src/libGLESv2/global_state.cpp


Log

Author Commit Date CI Message
Jamie Madill 437fa654 2016-05-03T15:13:24 Add a ContextImpl class. This class can contain impl-specific functionality for a Context. This will eventually replace the Renderer class, and we can then start passing around a gl::Context instead of gl::ContextState. In D3D11, the ContextImpl could hold a DeferredContext, which would enable multi-thread rendering. In GL, we can implement non-virtual (native) Contexts. In Vulkan it might store the logical device. BUG=angleproject:1363 Change-Id: I39617e6d1a605d1a9574832e4d322400b09867ec Reviewed-on: https://chromium-review.googlesource.com/340745 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
hendrikw f3586994 2015-10-14T18:27:07 angle: move DeallocateCurrent into windows only code DeallocateCurrent is only called from within DllMain, which means it's only called on windows. On the mac, the warning unused-function may be triggered. Move DeallocateCurrent to windows only code. Change-Id: I61ba602af78d546a91cf009ae7350cf03eaa84dd Reviewed-on: https://chromium-review.googlesource.com/305880 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tryjob-Request: Corentin Wallez <cwallez@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang e7c6e43c 2014-12-03T14:48:07 Implement all entry points in libGLES and have libEGL act as a shim. This allows libANGLE to only be included in libGLESv2 and moves all TLS data to libGLESv2.dll. BUG=angle:733 Change-Id: I34f0b47987a5efbe906c290d3ca656142e69ea9a Reviewed-on: https://chromium-review.googlesource.com/232962 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>