src/libANGLE/Platform.cpp


Log

Author Commit Date CI Message
Jamie Madill 6bd58312 2015-03-13T10:45:27 Make Platform methods global. This will allow them to be imported dynamically without name mangling. This is necessary because sometimes SwiftShader overrides libGLESv2 and libEGL, so we need to determine at run-time if we are running with "actual" ANGLE. BUG=466735 Change-Id: I396d717b79066feb8ed0d577ee7386b33eb1d160 Reviewed-on: https://chromium-review.googlesource.com/259954 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 5feea562 2015-02-17T16:03:16 Add ANGLE platform implementation template. The platform implementation allows the app layer to pass in an object, on which ANGLE can call virtual methods. Our current platform will handle trace events, for app profiling, and histogram records for statistics. The platform approach gives a much more robust approach than using entry points for every piece of functionality, and is based on the interop with Blink. The default platform implementation does a no-op on every call. The destructor is also private, to ensure we do not call the destructor of the passed-in class. BUG=436191 Change-Id: I05641b89a48a9cff81ced059518fceb5aa6c883b Reviewed-on: https://chromium-review.googlesource.com/248631 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org>