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a223430c
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2016-08-31T12:05:39
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Promote unary nodes automatically
Unary nodes now get their type set automatically based on the
operation and operand. The operand should only be changed to another
of the same type after the node is constructed. The operation can't
be changed on unary and binary nodes after they've been constructed.
BUG=angleproject:1490
TEST=angle_unittests
Change-Id: Ib1ea3dcb1162261966c02d5f03d8091cf647fac1
Reviewed-on: https://chromium-review.googlesource.com/378935
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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63e1ec5c
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2016-08-18T22:05:12
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Move the rest of the validation out of TIntermBinary::promote
TIntermBinary::promote now has a single purpose of determining the
type resulting from a binary math operation. The TIntermBinary
constructor taking the left and right nodes can now also call promote
automatically, and promote is made into a private member of
TIntermBinary. Validation of binary math operand types is done
inside ParseContext.
BUG=angleproject:952
TEST=angle_unittests
Change-Id: I52a409f680c8d4120b757193972d03aed34c6895
Reviewed-on: https://chromium-review.googlesource.com/372624
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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1dded803
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2016-08-18T18:13:13
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Check multiplication validity in ParseContext
This improves separation of responsibilities in the code: ParseContext
should handle operand type validation, while TIntermBinary::promote
should ideally only determine the type of the node based on the
operation and operands.
BUG=angleproject:952
TEST=angle_unittests
Change-Id: I9a8d8ede21cdf35de631623a62194c0da5c604d2
Reviewed-on: https://chromium-review.googlesource.com/372622
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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3fdec919
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2016-08-18T15:08:06
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Refactor binary node creation
1. Simplify code by using asserts instead of adding internal errors to
log.
2. Add a TIntermBinary constructor that takes left and right operand
nodes as parameters.
3. Remove TIntermediate functions with trivial functionality.
BUG=angleproject:952
TEST=angle_unittests
Change-Id: I2e0e52160c9377d8efcf15f14fd59f01cb41bd83
Reviewed-on: https://chromium-review.googlesource.com/372720
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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03d863c8
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2016-07-27T18:15:53
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translator: Refactor node replacement APIs.
BUG=angleproject:851
Change-Id: I50c3b3a4f00b27fed85f09509738513a441c7b5b
Reviewed-on: https://chromium-review.googlesource.com/363990
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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5c407bb7
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2015-06-01T12:20:39
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Work around pow() issue in NVIDIA 331.x drivers
pow(x, y) when y is a certain kind of a constant vector can cause issues on
NVIDIA 331 series drivers. Add an option to replace pow(x, y) with
exp2(y * log2(x)) when y is a constant to work around this issue.
This is done with an AST traverser instead of BuiltInFunctionEmulator, since
there's no mechanism in BuiltInFunctionEmulator to apply the replacements
only to calls where the second parameter is constant.
TEST=WebGL conformance tests
BUG=chromium:477306
Change-Id: Ifb327d72659fca36868439f24705203014b3ce53
Reviewed-on: https://chromium-review.googlesource.com/274279
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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