bug. BUG=angleproject:851 Change-Id: I68a47b8343a29e42c0a69ca3f2a6cb5054d03782 Reviewed-on: https://chromium-review.googlesource.com/362775 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>