Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| e4249f02 | 2010-07-26 18:13:52 | Refactored the way symbol tables are initialized and stored. This was done in response to the addition of EShSpec. Symbol table entries depend on three things - language, spec (not now but may eventually), and built-in resources. We used to build two global symbol-tables - one for each language. During each compile, one of the symbol table was copied and resource-specific stuff was added. I have moved the symbol table to TCompiler that gets initilized when compiler is created and reused for each compile. This makes it much cleaner and extensible in case a spec requires special entries to be added to the symbol table. PS: Sorry for the long CL, but all of it needed to be done in one CL. I have verified that everything still compiles and passes all conformance tests. Review URL: http://codereview.appspot.com/1864044 git-svn-id: https://angleproject.googlecode.com/svn/trunk@351 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c54bf507 | 2010-07-22 16:49:09 | Further cleanup of ShaderLang.h. Removed redundant/unused macros and enum fields. Review URL: http://codereview.appspot.com/1842046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@349 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 774d7063 | 2010-07-21 18:55:45 | Cleaned up translator API. Deleted unsupported dead code. BUG=9 Review URL: http://codereview.appspot.com/1665050 git-svn-id: https://angleproject.googlecode.com/svn/trunk@348 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 29cd91af | 2010-07-16 19:30:45 | Added an option for specifying language specification in preparation for supporting WebGL in addition to GLES2. This CL just replaces unused debugOptions variable with EShSpec variable. BUG=11 Review URL: http://codereview.appspot.com/1692051 git-svn-id: https://angleproject.googlecode.com/svn/trunk@344 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 12d38031 | 2010-04-08 03:51:23 | Remove GLES2/glextimg.h Trac #11785 This is not an official khronos header Signed-off-by: Andrew Lewycky Signed-off-by: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@111 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 04694067 | 2010-04-08 03:51:18 | Refresh KHR headers from Khronos svn@10929 Trac #11785 Signed-off-by: Andrew Lewycky Signed-off-by: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@109 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c68e9299 | 2010-04-08 03:51:15 | Refresh GLES2 header files from Khronos svn@10929 Trac #11785 Signed-off-by: Andrew Lewycky Signed-off-by: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@108 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| fe110ab7 | 2010-04-08 03:51:12 | Refresh EGL files from Khronos svn@10929 Trac #11785 Signed-off-by: Andrew Lewycky Signed-off-by: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@107 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ea0e1af4 | 2010-03-22 19:33:14 | Minor reshuffling of directory structure in preparation of ESSL to GLSL compiler work. 1. Added include/GLSLANG which includes compiler API 2. Deleted src/include and moved the header files to the same directory as the corresponding source files 3. Modied include path to be relative to src/. I have only fixed paths for files I moved. We should fix it for all new files at least. It is much easier to see where an included file is coming from. I noticed that a few libGLESv2 source files include headers from libEGL project, which seems wrong. I think we should address this issue. Next step: move compiler source files to compiler/frontend and create two new projects compiler/glsl_backend and compiler/hlsl_backend. Review URL: http://codereview.appspot.com/662042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@62 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f0866696 | 2010-03-17 13:13:18 | mv Include -> include Trac #11406 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@42 736b8ea6-26fd-11df-bfd4-992fa37f6226 |