src/tests/perf_tests/IndexConversionPerf.cpp


Log

Author Commit Date CI Message
Geoff Lang dd323e95 2015-06-09T15:16:31 Only run tests that the current hardware can support. For each config, determine if a context can be created at test instantiation time. This allows skipping of ES3 tests when the hardware does not support ES3. Updated the perf_tests to use the EGLPlatformParameters struct so that they can be filtered in the same way. Change-Id: If664604b057cec4005eb4b63bebd83cd4964b7b2 Reviewed-on: https://chromium-review.googlesource.com/276460 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez b45a80db 2015-05-21T10:39:43 Make perftests use ANGLE_INSTANTIATE_TEST This also moves ANGLE_INSTANTIATE_TEST to its own header and makes it generic over the type of test parameter. BUG=angleproject:892 Change-Id: Id4e3929d7ad06964b3259015915be84a8ee414f9 Reviewed-on: https://chromium-review.googlesource.com/272553 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill b48e8b07 2015-04-15T14:26:37 D3D11: Only rewrite for primitive restart when needed. We would rewrite our index data every draw call. Change the index check to see if we're writing to the same sized / typed static buffer and only rewrite the data if the user re-uploaded. Also add a performance test for the primitive restart workaround. As a future improvement we could avoid creating new D3D objects every time we reinitialize static data, since BufferSubData calls don't change the size of the buffer if the index type remains the same. BUG=476658 Change-Id: I9d2540ad8b1b34fa0142ba0bf794cf572da8c61d Reviewed-on: https://chromium-review.googlesource.com/265838 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>