src/tests/deqp_support/tcuANGLEWin32Platform.cpp


Log

Author Commit Date CI Message
Corentin Wallez 3c85635d 2015-05-27T12:50:55 Add SetLowPriorityProcess to utils and use it in dEQP support This provides a cross-platform way to make sure dEQP runs in a low priority process. BUG=angleproject:892 Change-Id: I0d12f1eacb78be43edcdb6622f945734c0b377ff Reviewed-on: https://chromium-review.googlesource.com/273595 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 774c66f3 2015-05-27T12:37:42 dEQP support: use OSWindow instead of tcuWin32Window This is to help dEQP support become cross platform. BUG=angleproject:892 Change-Id: I4480b64a33b1725fb42769bf7dddef1b4ee27c83 Reviewed-on: https://chromium-review.googlesource.com/273594 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill d0834a00 2015-06-08T10:59:27 dEQP: Add case file generator script. Use the dEQP null platform for speed and to avoid popping up a new window. Store the case lists as .gz files to save space in the repo. BUG=angleproject:998 Change-Id: Ib9b10b8a83edc510cc98f120847b1cf93a3d2f78 Reviewed-on: https://chromium-review.googlesource.com/273975 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2a7ffe16 2015-04-23T15:00:04 Add ANGLE platform selection for dEQP. This gives us the choice between D3D9 and D3D11. We can add more platforms easily using the same patterns. BUG=angleproject:901 Change-Id: Ia8dc77466bd32f0b8b0d638ae839f41288bfe25b Reviewed-on: https://chromium-review.googlesource.com/266889 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3cd438d1 2015-03-17T11:25:27 Add dEQP tests. We integrate dEQP as a console application and a shared library which runs all of the test logic. Using a shared library lets us compile dEQP with all the specific compiler options it needs, without conflicting with the compile settings in ANGLE proper. Currently we only support Windows D3D11, ES 2 and 3. We can add other targets in the future. We also have a few bugs preventing us from running the test suite in full. We run into infinite loop problems in some shader tests, and have crashes or UNIMPLEMENTED in others. BUG=angleproject:901 Change-Id: Ib6fe66041a6fe547eb2cba497c52de7fd080d667 Reviewed-on: https://chromium-review.googlesource.com/238084 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>